Helpful ReplyMy Impression of Waves Plug-Ins

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brconflict
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Re: My Impression of Waves Plug-Ins 2015/06/29 14:25:24 (permalink)
Here's the way I view the Waves WUP and how they do things today, after gobs of negative feedback they received, even from me. WUP fixes a problem plug-in makers have, where, when you sell all your plug-ins to studios, nobody needs to buy more. Sales slip. In the meantime, DAW's and companies like AVID cause them to up the ante to provide new, updated versions (AAX, 64-bit, etc.). If Sales aren't really all that, and the company resorts to having sales online, then there's little to really cover the cost of great support (and I do mean GREAT!), and the develpment costs of those updates. And fighting piracy.

Also condier the ENORMOUS and long, extensive process it takes to model their dupe plug-ins the way they do. Simply modeling an SSL or Fairchild compressor, isn't simply running sweeps through it and capturing them. It takes months, sometimes years to get it right, and that's after paying the owner of the gear for their time and the gear's time. It's expensive. I've spoken with Waves people from Tel Aviv. They don't take these projects lightly at all. I asked them for a plug-in that I still hold confidential, but they simply said their staff was far too over-booked to take on yet another one at the moment.

They also realize that, when you check your account and see the enormous cost of WUP renewals, they have a subtle option of checking a box, stating you use these plug-ins on only one machine. Doing that makes your WUP renewal a max of (I think) $240/yr. They offer it lower if you renew 30-days prior to expiration.

Buy your plugins on sale like I do.

If you own bundles, when a plug-in is added to the bundle, you get it for free.

Users complained of iLok. I did, too. iLok, the company was horrible, IMO. Glad Waves got away from them.

SO, yes, I was critical of WUP, but it makes perfect sense now. When you think of buying a car, you have options to extend your warranty beyond your manufacturer's warranty. If you do, repairs are free, etc. (or cheaper). But your car will eventually break and become junk. You eventually have to buy a new car. WUP allows you never ever to pay for new plug-ins you already own, and never pay extra for support and updates as they come, because you paid for their extended warranty.

Is it such a terrible deal now?

Brian
 
Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
#31
cclarry
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Re: My Impression of Waves Plug-Ins 2015/06/29 15:44:59 (permalink)
While I partly agree that is a problem, the REAL problem is in producing Plugins
and then just moving on.  A company should be constantly striving to produce
NEW plugins, and, if the quality is there, they won't have to have "Huge" Sales
to dump plugins and keep revenue flowing...and eliminate getting plugins for 
"Free" ...for users of certain bundles, give them a "better price" then others...

WUP, to me is "plugin insurance", it merely allows you to get the "updates" free for 
ONE YEAR, then, after that, if you want updates you PAY FOR THEM,
where (most) other companies just GIVE you the updates regardless, ad infinitum...

I understand the "idea" but it's a BAD idea...especially in light of "most other" companies.

Waves has been doing this a long time, longer then most, and, as such, their plugins
have become "long in tooth"...especially the older ones.  While they still get the job
done, they are "old".  Not even updated GUI's...and YOU'RE STILL PAYING FOR THEM,
even if you've "owned" them for years...that's bad business...it becomes "plugin" rental,
so they should just move to the "subscription" model, which is really what it is in the
first place.

You don't buy a car, and, after OWNING it, keep making payments to the company
from which you bought it.  

While you DO pay for "insurance" on the car, that is in case of
"liability", where this is no such "liability" with a plugin...per se.

That's my 2 cents...call it what you will, it's a "Scam" to keep "extra" revenue flowing, when
they should be continuing to produce "viable" new plugins to keep the company afloat, and
keep the existing ones supported.  But it is, indeed, Capitalism at it's finest!
post edited by cclarry - 2015/06/29 15:52:07


#32
smallstonefan
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Re: My Impression of Waves Plug-Ins 2015/06/29 16:00:40 (permalink)
Overall I've been OK with WUP but I did just have to pay a HUGE WUP because I want to sell my Horizon and my SLL bundles. On top of having to WUP them, both require $150 transfer fee EACH unless I sell them to the same buyer at the same time.
 
That hurts.
 
Hoping to sell them soon and buy some more UAD. :)
#33
bitflipper
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Re: My Impression of Waves Plug-Ins 2015/06/30 09:12:45 (permalink) ☄ Helpfulby cclarry 2015/06/30 09:46:11
Of course you are right on every point, Brian. Every software company has to deal with the reality that software doesn't wear out and consumers are reluctant to keep re-purchasing the same stuff over and over. The cost of entry into the software business is very low, so there will always be agile new competitors working out of their basement with zero overhead. It's not an industry where you can be stagnant and survive (at least, not without a lucrative government contract).
 
That said, why is it that only Waves has chosen this particular path? When you buy Meldaproduction products you get free updates for life. Buy the everything-bundle and you also get any new products that come along. Plug 'n Mix does the same thing. Most others survive by constantly improving and expanding their products, using loyalty discounts to keep you coming back. 
 
Granted, Waves' strategy isn't the worst one out there. Native Instruments' constant planned obsolescence is particularly irksome. IKM floods my inbox with products I don't want (no, I do not want to make beatz on my iPhone, thank you). Some vendors charge you for bug fixes. Some are going with a subscription model. A maintenance contract isn't the worst option.
 
But for me, I prefer to give my money to the innovators. The ones who offer a genuine reason to buy, partly by maintaining their existing products free of charge. Re-packaging a compressor and slapping on a famous engineer's name is not innovation, except maybe in marketing circles.


All else is in doubt, so this is the truth I cling to. 

My Stuff
#34
Starise
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Re: My Impression of Waves Plug-Ins 2015/07/01 11:05:04 (permalink)
I love the waves products I have purchased. I don't see them as head and shoulders above many others though. In fact, There have been a few occasions recently where I managed to get exactly what I was after using only the pro channel in Sonar for a final mix. And this is my dilemma, should I pay Waves for some kind of update scheme when I can likely get the same or a very similar result using other plug ins which don't require me to pay for updates? 
 
That answer comes pretty easy for me. If I can't keep using what I have without a required payed update of some kind I'm out. If all plug in companies do the same thing eventually I can still lean on the plug ins included with my DAW. If Waves needs a small fee every now and then to keep afloat I can understand that ...but I'm talking a small fee and included updates. If it sounds like I'm saying two different things I'm not....I am ok with a reasonable annual fee to keep the plug ins up to date. Small meaning in the 20.00 or less range and the freedom to not opt for it and keep using the older version. But here's the thing..if the plug in already does a great job there comes a point of diminishing returns..where it already does what it does as good as is possible. The only advantage to updates then being making the plug in fit into new OS versions and schemes with DAWs. This was always fee in the past with companies making up the revenue in sales from exisitng products....but I understand that times are tough out there and I'm willing to help to a point so that I can continue to have a good company around making good plug-ins.
 
Make sense??

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#35
cclarry
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Re: My Impression of Waves Plug-Ins 2015/07/01 11:31:36 (permalink)
Starise
I love the waves products I have purchased. I don't see them as head and shoulders above many others though. In fact, There have been a few occasions recently where I managed to get exactly what I was after using only the pro channel in Sonar for a final mix. And this is my dilemma, should I pay Waves for some kind of update scheme when I can likely get the same or a very similar result using other plug ins which don't require me to pay for updates? 
 
That answer comes pretty easy for me. If I can't keep using what I have without a required payed update of some kind I'm out. If all plug in companies do the same thing eventually I can still lean on the plug ins included with my DAW. If Waves needs a small fee every now and then to keep afloat I can understand that ...but I'm talking a small fee and included updates. If it sounds like I'm saying two different things I'm not....I am ok with a reasonable annual fee to keep the plug ins up to date. Small meaning in the 20.00 or less range and the freedom to not opt for it and keep using the older version. But here's the thing..if the plug in already does a great job there comes a point of diminishing returns..where it already does what it does as good as is possible. The only advantage to updates then being making the plug in fit into new OS versions and schemes with DAWs. This was always fee in the past with companies making up the revenue in sales from exisitng products....but I understand that times are tough out there and I'm willing to help to a point so that I can continue to have a good company around making good plug-ins.
 
Make sense??



Indeed!





#36
BassDaddy
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Re: My Impression of Waves Plug-Ins 2015/07/01 11:53:49 (permalink)
What has changed more than the music software industry in the last 12 years or so? The WUP is a leftover from that time period and their pricing was crazy expensive then. The Eddie Kramer Signature Bundle I bought in January was $62.00. The retail says $500.00. Has the WUP been recalibrated since they started selling at 80 percent off at times? No. I could give them 10 to 20 percent but not what they want. I bought Gold for $86.00 as an upgrade on Black Friday. I thought about it at $149.00. I didn't want to spend that  much for it so I passed. I spent $86.00, WUP me at $86.00, not $800.00. Is it worth more than I paid? Sure it is. But I wouldn't have bought it. It wasn't my idea to make it available at $86.00. If they are thinking they will make up for the low price with the WUP they are incorrect. This policy is like a Doctor bleeding you with leeches, may have been a good idea once; kind of outdated now.

It's Bass, not Bass.
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#37
cclarry
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Re: My Impression of Waves Plug-Ins 2015/07/01 11:56:18 (permalink)
BassDaddy
What has changed more than the music software industry in the last 12 years or so? The WUP is a leftover from that time period and their pricing was crazy expensive then. The Eddie Kramer Signature Bundle I bought in January was $62.00. The retail says $500.00. Has the WUP been recalibrated since they started selling at 80 percent off at times? No. I could give them 10 to 20 percent but not what they want. I bought Gold for $86.00 as an upgrade on Black Friday. I thought about it at $149.00. I didn't want to spend that  much for it so I passed. I spent $86.00, WUP me at $86.00, not $800.00. Is it worth more than I paid? Sure it is. But I wouldn't have bought it. It wasn't my idea to make it available at $86.00. If they are thinking they will make up for the low price with the WUP they are incorrect. This policy is like a Doctor bleeding you with leeches, may have been a good idea once; kind of outdated now.



Indeed BD.  They base the WUP on the RETAIL price...


#38
brconflict
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Re: My Impression of Waves Plug-Ins 2015/07/01 16:08:22 (permalink)
bitflipper
Of course you are right on every point, Brian. Every software company has to deal with the reality that software doesn't wear out and consumers are reluctant to keep re-purchasing the same stuff over and over. The cost of entry into the software business is very low, so there will always be agile new competitors working out of their basement with zero overhead. It's not an industry where you can be stagnant and survive (at least, not without a lucrative government contract).
 
That said, why is it that only Waves has chosen this particular path? When you buy Meldaproduction products you get free updates for life. Buy the everything-bundle and you also get any new products that come along. Plug 'n Mix does the same thing. Most others survive by constantly improving and expanding their products, using loyalty discounts to keep you coming back. 
 
Granted, Waves' strategy isn't the worst one out there. Native Instruments' constant planned obsolescence is particularly irksome. IKM floods my inbox with products I don't want (no, I do not want to make beatz on my iPhone, thank you). Some vendors charge you for bug fixes. Some are going with a subscription model. A maintenance contract isn't the worst option.
 
But for me, I prefer to give my money to the innovators. The ones who offer a genuine reason to buy, partly by maintaining their existing products free of charge. Re-packaging a compressor and slapping on a famous engineer's name is not innovation, except maybe in marketing circles.


Always a solid, reliable response when you see Bitflipper. Thanks for the kind remark (seriously). And totally, I agree, I'd rather get plug-ins that offer free updates for life, like Flux does. The drawback I see is, especially in the case of Flux, is, I have to badger them relentlessly for their updates to come out. Algorithmix, the maker of probably the most expensive EQ plug-in out there not only refuses to release 64-Bit versions, but they have all but stopped responding to my requests for news. IMHO, I believe they've abandoned them. Sad. 
 
What I find in the WUP is that Waves continues to lead the pack in ways other developers lack the funds to research. I seriously don't believe they could have made the venerable modeled plug-ins like what you get from the Abbey Road collection if they didn't have WUP in place. My mixes are markedly improving because of their modeled plug-ins. 

To address cclarry's remark about creating plugins and moving on, if I read that correctly, the thing to keep in mind, as with companies such as Gibson, they make a Les Paul guitar and sell it. Sometimes they advance the technology, but often they may stick with what works, long-term. Same with API. They make a pre-amp that works, and if it's revered so well, unless the internal components or manufacturing costs get out of hand, they will just sell what sells. Waves knows this, and although they have spent time updating their line of plugs to 64-Bit and AAX/VST3 (and relatively sooner), they do still sell and bundle what works for generations. The Q10 still is a really good EQ. I may not use it, but some of the finest engineers in the world might. So, it continues to sell.

From others here, when it comes to WaveShell, ok, I had and issue with this, but realized later that this really was a great idea. The DAW only has to essentially load one .dll for all Waves plugins. It was an efficiency move, likely, since they have so many. However, to innovate as such, and kill all the bugs I certainly had between Sonar and Waves, it costs money to fix these issues. Waves has to communicate with Cakewalk and vice versa. Even these efforts do cost money. 


So, where I see innovation is between a new underdog, such as DMG Audio, or a company who can afford to be, such as Waves. But you still won't see the underdog modeling like Waves, if that's what you're after.
 
Waves always has new, innovative ideas in the works. If you see what they did with their DigiGrid stuff, and how is advances live concerts, I seriously don't think you'd have that without WUP. It's impressive, to say the least, and nobody else is winning the market like this, me thinks. I've had conversations with Katy Perry's and Beck's FOH engineers. They really have it made with DigiGrid and Waves. It's jaw-dropping how easy they can make bands sound great!

Rush's FOH engineer has been using the NLS Summer plug-in on Alex Lifeson's guitar on the Clockwork Angels tour and beyond. His guitar on these tours sounds amazing!
 
So, just keep in mind, Waves is not your typical plug-in maker as they once were. I'm not going to defend them at every corner, because believe me, I gave them hell and grief in a handbag while they stumbled with stability and licensing issues--and the ill-received new WUP when it first came to be. I wasn't nice. But what they've managed to do since then is quite impressive. They're not for everyone, but if you're a pro, they're undeniably pro. 

Brian
 
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#39
brconflict
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Re: My Impression of Waves Plug-Ins 2015/07/01 16:46:55 (permalink)
BassDaddy
What has changed more than the music software industry in the last 12 years or so? The WUP is a leftover from that time period and their pricing was crazy expensive then. The Eddie Kramer Signature Bundle I bought in January was $62.00. The retail says $500.00. Has the WUP been recalibrated since they started selling at 80 percent off at times? No. I could give them 10 to 20 percent but not what they want. I bought Gold for $86.00 as an upgrade on Black Friday. I thought about it at $149.00. I didn't want to spend that  much for it so I passed. I spent $86.00, WUP me at $86.00, not $800.00. Is it worth more than I paid? Sure it is. But I wouldn't have bought it. It wasn't my idea to make it available at $86.00. If they are thinking they will make up for the low price with the WUP they are incorrect. This policy is like a Doctor bleeding you with leeches, may have been a good idea once; kind of outdated now.


You get WUP free for a year at any discount price the plug-in is sold for. Let's assume that WUP cost 20% of the cost of the plug-in. If the plugin is $500, then WUP is $100. However, if the plugin is on sale for $100, then WUP for a year costs $20. So, in that sense, WUP is recalibrated. More, when you renew, there's a CAP to how much WUP is. 
 
Here's a tip: When you renew, do it more than 30days out before your oldest-WUP commitment expires. They may grant you a "deal" or WUP sale. Renew your entire WUP for ALL your plug-ins. What seems to happen is, WUP will be extended for one year past your last plug-in's WUP expiration. For example, you have one plugin's WUP that expires in January 2016. You have another plugin that expires in November 2016. If you renew in December 2015 for all plug-ins, WUP should be extended for ALL plugins until November 2017! So, for your oldest plugin, you get nearly two years of WUP! To add to that, you still pay no more then the max cap they charge which, in my case is about $240.
 
More, because of the cap the more plugins you own, the cheaper WUP becomes. 
 
Believe me, they have struggled with right-sizing WUP for the customer and Waves. If you're making money doing the work you do, this should be nothing. If you don't, it's understandable to complain. But many engineers make good $$ from Waves. It stands to reason they should want some type of royalty, as crappy as that sounds. 
 
Seriously, though, there are insanely expensive software and services out there because the market supports it. Many of them not as complex to develop as what Waves or Cakewalk offers. 

As I've mentioned many times to clients, "It's not the hardware/software I have in-house, my monitors, or even the shape of my room, it's the final product you get that you pay for." We tend to become a slight bit caddy to the fact that we can get very similar mixes (in some case better) with these plug-ins than we ever could with a room full of gravely expensive and unreliable hardware.  We've got it easier to make great mixes than ever before. It's not that expensive. :) 

Brian
 
Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
#40
cclarry
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Re: My Impression of Waves Plug-Ins 2015/07/01 18:08:22 (permalink)
That's the problem... I don't want to pay ANYTHING for updates.
I've already purchased the product.  Want to sell me an upgrade?
Improve the product, not just "make it compatible" with the current
OS.  Granted the first year is Gratis, but after that it's based on the 
retail value of the plugin.

If you have a lot..and only use on 1 machine, it's a $240 cap (for now),
which used to be $100 I believe, but now is $300, but if only on one
machine drops to $240....STILL ...$240 a year?  To keep my plugins
current?  The only ones that REALLY benefit from that are the owners
of Bapu..I mean Mercury, where they get just about every new plugin
for free...but not EVERY plugin, which they should...

I just think it's ludicrous to keep paying year after year for "OS compatibility"
That's just plain "shystering"...direct from Tel Aviv...

I've paid for the product.  Don't keep charging me unless you are UPGRADING
the product to make it BETTER...and OS Comp doesn't make it better...it's to be
expected GRATIS.

The ONE Caveat?  You get a Voucher to use for up to half off a bundle or 25% off a 
plugin, and that expires, and if you don't use it you lose it.

No thanks...I'll pass.  That's why I parted ways with Waves.  To much "overhead"
to keep the plugins.  I have ample that do equally well or better, and don't pay
for them repeatedly...


#41
smallstonefan
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Re: My Impression of Waves Plug-Ins 2015/07/01 19:33:37 (permalink)
It does suck to have to wup to sell a plugin. I just wuped my Platinum and SSL to sell them. I used the voucher to upgrade Platinum to Horizon. Now when they sell I also have to pay $150 each because they are over some threshold. My wup was $300. That is a lot of scratch.
#42
ltb
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Re: My Impression of Waves Plug-Ins 2015/07/01 19:46:32 (permalink)
Buying plugins only to sell them a few months later is crazy.
Can't blame Waves for fickle purchasing habits. It's real simple- demo the plugin first & see if you can use it, if not don't buy in the first place.
They work or sound just the same with or without WUP & have for years.
#43
smallstonefan
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Re: My Impression of Waves Plug-Ins 2015/07/01 19:55:09 (permalink)
Carl was that in response to me? I don't thing it's relevant. Clearly if I had just bought it I would have wup on it. Having to wup for $300 then pay $150 transfer fee seems unreasonable to me.
#44
cclarry
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Re: My Impression of Waves Plug-Ins 2015/07/01 20:18:50 (permalink)
smallstonefan
Carl was that in response to me? I don't thing it's relevant. Clearly if I had just bought it I would have wup on it. Having to wup for $300 then pay $150 transfer fee seems unreasonable to me.


The best thing to do in this situation, and Waves does allow it, is to sell the account.
The New customer just takes over your current account and there are no fees...

Just uninstall everything, send the licenses back to the Cloud and give your account info to the
new owner, who changes the info to his info.  

That way you don't pay the $150 per bundle...but then you can't sell them
separately...


#45
ltb
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Re: My Impression of Waves Plug-Ins 2015/07/01 20:19:06 (permalink)
No, no-one in particular but I see a trend where people get excited & buy them. Then after a while they're not satisfied or want something else then decide to sell them. Then moan or wonder why they're losing money or can't sell them for more than they want.
The WUP & transfer policies haven't changed ( except for amounts perhaps)
It just seems to be more of a buyers remorse situation than a problem with Waves as a company.
#46
cclarry
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Re: My Impression of Waves Plug-Ins 2015/07/01 20:30:27 (permalink)
While that may be true in most cases it wasn't in mine.

I love the Waves plugins, they are some of the best in the business...
But my first problem is "Why does my plugin require another "shell" plugin
to function?"

My second one is "Why do I have to pay repeatedly year after year for OS updates?"

My third one is "Why do some of the plugins eat my CPU? (and I have a somewhat powerful 8 core system)

Granted, there are many CPU hungry plugs out there...but add these three up and it becomes 
really a LOT of overhead to use a plugin...so I just said "I'm done" and moved on...

Also there is the "Holy crap I just paid $500 for that and now it's $99" factor....

If I do buy a Waves plugin now, it's to sell it...but I was PROUD of myself for not giving in to the
GAS that was killing me this time around. 


#47
brconflict
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Re: My Impression of Waves Plug-Ins 2015/07/02 10:38:36 (permalink)
cclarry
smallstonefan
Carl was that in response to me? I don't thing it's relevant. Clearly if I had just bought it I would have wup on it. Having to wup for $300 then pay $150 transfer fee seems unreasonable to me.


The best thing to do in this situation, and Waves does allow it, is to sell the account.
The New customer just takes over your current account and there are no fees...

Just uninstall everything, send the licenses back to the Cloud and give your account info to the
new owner, who changes the info to his info.  

That way you don't pay the $150 per bundle...but then you can't sell them
separately...


Actually not a bad idea. If you wish to liquidate your Waves gear, do this. I think that's brilliant, actually. 

Brian
 
Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
#48
smallstonefan
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Re: My Impression of Waves Plug-Ins 2015/07/02 10:58:08 (permalink)
Hmmmm, I thought you weren't allowed to do that. This could have saved me a LOT of money. :/ I do have a lot of waves plugins I want to keep though, so I would have had an antler dance to create a second account and transfer those. Would have been worth it though.
#49
brconflict
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Re: My Impression of Waves Plug-Ins 2015/07/02 11:21:11 (permalink)
I don't want to address any one point in particular with this, because you all have valid points, but I do believe the rabbit hole goes much deeper, albeit not so deep we can't understand it. 
 
Let me make a comparison, for a second. Algorithmix made a few Linear-Phase EQs that each cost $1,300 with free updates for life. I own the Algo Red, which is a really great EQ. Unfortunately, Algorithmix has all but abandoned it, and no more updates. The market didn't support the plug-ins, so they essentially (apparently) abandoned them. Waves offers a strong Linear-Phase EQ for less than half that, and when it goes on sale, it may be as low as $79! I bit. Waves will support it for a long time. The investment and income is there. But you'd think the appalling price of the Algorithmix EQ's, which Bob Katz would swear by as the best EQ plug on the planet, would cover the costs of updates for a long time. 
 
Seriously, nobody wants to pay for some empty thing. WUP has nothing to offer aside from updates and admittedly, excellent support. However, if Waves is investing in new technologies all the time, as they are today, without WUP and people $500 plug-ins they'll go bankrupt or just never advance. There's a business model here. If buyers aren't partaking they'll have sales. 
 
I can't totally discount the Waves business model, because it seems to work.
 
WUP is never required. You only need it IF you upgrade your plugins, or need support, etc. With that said, I also wouldn't discount something Waves does for bundle-owners who pay for WUP. Gold bundle owners received a FREE Vitamin plug-in to their bundle. There's an incentive to buy bundles for this reason. 

Anytime you want something for less, there's revenue lost, and the company has to cover it elsewhere or cut corners. Hence, the very serious debates over whether Wal-Mart stores are good for local economies. People always want cheap, cheap, cheap, and free. But great comes at a price. My local mayor came under fire for letting Wal-mart build a store n my town. His reason was, "People will drive 20 miles to a Wal-Mart store to spend less. That town gets the millions in tax revenue that we simply don't see. Our town will continue going that distance, or we can build a store here and land the millions/year in that tax revenue. We have great local stores that will have to compete, but people really don't want the quality as much as they want to save money." 

I don't like that idea, but it's reality. People simply don't want to pay for what they get, if they can "expect" to get equal quality cheaper elsewhere.

I'm certainly not a fan of WUP, but once you've been in such a hard, competitive business, it will make sense. Waves will still succeed in the market and people will continue buying their plug-ins and WUP for some time.
 
What you're getting in return is years of research with the engineers who admit they use their own signature plug-ins, because it takes them far less work to get an awesome mix than the previous methods using outboard gear. And all that outboard gear, not only isn't cheap, you can't get it in your hands (at all). Even though we don't want to pay for updates, and such with WUP, let's not pretend that these plug-ins and WUP are expensive to do pretty much the same (or more) work. I don't like spending $$$ on WUP, but I can certainly appreciate brankupting cost of buying all that hardware. 
 
To finalize my previous comparison, Let's take for example, a Sonoris Compressor. It does a very fine job of compression of any signal, and you may find it way too easy to use. It's transparent and accurate. It does a GREAT job. Now compare that to the PuigChild compressor or API 2500 from Waves. These are relatively easy to use as well, and cost about the same, but what you get here is many, many hours/days/months or research and superb modeling techniques to get the "sound" of those hardware units. Many of the companies that offer free updates for life don't typically have the funds to engage in such efforts, and are left mostly with their calculations and experience in other areas.  

Again, nobody can argue that free isn't better for the wallet, but is it truly better for the product? 


All software has to be updated. Hardware does, too. How many would argue that a super-fast CPU at $400 cost is a great deal, something that will devalue eventually into nothing of value? I can buy one that gets the job done for half that, but at some point, I will have to buy updated hardware. It's an endless cycle. We don't pay for the support because we pay for the hardware. A new PC or Mac costs quite a bit.


For the WaveShell and CPU hogs, Waves plugins offline installer is very large. Having WaveShell allows your DAW to load the many plugins they have faster. If they were all separate, it would take longer to load them all for work. As for CPU, sure some plugins do soak up more. The IR-1 Convolution Reverb, for example is a CPU fiend. It gobbles it up. Many of the modeling plugins do, too as do the Signature lines.
 

Brian
 
Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
#50
razor
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Re: My Impression of Waves Plug-Ins 2016/05/09 13:19:09 (permalink)
I know this post is a little aged now, but I had to update my impressions after a recent experience I had. Several of you didn't like Waves licensing, and at the point they posted here, I hadn't had any issues of my own--yet!
 
My house needed some construction work done and my Internet access was turned off for awhile. I was mid-project and using some Waves plugins. Due to how I had my Waves licenses setup, once the Waves plug-ins couldn't access the Internet (probably to communicate with the Waves license server) all of the plug-ins began failing--pretty much Sonar said the plug-ins were gone, and when it asked for me to browse to where they had gone, nothing would work regardless of me pointing to the location of where the plug-ins were.
 
I reached out to Waves and they let me know how to setup my licenses locally on my iLok dongle--which I did. Now for some reason, even though I uninstalled all of my Waves plug-ins and reinstalled them, am on a completely new project and a completely new updated version of Sonar, and referred the Waves plug-ins to my iLok dongle, Sonar still says they are not there. I can browse in Sonar to where the Waves plug-ins are installed--it makes no difference. I tried multiple uninstall and reinstalls of my Waves plug-ins.
 
Where this left me is that if it is this hard to deal with a plug-in, I'm out. I have lots of plug-ins from other companies with no issues, and the ones I got from Waves were the lower cost sale items anyway, and it's just not worth the headache to me. Sure I could research the problem more here, on the Waves forum, or with their support, but I didn't have an established foundation of trust or loyalty to them yet, so I'm just going to move one. It's not worth it.
 
That's where I am today.
 
FYI--
post edited by razor - 2016/05/09 13:40:13

Stephen Davis
 
Cakewalk by Bandlab
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ADK DAW - (out of business 2018)
Intel i7 4930K CPU
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UAD-2 DSP
WaveLab 8 Pro 64-bit 
Sound Forge 10 Pro
#51
bapu
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Re: My Impression of Waves Plug-Ins 2016/05/09 13:30:26 (permalink)
My Waves plugs just simply work in SONAR, Reaper, Studio One 3 Pro and Mixbus.
 
I WUP (almost) every year. I am currently WUP'd until Feb 2018 for Mercury, Abbey ROad and SSL.
 
Sorry to hear you had troubles razor. 
#52
Slugbaby
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Re: My Impression of Waves Plug-Ins 2016/05/09 13:57:05 (permalink) ☄ Helpfulby bapu 2016/05/09 14:15:50
I've had a few Waves plugins for about 8 months now. I didn't WUP, just paid the base price.
They're installed locally on a PC that is only connected to the internet for a few minutes if I buy a new piece of SW.  They all work really well with Sonar, I'm surprised to see some of the complaints.  For the price, they seem to perform perfectly well.
 
Most software that I have on various PCs (work, home, recording, etc) doesn't allow me to sell it 2nd hand.  Many also don't include updates.  In my professional life, this is the standard.  Following this trend, in my musical life I just assume that by the time my recording PC dies or I have to leap up too many OS', i'll just have to buy the product again.  I'll also have to upgrade my IO box, as the vendor will probably give up on creating new drivers in a few years (M-audio did this with my beloved 2496 soundcard).  That's just life in a digital world...

http://www.MattSwiftMusic.com
 
Dell i5, 16Gb RAM, Focusrite 2i2 IO, Telecasters, P-bases, Personal Drama for a muse.
#53
msorrels
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Re: My Impression of Waves Plug-Ins 2016/05/09 15:00:01 (permalink)
Waves don't use iLok devices anymore.  You can tie your Wave's plugins to a USB storage device (which I recommend) but not to an iLok device.  Perhaps the poster is just using the word "iLok" as a generic term when they meant a USB storage device (a thumb drive usually)?
If the Wave's license center shows your USB device and it has the licenses on it, then your issue is solely with the Wave Shell and Sonar.  If the Wave's license center doesn't show your plugins then you need to start with fixing that.  And yes getting Wave's plugins to install and work correctly can be really painful and difficult.

-Matt
 
#54
bapu
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Re: My Impression of Waves Plug-Ins 2016/05/09 15:05:32 (permalink)
msorrels
And yes getting Wave's plugins to install and work correctly, for some, can be really painful and difficult. But for others it seems to be a breeze.


I'm sure that's what you really meant.
#55
thornton
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Re: My Impression of Waves Plug-Ins 2016/05/09 22:41:23 (permalink)
So what are the favorite plugs out there my is the tapes tubes and transient, piug plugs, ren.
#56
thornton
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Re: My Impression of Waves Plug-Ins 2016/05/09 22:45:38 (permalink)
just call  waves support back and they will help and walk you through it
#57
razor
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Re: My Impression of Waves Plug-Ins 2016/05/09 22:52:49 (permalink)
thornton
So what are the favorite plugs out there my is the tapes tubes and transient, piug plugs, ren.


UAD.

Stephen Davis
 
Cakewalk by Bandlab
Windows 7 Pro 64-Bit
ADK DAW - (out of business 2018)
Intel i7 4930K CPU
Core i7 SB-E MOBO
16 GB DDR3 RAM
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UAD-2 DSP
WaveLab 8 Pro 64-bit 
Sound Forge 10 Pro
#58
sharke
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Re: My Impression of Waves Plug-Ins 2016/05/10 00:44:28 (permalink)
bapu
My Waves plugs just simply work in SONAR, Reaper, Studio One 3 Pro and Mixbus.
 



Damn that's what I thought too, until this happened tonight in Mixbus with ALL of my VEQ's
 

 
Opening and closing the GUI didn't help. I would have to either delete the EQ and load it again, or restart the project. Didn't happen with any other of the non-Waves plugins in the project. 
 

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#59
bapu
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Re: My Impression of Waves Plug-Ins 2016/05/10 01:58:34 (permalink)
sharke
bapu
My Waves plugs just simply work in SONAR, Reaper, Studio One 3 Pro and Mixbus.
 



Damn that's what I thought too, until this happened tonight in Mixbus with ALL of my VEQ's
 

 
Opening and closing the GUI didn't help. I would have to either delete the EQ and load it again, or restart the project. Didn't happen with any other of the non-Waves plugins in the project. 
 


Just tried that exact plug in Mixbus and it worked fine. No problems with the GUI or operation.
#60
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