splodger
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No wave editor :(((((
Where the hell is X1's wave editor? The damn thing costs enough money and does x y and z under the sun so why not an editor? It doesn't even let you open the wave in other software. Is there an easier way? I'm now having to shift back and forth with a wav from Adobe Audition and then Sonar X1. Saving and resaving and swapping and listening.... it's a nightmare. I like to get right down to the fine tuning of a wav sine. If necessary alter things by hand. Sonar X1 is just not good for this kind of nitty gritty. It's great for general editing of the whole clip but not for the minutiae of different parts. They should either accept their DAW is wanting and let another piece of software join in or spend a bit of time putting their own one together. end of rant
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slartabartfast
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Re:No wave editor :(((((
2011/03/27 17:05:25
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Sonar treats audio editing as manipulation of a clip. You can scale the audio display and select to cut points to the level of a single sample. Not as convenient (especially with built in processing algorithms) as something like Sound Forge maybe, but you can accomplish pretty much the same results manually. Search "audio scaling."
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codamedia
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Re:No wave editor :(((((
2011/03/27 17:11:29
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The Track View in Sonar is a full featured audio editor. You can certainly get into the nitty gritty of editing if you want, and you also have access to all tools and effects. I'm not sure about other editing software but Sound Forge integrates nicely with Sonar. I have both Sonar and Sound Forge on my machine, but I never have to go to Sound Forge to edit my audio (until I am working with a 2 track mix). I find the audio editing more than sufficient in the Track View of Sonar - but that's just my opinion, and my workflow
Don't fix it in the mix ... Fix it in the take! Desktop: Win 7 Pro 64 Bit , ASUS MB w/Intel Chipset, INTEL Q9300 Quad Core, 2.5 GHz, 8 GB RAM, ATI 5450 Video Laptop: Windows 7 Pro, i5, 8 Gig Ram Hardware: Presonus FP10 (Firepod), FaderPort, M-Audio Axiom 49, Mackie 1202 VLZ, POD X3 Live, Variax 600, etc... etc...
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kevo
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Re:No wave editor :(((((
2011/03/27 17:36:09
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I appears what the OP wants is a pencil tool to draw a sine which Sonar does not have.
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Dave Modisette
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Re:No wave editor :(((((
2011/03/27 17:48:54
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A long time ago prior to Cakewalk Pro Audio 9 some time, Cakewalk had an audio editor of sorts. At that time, a number of the masses cried out for nondestructive editing and CW heard and gave them what they asked for. That's when the editor which included a pencil tool was abandoned in favor of the type of editing we have today. So what we have is along the lines of "be careful of what you ask for, you just might get it." I use also use Sound Forge as a destructive editor. I can call it up from the Tools options. You should be able to do the same thing with Audition. I honestly don't know what is better - to have our current editing and the ability to go to a full blown editor created by a company that specializes in that or to go back to having a fairly weak editor with the convenience of integration within the program. I think I prefer what I have.
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chuckebaby
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Re:No wave editor :(((((
2011/03/27 17:50:17
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sure it does..in filters..edit filters..cant you use the draw tool in there to draw a sine wave?
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twisted6s
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Re:No wave editor :(((((
2011/03/27 18:07:08
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splodger Where the hell is X1's wave editor? The damn thing costs enough money and does x y and z under the sun so why not an editor? It doesn't even let you open the wave in other software. Is there an easier way? I'm now having to shift back and forth with a wav from Adobe Audition and then Sonar X1. Saving and resaving and swapping and listening.... it's a nightmare. I like to get right down to the fine tuning of a wav sine. If necessary alter things by hand. Sonar X1 is just not good for this kind of nitty gritty. It's great for general editing of the whole clip but not for the minutiae of different parts. They should either accept their DAW is wanting and let another piece of software join in or spend a bit of time putting their own one together. end of rant Sound Forge works Seamlessly within X1, (some of the people in this forum must be from the competition )
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Dave Modisette
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Re:No wave editor :(((((
2011/03/27 18:15:27
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chuckebaby sure it does..in filters..edit filters..cant you use the draw tool in there to draw a sine wave? Better take another look. I think you are confusing the Notes editor which is midi and an audio editor which SONAR never has possessed.
post edited by Mod Bod - 2011/03/27 18:17:16
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splodger
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Re:No wave editor :(((((
2011/03/27 18:43:38
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I am puzzled because something based on the loop editor in X1 would be a perfect solution. In X1 you would just press the D key and your docked editor would spring up very much like the loop editor does. We have a piano roll view? Isn't a wave complex enough to deserve its own pane? I am not disagreeing I am sure complex editing is quite possible in the track view. It just gets more and more time consuming for each change. I guess really I am looking for is a reduction of the number of mouse clicks and menus to go through when editing. For example.... in a separate edit pane- . - Scaling is not a problem. More space can be dedicated immediately to the wave without altering the multi-track view. Everything relevant to the track view would be hidden. Thus.....more detail ( I've only a 17" screen.) . - Solo playback is not a problem. (Again- just like the loop editor) (Having to solo a track and then unsolo to hear just the effect and then again in context is slower.) It's the switching from the micro to the macro which is awkward. Also the way the effects are added right now is not ideal regardless of a unique edit pane. At the moment I have the browser window (B) open with the vst effects ready to go but double clicking on them doesn't seem to apply the effect to the selected area of the clip. Dragging and dropping opens the effect but doesn't allow the processing of the selected area. At the moment I am having to right click on the clip and then go through a whole sequence of menus to find my effect. Having the browser pane with a group of my "favourite" effects, ready to go with a double click would be great. You might think I'm complaining about something which only takes a few seconds longer but when your going through a long clip by hand applying a variety of effects over different areas again and again anything to facilitate and speed the process up is a boon.
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splodger
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Re:No wave editor :(((((
2011/03/27 19:08:59
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I do apologize Sonar X1 DOES allow 3rd party wave editors. And yes Sound forge therefore would work Seamlessly. I guess....... I'll know once I've tried it. HOWEVER!!! You do have to get down into the registry of windows to do it. Follow all 25 steps and its done. http://www.cakewalk.com/S...reader.aspx/2007013099 Why make it so esoteric? Why are there 25 steps of a procedure involving registry editing that could have easily be made possible from the preferences of X1? Are they in denial that someone would want to use 3rd party editing software? here's another link related to using 3rd party tools and Customizing The Cakewalk Tools Menu http://www.digifreq.com/digifreq/article.asp?ID=2
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codamedia
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Re:No wave editor :(((((
2011/03/27 20:08:01
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splodger: I find your post above odd (although it links to Cakewalk Documents). On my machine Sound Forge simply appears in the Utilities Menu and works as intended. I didn't have to do any registry editing to get it there. Obviously something has changed on how things are implemented, and I must of inherited that from an older install. If thats the way it is now then I agree - it's far to esoteric for the average user.
Don't fix it in the mix ... Fix it in the take! Desktop: Win 7 Pro 64 Bit , ASUS MB w/Intel Chipset, INTEL Q9300 Quad Core, 2.5 GHz, 8 GB RAM, ATI 5450 Video Laptop: Windows 7 Pro, i5, 8 Gig Ram Hardware: Presonus FP10 (Firepod), FaderPort, M-Audio Axiom 49, Mackie 1202 VLZ, POD X3 Live, Variax 600, etc... etc...
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Kurtly
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Re:No wave editor :(((((
2011/03/27 20:19:39
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In my experience Soundforge integration is almost seamless. Sometimes (maybe 25%) I'll finish performing an edit in Soundforge, close it and wait for the "XX file has changed, would you like to update it" box, which never comes.. This was in Sonar 5,6, Haven't needed to do this in X1 yet, maybe it's better now. A really handy thing would be the ability to right click a clip and reload/replace it with an edited version. OP, I agree that Audition's built in editor is extremely useful but it's multitrack ability is not a patch on Sonars.
post edited by Kurtly - 2011/03/27 20:21:08
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stratman70
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Re:No wave editor :(((((
2011/03/27 20:33:57
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splodger Where the hell is X1's wave editor? The damn thing costs enough money and does x y and z under the sun so why not an editor? It doesn't even let you open the wave in other software. Is there an easier way? I'm now having to shift back and forth with a wav from Adobe Audition and then Sonar X1. Saving and resaving and swapping and listening.... it's a nightmare. I like to get right down to the fine tuning of a wav sine. If necessary alter things by hand. Sonar X1 is just not good for this kind of nitty gritty. It's great for general editing of the whole clip but not for the minutiae of different parts. They should either accept their DAW is wanting and let another piece of software join in or spend a bit of time putting their own one together. end of rant Wow-lighten up and learn a bit about the program-Sound Forge works great with Sonar and so will any other wave editor.
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John
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Re:No wave editor :(((((
2011/03/27 20:45:46
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Odd question after all these years. Sonar has never included a wave editor.
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Kurtly
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Re:No wave editor :(((((
2011/03/27 20:52:07
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John Odd question after all these years. Sonar has never included a wave editor. Maybe the OP is new to Sonar?
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John
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Re:No wave editor :(((((
2011/03/27 21:05:41
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Perhaps but Sonar has been around awhile and we have not seen this sort of posting before. At least not with such anger.
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thomasabarnes
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Re:No wave editor :(((((
2011/03/27 21:09:25
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I always wanted Cakewalk to give us a good Wave Editor for SONAR. We never got one. Also, I wanted a better notation feature in SONAR. As far as that goes, there was a Notation package offered as a SONAR 8.5 Elite Package, but that program was a 32 bit program. Don't you know were using SONAR X64, Cakewalk? What's going on with offering us 32bit programs? :) hehe And the third thing I wanted Cakewalk to give us is a Sampler on par with samplers like Kontakt and MOTU's Mach Five. I guess I'll just have to get Komplete. Hey, Cakewalk. Are you listening? :) Also, how about 64 bit versions of all the VSTi included in SONAR? You know, like Beatscape and DropZone. :)
post edited by thomasabarnes - 2011/03/27 21:12:21
"It's not a song till it touches your heart. It's not a song till it tears you apart!" Lyrics of Amy Grant. SONAR Platinum X64 (jBridge), Windows 10 Pro 64-Bit, Core i7 990X Extreme Edition Processor 3.46 GHz 6 Cores, Gigabyte EX58-UD5, Crucial Ballistix 24GB 1333MHz DDR3 @1333 MHz, TASCAM UH-7000, Behringer X-Touch, EVGA GTX 980TI Superclocked 6GB, 1TB Samsung EVO 850 SSD, 150GB, 320GB, 1TB 7200rpm HDDs
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chuckebaby
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Re:No wave editor :(((((
2011/03/27 21:17:50
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dave you are right..i was confusing the note editor.
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thomasabarnes
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Re:No wave editor :(((((
2011/03/27 22:57:03
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I do apologize Sonar X1 DOES allow 3rd party wave editors. And yes Sound forge therefore would work Seamlessly. I guess....... I'll know once I've tried it. HOWEVER!!! You do have to get down into the registry of windows to do it. Follow all 25 steps and its done. http://www.cakewalk.com/S...reader.aspx/2007013099 I tried this in an attempt to use my rudy-poot Nero Wave Editor in SONAR X1 32bit, but I don't know where to look in X1 to see if it was added to some menu. In SONAR 8.5 it's added to the Tools Menu, but I don't know where it should be in X1. I don't see it under the Utilities Menu. Where are you all seeing Sound Forge added in X1? BTW, I followed the instructions " if you are using a 64-bit operating system but a 32-bit version of SONAR, you will now want to click on the plus sign [+] next to Wow6432Node," but I don't see My Nero Wave Editor add to any menu in SONAR X1 32bit version. Any help or ideas would be appreciated. EDIT: Nevermind, I missed the most important step (the program path). I have it working now, and see my Wave Editor under the Utilities Menu.
post edited by thomasabarnes - 2011/03/27 23:17:59
"It's not a song till it touches your heart. It's not a song till it tears you apart!" Lyrics of Amy Grant. SONAR Platinum X64 (jBridge), Windows 10 Pro 64-Bit, Core i7 990X Extreme Edition Processor 3.46 GHz 6 Cores, Gigabyte EX58-UD5, Crucial Ballistix 24GB 1333MHz DDR3 @1333 MHz, TASCAM UH-7000, Behringer X-Touch, EVGA GTX 980TI Superclocked 6GB, 1TB Samsung EVO 850 SSD, 150GB, 320GB, 1TB 7200rpm HDDs
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Shadow of The Wind
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Re:No wave editor :(((((
2011/03/28 01:05:36
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Freddie H
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Re:No wave editor :(((((
2011/03/28 03:51:39
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If you know what you doing and are a Master-skill producer, do make a professional recording to begin with, the only process function you ever need in a DAW is REVERSE AUDIO... that's it! The rest audio processing are PLUGINS, automation and internal rendering... Example: Normalization are you kidding? NEVER EVER! GAIN... NO! use Clip gain automation instead,
post edited by Freddie H - 2011/03/28 03:55:31
-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
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Somerset
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Re:No wave editor :(((((
2011/03/28 07:03:33
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splodger I do apologize Sonar X1 DOES allow 3rd party wave editors. And yes Sound forge therefore would work Seamlessly. I guess....... I'll know once I've tried it. HOWEVER!!! You do have to get down into the registry of windows to do it. Follow all 25 steps and its done. http://www.cakewalk.com/S...reader.aspx/2007013099 Why make it so esoteric? Why are there 25 steps of a procedure involving registry editing that could have easily be made possible from the preferences of X1? Are they in denial that someone would want to use 3rd party editing software? here's another link related to using 3rd party tools and Customizing The Cakewalk Tools Menu http://www.digifreq.com/digifreq/article.asp?ID=2 Sound Forge simply showed up under my Utilities menu automatically. Maybe I had set it up on an older version of Sonar and it carried over - I can't be certain. Generally Sound Forge works seamlessly with X1. I don't need to use it very often, but it's good to have a wavefile editor available is needed.
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ProjectM
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Re:No wave editor :(((((
2011/03/28 08:02:33
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Did anyone mention a pen tool? That's my pet peeve with Sonar to be able to smooth out wave forms to reduce tiny clicking sounds that might not be so apparent when tracking. For voice overs etc I really need this. With X1 x64 Sound Forge hasn't showed up in my utilities menu and I am too stupid to go through the entire registry modification thing to make it work. But exporting and importing works, but is tedious. Or I just do the tracking in some other software and then import it to Sonar. not so elegant. i really wish Sonar could get a really deep audio editor within the software.
(Sonar Platinum - Win10 x64) - iMac and 13" MacBook - Logic Pro X ++ - UA Apollo Twin DUO - NI Maschine MKII - NI Komplete Kontrol S61 - Novation Nocturne - KRK Rokit 6 SoundcloudNegative Vibe Records
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splodger
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Re:No wave editor :(((((
2011/03/28 09:38:15
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John- I am new to Sonar. Anger? Well I guess it's more disappointment, I assumed that the simple task of wave editing and applying effects would be a little easier in such a comprehensive and expensive piece of software. Don't get me wrong.... X1 is tremendous but that doesn't mean it's perfect..... I guess I'm also a little irritated when I see it wouldn't have been that much of a stretch for Cakewalk to have just turned something like the loop editor into a wave editor. I'm working on a project and am finding the application of effects for selections, unwieldy in X1. Coda Media- I think the links I posted must be out of date or are just for those having trouble integrating something like Sound Forge. I am now using Sound Forge the same as you guys by clicking on utilities. Seamlessly?? Well almost, there is no export in SF and sometimes if you leave a clip too long there it seems to complain another source (X1?) has somehow changed it. Not sure why but if you add an effect does X1 periodically save the wavs and so the one in Sound Forge has been reverted? Not sure?? But I guess the way around this is to turn off auto save in X1 or save immediately in Sound Forge after an effect has been added or undone or anything. OK I'm still not 100% happy but at least it's good to know that a 3rd Party editor can be used without too much hassle. Oh sure.....Adobe Audition is a neat nifty little bit of kit- it's not resource greedy and is so easy to use but I wouldn't dream of replacing Sonar X1 with it as a multi-track. I sometimes use Adobe to record conversations or rough live jams but for music production it is severely limited. Soft synths and midi in general isn't something that works well in AA. But the beauty of software is that it IS evolving and many tweaks are often made because of the complaints/anger/frustrations/desires of the paying customer. Even if there is only a tiny percent of people who may be put off purchasing Sonar because of its lack of wave editor, this is still arguable a demographic who would give their money to another DAW that does. (if there is one??) Freddy H, This issue is not about recording as a "Master Producer".(what about samples?) It's about the versatility of a software program. Automation for example is not always the preferred way to alter a wave. Alternatives, speed and ease of use must be considerations too. Sonar X1 attempts to be the final solution for a broad range of music /sound production and seeing as it can actually do everything that sound forge can (or has the code to) for example why don't they set up a pane that allows it? I mean it's not as though you can't use process effects over a selection of a clip in X1. In short all I am asking for is...... 1. A decent customizable effects browser. alongside a 2. A large dedicated wav pane for destructive editing. Well I know what I am going to put in the suggestion box for X2 he he :)
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UnderTow
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Re:No wave editor :(((((
2011/03/28 09:47:45
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ProjectM Did anyone mention a pen tool? That's my pet peeve with Sonar to be able to smooth out wave forms to reduce tiny clicking sounds that might not be so apparent when tracking. For voice overs etc I really need this. +1 A simple Pen Tool would be very useful. UnderTow
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bitflipper
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Re:No wave editor :(((((
2011/03/28 10:55:13
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The damn thing costs enough money and does x y and z under the sun so why not an editor? It doesn't even let you open the wave in other software. Actually, since you already own Audition you know what a good editor costs. About $350 for AA, IIRC. Do you really expect that to be bundled free with a $500 application? I'd love to have a simple editor included in SONAR, but in practice I probably would use it rarely if at all. When I reach for an editor (I am also an Audition user) I'm usually doing some kind of advanced remedial operation that run-of-the-mill editors (such as the free Audacity) aren't up to. It's unlikely that any freebie bundled editor is going to offer spectral editing, overs repair or click removal, for example. As to opening external editors from within SONAR, yes, you can definitely do that. Any editor that accepts a filename on the command line can be used. But whereas Sound Forge apparently just magically appears on the menu, you have to manually set up Audition (or other editors) first. Here's how: First paste the following into a text file and name it "AA.REG": ----------------------------------- Cut Here ------------------------- Windows Registry Editor Version 5.00 [HKEY_LOCAL_MACHINE\SOFTWARE\Cakewalk Music Software\Tools Menu\Adobe Audition] "ExePath"="C:\\Program Files\\Adobe\\Adobe Audition 3.0\\Audition.exe" "StatusBarText"="Audition" "Type"="WaveEditor" "MenuText"="Adobe Audition" ---------------------------------- End Cut --------------------------- First verify that the exe path is correct for your machine and change it if necessary. c:\program files\adobe\adobe audition 3.0\audition.exe will be correct if you accepted the defaults when you installed Audition. Next, open regedit and go to File -> Import and give it the path to aa.reg. Audition will now be included on your Tools menu in SONAR. Whenever you want to edit a clip, select it and then choose Audition from the Tools menu. And a friendly suggestion: try to resist Rant Mode until you've had time to get to know the software you're ranting about.
All else is in doubt, so this is the truth I cling to. My Stuff
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splodger
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Re:No wave editor :(((((
2011/03/28 14:57:13
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Bitflipper- Point taken about getting to know the software before a rant. But thank god there is a forum here that allows for feedback and venting. Emotional posting is human, unlike software which is deaf and mute. Ironic for a DAW ;) Also many thanks you for the suggestion about setting up AA as editor. Much appreciated by me and maybe others here who prefer or have AA over SF. I'll give it a try. I don't actually own Audition or X1, I am using them at an institution that does own them. Time is especially important for me as when I go home I don't have the software to mess about with and learn at my leisure (although I am waiting on a friend to lend me the groove3 tutorial.) You validate X1 by comparing and contrasting prices of X1 and wave editors. BUT- X1 already has the power of a wave editor. It can do pretty much anything AA or SF can for example. It might not have a few extras like noise reduction/pop removal (or does it?) but this is not a problem as it's much cheaper to purchase a few hand picked vst effects than a whole new wave editor. My argument is that X1 allows for effects processing of selected areas of wavs in the track view. It has the code. What it doesn't have is the interface. So it's not as though I am expecting as you say "A free bundled" wave editor. Any more than a "free bundled loop editor". And yet there is a loop editor docking screen and yet not a wave editor screen. So its not that extra $350 wave editor I am expecting for free. Simply a way to use the power of X1 effectively. At the moment it's like I've got a Porsche but I can only drive with my teeth. (not a great metaphor I agree lol) And now if you'll excuse me I'm going to have an anti capitalist rant- ha ha ha. I know many people here defend X1 because it is great value already- So why complain? We are already getting more than we deserve. But as end users should we use their own glib commercial arguments to validate the products deficiencies? Aren't we as consumers already automatically ripped off by any given product? Aproduct is priced to gain maximum profit, worth or value is irrelevant. If a company believe they would turn over more profit by reducing the price or increasing the price- they would. 25 people buying at $500 is better than 10 at $1000 or 40 buying at $250. If you also take into account the range of products and bundles whereby a company will lose on one line to make on another, the overall strategy is not geared to providing the best software for the cheapest price. The strategy is to maximize overall profit. Competition from other companies demand they make X1 a superior piece of kit. Not to make us happy. But if their analysts believe that the cost effective tweaking of a product would increase sales......they are more than happy to tweak....assuming their market researchers are listening as to what needs tweaking. So this is why I complain and ranting is louder is all.
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Keni
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Re:No wave editor :(((((
2011/03/28 15:38:51
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If you need destructive editing... We used to be able to turn thaqt on/off... so it may yet be available... But you can edit the file to your heart's content and then simply do a bounce to clip or bounce to track and viola... Your destructive edits applied to the newly created clip... Not quite the same, but it allows you to go back ANYTIME... ;-) Keni
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splodger
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Re:No wave editor :(((((
2011/03/28 16:01:43
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If you select and area of a wav in track view, right click and the go to process effect- audio effect and then to whichever effect you want then.... the effect will pop up and allow you to audition/tweak and apply with ok. This changes the wav destructively as the change is permanently saved to the wav when the project is saved without the need to bounce down. So X1 does have destructive editing.
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jimknopf
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Re:No wave editor :(((((
2011/03/28 16:38:27
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splodger Where the hell is X1's wave editor? The damn thing costs enough money and does x y and z under the sun so why not an editor? The problem is not that anyone of us can casually get a bit over the top in midst of a heated debate. The problem is that the claim you made above, jumping into rant mode right from zero, is a totally ungrounded claim, and frankly, from my view a pure load of utter nonsense. In sharp contrast to what you seem to regard as having to be granted inside of a (any) DAW, there are very good reasons for the fact that programs like Cubase and Wavelab are BOTH big, highly developed and expensive, each full of specialized functionality. It is pure madness, financially and workflow-wise, to expect both in a bundle at a price of one advanced DAW. Even if it may be a good idea to have some small, limited wave editor functionlity inside a DAW (without messing up the much more important other functions of the DAW), the only way to debate even that would have been ASKING for it in a very polite and not demanding way. Cakewalk owes you NOTHING of what you demand, and you have not even bought the program, but just co-use it. Your way of claiming and demanding in the original post is just pathetic, ridiculous and impertinent. From my view you should better excuse, come down and make a second try in polite asking mode.
post edited by jimknopf - 2011/03/28 16:41:33
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