space_cowboy
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Please add an LFO tool!
I have been playing with auto panners trying to get a string pad and a guitar power chord - both of which have a deep square tremolo - to swim from left to right/right to left (mirror image). I can draw envelopes, I can apply Pan Man, but it would be cool to have a LFO that could be routed to the pan pots to do this internal to SPLAT. I seem to have read that Bitwig (???) or some other DAW recently (?) added this to its arsenal. My wants: A per track available LFO that can Be assigned to whatever track parameter you want (I want pan) That can be asynchronous or synchronous to MIDI That can be switched off and on somehow once it is enabled (so the panning goes around in the chorus but not the verse...) I know I can do it with plugins, but with track automation, an LFO to drive the automated parameter seems like it would get used occasionally. Thoughts?
Some people call me Maurice SPLAT Pro lifetime, ADK 6 core 3.6Ghz with 32 GB RAM, SSD 1TB system drive, 3 3TB regular drives for samples, recordings and misc. Behringer X Touch, UAD Apollo Quad. 2 UAD2 Quads PCI (i think - inside the box whatever that is), Console 1. More guitars (40??) and synths (hard and soft) than talent. Zendrum!!!
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Sanderxpander
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Re: Please add an LFO tool!
2017/06/05 07:42:06
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You're probably aware of the "sine" and "triangle" drawing tools? Tbh I don't see a great use for this within Sonar's workflow. Or rather, one per track seems pretty limited in that case. Now if you could add LFOs at will, globally or per track, that would be interesting. Perhaps a "controller rack" (perhaps also physics based controllers) similar to the synth rack would work. And then be able to select them as input for automation lanes, with a "strength/intensity" parameter. That way you could add for instance a regular slow rise via drawn envelope, and then modulate it by 10 percent with an LFO.
post edited by Sanderxpander - 2017/06/05 08:05:10
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Anderton
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Re: Please add an LFO tool!
2017/06/05 15:28:03
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space_cowboy My wants: A per track available LFO that can Be assigned to whatever track parameter you want (I want pan) That can be asynchronous or synchronous to MIDI That can be switched off and on somehow once it is enabled (so the panning goes around in the chorus but not the verse...)
There already is an LFO tool...to elaborate on what Sanderxpander said, check out the waveform options in the automation Draw tool. What you can do with them is more flexible, useful, and customizable than what you could do with an LFO.
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KPerry
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Re: Please add an LFO tool!
2017/06/05 16:12:07
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That's not an LFO tool (and is just about useless in practice as drawing doesn't actually work very well).
Windows 7 x64 SP1 SONAR x86/x64 Intel Q6600/8GB MOTU UltraliteMk3 (USB/ASIO) Edirol PCR300
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Anderton
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Re: Please add an LFO tool!
2017/06/05 20:36:27
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KPerry That's not an LFO tool (and is just about useless in practice as drawing doesn't actually work very well).
Well...an LFO is a low-frequency oscillator, and you can generate low-frequency oscillations, so I wouldn't know what to call it other than an LFO tool. Here panning alternates between +50 and -50 every measure, while volume is "sawtoothing" from full on to -12 dB every quarter note: I certainly don't have any problems getting periodic waveform automation to do what I want it to do. I especially like that you can ramp the LFO depth up and down while drawing, and vary depth for selected parts after-the-fact. Even more, I like that it's easy to draw one cycle of whatever kind of crazy LFO waveform I want, copy it, and Paste Special to create as many cycles as needed. I don't know of any standard "LFO" that can do that, unless it incorporates user-definable tools similar to what SONAR has. Maybe I should do a tutorial about how to get the most out of the Draw tool periodic waveforms if people are having a hard time with it. The only limitations that bug me are: - Not being able to slew the random waveform ( I think a lag processor for automation would be more useful than having an LFO on each channel for panning)
- Not being able to draw periodic waveforms in the PRV.
- Not being able to have frequencies greater than whole notes.
However for the last item, there's a super-simple workaround. Maybe it would make a good Friday's Tip of the Week.
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bitflipper
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Re: Please add an LFO tool!
2017/06/05 20:43:49
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There are two free autopanners with tremendous flexibility in both waveforms and synchronization: PanCake and MAutoPan. MAutoPanMB lets you pan multiple frequency bands independently, and is currently on sale for $23.
All else is in doubt, so this is the truth I cling to. My Stuff
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Anderton
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Re: Please add an LFO tool!
2017/06/05 21:14:43
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The OP said he knew it could be done with plug-ins, but he wanted something inside SONAR. But I'd get the free plug-in just for the ability to smooth the random waveform. That would solve not being able to lag the automation waveforms in SONAR. I do like being able to vary depth dynamically in SONAR while drawing. It looks like with the plug-ins you'd need another automation curve to control depth. Also I can't tell from the description for the free one whether it's possible to offset the waveform so it's not around 0, or so you can "bottom out" or "top out" the waveform. I assume that would be handled by choosing a static pan setting for the track and having the plug-in modulate that.
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KPerry
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Re: Please add an LFO tool!
2017/06/05 21:47:15
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I've never been able to get that drawing tool to work and actually generate a smooth curve, so I draw by hand. And it would be *much* quicker to be able to drop in a plug-in, or similar, select a waveform and period and fire away. Not to mention if I decide I want to change things (waveform shape, period, amplitude) rather than having to re-draw (and you'd have more accuracy too).
Windows 7 x64 SP1 SONAR x86/x64 Intel Q6600/8GB MOTU UltraliteMk3 (USB/ASIO) Edirol PCR300
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space_cowboy
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Re: Please add an LFO tool!
2017/06/05 21:52:08
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K Perry you seem to get my point. I have never been good at drawing a straight line with a ruler, much less something on the pc. Bitflipper, I have both the Melda Creative FX and the Soundtoys 5 plugs. I know you can do this with other tools, it just adds a few more steps than my solution. Besides synchronized panning, you could do (1) Filter changes (2) VST parameter changes (3) channel related (like PAN) changes....Just something in the Pro Channel that could be routed to anywhere on a track. Bitpig (or one of the other new up and comers) is doing it - or so I read in one of my rags I read.
Some people call me Maurice SPLAT Pro lifetime, ADK 6 core 3.6Ghz with 32 GB RAM, SSD 1TB system drive, 3 3TB regular drives for samples, recordings and misc. Behringer X Touch, UAD Apollo Quad. 2 UAD2 Quads PCI (i think - inside the box whatever that is), Console 1. More guitars (40??) and synths (hard and soft) than talent. Zendrum!!!
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Anderton
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Re: Please add an LFO tool!
2017/06/05 22:00:32
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KPerry I've never been able to get that drawing tool to work and actually generate a smooth curve, so I draw by hand. And it would be *much* quicker to be able to drop in a plug-in, or similar, select a waveform and period and fire away. Not to mention if I decide I want to change things (waveform shape, period, amplitude) rather than having to re-draw (and you'd have more accuracy too).
I get what you're saying, but the OP said "I know I can do it with plugins, but with track automation, an LFO to drive the automated parameter seems like it would get used occasionally." So I came up with a way to do LFO waveforms using track automation. In practical applications, most synths have automatable panning so nothing is needed within SONAR for that. That leaves controlling parameters like pan as part of SONAR's mixing, like the OP referenced. There are advantages to using plug-ins but there are advantages to using the Draw tool. I don't understand why you don't obtain the kind of even waveforms shown in my screen shot, but that's probably a separate issue. The OP now has an option that is not dependent on the Bakers adding a built-in LFO that I venture to say not that many people would use, so it would be prioritized fairly low on the to-do list - especially because soft synths have panners, there are plug-ins, and SONAR has sophisticated ways to generate, control, and vary the depth of periodic LFO waveforms. I'm an "and" kind of guy, I like to know all the possibilities and choose the one that works best in a given context. Hopefully among all the options that have been mentioned, the OP can obtain the desired musical results.
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BobF
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Re: Please add an LFO tool!
2017/06/05 22:04:17
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FYI for panning ... the Nomad Chorus plug has an autopanner I use a lot. The two choruses are mouse-click easy to turn off.
Bob -- Angels are crying because truth has died ...Illegitimi non carborundum --Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64 Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s Waves Gold/IKM Max/Nomad Factory IS3/K11U
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scook
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Re: Please add an LFO tool!
2017/06/05 22:35:37
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The unfortunately named Sonitus Surround is a powerful pan tool.
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Anderton
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Re: Please add an LFO tool!
2017/06/05 23:13:34
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☄ Helpfulby Thedoccal 2017/06/07 17:01:11
space_cowboy K Perry you seem to get my point. I have never been good at drawing a straight line with a ruler, much less something on the pc.
Just to be clear - you don't have to be able to draw a straight line when drawing waveforms. Just hold Shift and it locks your mouse vertically. No matter how much your mouse moves up and down, the waveform doesn't. Even better, you can release Shift and keep on drawing while changing the depth...then hold Shift again and still keep on drawing when you want to lock the mouse vertical position. So you can hold a constant line, change it to increase or reduce the depth, hold it again, whatever, all without stopping the drawing gesture. The Draw Tool periodic waveform generation is a very powerful feature once you learn what it can do.
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drewfx1
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Re: Please add an LFO tool!
2017/06/06 01:26:14
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Not really what you want, but... Reaktor can do this by outputting midi that you can use to remote control anything that supports midi control in Sonar. As many LFO's as you want using different midi CC's on different midi channels. You could also just use a midi track with midi clips feeding a midi loopback. Just create or record some midi CC from a midi controller and turn on looping/paint/copy/stretch/mutate the clips and mute/unmute the track however you want. But make sure you don't route the loopback back into the midi in of the source midi track.
In order, then, to discover the limit of deepest tones, it is necessary not only to produce very violent agitations in the air but to give these the form of simple pendular vibrations. - Hermann von Helmholtz, predicting the role of the electric bassist in 1877.
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sharke
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Re: Please add an LFO tool!
2017/06/06 03:39:03
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☄ Helpfulby Kamikaze 2017/06/06 03:51:44
The automation shape drawing tools are horrible, let's face it. If you're looking to create a very definite sine wave, for example, it's very hard to get exactly what you want. I find it hard to get the curve started the way I intend. It's one of those things you have to fiddle around with for ages to get it just right (even with the shift key held - you almost always end up with a "botched" start to the curve), and even if you do get it right, implementing it across an entire track is troublesome as the screen scrolls. I've been using Sonar for about 5 years and have never gotten the hang of it - just imagine a kid firing up Sonar for the first time and wanting to apply some cool LFO effects. He's going to give up pretty easily. Here's a screencast of my typical botched efforts to draw an LFO effect with the shape drawing tools. I'm sure lots of you have the same frustration. There are so many limitations doing things this way versus using proper LFO functionality. First of all, let's talk phase! What if you want the curve to start at the top or the bottom instead of the middle? What if you want the phase at 45 degrees, or 135 degrees? What if you want to listen back to the track and experiment with different phases to get the right "groove" going? What if you want a period of more than 1 whole note? Yes, I know you can set the snap value in ticks, but seriously though who wants to be converting rhythmic values into ticks? What if you want to experiment with different time values on the fly? What if you want to ramp up the LFO's amplitude smoothly and accurately (i.e. not "eyeball" it freehand with a shape tool)? And yes, there are lots of auto-panning plugins available. But having LFO's baked into tracks (or even having a number of customizable global LFO's that could be applied anywhere) would mean that you could apply quick, accurate and versatile LFO modulation to any parameter, not just panning. There's a reason why other DAW's have this functionality, and that's because LFO modulation (and envelope modulation) is an integral part of modern music production. Trying to clumsily draw it in with frustrating shape drawing automation tools feels so 10 years ago!
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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Kamikaze
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Re: Please add an LFO tool!
2017/06/06 04:11:58
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What screen cast software to do you use to mak GIFs. I'm having a look at some and and they seem to make videos and Youtube uploads?
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The Grim
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Re: Please add an LFO tool!
2017/06/06 04:25:48
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Kamikaze
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Re: Please add an LFO tool!
2017/06/06 04:50:55
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Does it show the mouse pointer. A few youtube demo I watched seemed more interested in recording videos playing, that computer actions.
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Anderton
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Re: Please add an LFO tool!
2017/06/06 05:48:48
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sharke The automation shape drawing tools are horrible, let's face it. If you're looking to create a very definite sine wave, for example, it's very hard to get exactly what you want. I find it hard to get the curve started the way I intend. It's one of those things you have to fiddle around with for ages to get it just right (even with the shift key held - you almost always end up with a "botched" start to the curve), and even if you do get it right, implementing it across an entire track is troublesome as the screen scrolls. I've been using Sonar for about 5 years and have never gotten the hang of it - just imagine a kid firing up Sonar for the first time and wanting to apply some cool LFO effects. He's going to give up pretty easily. Here's a screencast of my typical botched efforts to draw an LFO effect with the shape drawing tools. I'm sure lots of you have the same frustration. Look...I know you're a bright guy, but the things you seem to find difficult are easy to do. Cubase and SONAR offer the same way of doing this because it works and is flexible. I can draw a perfect waveform of any phase or amplitude I want, offset by any amount I want, with dynamically varying depth that doesn't require creating another envelope, any time I want...and tweak it afterward, create any waveform, etc. etc. I think explaining this would make a great column for Sound on Sound, although I question how important it is musically to be able to do these things. The main place I want modulation changes is with virtual instruments, and since the invention of matrix modulation, they all pretty much have it anyway. If not, the Z3TA makes a great multi-purpose processor/panner/synchronized filter. But if I do need to use LFO modulation for volume and panning, there are plenty of simple ways to do it, and they offer a great deal of flexibility. I really don't see the problem. I do agree that a kid firing up the program for the first time will not find it easy, but the kid is probably using virtual instruments that do what's needed so the idea of modulating volume faders or panning would seem redundant. And if it needs to be applied to audio tracks...SONAR has several variations on the tools needed to do it. I just don't any of this as a roadblock to making music. How about this. Instead if rhetorical questions, give an example of some musical modulation effect you're tried to create in SONAR but found too difficult, post a short musical example so I can get the context, and I'll do a quick video on the easiest/fastest way I know of to make it happen using SONAR's toolset.
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bitflipper
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Re: Please add an LFO tool!
2017/06/06 13:43:16
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☄ Helpfulby sharke 2017/06/06 15:54:59
I'm not a fan of drawing in modulation, either. Except for one-off special effects, such as a single sweep. Or for moving an instrument aside to clear the center for a solo. It's probably my fear of commitment, but I want to keep my options open. Using a plugin lets me easily change my mind as the project progresses. I might decide that it shouldn't be synced or that it should be slower, that a triangle sounds better than a sine, or that the pan effect isn't really helping and bag it altogether. With two clicks I can clone PanCake on another track and flip its polarity so that the two tracks are now moving in opposite directions. Rather than encouraging CW to pursue its own auto-panner, I'd prefer efforts toward enhancing automation editing, such as the ability to scale or invert envelopes, or to snap nodes to beats.
All else is in doubt, so this is the truth I cling to. My Stuff
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BobF
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Re: Please add an LFO tool!
2017/06/06 13:50:19
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☄ Helpfulby tlw 2017/06/06 20:19:32
IMO, a cool little panel that can have an arbitrary number of independent LFOs with the ability to drive any automatable parameters would be ideal. Sorry, Craig - I'm thinking in the abstract. Drawing and fiddling with pencil tools is fiddly. Fiddly enables frustration. The quickest route from thought to done is what these computer things are meant to do.
Bob -- Angels are crying because truth has died ...Illegitimi non carborundum --Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64 Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s Waves Gold/IKM Max/Nomad Factory IS3/K11U
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Anderton
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Re: Please add an LFO tool!
2017/06/06 16:10:22
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BobF IMO, a cool little panel that can have an arbitrary number of independent LFOs with the ability to drive any automatable parameters would be ideal. Sorry, Craig - I'm thinking in the abstract.
Yeah, that makes sense; you're talking about a conceptual change of a console view being less of a container for automation, and more like a matrix modulation section on a synth, with sources/destinations/smoothing/polarity etc. As mentioned in a previous post I do find the absence of a lag generator for the drawn waveforms a limitation, and a matrix mod-based approach would solve that as soon as an appropriate module was made. However I still question how important it really is for people. It's easy to trot out the "modern music making requires modulation" argument but I just don't see where musically speaking, existing capabilities in SONAR, Cubase, etc. are so limiting as to require a philosophical overhaul of the console and automation. If anything, I would find something that extracted envelopes as control signals to be vastly more useful than the whoosh-whoosh-whoosh of an LFO. I don't like it in guitar effects and I don't like it in mixes...but when it's appropriate, there are plenty of ways to do it. Maybe I just don't care because when needed, I can draw automation waveforms quickly and easily. If I too found it frustrating, I might care more.
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sharke
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Re: Please add an LFO tool!
2017/06/06 16:22:26
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☄ Helpfulby tlw 2017/06/06 23:56:51
Anderton
sharke The automation shape drawing tools are horrible, let's face it. If you're looking to create a very definite sine wave, for example, it's very hard to get exactly what you want. I find it hard to get the curve started the way I intend. It's one of those things you have to fiddle around with for ages to get it just right (even with the shift key held - you almost always end up with a "botched" start to the curve), and even if you do get it right, implementing it across an entire track is troublesome as the screen scrolls. I've been using Sonar for about 5 years and have never gotten the hang of it - just imagine a kid firing up Sonar for the first time and wanting to apply some cool LFO effects. He's going to give up pretty easily. Here's a screencast of my typical botched efforts to draw an LFO effect with the shape drawing tools. I'm sure lots of you have the same frustration. Look...I know you're a bright guy, but the things you seem to find difficult are easy to do. Cubase and SONAR offer the same way of doing this because it works and is flexible. I can draw a perfect waveform of any phase or amplitude I want, offset by any amount I want, with dynamically varying depth that doesn't require creating another envelope, any time I want...and tweak it afterward, create any waveform, etc. etc. I think explaining this would make a great column for Sound on Sound, although I question how important it is musically to be able to do these things. The main place I want modulation changes is with virtual instruments, and since the invention of matrix modulation, they all pretty much have it anyway. If not, the Z3TA makes a great multi-purpose processor/panner/synchronized filter. But if I do need to use LFO modulation for volume and panning, there are plenty of simple ways to do it, and they offer a great deal of flexibility. I really don't see the problem. I do agree that a kid firing up the program for the first time will not find it easy, but the kid is probably using virtual instruments that do what's needed so the idea of modulating volume faders or panning would seem redundant. And if it needs to be applied to audio tracks...SONAR has several variations on the tools needed to do it. I just don't any of this as a roadblock to making music. How about this. Instead if rhetorical questions, give an example of some musical modulation effect you're tried to create in SONAR but found too difficult, post a short musical example so I can get the context, and I'll do a quick video on the easiest/fastest way I know of to make it happen using SONAR's toolset.
I think in general, Craig, you seem very focused on the idea that Sonar can do anything you want it to regardless of the effort, learning curve or convenience involved. And while that's true, I think it's losing sight of the argument that the easier something is, the less it interferes with your workflow. As a crazy example, consider the fact that I could take a piece of paper, a pencil and a ruler and draw myself a spreadsheet. I could then manually add columns, apply formulas to rows, and edit cells with an eraser. All very simple right? Anyone can do it! However, it's not a very convenient workflow, and so I fire up Excel instead, which has all of that functionality available with a few clicks of a mouse. Drawing precise modulation shapes in automation lanes is problematic and fiddly to most people, and I don't see the point in denying that. As a challenge, perhaps you'd like to record a screencast of yourself doing the following in succession: 1) Draw a panning sine wave with a period of 3 measures and an amplitude of 50% which starts right at 1:01:001 with the first node bang on center. 2) Now, without dropping a beat, erase that envelope and draw one with a period of 3 quarter notes and an amplitude of 75% and a phase of 45 degrees. 3) Do the same, but this time start with an amplitude of 0% and ramp it up slowly and evenly (i.e. a perfectly straight line) so that it reaches 100% by measure 9. Bear in mind that in the course of being creative with, say, a filter plugin like The Drop, I will experiment with different modulation values like this almost at the speed of thought. I don't have to stop to draw one set of values and then keep erasing them and draw another set, each time having to think slowly and carefully about where exactly I'm going to position the mouse and which modifier key I'm going to press and perhaps have to do it a few times before I get it right. I'm in a creative groove, and I'm twiddling controls in real time. I might go so far as to draw an envelope in order to ramp up the amplitude of an LFO over time, but that's incredibly easy and I can manipulate its angle and position 100x easier than I can manipulate the changing amplitude of a sine wave drawn with the shape tool. And being able to be exact with values is important, because oftentimes the modulation has a very definite, quantized rhythmic aspect to it. Similarly, being able to change things like phase in real time is important too, because sometimes you want a filter LFO to "reveal" particular notes in a groove whilst hiding others. So you might slowly change the phase whilst listening to a section on loop until it sounds just right. You cannot get creative like this by drawing modulation with the shape tool, you just can't. It has nothing to do with intelligence. And I think you're also too focused on the idea that synths generally have LFO's built in. Firstly, it's not always the case that a synth allows free modulation of everything. And secondly, synths aren't the whole story. There are also effects. I have The Drop which is a pretty outstanding (and pricey) filter plugin which has full modulation options, but what if you're using some other filter plugin which doesn't? How do you get creative with modulation in the ways I've described above? It's not just filter plugins. What if I want to modulate the gain of a distortion plugin with a sawtooth wave? Again, unless you know exactly what you want in terms of amplitude, phase and period, drawing it with the shape tool is horribly restrictive and fiddly.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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Sanderxpander
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Re: Please add an LFO tool!
2017/06/06 16:49:15
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I would welcome this kind of modulation matrix approach and if done well, Sonar could differentiate itself from its direct competitors. Adding physics based controllers would be cool too (like Lemur has). Perhaps this could simply be done in an "automation plugin" that generates automation and which could be assigned to any track's automation.
The "simple" LFO is not as interesting to me for the reasons Craig stated. At the same time, I don't agree with his idea that just because there doesn't seem to be an overpowering need to redesign/reinvent existing possibilities it's not worth it. To me it is a pretty inspiring idea and any way to intuitively or easily manipulate sound will find its way into the tracks of tomorrow.
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sharke
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Re: Please add an LFO tool!
2017/06/06 17:18:08
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Sanderxpander I would welcome this kind of modulation matrix approach and if done well, Sonar could differentiate itself from its direct competitors. Adding physics based controllers would be cool too (like Lemur has). Perhaps this could simply be done in an "automation plugin" that generates automation and which could be assigned to any track's automation.
The "simple" LFO is not as interesting to me for the reasons Craig stated. At the same time, I don't agree with his idea that just because there doesn't seem to be an overpowering need to redesign/reinvent existing possibilities it's not worth it. To me it is a pretty inspiring idea and any way to intuitively or easily manipulate sound will find its way into the tracks of tomorrow.
Exactly, there is a ton of stuff that's widely used in music production these days that was not possible 10 or 15 years ago. Give people better tools and they will use them. At one point mixing desks only had LCR panning, and fader automation was but a dream. At that time, I bet there were people saying "pffft...I don't see the need" if presented with these ideas. I bet there were some people who thought that stereo would never catch on too.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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Sanderxpander
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Re: Please add an LFO tool!
2017/06/06 17:46:14
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Ideally, and not unimportantly, you would be able to "mix" an LFO with a regular envelope so you could for instance creating an oscillating slow rise.
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Anderton
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Re: Please add an LFO tool!
2017/06/06 18:03:26
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Sanderxpander At the same time, I don't agree with his idea that just because there doesn't seem to be an overpowering need to redesign/reinvent existing possibilities it's not worth it.
Well I don't agree with that idea either, because that's not what I said. I indicated a situation where it would be very useful, i.e., a lag processor. Then I said "However I still question how important it really is for people." I always question importance because any time spent working on "A" precludes working on "B." Think of all the people complaining the PRV needed an overhaul and that SONAR needed ripple editing. They both couldn't happen at once. I don't know if turning a mixer into a synth engine is more important to the average user compared to, say, mastering analytics or parallel processing within an FX Rack of FX Chain. Given the plug-ins that have been mentioned as giving people what they want, I'd rather have SONAR add things that aren't available through other means.
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Anderton
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Re: Please add an LFO tool!
2017/06/06 18:13:19
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sharke I think in general, Craig, you seem very focused on the idea that Sonar can do anything you want it to regardless of the effort, learning curve or convenience involved. And while that's true, I think it's losing sight of the argument that the easier something is, the less it interferes with your workflow. I think you may have lost sight of what this thread was about, and my answer. The OP wanted to be able to do a panning envelope within SONAR, without using a plug-in and as mentioned later on, be able to do draw a straight line without having to do it freehand. I provided a way that's simple, supported, obvious, and can be done in seconds if you know to hold Ctrl while using the draw tool. I thought that would be the end of it. Drawing precise modulation shapes in automation lanes is problematic and fiddly to most people, and I don't see the point in denying that. Because it isn't "problematic and fiddly" if you simply want periodic waveforms, like the OP requested. If the OP had requested something as arcane as your "challenge," I would not have responded because I wouldn't have been able to provide an answer that would have allowed him to do what he requested. He thought what he wanted to do required having an LFO, which SONAR doesn't have, so I solved his problem within the existing toolset. As a challenge, perhaps you'd like to record a screencast of yourself doing the following in succession: 1) Draw a panning sine wave with a period of 3 measures and an amplitude of 50% which starts right at 1:01:001 with the first node bang on center. 2) Now, without dropping a beat, erase that envelope and draw one with a period of 3 quarter notes and an amplitude of 75% and a phase of 45 degrees. 3) Do the same, but this time start with an amplitude of 0% and ramp it up slowly and evenly (i.e. a perfectly straight line) so that it reaches 100% by measure 9.
You did not include a short audio example, as requested, so I could have a musical context of what you were trying to accomplish - which was the whole point of my offering a way to come up with a way to do something equivalent with SONAR's toolset. Anyway, I'll take it on faith it these kind of operations are essential to your music, and I will take your word for it that there are easier ways to do those things than with SONAR. However, I was curious how difficult it would be to do those in SONAR (I never know what I'll find out when doing research anyway, so it's always worth learning), and found the following (if you really want me to waste my time taking a screen capture movie, uploading, etc. I will if you don't believe me): (1) in 25 seconds. (2) in 29 seconds, however this left a space at the beginning of where the 45 degree out of phase waveform started. If it's necessary to delete that space, it took another 10 seconds (thank you, ripple editing). (3) If you want a perfectly straight line, it's not possible in SONAR. If you're willing to settle for a line so straight no human being on the face of the earth could tell the difference between it and a straight line...3 seconds, 5 seconds to redo if it wasn't straight enough. But I find this type of "challenge" meaningless. All programs can do things other programs can't do. Try to duplicate the following using anything but SONAR's waveform drawing tools...particularly the real-time instant phase changes, the hard limiting of the peaks and valleys, and the offset to optimize the excursion to a chorus unit's modulation rate: This has a valid musical application, and you can hear this technique used on my Neo- album and on my next project, Simplicity. As mentioned, I don't particularly want the regular whoosh-whoosh-whoosh of an LFO all over the place. By limiting excursions and changing offsets, I can create constantly varying changes that aren't predictable, but are loosely under my control so they aren't totally random. Furthermore, I can overwrite sections easily (come to think of it, I should have demoed that...it's pretty dramatic), change amplitudes of particular sections while leaving other undisturbed, and so on. I'm not going to try to show how wonderful this is by issuing a "challenge" to duplicate what I did with an LFO...that's not the way I'm wired. The only point I want to make is to call the drawing tools "horrible" strikes me as incomplete at the very least. To say the drawing tools are "horrible" to achieve the effects you want to achieve with completely different tools (obviously, a manual drawing tool is different from an automatic generation tool) seems like a more accurate statement. For me, the drawing tools allow creating unique effects that I find desirable (e.g., more randomized modulation effects over which I have a great degree of control). So for me, the drawing tools are "wonderful to achieve the effects I want to achieve," which includes not only the "corner case" stuff like in the video, but also more traditional functions like the OP wanted to achieve. There may be others who want to achieve these kinds of effects, and now they will know to investigate further rather than simply assume the description of them being "horrible" is accurate, and therefore the drawing tools have no use. My goal is to help people get the most out of the tools they have in the hopes they will make great music, because I'd like to hear more great music. Yes, I'm selfish that way
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sharke
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Re: Please add an LFO tool!
2017/06/06 19:19:29
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☄ Helpfulby tlw 2017/06/07 00:05:34
Anderton Because it isn't "problematic and fiddly" if you simply want periodic waveforms, like the OP requested. If the OP had requested something as arcane as your "challenge," I would not have responded because I wouldn't have been able to provide an answer that would have allowed him to do what he requested. He thought what he wanted to do required having an LFO, which SONAR doesn't have, so I solved his problem within the existing toolset.
You gave him a solution which does not lend itself to convenient tweaking and experimentation, which most people will do in order to get a modulation effect to sound "just right." Anderton You did not include a short audio example, as requested, so I could have a musical context of what you were trying to accomplish - which was the whole point of my offering a way to come up with a way to do something equivalent with SONAR's toolset. Anyway, I'll take it on faith it these kind of operations are essential to your music, and I will take your word for it that there are easier ways to do those things than with SONAR. However, I was curious how difficult it would be to do those in SONAR (I never know what I'll find out when doing research anyway, so it's always worth learning), and found the following (if you really want me to waste my time taking a screen capture movie, uploading, etc. I will if you don't believe me): (1) in 25 seconds. (2) in 29 seconds, however this left a space at the beginning of where the 45 degree out of phase waveform started. If it's necessary to delete that space, it took another 10 seconds (thank you, ripple editing). (3) If you want a perfectly straight line, it's not possible in SONAR. If you're willing to settle for a line so straight no human being on the face of the earth could tell the difference between it and a straight line...3 seconds, 5 seconds to redo if it wasn't straight enough.
A short audio example is irrelevant. I'm just giving examples of the kind of thing people do with modulation, and which are time consuming and fiddly to do by drawing static automation curves. I mean having to start a curve a little ways forward and then delete the space behind it in order to get a curve with the right phase starting where you want it - these are all time consuming workarounds which a proper set of flexible LFO tools would make 100x easier and more convenient. We're not saying that these things "aren't possible" in Sonar, just that there are far better ways to do it. For example, imagine if there was no automation in Sonar, and if you wanted to automate faders you had to do it in real time during mixdown. So someone on the forum suggested being able to draw automation envelopes, and I came along and said "why would you want to do that? It's so easy to just ride the faders yourself. And if you want to change it later, just do it again!" You'd probably wonder what on earth I could possibly have against making this stuff easier for people. With regards the straight line, you made my point for me: it's not possible in Sonar. The extent to which people are capable of drawing a straight line with a mouse varies person to person. If I try to do it, invariably I jerk the mouse at some point and thus create a "spike" in the rate of change which is not really the effect I'm going for when I intended a smooth ramp-up. Imagine if you couldn't draw straight automation lines to do things like fade outs. People would absolutely notice a poorly drawn fade-out, because the volume would seem to jump in parts instead of fading out smoothly. AndertonBut I find this type of "challenge" meaningless. All programs can do things other programs can't do. Try to duplicate the following using anything but SONAR's waveform drawing tools...particularly the real-time instant phase changes, the hard limiting of the peaks and valleys, and the offset to optimize the excursion to a chorus unit's modulation rate:
This has a valid musical application, and you can hear this technique used on my Neo- album and on my next project, Simplicity. As mentioned, I don't particularly want the regular whoosh-whoosh-whoosh of an LFO all over the place. By limiting excursions and changing offsets, I can create constantly varying changes that aren't predictable, but are loosely under my control so they aren't totally random. Furthermore, I can overwrite sections easily (come to think of it, I should have demoed that...it's pretty dramatic), change amplitudes of particular sections while leaving other undisturbed, and so on.
I didn't see any "real time instant phase changes" in that video - I did, however, see amplitude changes. However, these "constantly varying changes" that are loosely under your control can also be achieved with the manipulation of a good set of LFO controls in real time, as the music plays. Furthermore, I would suggest that if you're looking to create this much variation and semi-randomness in your modulation, it would be more easily achieved by using a controller to write the automation in real time so that you have full control over where the modulation goes. LFO modulation is more about implementing rhythmic modulation, and it lends itself far better to the manipulation and tweaking of controls than it does to drawing. I'm not saying that the drawing tools don't have their place, or that there aren't edge cases in which the drawing tools are better - just that for a lot of core modulation tasks, they're woefully inadequate and don't lend themselves to real time musical experimentation. It's also worth pointing out that with the sine drawing tool, you're not getting a proper sine wave like you would from an LFO. You're getting a low resolution approximation of one - a limited series of points with straight lines drawn between them. I get where you're coming from in that the drawing tools aren't completely useless. My point is that musical LFO modulation lends itself far better to the manipulation of controls than it does to the drawing of low resolution curves.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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forkol
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Re: Please add an LFO tool!
2017/06/06 20:48:51
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First, let me say I agree with folks here, and say I would like to see such an LFO tool added to Sonar. I use XFER's LFO tool to do most of my LFO-based automation for now, though. Anderton Given the plug-ins that have been mentioned as giving people what they want, I'd rather have SONAR add things that aren't available through other means.
I would generally agree with that, but IIRC, you've been a big cheerleader for tools like the new EQs and Vocal Align features, both of which were available through other means. It's pure conjecture on my part, but maybe if time had NOT been spent on those features, we would have gotten PRV changes and/or Ripple edit faster. See how that works? Look, I know Cakewalk has limited resources, and has to carefully choose what features they implement. However, as customers of Sonar, we're looking at what the competition offers as well, and just giving input on what we would like to see OUR DAW make it easier for us to do, just as it seems easier to do in a competing product. And, just because I am curious to hear the answer from Craig: Now that we've got PRV updates, New EQs, and Ripple Edit, what do YOU think the #1 feature/enhancement like to see done NEXT in Sonar? If you would like to name the top five you would like to see, that would be great as well. No animus intended, just curious. Maybe we need another thread, too...
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