EricDeluxe
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Pro-Channel and other fx - how many do you actually need?
Hello I am just a little curious, on how many different FX-plugins you actually need in your plugin library? I find Sonar X1s Pro-Channel to work most of the time for my needs; the FX sounds fantastic. However, there are hundreds (or thousands) of vst plugins out there, and many seem to be of very high quality. I am wondering how many I actually need for my "normal" production (electronic music). Compressor, EQ, Reverb, Delay, AMP Sim etc sounds like good plugs to have. However, there are different EQ, Reverb etc from various developers. I currently evaluate a few 3rd party plugins before a potential purchase. I understand that every FX has its characteristics and/or benefits. I want to install a few "high-quality" plugins. Two questions: 1. How many plugins would you normally need? 2. Which of the following brands would you prefer? (Native plugins, without any consideration to price) - Softube - Sony/Oxford - Waves - Brainworx - Abbey Road - Lexicon - Fabfilter Thanks for any input!
http://soundcloud.com/ericdeluxe - my harder side https://soundcloud.com/cirque-du-sonique my softer side *************************************** Sonar Platinum, Windows 10 (64 bit), MOTU Ultralite MK3 Hybrid, Novation SL MKII 25, NI KORE 2, NI Maschine, NI Komplete 9, Yamaha HS50m, AKG K240S, AKG Perception 200, Z3TA 2+, Soundtoys Native Effects, PSP Mixpack 2, several VSTs****************************************
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brundlefly
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 10:15:46
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John T
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 10:15:51
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I am using fewer and fewer all the time. All of those brands are good. But I would say the difference between 3rd party plug ins and what comes bundled with the various DAWs has been getting quite small for the last couple of years. Finally, there are no magic plug ins. If you can't make a track sound killer with the bundled effects, then you have a technique problem, not a plug in problem. This is good, as improving your technique doesn't cost money.
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AT
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 10:31:43
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I'm testing the Yama/Neve stuff right now. The EQ is about the same as ProChannel although the comp is more flexible and seems a tad better. But I still use the Sonitus comp for some stuff, too. So, there isn't that much difference. I think many would be better advised to learn how to use one comp or limiter etc. to its full extent rather than jumping into more software and using it half-assed. More is nice to have, but not the answer. @
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Jonbouy
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 10:50:31
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Somebody said to me when I first started using a DAW. "By the time you've learned to use what you've got, you'll already know what extras you want." I'm still not sure exactly what he meant. I think he meant I already had everything I needed but I'll never get all the things I want. That seems to be the most accurate interpretation I have.
post edited by Jonbouy - 2011/09/19 10:52:25
"We can't do anything to change the world until capitalism crumbles. In the meantime we should all go shopping to console ourselves" - Banksy
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ba_midi
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 11:10:23
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I'm not a huge fan of Pro Channel, though I think it does a fairly/reasonably good job in general. I just think there are better 3rd party plugins available. FabFilter is definitely one company providing such plugins. Pro-C is one fine compressor. And it does M/S as well. Pro-Q is one of the finest/best EQ's I've ever used. It does M/S, L/R, and more. Pro-L is definitely my all-time favorite Limiter/Brickwall limiter these days. I have never heard anything so transparent. There are definitely some majorly great plugins out there -- too many to itemize as above, frankly. There's also some crappy or less useful ones. As you point out - there's plenty of everything out there. That being said -- if Pro Channel works good for, then look no further. At the end of the day it's your ears and judgement that matters.
post edited by ba_midi - 2011/09/19 11:13:44
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mudgel
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 11:14:03
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brundlefly 42. Ah! The answer to the Ultimate Question.
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ba_midi
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 11:15:17
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mudgel brundlefly 42. Ah! The answer to the Ultimate Question. It was a typo
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Middleman
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 11:21:50
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42 but only for metal. It's different depending on the type of music you are making.
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Bub
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 11:48:40
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I've always got along perfectly well with the suite of Sonitus plug-in's and the other VST's that come with Sonar Producer. Actually, the only thing I've added is Guitar Rig 4 Pro which was bundled with 8.5. And the only reason I got that was because my tube based effects pedal died and I couldn't find another reasonably priced tube based unit to replace it.
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musicroom
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 12:13:00
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I do still get a lot of mileage from the Sonitus plugs, Cake's fxchorus/delay/reverb (all three outstanding plugs that I hope Cake continues to support. They are standards in my project template - note to continue thanking Jonas for those settings). I really like Old Timer and Blockfish, both are impressive compressors! The LP64 brings a nice sound on the two-buss. Voxengo's curve eq, Gliss_Eq are also favorites along with BootEqmkII. The ProChannel - is a very nice addition. It usually finds a spot on a couple of tracks. I've also gotten some nice overall use from Cake's VC-64. Last but not least, Valhalla Rm is maybe one of the finest plugs available - it hard to dial in a bad reverb with this VST. Great job by Sean! Cake does offer enough plugs to do a fine mix. But I reach for 3rd party plugs to get the sounds I want. I have focused more lately on better understanding the plugs that standout to me. Most of these plugs are capable of a lot of different sounds within their settings. I would rather be good at understanding fewer plugs then spread out all over the place with 40 different plugs going in a project. I probably use around 12 plugs per project with multiple instances as I see fit.
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jungfriend
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 12:18:17
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Hi Erik, I wouldn't think in terms of a specific number, although 42 does sound about right. I would think in terms of tools that perform specific jobs. You get the right tool for the job at hand. For example I use several reverbs: Voxengo Pristine Space (convolution) UAD EMT 140 (model of a classic reverb) IK Multimedia CSR (models of several classic style reverbs) TC Electronic VSS3 Stereo Source Reverb (reverb based on a mathematical calculation of sound in space) And probably a few others like Lexicon, Line 6, and so on. Do I really need all these? Not really. I could probably get by with just Pristine Space and my collection of impulses. Do I like having a variety of reverb plugins? Yes, because each tool excels at a different job, and I really don't want all my tracks to have the same character. You can spend a lot of money collecting tools, and invest a lot of time learning how they work, and what they work best on. In my experience, a few top quality plugins, and some good skills, will do the job very well, and then if a job comes along that you need a specific tool to accomplish, you can make a good buying decision and expand your collection. Hope that helps, Paul
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yorolpal
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 12:31:06
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You mean you can have TOO MANY of the dern things??? Imagine that. Plus 1 on the FabFilter stuff. I sometimes think if I had it to do all over again...and knowing what I know now...I'd just have all of them and nothing else. You could do much worse. But then I think...NAH!!!!!!!
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Jonbouy
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 13:25:42
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But then I think...NAH!!!!!!!
"We can't do anything to change the world until capitalism crumbles. In the meantime we should all go shopping to console ourselves" - Banksy
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OscarLaun
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 13:33:42
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You need as many plugins as the person with whom you are sharing projects. Or know how to emulate their versions. IOW: if they are using WAVES, if you don't have them, you're not going to hear their version. That being said: if you're working by yourself, you need as many plugins that do the things you want them to do and as many as you can reasonably understand how to make them do what you want. And that number is probably 42.
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yorolpal
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 13:59:17
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Mine goes to 43...that's one more innit?
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bitflipper
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 14:10:36
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Don't ask yorolpal how many plugins one needs. If plugins were physical things, he'd be one of those guys you read about who live amongst 8' stacks of old newspapers, expired calendars and mummified remains of past pets. Yes, I am jealous.
All else is in doubt, so this is the truth I cling to. My Stuff
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Jonbouy
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 14:19:24
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he'd be one of those guys you read about who live amongst 8' stacks of old newspapers, expired calendars and mummified remains of past pets. Who among us isn't like that?
"We can't do anything to change the world until capitalism crumbles. In the meantime we should all go shopping to console ourselves" - Banksy
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Fog
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 14:31:36
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I find it interesting the OP has only mentioned "Branded" things in the main. there are plenty more that do decent things e.g. PSP.. I couldn't give a fig for the brand, it's the result.
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SteveStrummerUK
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 14:32:24
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I had a massive clearout recently. And then I got rid of some VST's I don't use anymore.
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EricDeluxe
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 15:17:30
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Hey Thanks for the massive response, very nice of you all:) Seem like a subject with a lots of ideas. Thanks! 42, hmm interesting and "exact" number. How come that the number is 42? Guess there is a reason for it! I really like the following and will most likely select a few out of these Pro Channel (off course included in Sonar X1) Lexicon (Native, EQ Fabfilter (Pro-C, Pro-Q, Pro-L) Softube (FET, Tube-tech CL1B, Trident A range, Tube-tech PE 1C, Sony Oxford bundle Nomad Factory (Liquid Compressor etc) PSP Vintage Warmer Will not go with Waves, as it will be 2 expensive;) Which would you choose;)
http://soundcloud.com/ericdeluxe - my harder side https://soundcloud.com/cirque-du-sonique my softer side *************************************** Sonar Platinum, Windows 10 (64 bit), MOTU Ultralite MK3 Hybrid, Novation SL MKII 25, NI KORE 2, NI Maschine, NI Komplete 9, Yamaha HS50m, AKG K240S, AKG Perception 200, Z3TA 2+, Soundtoys Native Effects, PSP Mixpack 2, several VSTs****************************************
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Guitarhacker
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 15:39:53
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Most people, I guess, start off with the ones that come with the DAW.... then look around for some free ones..... then finally decide to buy some cheaper ones........ then decide to spring a little more money on a few of the nicer ones....then realize that most of them sound OK but pretty much middle of the road so they then buy the really, REALLY nice ones..... so..... lots...yeah, that's my answer.
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don4777
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 15:48:42
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42, hmm interesting and "exact" number. How come that the number is 42? Guess there is a reason for it! It is a reference to "Hitchhiker's Guide to the Galaxy" See http://en.wikipedia.org/w...7s_Guide_to_the_Galaxy
post edited by don4777 - 2011/09/19 15:49:52
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yorolpal
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 15:56:38
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bitflipper Don't ask yorolpal how many plugins one needs. If plugins were physical things, he'd be one of those guys you read about who live amongst 8' stacks of old newspapers, expired calendars and mummified remains of past pets. Yes, I am jealous. You must've seen my episode on "Hoarders". I was the forearm and hand sticking up from under the pile of software boxes and download instructions.
post edited by yorolpal - 2011/09/19 15:57:47
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ba_midi
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 15:59:20
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bitflipper Don't ask yorolpal how many plugins one needs. If plugins were physical things, he'd be one of those guys you read about who live amongst 8' stacks of old newspapers, expired calendars and mummified remains of past pets. Yes, I am jealous. Ha! I was going to say - don't leave out the pets ;)
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travismc1
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 15:59:34
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I use Sonitus compressor, eq, gate, Reverb, Delay... Cakewalk HF Exciter (which can really sweeten a guitar track) the Vintage Channel and the Boost11. Some of the other xx-64's have hiccups in them that I don't like, and I've been trying to get used to the pro-channel, but I usually fall back to sonitus.
Dell XPS Studio / Core I-7 920 / 8GB DDR-3/ Windows 7/ 2-1 Tb SATA hd. SONAR X3b Producer / Axiom49 (2nd Gen)/ Profire 2626 / ProTools 11 http://bigtstudio.com/
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ba_midi
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 16:00:44
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SteveStrummerUK I had a massive clearout recently. And then I got rid of some VST's I don't use anymore. Yes, Steve - we smelled it all the way over here
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ba_midi
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 16:03:35
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ErikDeluxe Hey Thanks for the massive response, very nice of you all:) Seem like a subject with a lots of ideas. Thanks! 42, hmm interesting and "exact" number. How come that the number is 42? Guess there is a reason for it! I really like the following and will most likely select a few out of these Pro Channel (off course included in Sonar X1) Lexicon (Native, EQ Fabfilter (Pro-C, Pro-Q, Pro-L) Softube (FET, Tube-tech CL1B, Trident A range, Tube-tech PE 1C, Sony Oxford bundle Nomad Factory (Liquid Compressor etc) PSP Vintage Warmer Will not go with Waves, as it will be 2 expensive;) Which would you choose;) FWIW, I think Nomad Factory has other plugins that are more useful than just Liquid Compressor. I really like their Analog series, for example. I would get some of their demos first if I were you as I think you can get more bang for the buck from some of their other plugins. PSP Vintage Warmer is a default / ALWAYS in my projects (master bus, last plugin before visualizer). Though I use FabFilter Pro-L for 'mastering' my stuff, PSP VW is just too good not to use in the project. As for Waves - I have some of their stuff and find I use almost none of them (though I do use some on occasion). I like the Eddie Kramer Tape Saturator, for example (though it's a horrible CPU hog).
post edited by ba_midi - 2011/09/19 16:05:04
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SteveStrummerUK
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 16:17:38
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ba_midi SteveStrummerUK I had a massive clearout recently. And then I got rid of some VST's I don't use anymore. Yes, Steve - we smelled it all the way over here
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bladetragic
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Re:Pro-Channel and other fx - how many do you actually need?
2011/09/19 18:23:09
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ba_midi ErikDeluxe Hey Thanks for the massive response, very nice of you all:) Seem like a subject with a lots of ideas. Thanks! 42, hmm interesting and "exact" number. How come that the number is 42? Guess there is a reason for it! I really like the following and will most likely select a few out of these Pro Channel (off course included in Sonar X1) Lexicon (Native, EQ Fabfilter (Pro-C, Pro-Q, Pro-L) Softube (FET, Tube-tech CL1B, Trident A range, Tube-tech PE 1C, Sony Oxford bundle Nomad Factory (Liquid Compressor etc) PSP Vintage Warmer Will not go with Waves, as it will be 2 expensive;) Which would you choose;) FWIW, I think Nomad Factory has other plugins that are more useful than just Liquid Compressor. I really like their Analog series, for example. I would get some of their demos first if I were you as I think you can get more bang for the buck from some of their other plugins. PSP Vintage Warmer is a default / ALWAYS in my projects (master bus, last plugin before visualizer). Though I use FabFilter Pro-L for 'mastering' my stuff, PSP VW is just too good not to use in the project. As for Waves - I have some of their stuff and find I use almost none of them (though I do use some on occasion). I like the Eddie Kramer Tape Saturator, for example (though it's a horrible CPU hog). I agree about Nomad. They used to get a bad rap for how their plugs sounded but they've really started to step things up lately it seems. Magnetic, imo, is definitely their best to date. Definitely would recommend checking that out and the Pulse-Tec is pretty good also. They just released a new delay plug that is getting some pretty good feedback as well but I haven't tried it. Some of the companies you mentioned such as Softube, Lexicon, and Sonnox have yet to go 64bit so you might want to keep that in mind as well. I've heard Softube is working on making the transition but a lot of companies have been saying that for years now so who knows when it will actually happen. A good 64bit reverb alternative to Lexicon might be 2CAudio Aether. Really good sounding reverb that can be shaped in many ways. IK Multimedia is another company you might want to look at and they have started releasing 64bit versions of some of their plugs and their latest comps (1176 and LA-2A emus) sound pretty good. A lot are saying they prefer them over the CLA series versions that Waves offers.
post edited by bladetragic - 2011/09/19 18:24:40
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