SquireBum
Max Output Level: -84 dBFS
- Total Posts : 347
- Joined: 2013/06/26 13:23:55
- Status: offline
Re: Programming a Single MIDI Part Requiring Multiple Kontakt Instruments
2017/01/16 13:43:35
(permalink)
☄ Helpfulby robert_e_bone 2017/01/16 15:00:34
Whether you use drum maps or not for key switches, you still have the problem that SONAR does not "search back" for note-ons. My workaround for the problem is: 1. Create 1-bar groove clips containing a whole note for each of the instrument's articulations and name the clips appropriately. 2. Create a separate folder in the Browser for each instrument and drag the groove clips to the appropriate folder. Now when I need an articulation, I just drag the groove clip from the Browser to the instrument's Key Switch track and drag it out as long as the articulation plays. There are 2 advantages to this method: 1. The articulation will trigger at least once per measure to help overcome the "search back" deficiency in SONAR. 2. The clip names make the articulation self-documenting in the Clip pane. Hope this helps, -- Ron
Cakewalk by Bandlab, Sonar Platinum x64 2017.10, X3E, X2a, X1d, 8.5 Windows 10 x64 AMD Phenom II X4 955 3.20 GHz 8 GB Ram Nvidia GeForce 9500 GT Echo Gina 3G
|
PeteL
Max Output Level: -87 dBFS
- Total Posts : 168
- Joined: 2013/12/15 18:56:58
- Status: offline
Re: Programming a Single MIDI Part Requiring Multiple Kontakt Instruments
2017/01/16 14:14:58
(permalink)
SquireBum Whether you use drum maps or not for key switches, you still have the problem that SONAR does not "search back" for note-ons. My workaround for the problem is: 1. Create 1-bar groove clips containing a whole note for each of the instrument's articulations and name the clips appropriately. 2. Create a separate folder in the Browser for each instrument and drag the groove clips to the appropriate folder. Now when I need an articulation, I just drag the groove clip from the Browser to the instrument's Key Switch track and drag it out as long as the articulation plays. There are 2 advantages to this method: 1. The articulation will trigger at least once per measure to help overcome the "search back" deficiency in SONAR. 2. The clip names make the articulation self-documenting in the Clip pane. Hope this helps, -- Ron
Very clever Ron! This could come in very useful in my final workflow. Thank you for sharing!
|
SquireBum
Max Output Level: -84 dBFS
- Total Posts : 347
- Joined: 2013/06/26 13:23:55
- Status: offline
Re: Programming a Single MIDI Part Requiring Multiple Kontakt Instruments
2017/01/16 17:58:42
(permalink)
PeteL Very clever Ron! This could come in very useful in my final workflow. Thank you for sharing!
Like most clever ideas, this one was "stolen" from a user on another DAW forum and I adapted it to SONAR's Groove clips. This points out another advantage to the clip method, which is that it is a DAW-neutral workflow. There are tutorial Youtube videos created by Del Engen (forum ID: Treppenwitz) in 2010 that demonstrate the use of drum maps for key switches. The post containing the video links: http://forum.cakewalk.com/FindPost/1965558. Unfortunately, it appears that Del no longer frequents the Cakewalk forum. -- Ron
Cakewalk by Bandlab, Sonar Platinum x64 2017.10, X3E, X2a, X1d, 8.5 Windows 10 x64 AMD Phenom II X4 955 3.20 GHz 8 GB Ram Nvidia GeForce 9500 GT Echo Gina 3G
|
Bristol_Jonesey
Max Output Level: 0 dBFS
- Total Posts : 16775
- Joined: 2007/10/08 15:41:17
- Location: Bristol, UK
- Status: offline
Re: Programming a Single MIDI Part Requiring Multiple Kontakt Instruments
2017/01/17 04:51:25
(permalink)
Slugbaby
PeteL You mean when creating the drum map set up 30 unique keyswitches (one for each articulation), route them to the appropriate MIDI channel (instrument), and remap the notes to the appropriate note in the range of C0-F0? If so, THAT IS BRILLIANT! I was just setting up something similar, but not with all the conveniences you mention (if I'm understanding correctly). Time to go edit that ...
That would make sense - you can specify the sending channel for each note within the map. ANOTHER good idea from this thread!
I can't take credit for this idea, I actually picked it up on the Sounds Online forum when discussing how to treat the articulations in EWQLSO
CbB, Platinum, 64 bit throughoutCustom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
|
PeteL
Max Output Level: -87 dBFS
- Total Posts : 168
- Joined: 2013/12/15 18:56:58
- Status: offline
Re: Programming a Single MIDI Part Requiring Multiple Kontakt Instruments
2017/01/17 08:39:08
(permalink)
bitflipper I don't know if this will help you or not, but you'll probably find it interesting regardless. He's using a large number of individual instruments, many for specific articulations. This particular collection utilizes a technique I like a lot, using velocity rather than keyswitches to change articulations. (Start saving up, it's a $1700 library.)
Thanks Bit! Spitfire has quite a few interesting and informative videos. I had not watched this particular one before. Inspiring!
|
PeteL
Max Output Level: -87 dBFS
- Total Posts : 168
- Joined: 2013/12/15 18:56:58
- Status: offline
Re: Programming a Single MIDI Part Requiring Multiple Kontakt Instruments
2017/01/17 08:42:06
(permalink)
SquireBum
PeteL Very clever Ron! This could come in very useful in my final workflow. Thank you for sharing!
There are tutorial Youtube videos created by Del Engen (forum ID: Treppenwitz) in 2010 that demonstrate the use of drum maps for key switches. The post containing the video links: http://forum.cakewalk.com/FindPost/1965558. Unfortunately, it appears that Del no longer frequents the Cakewalk forum. -- Ron
Those are very nice and well made videos! I think I have my final workflow now, and it's basically what's shown in the videos. One interesting point was the round robin reset. Some of my libraries have that, and I always wondered why one would invoke that. Now I know! Subtle but effective for realism.
|