Helpful ReplyRE: Sonar vs Reaper

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JohnKenn
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RE: Sonar vs Reaper 2016/12/20 20:08:27 (permalink)
Just a historic note on the unisex track function. Pros and cons that had to be resolved.
 
Fresh, new, unorthodox with definite advantages. Turned off many potential users because it did not follow established protocol.
 
One major advantage is the output controls on the mixer, specifically volume and pan, work for anything virtual. Pan is pan and volume is volume. You've seen how depending on the design of a synth, the volume control may or may not work in Sonar because the volume and pan may have been designed to respond to CC data, not a fader, so it is a mix and match as to what controls what.. Can still be done of course, but not in a single consistent way across virtual synths. Fault is not with Sonar or any of the other major contenders, but the lack of strictness in what constitutes a vsti.
 
Reaper leveled the field with everything no matter what controlled by a single mixer fader and pan.
 
This however created a big problem for those using ourboard hardware synths. Since Reaper was controling the unisex track with real output faders and pan, hardware synths were screwed. They needed CC commands to regulate gradients. That left folks like me with a considerable arsenal of vintage synths dead in the water. No control over anything external as far as volume or position in the stereo field.
 
Fortunately, the devs gave in to the whiners and set up a switch to convert the output sliders to CC data. Everything worked fine after this.  Happened somewhere mid stream in ver 4. But, to get this to happen, you have to actuate the command on the channel which then changes the channel to a midi chanel, not an audio channel, not a unisex channel anymore. Does give the best of both worlds.
 
All this said, if you have to look for one program that has set the bar for comprehensive routing and control of keyboards, it's Studio One ver 3 and onward. Wish Sonar and Reaper could come up to this level of control.
 
John
 
 
#31
BJN
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RE: Sonar vs Reaper 2016/12/21 03:47:24 (permalink)
undoubtedly they will and some.
So too with Reapers mute options. Not sure if any other DAW can do the same
but to be able to toggle the mute or change the mute to mute all others except the muted
is very handy, likewise their solo tool.
It is a pain to have to solo one item then to compare, un solo it and solo another. very tedious.
 

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#32
John
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RE: Sonar vs Reaper 2016/12/21 04:49:37 (permalink)
BJN
undoubtedly they will and some.
So too with Reapers mute options. Not sure if any other DAW can do the same
but to be able to toggle the mute or change the mute to mute all others except the muted
is very handy, likewise their solo tool.
It is a pain to have to solo one item then to compare, un solo it and solo another. very tedious.
 


In Sonar try selective solo.

Best
John
#33
Klaus
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RE: Sonar vs Reaper 2016/12/23 18:40:22 (permalink)
BJN
It is a pain to have to solo one item then to compare, un solo it and solo another. very tedious.



Don't want to be a smarta$$ but it's called "Exclusive Solo" in SONAR and does exactly what you want.

 

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#34
abacab
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RE: Sonar vs Reaper 2016/12/23 20:21:19 (permalink)
Reaper is cool!  I like to keep Reaper around as a "second opinion" test bench, for example to compare a virtual synth or FX routing setup that I can't quite figure out in Sonar.  Or to test a plugin in a secondary DAW to compare performance or compatibility with Sonar.  I like the way that the track routing works in Reaper, it is different, and provides for a good A/B comparison for how things could work. 
 
But I don't think I would ever migrate to Reaper as my go-to DAW.  It takes me 2-3 times as long to do anything there.  That's probably just the learning curve, but you still have to RTFM to do many basic tasks that are very intuitive to me in Sonar.

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#35
Rbh
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RE: Sonar vs Reaper 2016/12/29 16:18:10 (permalink)
I think the MIDI transfer protocols are long established and pretty well ironed out after almost 30 yrs. It might be the resolution is not the same - or you should also make sure there are no midi effects inserted - and that the transpose or timing widgets on the track view are not doing any offsets or conversions. ( Sorry if I'm talking old school - I'm still on sonar 5 - not sure if X3 even has the track view widgets.)

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#36
abacab
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RE: Sonar vs Reaper 2016/12/29 17:50:46 (permalink)
Interesting discussion, but did anybody notice the original post was made over two years ago?

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#37
JohnKenn
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RE: Sonar vs Reaper 2016/12/29 19:58:27 (permalink)
Wow, you're right.
 
Probably a current question though because so much has changed with both programs in the interim.
Notation ability still being ironed out and refined in Reaper, their video support, web support for worldwide jams and sharing.
 
I kinda lost step with the constant avalanche of updates with Reaper. My short coming only, due to inability to understand what the majority of any of it means. Just a primitive a guitar banger here. Only comprehend a cord going into the DAW, that's as deep as I can go in this life.
 
If you are a gifted geek programmer, there are fast pace developments that bring orgasms to the faithful. Hundreds upon hundreds upon hundreds of refinements to allow a greater depth of scripting and programming. Over the couple years since the OP, there have been maybe 2 or 3 things done that were critical to my workflow. The rest is over my head.
 
Excellent program. Excellent and dedicated forum members on the high end of the bell curve in their understanding of bits and bytes. Left me in the dust a long time ago.
 
John
#38
The Grim
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RE: Sonar vs Reaper 2016/12/29 20:08:29 (permalink)
reaper is indeed an excellent daw, very powerful, only held back by a lot of stuff being seemingly 'hidden' for a lot of folks, new comers etc, and can do a lot more than a lot of people think because of this, it's menu system, it's look (fixable with user made themes) seem daunting, or turn a lot of folks away. but it is a very capable daw for those who 'click' with it and hang in there to overcome there initial hesitation.
#39
Fog
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RE: Sonar vs Reaper 2016/12/29 20:53:46 (permalink)
abacab
Interesting discussion, but did anybody notice the original post was made over two years ago?


I'm still using an apple ii + ST with c-lab ;-)
 
whats this vst's you folk are talking about ?!?!
 
next you'll be saying folk don't use reels any more.
#40
abacab
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RE: Sonar vs Reaper 2016/12/29 21:43:34 (permalink)
Fog
abacab
Interesting discussion, but did anybody notice the original post was made over two years ago?


I'm still using an apple ii + ST with c-lab ;-)
 
whats this vst's you folk are talking about ?!?!
 
next you'll be saying folk don't use reels any more.




Bring on the Tardis, LOL!!!
 
Dr Who???

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#41
JohnKenn
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RE: Sonar vs Reaper 2016/12/29 21:43:47 (permalink)
Checked the latest update. Many fixes and refinements that have left me clueless as to how anything relates to the real world of creating music.
 
Again, deepest respect to the devs and the forum gurus that are light years beyond my understanding about anything that is being refined and tweaked into submission.
 
My only observation is the likes of Chopin and Mozart. Mind blowing compositions pouring down from some ethereal plane. They had one piece of hardware and did the task far more immortalized than anyone reading this (me included first and foremost).
 
Thankful that Reaper is being balls to the wall upgraded and updated, even if I have no idea about what is being upgraded and updated. Can take comfort in the fact that better minds than mine are at the helm. Fine program and fine supporters. Totally respect the concept and the driving forces.
 
John
#42
abacab
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RE: Sonar vs Reaper 2016/12/29 22:07:40 (permalink)
I do like the way that Reaper handles plugins.
post edited by abacab - 2016/12/30 16:03:10

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#43
kitekrazy1
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RE: Sonar vs Reaper 2016/12/30 11:01:14 (permalink)
JohnKenn
Checked the latest update. Many fixes and refinements that have left me clueless as to how anything relates to the real world of creating music.
 
Again, deepest respect to the devs and the forum gurus that are light years beyond my understanding about anything that is being refined and tweaked into submission.
 
My only observation is the likes of Chopin and Mozart. Mind blowing compositions pouring down from some ethereal plane. They had one piece of hardware and did the task far more immortalized than anyone reading this (me included first and foremost).
 
Thankful that Reaper is being balls to the wall upgraded and updated, even if I have no idea about what is being upgraded and updated. Can take comfort in the fact that better minds than mine are at the helm. Fine program and fine supporters. Totally respect the concept and the driving forces.
 
John




 I'd like to be one of those Reaper gurus.  It's a deep DAW.  I'd bet it's popularity was the price was great for people who just wanted to record.  Lack of documentation was it's weakest part at one time.

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#44
JohnKenn
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RE: Sonar vs Reaper 2016/12/30 11:57:44 (permalink)
Kite,
 
You are right. Documentation was definitely a weak point at one time. Many functions you just had to ask around for help. Very frustrating. This is one of the things that has changed for the better, and Reaper is about the best documented DAW out there currently. Big change from several years ago, and probably born out of necessity to understand anything under the hood.
 
The internal manual is well over 400 pages and updated almost as fast as the program. The site now also references a comprehensive library of support videos, tutorials, PDF documents. Sections for supporting extensions, themes, scripting tools.
 
http://www.reaper.fm/userguide.php
Check out especially the Reaper 5 Explained video series. Free now. I paid $50 for the ver 4 series. Had used the program for almost 10 years and a few minutes thru the first video, realized that I’d only scratched the surface.
http://www.reaper.fm/videos.php
Of interest to Sonar users, look at this. Gives some comparative info as to what is missing in either and how common tasks are done.
http://www.reaper.fm/guides/SONARtoREAPER.pdf
Then of course the tons of YouTube videos and several commercial publications.
 
John
#45
bapu
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RE: Sonar vs Reaper 2017/01/01 11:52:34 (permalink)
Mr Kenn,
 
I finally sat down yesterday and watched the first 23 of the 30 videos on Reaper (not counting the 7 NEW ones).
 
You are correct, they have done some pretty intense changes since V3 (when I jumped on board). I have yet to try to do a full song in Reaper but after watching those vids I think I have my head wrapped around their paradigms enough to give it a go. That will be one of my New Year's Resolutions. The other is to do a full song in Studio One Pro V3.x.
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KHARMA
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RE: Sonar vs Reaper 2017/01/01 12:21:03 (permalink)
Just getting back to the original issue with EZ Drummer... EZD has a "humanize" function that affects how samples are selected from the sample pool. If it is turned off, it can sometimes result in a machine gun effect that may be what they're hearing. You might check the settings for both your EZD and your bandmates' in case this is a factor.
#47
bapu
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RE: Sonar vs Reaper 2017/01/01 12:40:27 (permalink)
JohnKenn
From my experience, with audio input, meaning vocals or a direct guitar, there is no advantage of one over the other. Both do the job. Chaining effects is equally efficient.
 
John

With one exception: Reaper allows for real time use of FXs printed to the audio during recording if you desire. I've not seen where SONAR can do that, but then I admit I've never looked for it.
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BobF
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RE: Sonar vs Reaper 2017/01/01 13:26:26 (permalink) ☄ Helpfulby bapu 2017/01/01 13:38:29
bapu
JohnKenn
From my experience, with audio input, meaning vocals or a direct guitar, there is no advantage of one over the other. Both do the job. Chaining effects is equally efficient.
 
John

With one exception: Reaper allows for real time use of FXs printed to the audio during recording if you desire. I've not seen where SONAR can do that, but then I admit I've never looked for it.




Feed the track to an armed aux track.  I never feel the need, but it works fine.  Same with recording synths.

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#49
abacab
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RE: Sonar vs Reaper 2017/01/01 13:29:14 (permalink)
BobF
bapu
JohnKenn
From my experience, with audio input, meaning vocals or a direct guitar, there is no advantage of one over the other. Both do the job. Chaining effects is equally efficient.
 
John

With one exception: Reaper allows for real time use of FXs printed to the audio during recording if you desire. I've not seen where SONAR can do that, but then I admit I've never looked for it.




Feed the track to an armed aux track.  I never feel the need, but it works fine.  Same with recording synths.




Basically recording a "what you hear" track, along with a dry track for re-mixing later.  I think I ran across a YouTube for this technique ...

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#50
JohnKenn
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RE: Sonar vs Reaper 2017/01/01 19:34:09 (permalink)
Same goal with Bapu, try to do something complete in Studio One this year. With Sonar, Reaper and maybe buying Studio One, nothing is missing in my limited vision. Rewire, SMPTE, midi clocks coming into reliability finally. No DAW wars, just everything working in harmony for a successful project taking the best from whatever delivers.
 
Don't know if this relates to the discussion of real time fx, but if not, a worthy spotlight.
 
One of the highest benefits of Reaper is the expansive control of automation lanes. Can be done live or after the fact. Reaper in infancy was struggling with midi, and lately trying to (quickly) get notation right. The guys however went balls to the wall early in development toward the concept and implementation of automation while most products had the science of automation on the back burner and left it there. If I post out of ignorance, please send a lightning bolt my way, but there is no DAW out there anywhere that holds a candle to Reapers automation lanes.
 
Once a track is recorded, automation profiles, several of them, can be graciously selected depending on what mode you want to go forward with. All real time or saved.
 
Example is for instance, loaded a track and then added Cake's CL leveling amp. Every parameter and knob is now subject to automation depending on how I want to go forward with the task. A synth with a hundred knobs is processed so that every hundred parameters are open to manipulate in real time or saving into a session.
 
If it gets any better than this, someone clue me in. Would not otherwise be the first boat I've missed.
 
John
 
 
#51
BobF
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RE: Sonar vs Reaper 2017/01/01 21:38:40 (permalink)
You don't see lists like these for AL parm selections?


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#52
BobF
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RE: Sonar vs Reaper 2017/01/01 21:41:05 (permalink)
or this in CV
 


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#53
kennywtelejazz
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RE: Sonar vs Reaper 2017/01/01 21:48:30 (permalink)
After demoing Reaper for an extra month or two I finally bought my license today 
There are a few things that Reaper does that I absolutely Love ...
The media explorer has the ability to act exactly as the Acid Pro 7 Chopper does for both midi and Audio   ...
Love it , it means I can preview sections of anything I want,  audio or midi  in the  media explorer w tempo match on ,
highlight it , right click and place it into my project loop enabled (as a groove clip) 
I wish SONAR could do that in the browser view that workflow sure saves a lot of time and extra steps,It works great w drum midi's ..
 
There's a lot more I like about Reaper , I'll keep it at that for now ....
 
all the best ,
 
Kenny

                   
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#54
abacab
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RE: Sonar vs Reaper 2017/01/01 23:13:02 (permalink)
kennywtelejazz
After demoing Reaper for an extra month or two I finally bought my license today 
There are a few things that Reaper does that I absolutely Love ...
The media explorer has the ability to act exactly as the Acid Pro 7 Chopper does for both midi and Audio   ...
Love it , it means I can preview sections of anything I want,  audio or midi  in the  media explorer w tempo match on ,
highlight it , right click and place it into my project loop enabled (as a groove clip) 
I wish SONAR could do that in the browser view that workflow sure saves a lot of time and extra steps,It works great w drum midi's ..
 
There's a lot more I like about Reaper , I'll keep it at that for now ....
 
all the best ,
 
Kenny




Hey Kenny, great tip on the Reaper media explorer!  Will need to check that out!  Have been demoing Reaper also lately, but only as far as VST plugins really, so had not run across that feature.  I have Acid Pro too, but it's no longer installed, so that would be cool!

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#55
kennywtelejazz
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RE: Sonar vs Reaper 2017/01/02 04:38:23 (permalink)
abacab
kennywtelejazz
After demoing Reaper for an extra month or two I finally bought my license today 
There are a few things that Reaper does that I absolutely Love ...
The media explorer has the ability to act exactly as the Acid Pro 7 Chopper does for both midi and Audio   ...
Love it , it means I can preview sections of anything I want,  audio or midi  in the  media explorer w tempo match on ,
highlight it , right click and place it into my project loop enabled (as a groove clip) 
I wish SONAR could do that in the browser view that workflow sure saves a lot of time and extra steps,It works great w drum midi's ..
 
There's a lot more I like about Reaper , I'll keep it at that for now ....
 
all the best ,
 
Kenny




Hey Kenny, great tip on the Reaper media explorer!  Will need to check that out!  Have been demoing Reaper also lately, but only as far as VST plugins really, so had not run across that feature.  I have Acid Pro too, but it's no longer installed, so that would be cool!




Hey abacab ,
 
You might be pleasantly surprised at how easy and fun it is to get something happening w that Acid Pro style of workflow in Reaper.
A couple of things off the top of my head ,
For example lets say I want to preview some Loop Loft midi drum loops . Midi preview in the media explorer requires you have a VST synth on your track to be able to hear the midi performance ..
Set up your favorite drum plug and you are good to go..with tempo match on in the media explorer you can slide up the file from the media explorer , or you can highlight a section of the clip just like the Acid chopper and place it in the tracks time line looped or not looped ...
Another interesting thing about the Reaper media explorer when working with midi is it is very easy to set up a number of different tracks all with different synths .You can blast through and create a nice little midi tune pretty fast ....here's how ..a small example
Lets say you have synths set up on each track ...track one keys, track two  bass , track three  melody / lead instrument , track four drums ...
When you want to preview midi parts for those instruments all you have to do is left click on the track that has the instrument you want ..let's say drums ..track four in my little example ..choose the track , and just go to your drum midi files in the media browser to hear them ...
if you have a bass midi part , just hit track two to highlight it in the track view and use the media explorer to audition your midi bass parts ...
Rinse and repeat
Another nice workflow you can do that is totally an Acid Pro style way of working is to  place a mix , or a stem , or a backing track , or a fill in the black / song that's still under construction into Reaper ...
Now here's where you have to be careful
Since there is no beat detector in Reaper like there is in Acid Pro ( that I Know of Yet ..it may have I don't know )
Make sure you know the correct tempo of the file and set Reapers tempo to that files tempo before you bring it into Reaper as a media object ....
I learned this one the hard way ...
I had a stem I was working on that was recorded in SONAR ..Bass Drums and Keys ..all audio parts I played
the correct tempo of my mix was 135 ...when I opened Reaper as a new project and placed my first media object
" my Tune " Reapers project tempo was set at a default of 120 ...For the record it would not have mattered if I was just looking to blow a guitar solo over it ...the thing is I was looking to build up parts and layers any way I could .
SO here's the RUB ..once I had placed my mix in Reaper it played at the speed I had placed it in..that part was OK
The problem was it now conformed to Reapers default tempo ..meaning when I tried to set Reaper to 135 ..my project just played faster ....
In a nutshell once I understood what happened I closed the project with out saving it ..then I started a new Reaper project
Before I did another thing , I made sure I set Reaper to a tempo 135 ...every thing from that point on was good to go ...
My metronome now lined up and played correctly plus I had the added benefit of having and I do mean everything from midi to audio now synced perfectly to my mix / tune under construction.....this also included the media explorer and all the files .
The interesting thing is when using Reaper in an Acid Pro type of mode I feel a lot can be done .
Nothing I have described here involves having to dive in deep and figure out all the sub menu's or hidden right click options that can get confusing to a person who is just starting to learning the program ..
 
I feel this is a good start ....I hope you try it out when you get the chance .
 
all the best ,
 
Kenny
 
 

                   
Oh Yeah , Life is Good .
The internet is nothing more than a glorified real time cartoon we all star in.
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#56
abacab
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RE: Sonar vs Reaper 2017/01/02 09:15:06 (permalink)
kennywtelejazz
 
The interesting thing is when using Reaper in an Acid Pro type of mode I feel a lot can be done .
Nothing I have described here involves having to dive in deep and figure out all the sub menu's or hidden right click options that can get confusing to a person who is just starting to learning the program ..
 
I feel this is a good start ....I hope you try it out when you get the chance .
 
all the best ,
 
Kenny
 



Hey thanks, man!  I'll have to give that a shot. 
 
Reaper apparently has a lot going on under the hood, that is not obvious at first look.  Apparently the devs got to start fresh with a clean slate, no baggage from years past to keep older legacy features alive, as with the established DAWs.  So that can make it confusing for first timers when it does not follow established patterns.
 
I don't think that I will replace Sonar as my main tool, but having a few extra tools never hurt! 

DAW: CbB; Sonar Platinum, and others ... 
#57
JohnKenn
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RE: Sonar vs Reaper 2017/01/02 11:12:43 (permalink)
BobF,
 
Appreciate the graphics. Going to do some A/B testing and see how the two compare.
 
John
 
(edit) guess what I'm still not finding in Sonar are the multiple automation modes (trim,read,touch,latch,etc) These cusomize the approach and give needed options depending on the environment and what you are trying to accomplish. This said however, automation can still get done in either program. In Reaper, these operations and the automation panel are best accessed on any horizontal track via the zigzag graph button in the lower left.
post edited by JohnKenn - 2017/01/02 11:37:18
#58
dcumpian
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RE: Sonar vs Reaper 2017/01/03 08:32:54 (permalink)
JohnKenn
BobF,
 
Appreciate the graphics. Going to do some A/B testing and see how the two compare.
 
John
 
(edit) guess what I'm still not finding in Sonar are the multiple automation modes (trim,read,touch,latch,etc) These cusomize the approach and give needed options depending on the environment and what you are trying to accomplish. This said however, automation can still get done in either program. In Reaper, these operations and the automation panel are best accessed on any horizontal track via the zigzag graph button in the lower left.




https://www.cakewalk.com/Documentation?product=SONAR&language=3&help=Automation.04.html
 
Dan

Mixing is all about control.
 
My music:
http://dancumpian.bandcamp.com/ or https://soundcloud.com/dcumpian Studiocat Advanced Studio DAW (Intel i5 3550 @ 3.7GHz, Z77 motherboard, 16GB Ram, lots of HDDs), Sonar Plat, Mackie 1604, PreSonus Audiobox 44VSL, ESI 4x4 Midi Interface, Ibanez Bass, Custom Fender Mexi-Strat, NI S88, Roland JV-2080 & MDB-1, Komplete, Omnisphere, Lots o' plugins.    
#59
JohnKenn
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RE: Sonar vs Reaper 2017/01/03 11:28:30 (permalink)
Thanks Dan,
 
Explains why I don't have it since I stopped with X2. Looks like Platinum and Professional versions have 3 modes. Enough choices to get the job done.
 
John
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