SMcNamara
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Re: Random missing MIDI notes
2016/05/15 12:40:36
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I experienced the "dropping out" problem for the first time ever last night, but not with drums. Instead, using Trilian random bass notes would not play. I did a freeze the file seems to be fine BUT when I did that then the drums started dropping out randomly. No drum map involved. Very odd.
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brundlefly
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Re: Random missing MIDI notes
2016/05/15 12:51:21
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You probably just need to increase your Prepare Using Buffer for MIDI to 500 per post #2.
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01
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Re: Random missing MIDI notes
2016/05/17 11:25:49
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Hi there! The same disaster with X3 + Addictive Drums 2 Deleting the .ini and rising up the MIDI buffer doesn't make any sense... Do I understand correctly that the only one solution is to disable the drum map? Will the drums still play notes after map will be disabled? In such way how it's done? Thanks!
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Bristol_Jonesey
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Re: Random missing MIDI notes
2016/05/17 11:58:24
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Deleting the .ini and rising up the MIDI buffer doesn't make any sense... If it solves your problem then it makes perfect sense. Do I understand correctly that the only one solution is to disable the drum map? Not necessarily. What exactly is your problem, what have you done so far to try and resolve it and please list your full computer spec, including interface & driver mode. Will the drums still play notes after map will be disabled? Yes. The drum map just overlays the piano roll, remove the map and the notes will still be there.
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01
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Re: Random missing MIDI notes
2016/05/17 12:09:16
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Not necessarily. What exactly is your problem, what have you done so far to try and resolve it and please list your full computer spec, including interface & driver mode.
The problem is that today suddenly the AD2 started to mute some notes. In other words randomly some drums doesn't sound during playback. I've try to rise the midi buffer from 250 to 2500, deleted the .ini. Changed the audio interface (RME 9632) buffer to 256; 512; 1024 My PC is i5 2500K 8GB RAM Windows 7x64 HDD (not SSD) Driver mode - can't answer exactly cause the RME does it in it's way (I guess). Could you please describe how to remove the drum map?
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brundlefly
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Re: Random missing MIDI notes
2016/05/17 15:47:29
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To eliminate the drum map, you can assign the output of the MIDI track directly to AD2. This will bypass the map, but leave it in the project. To remove the map from the project altogether, choose 'Drum Map Manager' from the MIDI track output, and delete the map. But if you actually bumped the MIDI Prepare Using buffer all the way to 2500 from 250, try 500 as recommended earlier; too high can also be problematic. Did you compose the MIDI for this drum track yourself, or is it from a 3rd party? Are all the parts in a single clip? Is it hard-quantized? What's the project tempo? Sometimes changing the tempo or moving hard-quantized notes a tick or two off the grid will eliminate problems with dropped notes that don't respond to increasing the Prepare Using buffer.
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01
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Re: Random missing MIDI notes
2016/05/17 23:57:47
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Ok, I will try to bypass the drum map. The first part was composed by me, the second - partly - few notes from 'beats' and then modified. Notes were quantized by 1/16 without additional options. The tempo is 200. But I observed that just opening the AD2 and playing any beat will cause the same problem from that project. Opening another project doesn't rise such issues :( P.S. Just bypassed the drum map - no success  full image -
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01
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Re: Random missing MIDI notes
2016/05/18 12:35:33
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It seems that my problem was caused by the third-party plugin placed on master bus. Could say - SOLVED :D
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Bristol_Jonesey
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Re: Random missing MIDI notes
2016/05/18 12:38:34
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01 Ok, I will try to bypass the drum map. The first part was composed by me, the second - partly - few notes from 'beats' and then modified. Notes were quantized by 1/16 without additional options. The tempo is 200. But I observed that just opening the AD2 and playing any beat will cause the same problem from that project. Opening another project doesn't rise such issues :( P.S. Just bypassed the drum map - no success
 full image -
Just one point. If that image in the prv is your drum track then you need to shorten all the notes to somewhere between 30 & 60 ticks. Having drum notes extending that long can and will cause problems
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01
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Re: Random missing MIDI notes
2016/05/18 12:45:01
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Opps, sorry. In the piano roll it was the bass part. Does your advice applies also to it?
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brundlefly
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Re: Random missing MIDI notes
2016/05/18 13:09:39
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No, that's fine for a 'normal' instrument like Bass. it's just that drum synths don't generally respond to Note Off messages; the samples are triggered and played in their entirety regardless of when the Note Off arrives, commonly known as 'one-shot'. So for drums, there's no point in having longer durations than needed to be able to easily see and edit notes in the PRV. It wouldn't usually cause any problem to have longer durations, but when there is a problem like this, you want to eliminate anything that looks unusual. What plugin was causing this?
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01
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Re: Random missing MIDI notes
2016/05/18 13:15:21
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Understood, thank you! It was ozone vintage tape demo trial. Once trial has ended such behavior has occurred
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brundlefly
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Re: Random missing MIDI notes
2016/05/18 13:41:44
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That's a good one for future reference. But odd that it wasn't causing other tracks to drop out as well if it was on the Master bus...?
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01
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Re: Random missing MIDI notes
2016/05/18 13:46:17
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brundlefly That's a good one for future reference. But odd that it wasn't causing other tracks to drop out as well if it was on the Master bus...?
Pardon me, just rechecked the project. Plugin was placed on Drum master Buss. Maybe it's related only to my specific PC with my specific plugins set.
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fitzj
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Re: Random missing MIDI notes
2016/05/19 05:51:50
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I had this problem and when I transposed the midi by an Ocatve all was ok.
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brundlefly
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Re: Random missing MIDI notes
2016/05/19 13:05:31
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fitzj I had this problem and when I transposed the midi by an Ocatve all was ok.
That would make sense for a Bass part where the synth tuning is transposed to help accommodate shorter controller keyboards and low MIDI notes fall outside the instrument range, but if it were a transposition problem in this case, he'd be hearing the wrong kit pieces play on notes that weren't dropped. It sounds like the unlicensed plugin on the Drum bus was the culprit. Makes more sense now.
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