Helpful Reply[SOLVED] Hey is Fast Bounce broken in Foxboro?

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mudgel
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 17:57:01 (permalink)
I think for a problem of this sort there'll be a fix out sooner than later. So there's a few options unless your livelihood depends on your using fast bounce at this very point in time.

Rollback and miss the other features, enhancements and fixes that came with Foxboro.
Stay with Foxboro and postpone your instant gratification for fast bounce.
If you absolutely have to bounce, there are other bounce options available, they just take more time.
Be reasonable.

Mike V. (MUDGEL)

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#31
Beepster
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:05:55 (permalink)
mudgel
I think for a problem of this sort there'll be a fix out sooner than later. So there's a few options unless your livelihood depends on your using fast bounce at this very point in time.

Rollback and miss the other features, enhancements and fixes that came with Foxboro.
Stay with Foxboro and postpone your instant gratification for fast bounce.
If you absolutely have to bounce, there are other bounce options available, they just take more time.
Be reasonable.



Well... it's actually a quality/reliability issue. I used to always use real time bounces until I learned that "Fast Bounce" doesn't necessarily mean "Faster" or "Inferior to" Real Time.
 
Essentially if the project requires more processing power to export it will do so (and take longer/fluctuate export speed as needed) using Fast Bounce to acheive the best results whereas with Real Time it is stuck at a certain speed which could lead to dropouts and whatnot in teh final results.
 
Most of the time not an issue I guess but still... it's a real pain having to go back and re-export stuff. Now that I think back, since I switched to Fast Bounce I can't recall a single time when I had any audible export related issue. I do recall having them on occasion when I insisted on using real time because I thought it was superior.
 
As I said I'm sure it will be fixed promptly but this is kind of a biggie if it is indeed confirmed.
#32
DeeringAmps
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:06:22 (permalink)
Pro Tools didn't fast bounce until about 2 weeks or so ago, didn't it?
Its the industry standard
Whats the big deal?
 
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#33
Noel Borthwick [Cakewalk]
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:07:07 (permalink) ☄ Helpfulby John T 2015/07/02 19:57:20
Hey folks, sorry about the bounce tempo change issue.
It was caused by a subtle change that happened earlier on in the cycle. The reason it wasn't noticed during testing is because the problem tends to be intermittent and it depends on what you played in the project or where you clicked on the timeline earlier. While debugging it it took forever for me to find a recipe that was deterministic.
 
Anyway the problem has been fixed. We will release it officially once it has been validated but that is likely to be early next week. In the interim you have two possibilities. You can roll back or use realtime bounce and it should work fine.
There is also a 3rd possibility <g> if you are brave and want to test this build here is a link where you can get the updated SONAR exe from here. Note that this is a "loose exe" so you will need to copy the proper flavor (x64/86 or Platinum/Pro/Artist) to your SONAR programs folder. If you test it let me know if it works.

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#34
Beepster
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:11:10 (permalink)
Thank you , Noel.
 
 
#35
Beepster
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:11:10 (permalink)
Thank you , Noel.
 
/so thankful apparently it was worth looping... lol
 
 
post edited by Beepster - 2015/07/02 18:17:56
#36
Doktor Avalanche
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:12:29 (permalink)
Well the workaround is not to use fast bounce, some DAWs don't even have that facility ... I think my policy of waiting at least a few weeks before I update is working for me. Haven't installed it yet.
post edited by Doktor Avalanche - 2015/07/02 18:18:47

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#37
mudgel
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:14:28 (permalink)
Beepster
mudgel
I think for a problem of this sort there'll be a fix out sooner than later. So there's a few options unless your livelihood depends on your using fast bounce at this very point in time.

Rollback and miss the other features, enhancements and fixes that came with Foxboro.
Stay with Foxboro and postpone your instant gratification for fast bounce.
If you absolutely have to bounce, there are other bounce options available, they just take more time.
Be reasonable.



Well... it's actually a quality/reliability issue. I used to always use real time bounces until I learned that "Fast Bounce" doesn't necessarily mean "Faster" or "Inferior to" Real Time.
 
Essentially if the project requires more processing power to export it will do so (and take longer/fluctuate export speed as needed) using Fast Bounce to acheive the best results whereas with Real Time it is stuck at a certain speed which could lead to dropouts and whatnot in teh final results.
 
Most of the time not an issue I guess but still... it's a real pain having to go back and re-export stuff. Now that I think back, since I switched to Fast Bounce I can't recall a single time when I had any audible export related issue. I do recall having them on occasion when I insisted on using real time because I thought it was superior.
 
As I said I'm sure it will be fixed promptly but this is kind of a biggie if it is indeed confirmed.

Well....no . It's a small coding error that's already been fixed. As Noël said roll back, try the Sonar alpha Exe or do real time bounce.

Mike V. (MUDGEL)

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#38
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:18:41 (permalink)
Doktor Avalanche
Sir William
I am a user from Pro Audio 9 but I am coming to the opinion that SPlat is becoming all fancy toys and less functional.


I think this poorly phrased. I would not put it like that.

However I would like to see a return to fixing and improving the meat and potatoes of Sonar (pre Platinum). If we look at the last few releases it's been more about fixing issues with the new Platinum features. I'm glad they are being fixed rather than not, don't get me wrong but I want existing functionality improved. I hope there will be less new headline features, and more exisiting workflow tweaks and fixes from next month. More streak and potatoes and less cucumber please.. Core program still needs improvement.

+1 - completely agree.

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#39
Beepster
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:19:46 (permalink)
My point was it's a pretty big deal to have a commonly used and crucial feature such as Fast Bounce go wonky which is why it likely got such immediate attention. I'm not freaking out... just sayin'.
 
If anything the speed at which this got pounced on is a pretty good sign for the future of the program.
#40
charlyg
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:24:05 (permalink)
It's kinda funny, we use multitasking tools, we multitask but we somehow can't fathom CW being able to work on bugs and features at the same time.......
 
fast bounce is not an issue for me so no dog in the fight...
post edited by charlyg - 2015/07/02 18:30:48

 
 
#41
Doktor Avalanche
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:30:06 (permalink)
charlyg
It's kinda funny, we use multitasking tools, we multitask but we somehow can't fathom CW being able to work on bugs and features at the same time.......
 
fast bounce is not an issue for me so no dog in the fight...


Well if you put in new features you need to fix the bugs that come with them. More new code more bugs to fix. Prefer bugs were fixed with old code first .. Of course by for fixing bugs you may get new bugs but you get there in the end. If you keep introducing new code you never seem to get there... Anyways it's a temp blip I'm sure...

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#42
charlyg
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:34:19 (permalink)
OR if you spend all of your time fixing bugs, there will be NO features until the code is flawless, and we know when that will happen. Dang I screwed up and responded.....
 
You assume there will be a time when any programs code is perfect?

 
 
#43
mudgel
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:56:43 (permalink)
Brando
Doktor Avalanche
Sir William
I am a user from Pro Audio 9 but I am coming to the opinion that SPlat is becoming all fancy toys and less functional.


I think this poorly phrased. I would not put it like that.

However I would like to see a return to fixing and improving the meat and potatoes of Sonar (pre Platinum). If we look at the last few releases it's been more about fixing issues with the new Platinum features. I'm glad they are being fixed rather than not, don't get me wrong but I want existing functionality improved. I hope there will be less new headline features, and more exisiting workflow tweaks and fixes from next month. More streak and potatoes and less cucumber please.. Core program still needs improvement.

+1 - completely agree.
I guess you don't see or read about all the little things that are regularly being attended to. This is an ongoing process that allows the inclusion of new features as well as a balanced dispersion of development resources to fix chronic issues. With this new model there have been a few highlight bugs that have been pounced on and fixed within a matter of days to a week. In any case none of those issues have left Sonar unusable for anyone, and with the roll back function you can easily escape to the version you were using before you updated.
With pre Platinum versions before my retirement, I would quarantine a new release and be sure before it became my production environment. In this new release model I would be maybe 3 weeks behind. But despite that there a people using sonar in high turn over rapid media creation jobs that have little problem keeping up with the present release cycle and getting through their work OK

A much better process than in the past. And you can bet that while all this is going on there is development ongoing in big ticket items for release in the next 6 to twelve months.

Mike V. (MUDGEL)

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#44
rezab
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 18:57:28 (permalink)
I also can confirm these problems.
 
I did not use tempo changes but "old" bit bridge plugins give a measure of delay when freezing. and when bouncing to resulting in a few tracks a measure off sync with the rest of the song.
 
I didn't try the fast bounce uncheck option. Gonna check that out.
 
Will the "alpa" that Noël posted also fix the timing issue when bouncing bit bridge plug ins?
post edited by rezab - 2015/07/02 19:07:08

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#45
lawajava
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 19:06:05 (permalink)
Great read! This squashes my agenda to update to Foxboro this weekend. Very glad this was found out and that a fix is forthcoming next week. Thanks for your attention to it today Noel!

I'll just install when the updated update is released.

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#46
Doktor Avalanche
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 19:15:52 (permalink)
mudgel
Brando
Doktor Avalanche
Sir William
I am a user from Pro Audio 9 but I am coming to the opinion that SPlat is becoming all fancy toys and less functional.


I think this poorly phrased. I would not put it like that.

However I would like to see a return to fixing and improving the meat and potatoes of Sonar (pre Platinum). If we look at the last few releases it's been more about fixing issues with the new Platinum features. I'm glad they are being fixed rather than not, don't get me wrong but I want existing functionality improved. I hope there will be less new headline features, and more exisiting workflow tweaks and fixes from next month. More streak and potatoes and less cucumber please.. Core program still needs improvement.

+1 - completely agree.
I guess you don't see or read about all the little things that are regularly being attended to. This is an ongoing process that allows the inclusion of new features as well as a balanced dispersion of development resources to fix chronic issues. With this new model there have been a few highlight bugs that have been pounced on and fixed within a matter of days to a week. In any case none of those issues have left Sonar unusable for anyone, and with the roll back function you can easily escape to the version you were using before you updated.
With pre Platinum versions before my retirement, I would quarantine a new release and be sure before it became my production environment. In this new release model I would be maybe 3 weeks behind. But despite that there a people using sonar in high turn over rapid media creation jobs that have little problem keeping up with the present release cycle and getting through their work OK

A much better process than in the past. And you can bet that while all this is going on there is development ongoing in big ticket items for release in the next 6 to twelve months.



@Mudgel You quoted three people so not sure who you are targeting. If it wasn't me please ignore this... If it's me I guess you didn't read my post. I was comparing the last few Platinum releases to the previous ones, not X3E.Nor did I say the release schedule isn't an improvement over X3E, as I've always stated, a huge improvement. Of course I read the release notes esp the fixes, that's where my opinion is 100% formed. I'm not worried about the latest round of bugs I haven't installed F yet And won't until another emergency release comes across. It's clear installing the latest update straight away isn't a particularly wise thing to do.
 
My simple point is I wanted to see more work done on pre Sonar Platinum functionality. Reading the posts here since the release of Platinum I dont think I'm in the minority. The last two releases seem to be more about new features and fixing new features (and before somebody says it again yes there was some work done on pre Platinum features but not so much over the last few months). If you read all the releases notes from the beginning you will see what I mean. And before somebody says it, I'm NOT complaining just making a request, and I'm just hoping next month is back on course.
post edited by Doktor Avalanche - 2015/07/02 19:33:14

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#47
rezab
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 19:44:17 (permalink)
Noel & fellow musicians,
 
I tested the "alpha" Foxboro build Noel supplied. 
 
I can confirm this fixes my issue with the bad timing on bit bridge plugins :)
 
freezing works and fast render. I can Imagine it working for tempo changes to.
 
Thank you Noel for supplying such a quick fix and bakers for fixing stuff.
 
 
 
 
post edited by rezab - 2015/07/02 19:53:08

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#48
Noel Borthwick [Cakewalk]
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 20:15:35 (permalink)
Thanks for confirming. Its good to know that it also addresses the issue with Bitbridge. 

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#49
Keni
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 21:13:16 (permalink)
Beepster
Whoopsie. That's a pretty big deal. Hopefully a fix will be forthcoming.
 
This is why I would like to be able to download previous versions from a list in case I missed them. For example I'd like to try out Everett, neglected to download it in time so I either stay on Dorchester or dl Foxboro which, based on these reports, has a pretty nasty bug.
 
I'm sure Foxboro will be fixed but still would like to have all versions of the subscription period available for download perpetually. Now I can't access the Drum Replacer or other newer stuff without snagging this problem as well.
 
/offline installer


From what I've been reading, you should be able to rollback to Everett through c3 even if you didn't soecifically download it as Foxboro contains it and "knows" what set of changes to undo...

Please correct me if I'm wrong...

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#50
charlyg
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 21:22:03 (permalink)
It's a good thing some folks don't wait. Otherwise the same bugs would pop up, just 3 weeks later...... Try to view this paradigm as a team. Heck, we are alpha testers/bug fix testers now. That helps speed along everything. I'm sure there will never be a point in time when someone doesn't have a beef, but there are more than a few of us who see the advantages down the road. As in everything, practice makes perf----well, good enough!
post edited by charlyg - 2015/07/02 21:28:37

 
 
#51
Jimbo 88
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 23:06:41 (permalink)
Thanks Noel!
 
 I'm going to stick with real time bounces until the update is ready.  I can survive for now.
Thanks for the quick response.

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#52
Lord Tim
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/02 23:32:25 (permalink) ☄ Helpfulby charlyg 2015/07/02 23:41:02
rezab
Noel & fellow musicians,
 
I tested the "alpha" Foxboro build Noel supplied. 
 
I can confirm this fixes my issue with the bad timing on bit bridge plugins :)
 
freezing works and fast render. I can Imagine it working for tempo changes to.
 
Thank you Noel for supplying such a quick fix and bakers for fixing stuff.
 
 



 
^^ this. Works perfectly with freezes/bounces with tempo changes too.
 
Thanks Noel! You saved me a rollback 

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Rob[at]Sound-Rehab
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/03 01:51:10 (permalink)
lawajava
Great read! This squashes my agenda to update to Foxboro this weekend. Very glad this was found out and that a fix is forthcoming next week. Thanks for your attention to it today Noel!

I'll just install when the updated update is released.



Same here. Glad you guys spotted it, glad it got fixed so quickly ...
 
hoping that the CCC update will follow soon, too, to save me from doing all these updates manually ...

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#54
rezab
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/03 08:28:38 (permalink)
Hey guys,
 
I got a yellow light in C3 next to SPlat. It says Foxboro update 21.5.0.30 is available.
 
Is this the update or is this showing cause I have the alpha build?
 
Should I update?
 
Thanks in advance :)
 
Riz
 
 

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#55
mettelus
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/03 09:51:46 (permalink)
If you copied/pasted the alpha build, that is why. CCC will only show something green which it installs itself.

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#56
FCCfirstclass
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/03 11:32:17 (permalink)
charlyg
It's a good thing some folks don't wait. Otherwise the same bugs would pop up, just 3 weeks later...... Try to view this paradigm as a team. Heck, we are alpha testers/bug fix testers now. That helps speed along everything. I'm sure there will never be a point in time when someone doesn't have a beef, but there are more than a few of us who see the advantages down the road. As in everything, practice makes perf----well, good enough!



+1     I installed Foxboro on Wednesday and will just do the update next week.
 
Thanks for such a quick response Noel.  All my best to you and the CW team for a Happy and Safe 4th of July!

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And away we go!
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TheMaartian
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/03 13:15:06 (permalink)
jih64
Sir William
 Reaper 4 which is doing exactly what I need and with a lot less fuss.

indeed it can, and REAPER 5 is just around the corner, looking forward to that :)

But still no VST3 support for v5. Plus, I just want to make music, not play with my DAW. Reaper has a lot of good things going for it; it's just too raw for me.

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rezab
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/03 14:45:32 (permalink)
mettelus
If you copied/pasted the alpha build, that is why. CCC will only show something green which it installs itself.



aha... THX.
 
got that sorted out then...

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Susan G
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Re: Hey is Fast Bounce broken in Foxboro? 2015/07/03 15:01:18 (permalink)
TheMaartian
 
But still no VST3 support for v5. 

Hi-
 
There is indeed VST3 support in v5, but this really shouldn't be discussed outside the R* pre-release forum!
 
Thanks-
 
-Susan

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