SONAR X1 Production Suite..?

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Seth Perlstein [Cakewalk]
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Re:SONAR X1 Production Suite..? 2011/09/15 01:08:48 (permalink)
Bub


Seth Perlstein [Cakewalk]
Mully

So is the expanded pack including extra plug ins? Question 2... are they all available as 64 bit? Looks interesting and if extra plugs are part of the package AND they are 64 bit... then I am in! Cheers.
Expanded includes the Softube tube saturation module for the ProChannel and you can get the PC-4K Expander/ Gate module for $30 more. And yes, its all native x64. 

SP
So you get a discount if you purchase Expanded and the PC-4K module together?

Yes, separately they are $49, but together, at least in the early stages of the release, they can be purchased for $79.


SP
#31
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Re:SONAR X1 Production Suite..? 2011/09/15 01:19:40 (permalink)
Seth Perlstein [Cakewalk]
Bub
Seth Perlstein [Cakewalk]
Mully

So is the expanded pack including extra plug ins? Question 2... are they all available as 64 bit? Looks interesting and if extra plugs are part of the package AND they are 64 bit... then I am in! Cheers.
Expanded includes the Softube tube saturation module for the ProChannel and you can get the PC-4K Expander/ Gate module for $30 more. And yes, its all native x64. 

SP
So you get a discount if you purchase Expanded and the PC-4K module together?
Yes, separately they are $49, but together, at least in the early stages of the release, they can be purchased for $79.

SP
Thanks Seth.

I checked out the video and these look really nice. I'll be picking them up as soon as they come out.


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skylightron
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Re:SONAR X1 Production Suite..? 2011/09/15 03:34:57 (permalink)
  Well if the Production Suite will be priced at $99, there needs to be a upgrade discount for Producer folks who recently picked up Z3ta+2. Alone, Z3ta+2 is $49, Sonar Expanded and the Gate bundled is $79 which is a total of $128... that is why Producer users should only have to pay what it will cost any other Producer user that hasn't already bought a copy of Z3ta+2. Makes sense to have a discount for the Expanded and Gate purchased together but also makes a lot of sense to have a discount for those Producer folks who already bought a copy of Z3ta+2
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bladetragic
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Re:SONAR X1 Production Suite..? 2011/09/15 03:43:41 (permalink)
Looks interesting, but I'm really hoping that this is not the start of a new trend of "nicking and diming" us w/ small new features or add-ons in-between major releases. Also, will the bug fixes be available to those who do not purchase the expanded/production suite?
post edited by bladetragic - 2011/09/15 03:44:59
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Seth Perlstein [Cakewalk]
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Re:SONAR X1 Production Suite..? 2011/09/15 04:16:45 (permalink)
skylightron


  Well if the Production Suite will be priced at $99, there needs to be a upgrade discount for Producer folks who recently picked up Z3ta+2. Alone, Z3ta+2 is $49, Sonar Expanded and the Gate bundled is $79 which is a total of $128... that is why Producer users should only have to pay what it will cost any other Producer user that hasn't already bought a copy of Z3ta+2. Makes sense to have a discount for the Expanded and Gate purchased together but also makes a lot of sense to have a discount for those Producer folks who already bought a copy of Z3ta+2

Skylightron,


The Production Suite is $499 and is not available as an upgrade. If you own X1 Producer you can upgrade to what equates to what is in the Production Suite for $128 ($79 for Expanded plus the PC-4k Expander/ Gate and $49 for Z3ta+2). 


SP
#35
John
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Re:SONAR X1 Production Suite..? 2011/09/15 04:19:01 (permalink)
I saw Rewire listed in the Browser is that a 64 bit version Seth?

Best
John
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Re:SONAR X1 Production Suite..? 2011/09/15 04:21:54 (permalink)
Also, will the bug fixes be available to those who do not purchase the expanded/production suite?

Even though I plan on purchasing the expansions, I too am wondering this. I hope Cakewalk does the right thing here.

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Seth Perlstein [Cakewalk]
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Re:SONAR X1 Production Suite..? 2011/09/15 04:27:12 (permalink)
John


I saw Rewire listed in the Browser is that a 64 bit version Seth?

John,


Re-wire has been in the Browser since day one of X1, so its nothing new. However, to the best of my knowledge it is not yet x64.


SP
#38
John
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Re:SONAR X1 Production Suite..? 2011/09/15 04:31:38 (permalink)
Seth Perlstein [Cakewalk
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John


I saw Rewire listed in the Browser is that a 64 bit version Seth?

John,


Re-wire has been in the Browser since day one of X1, so its nothing new. However, to the best of my knowledge it is not yet x64.


SP


Thanks Seth.  The reason I ask is I have never seen Rewire in the Browser because I use Sonae X1 Pro 64 bit. I don't even have a 32 bit version loaded on my system.

Best
John
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Seth Perlstein [Cakewalk]
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Re:SONAR X1 Production Suite..? 2011/09/15 04:32:59 (permalink)
audiyo


Also, will the bug fixes be available to those who do not purchase the expanded/production suite?

Even though I plan on purchasing the expansions, I too am wondering this. I hope Cakewalk does the right thing here.

Yes, we are planning to release another free update to X1 that will have the various bug fixes from Expanded. I'm not exactly sure of the time table for this release, but it is in the works, and is certainly worth noting. This update would be for all X1 Producer, Studio, and Essential users, even if you don't purchase Expanded.


Also, we're not going to turn around and release X2 later this year, or even early next year like at NAMM or something. 


We made a huge change with X1 and we're committed to make it the best DAW we can and expand it to its fullest capabilities before moving on to the next version of SONAR. That's not to say we can make every single change or bring back every single feature that you guys want within X1's life cycle, but we've changed our release cycle to allow more time between major version releases, and we hope that benefits both the program and all of our users alike.


SP
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Seth Perlstein [Cakewalk]
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Re:SONAR X1 Production Suite..? 2011/09/15 04:34:07 (permalink)
John


Seth Perlstein [Cakewalk
]

John


I saw Rewire listed in the Browser is that a 64 bit version Seth?

John,


Re-wire has been in the Browser since day one of X1, so its nothing new. However, to the best of my knowledge it is not yet x64.


SP


Thanks Seth.  The reason I ask is I have never seen Rewire in the Browser because I use Sonae X1 Pro 64 bit. I don't even have a 32 bit version loaded on my system.

John, I'm all x64, too. The ReWire tab is there in the Browser of X1 x64, but it won't be populated since it can't see x86 ReWire slaves.


SP
#41
John
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Re:SONAR X1 Production Suite..? 2011/09/15 04:35:27 (permalink)
We made a huge change with X1 and we're committed to make it the best DAW we can and expand it to its fullest capabilities before moving on to the next version of SONAR. That's not to say we can make every single change or bring back every single feature that you guys want within X1's life cycle, but we've changed our release cycle to allow more time between major version releases, and we hope that benefits both the program and all of our users alike.
Outstanding!

Best
John
#42
John
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Re:SONAR X1 Production Suite..? 2011/09/15 04:42:09 (permalink)
Seth as you see in this picture it is not listed.

Best
John
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Seth Perlstein [Cakewalk]
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Re:SONAR X1 Production Suite..? 2011/09/15 04:43:37 (permalink)
John


Seth as you see in this picture it is not listed.

John,


Click on the Plugins tab of the Browser and the Re-Wire menu is the right-most icon. 


SP
#44
John
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Re:SONAR X1 Production Suite..? 2011/09/15 04:47:08 (permalink)
I stand corrected. Thanks Seth.

BTW I am excited about the Expanded upgrade. It looks like it will be a huge addition to X1.
post edited by John - 2011/09/15 04:49:17

Best
John
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Re:SONAR X1 Production Suite..? 2011/09/15 04:53:13 (permalink)


Yes, we are planning to release another free update to X1 that will have the various bug fixes from Expanded. I'm not exactly sure of the time table for this release, but it is in the works, and is certainly worth noting. This update would be for all X1 Producer, Studio, and Essential users, even if you don't purchase Expanded.


Also, we're not going to turn around and release X2 later this year, or even early next year like at NAMM or something. 


We made a huge change with X1 and we're committed to make it the best DAW we can and expand it to its fullest capabilities before moving on to the next version of SONAR. That's not to say we can make every single change or bring back every single feature that you guys want within X1's life cycle, but we've changed our release cycle to allow more time between major version releases, and we hope that benefits both the program and all of our users alike.


SP

Very cool. Thank you Seth. 
I like the direction you guys are taking with the release cycles. I think it's the smart way to go.

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#46
jbow
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Re:SONAR X1 Production Suite..? 2011/09/15 10:22:28 (permalink)
Yes, we are planning to release another free update to X1 that will have the various bug fixes from Expanded. I'm not exactly sure of the time table for this release, but it is in the works, and is certainly worth noting. This update would be for all X1 Producer, Studio, and Essential users, even if you don't purchase Expanded. Also, we're not going to turn around and release X2 later this year, or even early next year like at NAMM or something. We made a huge change with X1 and we're committed to make it the best DAW we can and expand it to its fullest capabilities before moving on to the next version of SONAR. That's not to say we can make every single change or bring back every single feature that you guys want within X1's life cycle, but we've changed our release cycle to allow more time between major version releases, and we hope that benefits both the program and all of our users alike.

 
I couldn't ask for more. I know that to be the best you can be, you have to have cashflow and I have done and will do my part. I bought Z-2 and I will be buying the 79.00 upgrade when it becomes available.. and this statement is so pleasing to me that I am going to look through all the expansion packs, keep an eye on the monthly specials and try to be as good a customer as I consider Cake to be a company. I am happy that I have chosen to use Sonar... as for me... I really appreciate this post Seth.
 
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Jonbouy
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Re:SONAR X1 Production Suite..? 2011/09/15 11:42:09 (permalink)
Seth Perlstein [Cakewalk
]

Anderton


The idea of opening up pro channel to third parties intrigues me, because I assume this means that if you load something into one pro channel, it would show up in all pro channels...right? So if someone came up with a really useful tape sound emulator for pro channel...hmm...!

Softube is slowly becoming like "Intel Inside"

Yep, a tape sat module for the PC would be pretty awesome, indeed! Who know what will happen and who we'll work with now that the ProChannel is modular. Really, with all the great third-party developers out there, the possibilities are endless. 


SP


Ya, kinda like VST's in an FX bin?

Now with added FX chains that work just like a post Reason version 3 combinator.

Groundbreaking stuff....     ....from the Propellerheads Cakewalk marketing dept...

A step backward from open ended architecture which just confirms what I originally suspected about PC 'modules' anyway, which lets not forget are still actual VST 2.4 plugin .dll's with a bit of bespoke GUI thrown in to make them 'Sonar Only'.

Available in VST, VST3, AU, RTAS and now as a PC module too (which will be signal identical to all the others but will only work in Sonar)....
post edited by Jonbouy - 2011/09/15 12:14:06

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#48
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Re:SONAR X1 Production Suite..? 2011/09/15 12:01:16 (permalink)
Seth, will the various parts of the upgrade be available as downloads?
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Re:SONAR X1 Production Suite..? 2011/09/15 12:07:06 (permalink)
Seth Perlstein [Cakewalk
]

Mully


So is the expanded pack including extra plug ins? Question 2... are they all available as 64 bit? Looks interesting and if extra plugs are part of the package AND they are 64 bit... then I am in! Cheers.

Expanded includes the Softube tube saturation module for the ProChannel and you can get the PC-4K Expander/ Gate module for $30 more. And yes, its all native x64. 


SP


And for those of us still on 32 bit systems, will the expanded pack include a 32 bit version?

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Re:SONAR X1 Production Suite..? 2011/09/15 12:40:54 (permalink)
Am I too distracted or does this sound like a need to get developers to create plugins for yet another standard?

Is there some reason that building a plugin for PC is better than building a vst? I mean, how many sales are they expecting that would warrant the development if only Sonar X1 Producer owners can use this...

Sure, PT has their personal plugin format, but then again, there's was the first and required their' hardware...

In the new times of shared hardware/software I'm wondering what the game plan is here and why these couldn't simply have been vst's (or dx if the branding was an issue - Is there some plan for dx to disappear?)

What am I thinking here....?

Keni


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Jonbouy
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Re:SONAR X1 Production Suite..? 2011/09/15 13:14:39 (permalink)
Keni


Am I too distracted or does this sound like a need to get developers to create plugins for yet another standard?

Is there some reason that building a plugin for PC is better than building a vst? I mean, how many sales are they expecting that would warrant the development if only Sonar X1 Producer owners can use this...

Sure, PT has their personal plugin format, but then again, there's was the first and required their' hardware...

In the new times of shared hardware/software I'm wondering what the game plan is here and why these couldn't simply have been vst's (or dx if the branding was an issue - Is there some plan for dx to disappear?)

What am I thinking here....?

Keni


Yup, it looks like a 'lock-in' (or out) to me too.

Although to be fair existing VST functionality is still there (otherwise don't forget the PC wouldn't work...)
post edited by Jonbouy - 2011/09/15 13:15:55

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#52
The.Multi.Dimensional.1
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Re:SONAR X1 Production Suite..? 2011/09/15 13:16:30 (permalink)
Also, we're not going to turn around and release X2 later this year, or even early next year like at NAMM or something. We made a huge change with X1 and we're committed to make it the best DAW we can and expand it to its fullest capabilities before moving on to the next version of SONAR. That's not to say we can make every single change or bring back every single feature that you guys want within X1's life cycle, but we've changed our release cycle to allow more time between major version releases, and we hope that benefits both the program and all of our users alike. SP ___________________________________________________________________________________________________________________________________________________________________________________ This is the best news ive heard since X1's release. Once im clear on the pricing, im in!
post edited by WHYZ - 2011/09/15 13:19:11

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Re:SONAR X1 Production Suite..? 2011/09/15 17:16:50 (permalink)
Keni


Am I too distracted or does this sound like a need to get developers to create plugins for yet another standard?

Is there some reason that building a plugin for PC is better than building a vst? I mean, how many sales are they expecting that would warrant the development if only Sonar X1 Producer owners can use this...

Sure, PT has their personal plugin format, but then again, there's was the first and required their' hardware...

In the new times of shared hardware/software I'm wondering what the game plan is here and why these couldn't simply have been vst's (or dx if the branding was an issue - Is there some plan for dx to disappear?)

What am I thinking here....?

Keni
One of the advantages to having a separate ProChannel format is that 3rd party developers can license their proprietary plugin algorithms to Cakewalk for a lot less than we as consumers would pay for their standalone plugins. For example, right now the cheapest plugin on Softube's website is $99. So technically, we're getting genuine Softube sound quality, fully integrated into SONAR for less than $50.  


-e.B
post edited by eBlue - 2011/09/15 18:18:58

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#54
daryl1968
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Re:SONAR X1 Production Suite..? 2011/09/15 17:21:21 (permalink)
Jonbouy, Have you actually used the Pro Channel?
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Re:SONAR X1 Production Suite..? 2011/09/15 17:34:24 (permalink)
Ok, glad to hear that there's no harm done purchasing Z3ta+2 early or separately. Thought the Sonar X1 Production Suite was the next thing up from Sonar X1 Expanded that included PC4K S-Type Expander/Gate. But from what I'm hearing from you Seth, it isn't an upgrade and therefor must include Sonar X1 Producer. Which makes it 4 versions of Sonar to choose from: X1 Essential X1 Studio X1 Producer X1 Production Suite And Expanded being an option for X1 Producer customers only.
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Re:SONAR X1 Production Suite..? 2011/09/15 17:37:30 (permalink)
That's what I was thinking, Well put eBlue!



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Jonbouy
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Re:SONAR X1 Production Suite..? 2011/09/15 17:40:44 (permalink)
daryl1968


Jonbouy, Have you actually used the Pro Channel?


No, do you have any true specs on it that would convince me I'd need it?

Perhaps you just buy stuff that people tell you is real cool.

Doesn't work for me that. Some people say I'm discerning.

Some say I'm a bunch of other stuff...


post edited by Jonbouy - 2011/09/15 17:42:09

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Re:SONAR X1 Production Suite..? 2011/09/15 17:45:06 (permalink)
Seth Perlstein [Cakewalk
]


We made a huge change with X1 and we're committed to make it the best DAW we can and expand it to its fullest capabilities before moving on to the next version of SONAR. That's not to say we can make every single change or bring back every single feature that you guys want within X1's life cycle, but we've changed our release cycle to allow more time between major version releases, and we hope that benefits both the program and all of our users alike.


SP

Exellent news Seth. I think X1 was a giant step in the right direction. I absolutely love it.


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Re:SONAR X1 Production Suite..? 2011/09/15 18:48:16 (permalink)
Jonbouy


daryl1968


Jonbouy, Have you actually used the Pro Channel?
No, do you have any true specs on it that would convince me I'd need it?
Perhaps you just buy stuff that people tell you is real cool. 


Johnbouy    
I just don't get why you are dragging stuff down that you haven't even tried. I don't have any desire to convince you of anything. I upgraded to X1 because I have been using Cakewalk stuff for years and trust the brand. I have been using X1 since December 2010 and have no regrets whatsoever. I also have had very few problems with it.
Why don't you download the free demo and try it out before you knock it? I just don't get it.
I am trying to support the brand that I know and trust so that they can continue to develop great products. How are you helping?
 

post edited by daryl1968 - 2011/09/15 18:51:20
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