Helpful ReplySONAR for Mastering - the Future?

Page: < 1234 > Showing page 2 of 4
Author
interpolated
Max Output Level: -74 dBFS
  • Total Posts : 830
  • Joined: 2015/03/26 17:34:58
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 15:16:31 (permalink)
Welcome to the world of Virtual Analogue Placebo Conscientiousness.
 

I have computer stuff.
 
https://soundcloud.com/sigmadelta
#31
mgh
Max Output Level: 0 dBFS
  • Total Posts : 8594
  • Joined: 2007/05/10 05:15:56
  • Location: betwixt and between
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 15:16:34 (permalink)
personally, no, Craig, but if they produced a new programme using the core Sonar engine with audio only and the new features you mentioned, plus one-button creation of a stereo mix which opened this new programme from within Sonar, plus the ability to create and export Red Book CD masters which cost $30 - 40 then I think they could have a winner...

Memorare debut album 'Philistine' available now http://blackwoodproductio...philistine-digipack-cd
#32
drewfx1
Max Output Level: -9.5 dBFS
  • Total Posts : 6585
  • Joined: 2008/08/04 16:19:11
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 15:56:51 (permalink)
I think better analysis tools and especially (built in, not plugins) metering would be more valuable than more plugins.

 In order, then, to discover the limit of deepest tones, it is necessary not only to produce very violent agitations in the air but to give these the form of simple pendular vibrations. - Hermann von Helmholtz, predicting the role of the electric bassist in 1877.
#33
mettelus
Max Output Level: -22 dBFS
  • Total Posts : 5321
  • Joined: 2005/08/05 03:19:25
  • Location: Maryland, USA
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 16:43:21 (permalink)
Had to think about this for a bit. From a software perspective, there are only 3 programs I typically use that are not SONAR (in all stages of work). Only Ozone for mastering specifically, and the "best feature" for me is that I can save one preset that includes the "whole ball of wax." This thread also made me realize I have not used Mix Recall yet (doh!), so not sure all that it does (so this feature may already be present now). As far as components within Ozone, Craig nailed it that most can already be done within SONAR now.
 
The noise reduction (and other utility) functions I often run after tracking as destructive edits, but as I was thinking on this I realized that RX4 is also iZotope. I use Audition just because I have it, but RX4 is probably a far superior product.
 
Then it occurred to me that both Cakewalk and iZotope are in Massachusetts ... what a great "partnership" that would be  (All the "missing mastering goodies" can be found in one place, why recreate the wheel?)

ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
#34
LLyons
Max Output Level: -79 dBFS
  • Total Posts : 574
  • Joined: 2004/08/25 12:48:39
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 17:28:32 (permalink)
I really like the idea Craig.  I use Sonar to (loosely worded) master, but I have all of the Waves mastering tools in the toolkit that I add in.  HOWEVER - I do use Sonars tools in the process from time to time, like the CA2A, LP64 tools, and Quad Curve.  You know, I haven't had to master in a few months but MIX recall looks like it will earn a spot in there for A\B ing.      
 
What intrigues me is that Cakewalk has always been forward thinking, and ahead of the curve in user implementation.  I wonder what would happen if they take that kind of knowledge, drive and initiative and applied it to a mastering suite built around user efficiency. That's pretty darned interesting to me.    

L Lyons 
DOS and Windows Pro Audio 2-9 from 12 Tone, Sonar 2, 2XL, 3, 4, 5, 7, 8, 8.5, Producer, Producer Expanded, X1 Producer, X2 Producer, X3 Producer and now Sonar Platinum 64 bit - 2nd year
Home Built Machine
32G Ram - Corsair Vengeance DDR4 
Win 10 Pro
Intel i7-6700K
Gigabyte Z170-UD5 Thunderbolt3 - AVB ready
Planar Hellium 27 touchscreen
Limited connection to internet
DAW use ONLY
WAVES 9.2 64 Bit 
MOTU 1248 - Connect Thunderbolt
MOTU AVB Switch
Presonus RM32ai - Connect firewire 800
CS18ai - Connect AVB
#35
Sidroe
Max Output Level: -55.5 dBFS
  • Total Posts : 1954
  • Joined: 2010/11/10 18:59:43
  • Location: Macon,Georgia
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 18:04:08 (permalink)
I have always used just the Cakewalk plugs to achieve my mastering just to see the results. I send my clients projects to a well known mastering and copy business in Nashville. I was very surprised when the owner of this establishment went out of his way to commend me on the great projects I send him. He said they never had to touch a thing as far as EQ and leveling, the mixes were great, and they generally just ran the copys off as is!
I will admit I purchased Ozone 3 and upgraded thru to 5. It found it's way in to my master buss a few times but I still get what I want with the tried and true Sonar plugs since the release of Concrete and the console and tape emulation.
Whenever I see someone ranting that it just can't be done in Sonar alone, I just smile!

Sonar Platinum, Sonar X3e, Sonar X2a , Sonar X1 Expanded and 8.5.3 (32 and 64 bit), Windows 10 on a Toshiba P75-A7200 Laptop with i7 @ 2.4 quad and 8 gigs of RAM and secondary WD 1 Tb drive, Windows 10 desktop, Asus i5 @ 3.2 quad, 12 gigs RAM, 1 Tb drive, 1 500 gig drive, MOTU 24io, 2 Roland Studio Captures, Saffire 6 USB for laptop, Soundtracs Topaz Project 8 mixer, Alesis Monitor 2s, Event BAS 20/20s, Roland Micro-Monitor BA-8s, and 45 years worth of collecting FX, Mics, Amps, Guitars, and Keyboards!
#36
sylent
Max Output Level: -84 dBFS
  • Total Posts : 309
  • Joined: 2013/04/01 16:37:54
  • Location: Dallas, Texas
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 19:10:00 (permalink)
I like the idea, and would rather have it all in one box without exporting to other software, better workflow for users and better business for CW in the long run.
You can do much of it within Sonar as is with practice and understanding of general sound engineering, but it can be challenging and more time consuming, especially when the recordings are handed to you as is.
 
I also have more plugins than I want to manage or use very much, so a mastering suite with analysis etc built in would be nice, but also agree fixing existing issues for the majority should come first.
 
13

http://twisteddrive.com
Windows 7 Pro 64, i5-3570k 3.40GHz, 32Gb ram, NVIDIA Quatro 4000, 2x SSD, 2x 2Tb Dedicated storage and misc high-capacity HHD Storage, Sonar Platinum, Adobe CS6 Master Suite, Misc 3D, video, audio software. Focusrite Liquid Saffire 56/octapre, Mackie MCU, other MIDI/control, rack effects, and more.
#37
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 19:37:20 (permalink)
I don't think there really need to be more plug-ins except for a maximizer, and I'm sure that could be licensed. For the EQ, I'd be fine with having two ProChannels or LP-64s in series with an appropriate GUI. Noise reduction would likely be a DSP process, not a plug-in.
 
Bear in mind this is all blue sky stuff here...you are not getting any secret insights into the Bakery with this thread, just one guy's speculation. But I like the way this thread has developed. The idea of going beyond conventional mastering software to do things "the Cakewalk way" is intriguing.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#38
tlw
Max Output Level: -49.5 dBFS
  • Total Posts : 2567
  • Joined: 2008/10/11 22:06:32
  • Location: West Midlands, UK
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 19:46:50 (permalink)
On the subject of eqs, as well as an exanded mastruing version, the ability to have more than one PC eq per track/bus would be rather useful in itself. As for noise reduction, I don't much care whether it's a plugin, DSP process or what, so as it's there. For a fully fledged DAW to lack that function is a great big gaping hole in its' capabilities.

Sonar Platinum 64bit, Windows 8.1 Pro 64bit, I7 3770K Ivybridge, 16GB Ram, Gigabyte Z77-D3H m/board,
ATI 7750 graphics+ 1GB RAM, 2xIntel 520 series 220GB SSDs, 1 TB Samsung F3 + 1 TB WD HDDs, Seasonic fanless 460W psu, RME Fireface UFX, Focusrite Octopre.
Assorted real synths, guitars, mandolins, diatonic accordions, percussion, fx and other stuff.
#39
rodreb
Max Output Level: -72 dBFS
  • Total Posts : 915
  • Joined: 2003/11/06 14:59:42
  • Location: Ohio
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 20:25:45 (permalink)
It would be awesome to be able to "master" and assemble/burn a CD all right in Sonar!!! Do it!!



ROD

Imaginary Friend Recording 
https://www.facebook.com/ifrecording?skip_nax_wizard=true
 
Dell XPS, i7 8700 (6 core), 16 gb 2666 RAM, two 2 Tb 7200 RPM HDD's, Windows 10 Home, Focusrite Saffire Pro 40 & Octapre
 
#40
StarTekh
Max Output Level: -55 dBFS
  • Total Posts : 2007
  • Joined: 2004/03/09 12:02:20
  • Location: Montreal
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 21:16:55 (permalink)
I used Sonar for Mastering on two projects 1 was rock and other was gospel ... both came out stunning and stacked up to the best of what was playing on the radio that year.. Looks like Sonar is  better at that ..than anything else.
#41
VariousArtist
Max Output Level: -63 dBFS
  • Total Posts : 1397
  • Joined: 2003/11/07 15:03:09
  • Location: London, UK & California, USA
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 21:18:43 (permalink)
I've been using Studio One for mastering in conjunction with Sonar.

Rather than use Studio One throughout (as is its intention), I simply remix the songs in Sonar and export the stereo track to the folder where Studio One is looking for them.

If I happen to rename the exported audio file from Sonar, then Studio One prompts me for the missing file as you might expect.

This approach almost does what Studio One offers "in the box", with all its convenient automated mix import updates, but allowing me to use Sonar as my preferred DAW for recording and mixing.

Of course I'd be happier if I could use Sonar as the mastering tool, complete with the end-to-end integration, and DDP exports etc. but for now this is my workaround.
#42
listen
Max Output Level: -79 dBFS
  • Total Posts : 593
  • Joined: 2008/09/12 06:07:55
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 21:20:49 (permalink)
Bring it on.... :-)

- Listen -
FOH Mixer & Recording Studio Manager
Nothing but the grace of God - mggtg.



VS 700C - R / CONSOLE 1 / NEVE PORTICO 5017 / TASCAM UH-7000 / SONAR PLATINUM  / REASON RECORD 9 / VMP 2 / UREI 7110's / UA LA-610 MkII / AUDIENT ASP 880 / CREATION STATION 450 V 5 WINDOWS 10 / HOME 64 - BIT / SKYLAKE CORE i7 (i7 - 6700, 4 CORES/8 THREADS)
#43
Keni
Max Output Level: -17.5 dBFS
  • Total Posts : 5769
  • Joined: 2003/11/04 10:42:15
  • Location: Willits, CA USA
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 21:37:53 (permalink)
Yeah Craig!

I do most of my mastering in Soanr now and get excellent results, but a few things would complete the package. I haven't checked o it the studio one version, but I will comment with my thoughts...

I too would mostly like the Bakers to focus on the core issues, but it would be great if they could bundle a version of Ozone or such with it... And a song sequencing page as well as true red book burning...

Currently I master each song separately in Sonar, then assemble and burn using CD Architect. As each song has been brought to its individual max, I then lower the gain of the necessary songs within CD Architect to achieve the desired song2song gain...

I've been using the SSL bus channel compressor followed by the Concrete Limiter with a few other similar devices when more compression is required... I do my best to only compress a db or two with any single compressor except for the Concrete where I go for 3 db...

So I'm thinking if they create a page that can multidock and house song sequence as well as the various related manipulation of fields (senior moment can't remember the proper name) for song start and such allowing for indexing and cross fades and the likes...

Bundled with a copy of Ozone and either the ability to run two quad eq's on the mastering track or an 8 point version built into the mastering page?

That would be awesome!

Keni

Keni Fink
Keni - Facebook
Deep Space Records
http://www.reverbnation.com/inexile
http://www.cdbaby.com/artist/inexile
Out Of My Head Music (BMI)

SPlat/MacPro/Dual Xeon 3.06GHz 6-core (12 total)/64GB/Win8.1X64/Presonus 1818VSL/Soundscape SS8IO-1
#44
theheliosequence
Max Output Level: -88 dBFS
  • Total Posts : 125
  • Joined: 2015/01/04 14:34:07
  • Location: Portland, OR
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 22:58:12 (permalink)
Of course, one could already master with Sonar easily in terms of doing the actual audio mastering and comping everything together with fades. I actually use Sonar to do all of my crossfades and make my final DDP waves... laying out each song on a separate track so I can easily see the overlap and transitions and then bouncing the wave. You can then separate the final bounced wave where you want each track to begin and then bounce each track again for creating gapless playback CDs or MP3s. It's actually really great for various tricky situations... if say you've already mastered everything, but you want a crossfade between two songs and that creates a new peak above 0. After you've bounced the crossfade (with 32bit floating point bit depth of course) Just separate the offending section (crossfading the beginning and ending with the rest of the song) and stick a limiter on just that section. Bounce again... Fixed! I love how flexible Sonar is for this kind of stuff.
 
One could easily use all of the included software already for the audio side of things, although I don't think you'd get truly top level results. Companies like DMG, iZotope, Fab-Filter, Flux, Sonoris, Acustica Acqua, etc. etc. all make very nice tools that can get you in the realm of professional quality (if you know what you're doing and you have a proper listening environment). I rather not have Cakewalk trying to develop tools that most likely aren't going to really compete on that level anyways... there are already EQs, Comps, limiter, etc. included that are fine. All basic audio tools are already there!
 
But what could Cakewalk include that would be really cool and/or allow someone to stay in Sonar and deliver a master to a manufacturing plant?
 
An ISP (intersample peak) monitor. Currently cakewalk would not detect if they're was (or technically - going to be) an ISP, which is important tool these days in mastering. I'm currently using DMG Dualism but it would be nice to have it built right in to Sonar.
 
A LUFS meter. Essential for people doing broadcast/post work and hopefully the eventual standard for getting levels in a post "volume war" era of audio mastering (if that ever happens). There is already a lot of discussion about Spotify and iTunes radio creating built in volume controls based on a particular readings in LUFS... perhaps we'll really see an end to the volume wars some day when having a loud volume isn't actually louder than everything else?
 
DDP creation. If you really want to do things correctly, almost all manufacturing plants are using DDP files for CD duplication. A dedicated DDP creator would be great. You could even make it an automated process. Whether or not you have each song in different lanes of one track or different songs spread across multiple tracks feeding into a single bus or output - just select everything and click make DDP (or have it in the bounce to track dialog)... Sonar could automatically render the final wave and reference track start times, include all crossfades or add silence if there was a gap between two tracks. Ability to edit all of this, swap out tracks, manage all of the text/metadata or add ISRC codes would be needed as well.
 
Sample Rate Conversion! Yup, cakewalk should license iZotopes SRC (hopefully allowing the variety of custom settings) and allow SRC with a session/project... ie convert a project to a new sample rate. Most Daws can't do this within a session, so it would be pretty amazing. Heck, I would LOVE to be able to pull up a 44.1kHz session and convert it to 88.2 or 96. That would be incredible!!!
 
A proper wave editor. When I double click on an audio clip I don't want to go to a loop construction view... I want to go to Sonar's new audio editor. That has tools for fixing digital errors, clicks, tape hiss, vinyl pops and scratches and maybe even a de-clipper. Powered by iZotope? Even better! Offer a free light version of RX and turn the audio editor view idea into the new iZotope audio editing Region FX. I'm really excited just thinking about the idea... an iZotope RX Region FX... please!
 
There is always more, but off the top of my head these are the things that would make mastering completely in Sonar a go...
 
Take these ideas to the Bakers Craig... make a good presentation... we're counting on you! ;-)
post edited by theheliosequence - 2015/04/22 23:41:32
#45
Thatsastrat
Max Output Level: -65 dBFS
  • Total Posts : 1267
  • Joined: 2004/05/09 02:20:19
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/22 23:58:23 (permalink)
Anderton
Bear in mind this is all blue sky stuff here...you are not getting any secret insights into the Bakery with this thread, just one guy's speculation. 

Didn't one guys speculation ask the forum what they thought about subscription software? Cakewalk seems to have come up with a system that works and is fair, but just sayin' where the travel bus ended up. Sometimes your speculation has a way of ending up as product. Which in this case I could be fine with it.

Sonar Platimum, Win10 32bit, Quad Q6600,4G DDR2 Ram, BCF2000, Lexicon Lambda interface,Tascam US 1800, WD 500 GB HD, M-Audio AV40 Monitors, Line 6 DI Gold, Guitar Rig 5 Pro, hand full of guitars, Kawia PH50 Keyboard,Digitech GNX3
http://www.soundclick.com/thatsastrat/%3C/a%3E
http://www.myspace.com/thatsastrat/music
#46
mudgel
Max Output Level: 0 dBFS
  • Total Posts : 12010
  • Joined: 2004/08/13 00:56:05
  • Location: Linton Victoria (Near Ballarat)
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/23 00:00:31 (permalink)
CAL is being deprecated, and in any case it is linked to MIDI data but I would really like scripting included.

It is loosely part of mastering; you finish a file of sounds that need to be cut up, followed by lots of manual work cutting up sometimes hundreds of sounds. There's lots of small individual processes that need to accomplished one after another, including exporting

I do this in Sound Forge for its "scripting" ability that really speeds up this sort of work. It would be great to never have to leave Sonar. I would love to see these sorts of features rather than more plugins.

Mike V. (MUDGEL)

STUDIO: Win 10 Pro x64, SPlat & CbB x64,
PC: ASUS Z370-A, INTEL i7 8700k, 32GIG DDR4 2400, OC 4.7Ghz.
Storage: 7 TB SATA III, 750GiG SSD & Samsung 500 Gig 960 EVO NVMe M.2.
Monitors: Adam A7X, JBL 10” Sub.
Audio I/O & DSP Server: DIGIGRID IOS & IOX.
Screen: Raven MTi + 43" HD 4K TV Monitor.
Keyboard Controller: Native Instruments Komplete Kontrol S88.
#47
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/23 08:27:02 (permalink)
tlw
As for noise reduction, I don't much care whether it's a plugin, DSP process or what, so as it's there. For a fully fledged DAW to lack that function is a great big gaping hole in its' capabilities.



I don't know of any DAW that has this built-in (except for Reaper's plug-in, which I haven't tried so don't know how it stacks up against SF or RX), so SONAR's not unique. I assume that's because it's a fairly complicated offline process.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#48
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/23 08:33:39 (permalink)
Thatsastrat
 
Didn't one guys speculation ask the forum what they thought about subscription software?

 
Yes, but that was because I was on an anti-subscription crusade and writing articles about it, so I was gathering opinions. This is one of the more intelligent forums on the internet, so it seemed like a good place to research compared to forums where the answer would have been "Subscriptions suck donkey ballz, dude." However I do think my opinions added weight to the "you get to keep what you buy" mentality Cakewalk had about the subject.
 
Sometimes your speculation has a way of ending up as product. Which in this case I could be fine with it.



Well, a LOT of forum comments end up in products, it's not just me. If you look over the bug fix list in the monthly releases, almost all of them were mentioned by users. Doesn't mean Cakewalk wasn't aware of them prior to their being mentioned, but I know for a fact that many bugs have been fixed specifically because users confirmed and provided steps to reproduce.
 
Besides, my gig is to speculate 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#49
pentimentosound
Max Output Level: -60 dBFS
  • Total Posts : 1535
  • Joined: 2005/08/15 23:37:34
  • Location: Honor, Michigan
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/23 10:14:52 (permalink)
So that makes you both the Chief Magic Officer and now, Influential Speculator, too. Work work work, eh?
That you, Craig are on here "getting the street perspective" and adding your weight to those things is quite encouraging. Not that I am discouraged in the least. With you on our team and theirs (CW/Gibson) is great and I am eager to see what's next with Sonar.
Michael
#50
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/23 13:41:11 (permalink)
pentimentosound
I am eager to see what's next with Sonar.

 
And you get to say that every month 
 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#51
AdamGrossmanLG
Max Output Level: -62 dBFS
  • Total Posts : 1436
  • Joined: 2014/07/13 03:40:34
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/23 21:08:43 (permalink)
Why do people use other products like Studio One for mastering?  I am new to mastering so I am trying to learn.  Why do people export their songs into another app? 
#52
YouDontHasToCallMeJohnson
Max Output Level: -76 dBFS
  • Total Posts : 703
  • Joined: 2014/09/26 11:23:12
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/23 22:05:41 (permalink)
So, currently, one would create a second/third "master" bus to add the 2nd EQ and other bits. Yes?
 
I am most in favor of collaboration with other companies to build alliances rather than always creating similar products. Such collaboration increases the cross-customer-base.
 
Encouraging other companies, such as Waves and Izotope,... to create PC plugins is preferred to CW trying to gain customers by spending time and money creating what is already available from other supportive vendors.
 
Yet, expanding an already available product for the PC, and then making a VST that can be used in other audio programs is reasonable.
 
I think the proprietary nature of the PC is a drawback.
 
 
 
 
 
 
 
 
 
 
#53
shawn@trustmedia.tv
Max Output Level: -54 dBFS
  • Total Posts : 2136
  • Joined: 2008/12/06 09:41:18
  • Location: Hastings, MN
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/23 22:44:15 (permalink)
I mastered my entire 180 track soundtrack library in various versions of SONAR...works for me! -S
 
 

Studio SONAR X3. Axiom 25 midi controller, DUNE 2, Producer Content, Good Times, Bandlab Mojo

#54
mudgel
Max Output Level: 0 dBFS
  • Total Posts : 12010
  • Joined: 2004/08/13 00:56:05
  • Location: Linton Victoria (Near Ballarat)
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/24 01:06:49 (permalink)
alewgro
Why do people use other products like Studio One for mastering?  I am new to mastering so I am trying to learn.  Why do people export their songs into another app? 


For me it's partly a psychological issue. If I've recorded, mixed and then intending to master the project as well then I will definitely export a mixed stereo file and import into Sound Forge. It provides a completely different environment in which to work and allows me to be completely free of any distractions that Sonars different focus might create.

I also leave a significant period of time between mixing and mastering , say at least a week or more, so that I get more of the feel of not knowing this piece of music from before, thus not creating a kind of bias that can effect my audio perception.
Having developed this work process I then tend to use SoundForge for all my mastering. It has some very powerful editing tools and DX plugins and of course I can use any of my mastering VSTs as well.
If the final medium is CD then all the tools are all there for Redbook CD creation as for any other final medium.

Some people use Studio One for Mastering because of its Final project managing tools like for multiple songs and uploading to the net, that mean you don't have to leave the program. Download their demo and have a look if you're interested to understand it in more detail.

I hope that's given you an insight into why some use other programs for mastering - at least why I do. It's not necessarily better it's just what I do and it is a process that's grown over time, from when the tools weren't available in Sonar.
post edited by mudgel - 2015/04/24 01:19:19

Mike V. (MUDGEL)

STUDIO: Win 10 Pro x64, SPlat & CbB x64,
PC: ASUS Z370-A, INTEL i7 8700k, 32GIG DDR4 2400, OC 4.7Ghz.
Storage: 7 TB SATA III, 750GiG SSD & Samsung 500 Gig 960 EVO NVMe M.2.
Monitors: Adam A7X, JBL 10” Sub.
Audio I/O & DSP Server: DIGIGRID IOS & IOX.
Screen: Raven MTi + 43" HD 4K TV Monitor.
Keyboard Controller: Native Instruments Komplete Kontrol S88.
#55
sylent
Max Output Level: -84 dBFS
  • Total Posts : 309
  • Joined: 2013/04/01 16:37:54
  • Location: Dallas, Texas
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/24 01:46:47 (permalink)
mudgel
alewgro
Why do people use other products like Studio One for mastering?  I am new to mastering so I am trying to learn.  Why do people export their songs into another app? 


For me it's partly a psychological issue. If I've recorded, mixed and then intending to master the project as well then I will definitely export a mixed stereo file and import into Sound Forge. It provides a completely different environment in which to work and allows me to be completely free of any distractions that Sonars different focus might create.

I also leave a significant period of time between mixing and mastering , say at least a week or more, so that I get more of the feel of not knowing this piece of music from before, thus not creating a kind of bias that can effect my audio perception.
Having developed this work process I then tend to use SoundForge for all my mastering. It has some very powerful editing tools and DX plugins and of course I can use any of my mastering VSTs as well.
If the final medium is CD then all the tools are all there for Redbook CD creation as for any other final medium.

Some people use Studio One for Mastering because of its Final project managing tools like for multiple songs and uploading to the net, that mean you don't have to leave the program. Download their demo and have a look if you're interested to understand it in more detail.

I hope that's given you an insight into why some use other programs for mastering - at least why I do. It's not necessarily better it's just what I do and it is a process that's grown over time, from when the tools weren't available in Sonar.

I agree totally with the "different environment" aspect.
It's sometimes for the same reason it's handed off to someone else to master, a new perspective if not new ears.
 
When I paint or airbrush, or use photoshop it helps to step away for a spell and come back and eyeball it again for the same reason.
And I too never mix and master the same day if I can help it, especially if I can't rely on an honest opinion from other musical ears.
 
313

http://twisteddrive.com
Windows 7 Pro 64, i5-3570k 3.40GHz, 32Gb ram, NVIDIA Quatro 4000, 2x SSD, 2x 2Tb Dedicated storage and misc high-capacity HHD Storage, Sonar Platinum, Adobe CS6 Master Suite, Misc 3D, video, audio software. Focusrite Liquid Saffire 56/octapre, Mackie MCU, other MIDI/control, rack effects, and more.
#56
noynekker
Max Output Level: -66 dBFS
  • Total Posts : 1235
  • Joined: 2012/01/12 01:09:45
  • Location: POCO, by the river, Canada
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/24 02:03:56 (permalink)
pwalpwal
boost 11 is not the greatest limiter around, if you're looking for one try https://vladgsound.wordpress.com/plugins/limiter6/
i also use an external audio editor for mastering, i would rather sonar focused on sequencing


Yep . . . I agree fully with this point . . . Cakewalk should just excel at sequencing, since most of us by now seem to have purchased external mastering solutions.

Cakewalk by Bandlab, Cubase, RME Babyface Pro, Intel i7 3770K @3.5Ghz, Asus P8Z77-VPro/Thunderbolt, 32GB DDR3 RAM, GeForce GTX 660 Ti, 250 GB OS SSD, 2TB HDD samples, Win 10 Pro 64 bit, backed up by Macrium Reflect, Novation Impulse 61 Midi Key Controller, Tannoy Active Near Field Monitors, Guitars by Vantage, Gibson, Yamaki and Ovation.

 
#57
mdages
Max Output Level: -88 dBFS
  • Total Posts : 139
  • Joined: 2014/08/26 11:14:22
  • Location: Germany, Karlsruhe
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/24 08:13:20 (permalink)
I would vote for a special mastering section, for example like the project page in Studio One, for one important reason.
 
Mastering and maintain a complete set of projects in one view with global tools and fx. "One ring to rule them all"
 
Good effects for mastering, like limiter or eq, are only one side of the complete mastering process. There are many really good and professional sounding 3rd party vst's an the market.
 
A good workflow is the key to success, not only the quality of fx plugins.
 
Again the example of the mastering project page in Studio One. In this page you can arrange and sort your sequencer project files, set meta tags (ID3) and have access to it. A simple click on a song-project and it opens in sequencer view for further work on it. Very nice and fast for adjust some final things in the song and mix.
The mastering view automatically detects when a song-project has changed and gives the ability to render it without any manual bouncing steps.
So you always have a complete view over a set of projects. And such a view is more than a mastering tool, it also helps to organize songs.
And with one click you can export all the tracks to an cd album (DDP image), to mp3, upload it to a soundcloud set or an online music distribution system.
 
I don't see Cakewalk in the role of a developer for high quality mastering plugins. More as a bakery that gives me a program with a good workflow to use good plugins.
 
_Markus
 
 

 
music is just a sequence of sounds...
Sonar Platinum -> R.I.P (Shame on Gibson)
Cubase Pro 9.5
Windows 10 x64 German
Core i7, 12GB RAM - 5 TB HDD/SSD
Focusrite Saffire Pro 24
Studiologic Acuna 88
VSL VE-Pro with windows slave computers
#58
Dream Logic Audio
Max Output Level: -89 dBFS
  • Total Posts : 100
  • Joined: 2008/01/18 17:39:55
  • Location: Rochester, NY
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/24 09:16:38 (permalink)
I totally support this.  I do most of my mastering in Sonar already with the help of some 3rd-party plugins, but having this functionality built in would add even more value to the program for new users.
 
 If Cakewalk is smart, they will put Craig in charge of project development for Mastering Enhancements. (You're welcome Craig!) 
 
In addition to what has already been suggested, I would LOVE to see K-System Metering as an option for the built-in Sonar meters.
 
Kenn
#59
Tom Riggs
Max Output Level: -57.5 dBFS
  • Total Posts : 1752
  • Joined: 2003/11/08 22:47:26
  • Location: Displaced Kansan living in Philippines
  • Status: offline
Re: SONAR for Mastering - the Future? 2015/04/24 09:36:51 (permalink)
The only "matstering" I have done was when I needed to match things for a personal cd project.
 
I exported a mix from each of the songs and imported each into a mastering project.
 
This was before Prochannel but I did eq, leveling and level matching using the tools in Sonar and analyzed using a free plugin.
 
This allowed me to solo a track and compare it to the next and so forth. Plus I was able to see which tracks needed eq and make them sound more unified with a little smiley eq at the end of the chain.
 
I'm sure I could do a better job of it now both because my ear has improved but also the tools in Sonar are really up to the task from my point of view.
 
But if Cake bakes it I will probably bite. LOL
 

i7-3770k OC at 4.5Ghz, asus p8z77-m, 16g g.skill aries 1600 c9 ram, Noctua d-14 cooler, RME HDSPe Raydat, Motu FastLane, Nvidea GTX 980 ti 6G, windows 7 and 8.1 pro x64. Sonar Platinum and x3e currently installed

My Music 
My YouTube
 
#60
Page: < 1234 > Showing page 2 of 4
Jump to:
© 2025 APG vNext Commercial Version 5.1