gbowling
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Saving a bun file
I have a live recording that is over 2 hours long in sonar x3, I have one 3+min song that I want to cut out and save as a bun file and I want the file to be as small as possible so I can send it over the internet. I've tried a couple of things. 1. Open the file, cut out everything except the 3 min part I want, save as to a new bun file. However the new bun file is the same size as the original file. 2. Open the file, copy only the 3 min part I want to keep, start a new project and paste that into the new project, save as to a new bun file. Again the new bun file is as large as the original file. Is there any way to compact the file to just contain the 3 min section of audio I want? I know I can export the audio but not to a bun file, it's a 28 track recording and I want to keep it in the multitrack format for the recipient to be able to open in x3 to produce/work with it. Thanks
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Grem
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Re: Saving a bun file
2014/05/28 23:29:58
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We just had a discussion about these bun files the other day!! It seems that bun files don't compact the fikes in the way a zip file does. It may appear that way if you take a song that had many many edits/deletes and such, save it as a bun file, and the new bun file is much smaller than the project/audio folder. All the bun file save did was keep all relevant audio files and didn't save the old unused/deleted audio, therefore making it appear that it shrunk the files sizes. When all it really did was toss a bunch of unused files and kept the good stuff. So if you just started a project that is 2hrs long, then delete all but three minutes of it, I think the bun file will be just the same size as all 28tks three minutes long. Am I understanding you right? Or is the bun file keeping all 2hrs of the file?
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noynekker
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Re: Saving a bun file
2014/05/28 23:46:01
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Sounds like your need to collaborate over the internet is a good fit for the new Gobbler (cloud saving & sharing) feature in Sonar X3. I think you can demo it for a bit, then if you like it . . . sorry I don't know the cost to use it ongoing.
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Lynn
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Re: Saving a bun file
2014/05/29 00:33:02
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You might try running the utility "clean audio file" before you save as a bundle file. You may have a lot of orphaned files associated with that song. Just a thought.
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Kalle Rantaaho
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Re: Saving a bun file
2014/05/29 06:33:27
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Lynn You might try running the utility "clean audio file" before you save as a bundle file. You may have a lot of orphaned files associated with that song. Just a thought.
No, that doesn't work. The OP does not want to delete all the two hours of material, but to send only the three minutes of it to a colleague. This said assuming the X-versions have the same Clean Audio Folder-process as 8.5 and older. To the OP: Try this: Delete all the unnecessary from the 2 hr project, leaving the one song, and then Save As .cwp (not bundle) under a new name with Per Project Audio enabled (use always Per Project Audio Folders) with "Copy audio with project" option selected . Then do another Save As, now as a bundle. That should leave the extra load on the other side of the hill.
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gbowling
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Re: Saving a bun file
2014/05/29 07:27:32
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Thanks for the replys. I've tried the "clean audio" but that doesn't seem to help. Possibly because the original audio is in large "files per track" that are the complete length of the 2 hr recording. Grem - It seems to be keeping the entire 2 hrs of audio, not just the 3 min I want it to keep. Kalle - This is a good idea, I haven't tried that yet but will give it a go and report back.
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gbowling
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Re: Saving a bun file
2014/05/29 08:45:03
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I tried a test per Kalle's suggestion, but it still seems to keep all the audio. No matter what I do it copies the entire 2 hr audio files into the folder. I understand they are trying to preserve the deletion of something you may later regret, but it seems there should be a way to do it. Maybe Cake needs to add a "compact" button with multiple "do you really want to do that" notices before removing information. I guess I can export audio as wav files, it creates one file per track, then import those tracks into a new cakewalk project and it will do it. But that's a lot of work with 28 tracks. Would be nice if they would export a multi-channel wav file. I use a fireface ufx and if you record directly to usb, they record a multi-channel wav that imports right into sonar as multiple sync'd tracks with no problems.
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dlion16
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Re: Saving a bun file
2014/05/29 11:02:55
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how about bounce to tracks with just the 3 min selected? that would give you new tracks of just that material as new files. then copy those to a new blank project...
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CJaysMusic
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Re: Saving a bun file
2014/05/29 11:33:34
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Just do a 'Save as' for the 3 minute section. This is how you do it: Delete everything except what you want to save. Then do a 'Save As' and name it. Then export is as a CWB file..Tah DAH!!! Now you will have 2 different CWP versions, one with everything and one with just the 3 minute section. Cj
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scook
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Re: Saving a bun file
2014/05/29 11:34:18
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gbowling
I guess I can export audio as wav files, it creates one file per track, then import those tracks into a new cakewalk project and it will do it. But that's a lot of work with 28 tracks. Would be nice if they would export a multi-channel wav file.
It should not be too hard to: select the the tracks, set the time range, export all tracks at once by setting source category as tracks, create new project, import all tracks at once Not much different then a multi-channel wav, just have to hold the shift key while selecting tracks in import dialog or lasso them in windows explorer and drag into the new project.
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Cactus Music
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Re: Saving a bun file
2014/05/29 11:43:54
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What CJ say's is what I would do. Open the Project Delete all but the part you want and perform a "save As" to a Normal-CWP file,,, direct this to a new folder and use "copy audio with project" If you save it into the same original folder it won't delete the other audio files, just tags them. Don't use bundles, there are post after post of issues with bundles, they are hit and miss for dependability. Only use they seem have is stripping away audio snap. Use a zip file if your wishing to compact the file, Bun is not for compressing. It's original selling feature is only the fact you have one little icon instead of a folder with an icon (CWP) and the audio folder inside.
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Grem
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Re: Saving a bun file
2014/05/29 11:49:48
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gbowling, there must be a reason that what Kalle suggests doesn't work. And as CJ suggest, it's very simple. However, try this; Split the clips before and after the 3 min part. Then select all the clips in the 3 min part, right click and select "Apply Trimming" Now once that is done, do as Kalle and CJ suggest, 'Save As' to a different name. If that doesn't work, I suggest you give us the exact steps you are taking. We can go over them and figure this out. Let us know
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Grem
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Re: Saving a bun file
2014/05/29 11:56:50
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Cactus Music Don't use bundles, there are post after post of issues with bundles, they are hit and miss for dependability. Only use they seem have is stripping away audio snap. Use a zip file if your wishing to compact the file, Bun is not for compressing. It's original selling feature is only the fact you have one little icon instead of a folder with an icon (CWP) and the audio folder inside.
The bun file was used back in the day when CW stored ALL audio in one folder, it's default folder. You would then use bun files to save all associated files for the .wrk file and have it all in one place. IOW, it saved you from having to find all associated audio files with your .wrk (project), then you could transfer that .wrk file (project) to another computer or person. You can still use bun files. Just make sure that when you create it, that you can open it back up before you delete anything.
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Cactus Music
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Re: Saving a bun file
2014/05/29 12:05:07
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The step that is important when you use CWP files, is to do the "save as" to a new location! If you just do a save as and re name, it will still use the original audio folder. it's still associated with that audio folder. Saving to a new location will only copy the 3 minutes in the new audio folder. Sure a bun file should strip this away but with so many people finding them corrupted for no explained reason, why use them at all.. They seem to be a left over from the days before we had the "per Project' option.
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scook
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Re: Saving a bun file
2014/05/29 12:37:16
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Aside from the occasional report on the forum, do you have an idea of what the failure rate is? It would seem a little fear mongering without a handle on the figures. Project files get corrupted too with no explanation. Zip files get corrupted with no explanation. Rather then suggesting to avoid using cwb files entirely, a better approach may be to suggest verifying the bundle after creation.
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Anderton
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Re: Saving a bun file
2014/05/29 12:43:30
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scook Aside from the occasional report on the forum, do you have an idea of what the failure rate is? It would seem a little fear mongering without a handle on the figures. Project files get corrupted too with no explanation. Zip files get corrupted with no explanation. Rather then suggesting to avoid using cwb files entirely, a better approach may be to suggest verifying the bundle after creation.
I asked in another thread whether anyone had tested a bun file immediately after saving to see if it opened or not. If it opened correctly, that would indicate the BUN process is fine but the corruption happens after the fact due to other factors. However, I saw no responses. I decompress important zip files after compressing just to make sure everything was compressed properly. I have had instances where everything was okay when I tested it, but the file was corrupted when I tried to send it over the net or open it a few years later. I suspect something similar could happen with bun files.
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Grem
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Re: Saving a bun file
2014/05/29 13:41:59
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Craig, I haven't had the occasion where "after" I tested a bun file, that at a later time it wouldn't open.
To OP, Cactus makes an very important point. You HAVE to save the new file to a DIFFERENT location for what is suggested to work properly.
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Kalle Rantaaho
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Re: Saving a bun file
2014/05/29 13:56:09
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Grem
To OP, Cactus makes an very important point. You HAVE to save the new file to a DIFFERENT location for what is suggested to work properly.
"Per Project Audio Folder" method sort of includes that, doesn't it? If you change the name of the project and use Per Project Folder there's no other option than to save to a new location, ie. a new folder.
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Grem
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Re: Saving a bun file
2014/05/29 16:42:24
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Kalle Rantaaho "Per Project Audio Folder" method sort of includes that, doesn't it? If you change the name of the project and use Per Project Folder there's no other option than to save to a new location, ie. a new folder.
I thought so too. But upon looking into this, I remembered that when you "Save As" you have to specify or create a new folder. If not it will dump into the default "Global Audio Folder" and that is set in Preferanc/File/Audio Data. So to OP, be sure that when you use "Save As' to also choose the location of where you want the new project to be created. I would suggest creating a new folder with the name of folder being the same as the song.
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Cactus Music
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Re: Saving a bun file
2014/05/29 17:25:07
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Sure it might only be 1 in a 100 bun files that go south but I'd hate to be that person. It will never happen to most of us because we save and double save our work. Given a choice file formats, would you use the one that always works or one that has a small history of failure. Besides if a CWP files goes south you still have your audio. A smart person would also have saved the project as a mid. file too. I too asked if the "Burnt Bun" issue was caused upon creation and so far nobody seems to know anything. I find it hard to swallow that any file format becomes corrupt if saved to a normal hard drive. Over the internet of course that's different. These people have all saved their work as a bundle on a hard drive, CD/DVD ROM or USB stick only to find they cannot open it latter down the road or at their friends house. Why? It is most likely that it is a certain situation within a Sonar project that corrupts the file and it would be nice if someone figured that out so it could be avoided. We know about Audio snap that's all. For now I will continue to warn people.
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scook
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Re: Saving a bun file
2014/05/29 18:40:35
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AFAIK there is no information the failure rate is anywhere close to 1%. The current zeal on this subject has forced Cakewalk staff to correct misinformation in a recent thread http://forum.cakewalk.com/FindPost/3044959 . I am just suggesting based on what we really know, moderation in the message.
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gbowling
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Re: Saving a bun file
2014/05/29 19:30:34
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Wow, thanks for all the replies and help. Well, I finally figured it out, one little thing that Grem said that I missed was the "apply trimming" command, that seems to do the trick and now my 70gig file is only 600meg!! Thanks
post edited by gbowling - 2014/05/29 19:59:26
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scook
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Re: Saving a bun file
2014/05/29 19:44:18
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To shrink the new project try "apply trimming" to the clips.
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gbowling
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Re: Saving a bun file
2014/05/29 20:04:29
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Thanks Scook, just figured that out about the same time you posted!! Again, thanks for all the help, it's great to have a place to get good help!
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Kalle Rantaaho
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Re: Saving a bun file
2014/05/30 03:01:34
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gbowling Wow, thanks for all the replies and help. Well, I finally figured it out, one little thing that Grem said that I missed was the "apply trimming" command, that seems to do the trick and now my 70gig file is only 600meg!! Thanks
Hmm. That's interesting. So, also when you cut you have to apply trimming? That's really easy to miss, isn't it? I thought you only need to apply trimming when slip editing.
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soens
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Re: Saving a bun file
2014/05/30 07:57:54
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Slip editing IS cutting. They both retain the full clip - just hide the portions you don't see. Bouncing or Trimming deletes the hidden portions so the clip is now WYSIATI (what you see is all there is).
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Bristol_Jonesey
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Re: Saving a bun file
2014/05/30 17:19:02
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Kalle Rantaaho
Grem
To OP, Cactus makes an very important point. You HAVE to save the new file to a DIFFERENT location for what is suggested to work properly.
"Per Project Audio Folder" method sort of includes that, doesn't it? If you change the name of the project and use Per Project Folder there's no other option than to save to a new location, ie. a new folder.
Not necessarily. You can do a save as "in place" i.e. within the current prject folder. I do this all the time when I've made or am about to make, a significant change to the project. You must, as has been stated, choose a completely different location in order to discard the audio not referenced by the project
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Anderton
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Re: Saving a bun file
2014/05/31 01:18:42
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Cactus Music I find it hard to swallow that any file format becomes corrupt if saved to a normal hard drive. Over the internet of course that's different. These people have all saved their work as a bundle on a hard drive, CD/DVD ROM or USB stick only to find they cannot open it latter down the road or at their friends house. Why?
Because all those storage media are capable of dropping bits. When you format a hard drive, it marks off the bad sectors and won't let you write to them. However, there's no guarantee additional blocks won't go bad over time. The surface of a hard disk is not immune to old age. Flash RAM can lose cells. In fact flash memory has fairly complex data management schemes to avoid writing to the same areas over and over again, which wears the cells out and eventually causes failures. Optical disks are subject to a variety of problems, especially if stored incorrectly. CD-ROMs have had pinholes in the aluminum, and various other issues such as exposure to heat or ultraviolet light can corrupt data. Production runs of cheap optical discs can be bad and you won't know it until you try to retrieve a file years later. Blu-Rays are probably the most robust of the optical media but when you're storing 25 to 50GB on a disc, that's a lot to lose if there's a problem. This is why I don't just save multiple times, I save to different media if possible. I also use offsite storage. I just gave 135GB of video backups on Blu-Ray to a friend who's involved in the company for whom I made the videos. The only reason people freak about bun files, or zip files for that matter, is if one little thing goes wrong you can't recover the data. As a result, it's not the best choice for long-term storage. But it's a great choice for exchanging projects over the web. Right tool for the right job, and all that.
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