joden
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/28 21:27:50
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Andrew Rossa [Cakewalk] There will be an X3e. Hope to have more details soon.
Thanks Andrew, as long as the Playlist Tool is fixed, I will be happy...along with the other 5 of us LOL!!!
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ampfixer
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/28 21:34:14
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I won't hold my breath for any particular fixes. I reported a bug to Cakewalk and they basically said "so what" even though they could easily reproduce it.
Regards, John I want to make it clear that I am an Eedjit. I have no direct, or indirect, knowledge of business, the music industry, forum threads or the meaning of life. I know about amps. WIN 10 Pro X64, I7-3770k 16 gigs, ASUS Z77 pro, AMD 7950 3 gig, Steinberg UR44, A-Pro 500, Sonar Platinum, KRK Rokit 6
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Splat
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/28 21:38:07
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No they withdrew your bug John, in error in my view, however it was not a major bug (although that is no excuse). Or made it into a "feature request" or something plain wrong (memory fails me)... Just because one issue (or indeed many issues) didn't go through QA doesn't mean to say nothing is ever going to happen. There are plenty of other issues that haven't been withdrawn. I have also compiled a list of withdrawn bugs which I think Cake should look at again, however I am avoiding arguing about these withdrawn issues right now as this is a distraction from getting the confirmed issues fixed (as we all want Cake to be spending their time bug fixing rather than en mass bug debating).
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bapu
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/28 21:44:59
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CakeAlexS BTW as far as I'm concerned Sonar is a fully functioning DAW.
+1, in as much as the way I work and USE X3d. I have NOT yet been inhibited from completing a project from as far back in versions that I can recall. Even your (CakeAlexS) list does not inhibit me from using SONAR to complete any project I work on. <edit> and yes I do recognize that others have experienced flaws that have a) gave them grief in front of clients b) give them grief to the point of total frustration c) any other downside you can think of that I have overlooked
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Keni
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/28 22:25:34
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CakeAlexS Good Point. The next version should be called Sonar X11.
I'd like to see a Sonar Xx myself.... Let's eliminate numbers so we can't complain the new one isn't out yet...
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Ruben
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/28 22:59:04
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Keni You never know... They skipped releasing ProAudio 9 instead choosing to call it 8.5...
??? I own PA9.
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mudgel
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/28 23:38:42
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I think Keni meant Sonar not ProAudio 9. Because we did actually have ProAudio 9.
Mike V. (MUDGEL) STUDIO: Win 10 Pro x64, SPlat & CbB x64, PC: ASUS Z370-A, INTEL i7 8700k, 32GIG DDR4 2400, OC 4.7Ghz. Storage: 7 TB SATA III, 750GiG SSD & Samsung 500 Gig 960 EVO NVMe M.2. Monitors: Adam A7X, JBL 10” Sub. Audio I/O & DSP Server: DIGIGRID IOS & IOX. Screen: Raven MTi + 43" HD 4K TV Monitor. Keyboard Controller: Native Instruments Komplete Kontrol S88.
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soundtweaker
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 00:34:58
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When I split a clip and say time stretch it to 110-150%, the clip will work for a few plays then all of a sudden Sonar will stop playing on that clip in the same exact spot every time. I get a dropout but it's not a latency dropout and when I bounce that clip down, I get an error and it won't finish the bounce. Even undoing the time stretch won't bring it back to normal. It corrupts that clip and the only workaround is to record a new take. This doesn't happen on all time stretched clips but it's a showstopper for me.
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Splat
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 04:33:00
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Not sure if anybody is able to reproduce this. For starters I would make sure you are running the latest drivers and firmware for your audio interface, run windows update several times, then run full chkdsk on all your hard drives, and perform a defrag for good measure.
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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djoni
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 04:56:14
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same here, no probs with ARA bapu
Anderton
soundtweaker Hope they fix the timestretch of audio clips bug. That feature is pretty much broken and corrupts the file.
Can you be more specific? I time-stretch clips all the time without problems.
+1. Never had any real problems with time stretching. In fact just did a time compression yesterday in X3d. Took a 95BPM WAV file and compressed it to 100BPM.
Ekaya Productions
Sonar Platinum, Intel - 6 Core i7 overclocked 4.5GHz with HT 12meg cache w/ 32GB RAM, UAD-2 QUAD & OCTO, Tascam DM-4800, 1xMackie CU & 2xExtenders...
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neirbod
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 08:52:18
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CakeAlexS BTW as far as I'm concerned Sonar is a fully functioning DAW.
Perhaps this is a semantic issue. Yes I can do what I need to do in Sonar X3d, albeit with some workarounds to address some of the noted bugs that do affect my workflow. To me this makes X3d "functional" but not "fully functional." In much the same way I would consider a 10-gear bike with 9 working gears to be "not fully functional" - it may get me where I need to go, but it still needs work. In any event, I am not concerned about fixing every minor bug, and understand that some bugs are highly system-dependent and hard to repeat. I am talking about the more significant and repeatable bugs ones like grouped takes not being always edited as a group, or inability to zoom as intended. These are significant (but not insurmountable) obstacles to workflow that I hope are addressed in X3e.
----------------- Windows 7 64Sonar PlatinumIntel i7 3.4 GHzGigabyte GA-H67A-UD3H-B3 moboRME UFX and UCX
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lawp
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 10:24:53
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i wonder if x3e'll be a free or paid update?
sstteerreeoo ffllllaanngge
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Splat
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 10:39:16
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X4 will be the paid update, rename X3E to X4 kerching... :)
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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lawp
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 10:40:56
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well they confirmed an x3e but nothing about time or possible price, i expect they're still deciding
sstteerreeoo ffllllaanngge
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Splat
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 10:47:07
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I doubt it, I don't think Cake have never charged for an incremental patch?
They also know it will probably be all out forum war if they were to charge, many casualties, red button may be pressed, world peace (and domination) not achievable, not help in hells chance of getting Cakewalk 3.01 re-released onto CD format.
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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icontakt
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 10:51:10
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lawp well they confirmed an x3e but nothing about time or possible price, i expect they're still deciding
Not happy with X3d after giving it a try?
Tak T. Primary Laptop: Core i7-4710MQ CPU, 16GB RAM, 7200RPM HDD, Windows 7 Home Premium OS (Japanese) x64 SP1Secondary Laptop: Core2 Duo CPU, 8GB RAM, 7200RPM HDD, Windows 7 Professional OS (Japanese) x64 SP1Audio Interface: iD14 (ASIO)Keyboard Controller/MIDI Interface: A-800PRODAW: SONAR Platinum x64 (latest update installed)
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Splat
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 11:08:55
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I am selling copies of X3D, ping me for a price list.
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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robert_e_bone
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 11:09:00
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I do not recall in-between releases (a, b, c, d, 8.5.1, 8.5.2. 8.5.3) having ever had charges associated with them, so I do not have any reason to think this 'e' release will require payment. But, the universe tends to unfold as it should (thank you Harold and Kumar movie dialog), so whatever will be will be (thank you 60's tune). Bob Bone
Wisdom is a giant accumulation of "DOH!" Sonar: Platinum (x64), X3 (x64) Audio Interfaces: AudioBox 1818VSL, Steinberg UR-22 Computers: 1) i7-2600 k, 32 GB RAM, Windows 8.1 Pro x64 & 2) AMD A-10 7850 32 GB RAM Windows 10 Pro x64 Soft Synths: NI Komplete 8 Ultimate, Arturia V Collection, many others MIDI Controllers: M-Audio Axiom Pro 61, Keystation 88es Settings: 24-Bit, Sample Rate 48k, ASIO Buffer Size 128, Total Round Trip Latency 9.7 ms
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Splat
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 11:33:38
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I've just had 3 PM's from interested parties, please let me clarify, I am reselling copies of X3D patch (normally available free) not the full Sonar itself. Cheers :)
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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Anderton
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 20:57:08
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I would be shocked if Cakewalk charged for X3e.
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Fog
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/29 21:13:08
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carry on bug fixing.. I might upgrade to x3 if I see enough issues are "twarted" and not rolled on to x4 or whatever it is called. I use other DAW's with at least the same amount of customers or more.. yes there are issues, but they don't cut off after a year update wise.... which makes me step back and not pay for sonar so quick any more.
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Anderton
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/30 00:01:57
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Fog carry on bug fixing.. I might upgrade to x3 if I see enough issues are "twarted" and not rolled on to x4 or whatever it is called. I use other DAW's with at least the same amount of customers or more.. yes there are issues, but they don't cut off after a year update wise.... which makes me step back and not pay for sonar so quick any more.
Download the trial, and see if any of the remaining bugs are actually relevant to the way you work.
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lawp
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/30 04:58:34
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Jlien X
lawp well they confirmed an x3e but nothing about time or possible price, i expect they're still deciding
Not happy with X3d after giving it a try?
i'll let you know
sstteerreeoo ffllllaanngge
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brian brock
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/30 19:26:14
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I guess it's beating a dead horse, but anyway I want to counter a notion that I've seen going around. After looking into it, I've determined that the UAD bug doesn't need any fixing from Universal Audio - all they have been doing is working around the way that Sonar treats UAD fx, and they haven't yet added that workaround for X3. Sonar, on the other hand, is actively implementing a "custom chaining API" which has been abandoned by UA at least since version 6.4. Once Sonar stops using the deprecated functionality, UA won't need the workaround anymore. I believe that Cakewalk is planning to fix this in X3e, and I hope UA realizes that.
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Splat
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/30 19:46:33
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brian brock I guess it's beating a dead horse, but anyway I want to counter a notion that I've seen going around. After looking into it, I've determined that the UAD bug doesn't need any fixing from Universal Audio - all they have been doing is working around the way that Sonar treats UAD fx, and they haven't yet added that workaround for X3. Sonar, on the other hand, is actively implementing a "custom chaining API" which has been abandoned by UA at least since version 6.4. Once Sonar stops using the deprecated functionality, UA won't need the workaround anymore. I believe that Cakewalk is planning to fix this in X3e, and I hope UA realizes that.
Without wishing to turn this into yet another UAD thread here the actual source which paints a different story (in bold), Cakewalk will be implementing a workaround and UA will be implementing a fix. Clearly they have been in contact with each other. Noel Borthwick [Cakewalk] Its possible that this issue is also a side effect of the plugin chaining API. All versions of SONAR since 8.5 use this custom UA API that we implemented for them years ago. I was in touch with UA fairly recently about this and their response was that this API is no longer actively supported by them at the host level and only used by them internally now. I was also told that they would add a remedy from their end. From our side I have now removed custom UA chaining support from SONAR for the next X3 update so hopefully this shouldn't be an issue going forward. BTW this isn't really specific to X3 technically - the only reason that you see a difference in behaviour is because the UAD driver seems to be testing for a specific SONAR version and masking the error messages - which is why the some UAD warning messages started popping up in X3.
Cheers..
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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Andrew Rossa
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/30 19:50:17
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lawp i wonder if x3e'll be a free or paid update?
It will be a free update.
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brian brock
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/30 20:46:06
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So once Cakewalk releases X3e, the UAD issue will be fixed, most likely with no need for UA to do anything more. This is why it's important to me that X3e comes soon - ideally before UA tries to work around the issue on their end, which could potentially conflict with Cakewalk's fixes. Actually, Cakewalk already seems to have been aware of what was causing the issue when X3d came out, but I assume they were unable to address it quickly enough. After the first few updates came out so quickly, I was expecting that an update adressing this and other already understood problems would come out right away. It looks like they switched gears to put out the demo first - now that it's out I'm expecting X3e to arrive soon enough, I guess. I would be even more interested to hear whether Cakewalk plans an X3f, after X3e, since there seems to be no expectation that everything will be perfect in X3e.
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Splat
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Re: Should we expect X3e to fix remaining bugs? If so, when?
2014/01/30 20:49:51
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brian brock So once Cakewalk releases X3e, the UAD issue will be fixed, most likely with no need for UA to do anything more.
OK let's make this bite sized: Noel Borthwick [Cakewalk] I was also told that they would add a remedy from their end.
Noel Borthwick [Cakewalk] BTW this isn't really specific to X3 technically - the only reason that you see a difference in behaviour is because the UAD driver seems to be testing for a specific SONAR version and masking the error messages - which is why the some UAD warning messages started popping up in X3.
They are in contact with each other, I don't see the issue. I don't see any potential conflicts as they are doing different things and they are in communication. Noel has clearly stated exactly what is happening. BTW X3E is not just about working around the UAD issue, so I doubt they are going to skip testing or skip putting in extra fixes just because of UAD's release schedule. Neither of them are going to put in code without testing. Cakewalk stated a demo would come out after X3D and their plan did not alter. Nobody has given a schedule for X3E yet. Cheers...
post edited by CakeAlexS - 2014/01/30 21:10:12
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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