Helpful ReplySimple (I hope) question about Bandlab and Microsoft Surface

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cparmerlee
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2018/03/31 23:05:36 (permalink)

Simple (I hope) question about Bandlab and Microsoft Surface

Maybe this question is better asked on the Bandlab forum is there is such a thing, but I thought I would throw it out here in case anybody has some advice.  I have several different equipment setups for doing recording in the field.  All of these are hardware based, ranging from zoom recorders to full Behringer X32 consoles.  That is all fine, but it means I can only record if I have planned in advance to do so, because I don't normally carry that stuff with me.
 
There are times when it would be nice to make a decent stereo recording, when the need arises unexpectedly.  In my car, I generally keep a Microsoft Surface 3 (which is one of the Surface products that can run regular Windows apps.)  And I also keep in my car a small Behringer battery-powered PA.  That PA is of no use in recording, but in the bag with that amp I have a Behringer Ultralink ULM202USB, which is two wireless dynamic microphones and a USB dongle.  They work with that amp seamlessly.  But you can also plug the USB dongle into a PC or Mac to have those microphones available to PC software.  That all works and the sound quality is actually pretty good considering these are basically $50 dynamics connecting over wireless.
 
It occurred to me that if I installed a lightweight recording app on my Surface, I would be able to do a stereo recording any time I have my car with me.  I definitely don't want to install anything as bulky as SONAR or Reaper on my Surface.  It probably wouldn't even fit.  So I tested this arrangement using Audacity on a Windows 10 desktop and that worked very well.
 
I was getting ready to install Audacity on the Surface and then did a face plant.  Why am I thinking about Audacity when Bandlab ought to work and eventually have a connection back to SONAR?  Am I missing something?  Here are my questions:
 
  1. It looks like there is a Bandlab app that works with Windows 10.  Does anybody know a reason why this wouldn't work with a Surface 3?  Does Bandlab absolutely require a mouse, or could I get by with touch?  I do have a Surface pen if necessary.
  2. My Surface isn't connected to a network most of the time.  Will the Bandlab app work offline if there is no network available?
 
 

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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/03/31 23:29:29 (permalink)
Oh, and a bonus question: Does anybody have any observations about how lightweight the Windows Bandlab app is?

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eikelbijter
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/03/31 23:40:53 (permalink)
Sonar Platinum works just fine on that Surface 3! I have one myself!
 
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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/03/31 23:53:14 (permalink)
eikelbijter
Sonar Platinum works just fine on that Surface 3! I have one myself!



That's good to know.  But I think I'd rather have a much more lightweight recording app because I will probably use this recording mode infrequently

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35mm
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 00:19:42 (permalink)
For off the cuff field recording, I use an android phone and external Sony android phone stereo mic which lives in my pocket at all times the Field Recorder App. Sonar works well with MS Surface apparently, but I heard that Surface isn't good - don't know if that's true as I haven't tried it. I imagine Bandlab will keep Sonar's Surface integration - it would be pretty dumb not too.

Splat, Win 10 64bit and all sorts of musical odds and sods collected over the years, but still missing a lot of my old analogue stuff I sold off years ago.
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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 00:34:47 (permalink)
I decided to go ahead and install the Bandlab Windows app. 
 
Well ...
 
I don't think there is one.  They say Bandlab works on all your devices, but evidently there are only special apps for Android and iPad.  It seems for all other platforms, you have to use the Chrome browser.  And that requires you to be online.
 
So much for Bandlab as the solution to this problem.  It would have been cool to be able to record into a Bandlab app on the Surface , then later connect to WiFi for those tracks to sync to the cloud, and then have them show up in SONAR when I get home.
 
If something sounds too good to be true ...

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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 01:22:25 (permalink)
There is a small Windows "metro" app called Recording Studio Pro for $8 that looks like it will do what I need.  There is a free version, but you cannot export WAV files.  You can poke around on the filesystem and find the WAV fragments.  I haven't found a way to set the mic sensitivity level, but I assume there must be a way to do that.
 
I'm probably just as well off with Audacity.

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Larry Jones
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 02:11:16 (permalink)
Is there some reason you don't want to use your Zoom recorder? I have a Tascam handheld that I don't use as much as I expected to, but when I do the quality is shockingly good, and the thing would transport easier than any PC -- even a Surface.

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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 02:47:05 (permalink)
Larry Jones
Is there some reason you don't want to use your Zoom recorder? I have a Tascam handheld that I don't use as much as I expected to, but when I do the quality is shockingly good, and the thing would transport easier than any PC -- even a Surface.

Mainly because I am anal about inventorying my equipment.  I use the Zoom recorders quite a lot -- I have an H6 and a Q8.  They are terrific.  But I don't keep them in my car.  They have a specific storage location so I always know where to find them when I need them for a job.
 
I keep the Surface in my car all the time as my office on the road.
 
I guess I could buy another field recorder and leave it in the car.  A Zoom H1n is about $100.

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Strryder
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 09:11:36 (permalink)
On this computer, I have a portable install of REAPER and it is only 59.3mb in size, almost 20mb of that is the themes folder, (I have put 4 or 5 extra themes in there), so I'd guess it would be down to about 40 or so mb without those extra themes.
 
I also have a basic install of SONAR X1 LE (I installed only the core program, audio FX, and templates, for audio recording only), it is only 117mb, plus another 8mb for the Cakewalk Content folder.
 
Audacity Portable from Portable Apps dot com is 63.2mb.
 
That Microsoft Recording Studio Pro app says it's estimated size is over 500mb.
 
 
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Strryder
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 09:38:05 (permalink)
There is also a program called MultiTrackStudio, the lite version is free, it can only do 3 mono or stereo tracks and 2x2 I/O, I just installed it and the 32 bit version is only 10.5mb.
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abacab
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 15:26:43 (permalink)
Tracktion T6 is free, and is a fully functioning DAW recording program.  The installer is only 9MB, so it is very light.  It runs on my Windows 10 system using <60MB RAM with an empty project open and no plugins.
 
https://www.tracktion.com/products/t6-daw
 
Installers available in either 32-bit or 64-bit.  Support for VST plugins included, but you will need JBridge to run 32-bit plugs in the 64-bit host.
 
Probably way better than Audacity for what you want to do. 

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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 19:11:42 (permalink)
Strryder
There is also a program called MultiTrackStudio, the lite version is free, it can only do 3 mono or stereo tracks and 2x2 I/O, I just installed it and the 32 bit version is only 10.5mb.

That looks like exactly what I need.  I installed the Lite version.  Under Studio - Devices, I can select
Driver type: Windows
Audio-In Device: Microphone (ULM200D Wireless Receiver)
 
All of that is correct.  But when I add an audio track, the Input button remains gray, indicating no audio devices are available.  In other words, the program sees my mics but I can't get it to use them.
 
MultiTrackStudio does recognize and record from my Samson wireless mic.  I can see the waveform available for edit.  But I can't play back anything.  Even when I explicitly select the output device to the be the Intel SST audio device (built-in) it says "the selected Audio/MIDI devices cannot playback or record these tracks."
 
If everything worked, this would be a great little program.  These things all worked automatically on Audacity.
 
====
 
Update: In selecting devices, there is an option to select Windows XP mode instead of Windows 10.  The vendor doesn't recommend this because of latency.  Latency is not an issue in my case because I would just be doing a simple live recording and probably not doing any multi-tracking (at least for now).
 
Bandlab ought to buy this program, or at least work with the vendor to synchronize with the Bandlab cloud.
I think I'll try this program a few times with that pair of Behringer wireless USB mics.  If that works out, then I might get a Blue Yeti mic to keep in my car.  That would be more flexible in most cases, being switchable between stereo (for ensembles) and bi-directional (for inerviews)
https://www.bluedesigns.c..outube-and-podcasting/#

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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 20:42:19 (permalink)
abacab
Tracktion T6 is free, and is a fully functioning DAW recording program.  The installer is only 9MB, so it is very light.  It runs on my Windows 10 system using <60MB RAM with an empty project open and no plugins.
 
https://www.tracktion.com/products/t6-daw
 
Installers available in either 32-bit or 64-bit.  Support for VST plugins included, but you will need JBridge to run 32-bit plugs in the 64-bit host.
 
Probably way better than Audacity for what you want to do. 


Yes.  I like that better than MultiTrackStudio.  This worked great out of the box.  This seems a little easier to navigate with the touch screen compared to MultiTrackStudio.
 
With both programs, I found it difficult to get a proper recording level setting, but I think I can find a Windows setting that will work OK for most settings, so I shouldn't have to change that much.  And if I get the Yeti, it has a volume control built into the mic.
 
I thank everyone here for the insights and suggestions.  I do hope that Bandlab gives a serious look at supporting an offline Windows app that links back to their cloud.  I know the Surface is not as common as an iPad or Amdroid pad, so I'm not saying it is a bad decision to start with apps for iPad and Android.  But as this thread shows, there are some great lightweight Windows-based products that would be perfect for Bandlab to partner with or acquire to fill out their product line.  I don't think it is reasonable to assume a person will always be network-connected, and able to use the Chrome-mode.

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Grem
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 21:22:20 (permalink) ☄ Helpfulby cparmerlee 2018/04/01 21:44:50
I have SPlat, Reaper, and Studio One 3 all installed on my surface pro 3 (in sig)
 
Using a Berringer UM2 with the Surface I can easily record one trk at a time, playing into an amp sim (different ones) with this setup. And play it back and record another take on another trk (using amp sims) without a problem. 
 
My Surface is only 128gb and I have installed a 128gb SD card. SPace is at a premium. SO I have a 2TB external drive that I use with it.
 
With the i7/8gb ram in here, there is not much I can't do with it. It has surprised the hell out of me to be honest. 

Grem

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abacab
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 21:49:32 (permalink)
From what I have seen, Tracktion and Reaper appear the have the lightest footprint as far as general DAWs go. There may be others...
 
But Tracktion is simple to configure and record tracks out of the box, and mostly intuitive until you want to dig in deeper.  There isn't much it cannot do, and the newer Waveform versions with the detachable mixer window that you can put on a 2nd tab, or another monitor, is a nice touch. 
 
Reaper seems to require a steeper learning curve, but patience can be rewarded because it can be customized to do nearly anything.  That said, in between opening Reaper sessions I always forget how I did stuff the last time (even some of the basics, like routing) so often a revisit to the manual is required.
 
I have been using Tracktion Waveform as a secondary DAW for a year, and it is easy to slip back into, without needing to hit the books again! 
 
I have also heard of a few folks using Sonar Home Studio as a lightweight alternative to Platinum on their laptops.

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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 21:51:46 (permalink)
Grem
I have SPlat, ... installed on my surface pro 3 (in sig)
...
My Surface is only 128gb and I have installed a 128gb SD card.
...
 With the i7/8gb ram in here, there is not much I can't do with it. It has surprised the hell out of me to be honest. 



Well, maybe Bandlab should produce a small footprint version of SONAR targeting the Surface and other Windows laptop/notebooks.  In other words, a full function SONAR for the fully equipped studio / final production.  And a "portable SONAR" mainly for the creative end of the spectrum.

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abacab
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 21:55:47 (permalink)
cparmerlee
 
Well, maybe Bandlab should produce a small footprint version of SONAR targeting the Surface and other Windows laptop/notebooks.  In other words, a full function SONAR for the fully equipped studio / final production.  And a "portable SONAR" mainly for the creative end of the spectrum.




Sonar Home Studio probably fits that out of the box.  With a little tweaking it might be perfect.
 
As is, Home Studio skips the Pro Channel, aux tracks, and synth rack.  Things you really don't need until you sit down in the studio to mix.

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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 22:03:30 (permalink)
abacab
As is, Home Studio skips the Pro Channel, aux tracks, and synth rack.  Things you really don't need until you sit down in the studio to mix.



Absolutely.  In the field, desktop real estate is at a premium.  You need every pixel to be productive.  I view the field as where you want to collect ideas and recordings, but really don't need to do major mixing, other than just for a quick demo.  If that "Home Studio" version automatically synced to the cloud, and the project was already on my "big SONAR" when I got home, that would be great.
 
At home I have unlimited storage, good monitors, with subs, and lots of glass (3 big monitors), and some FX that I might not ever want to use in the field (like Neutron or Melodyne). Other people have in their main studio control surfaces, outboard gear and other acoustic or MIDI instruments.  I definitely see the road as a completely different set of requirements from the main studio.  If it could all synchronize, that would be a dream.

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abacab
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 22:05:59 (permalink)
cparmerlee
abacab
As is, Home Studio skips the Pro Channel, aux tracks, and synth rack.  Things you really don't need until you sit down in the studio to mix.



Absolutely.  In the field, desktop real estate is at a premium.  You need every pixel to be productive.  I view the field as where you want to collect ideas and recordings, but really don't need to do major mixing, other than just for a quick demo.  If that "Home Studio" version automatically synced to the cloud, and the project was already on my "big SONAR" when I got home, that would be great.
 
At home I have unlimited storage, good monitors, with subs, and lots of glass (3 big monitors), and some FX that I might not ever want to use in the field (like Neutron or Melodyne). Other people have in their main studio control surfaces, outboard gear and other acoustic or MIDI instruments.  I definitely see the road as a completely different set of requirements from the main studio.  If it could all synchronize, that would be a dream.




Sounds like a feature request to me! 

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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/01 23:24:04 (permalink)
abacab
Sounds like a feature request to me! 



Maybe something like an "installation template".  For me doing mainly live recording, I would only be interested in the mobile rig doing audio capture.  I wouldn't want any loops or MIDI instruments, and I wouldn't want most of the FX.  I'd want a basic verb, compressor, EQ and limiter.  For me, maybe that means I would ONLY want the prochannel strip + Concrete Limiter and none of the other VSTs.
 
For a person who wants to do composition away from home, there would probably be a different combination, but they still might want it to be a compact footprint.
 
 

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mudgel
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/02 06:06:40 (permalink)
Can’t you access BandLab.com via your browser?

Mike V. (MUDGEL)

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abacab
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/02 13:05:37 (permalink)
cparmerlee
I decided to go ahead and install the Bandlab Windows app. 
 
Well ...
 
I don't think there is one.  They say Bandlab works on all your devices, but evidently there are only special apps for Android and iPad.  It seems for all other platforms, you have to use the Chrome browser.  And that requires you to be online.
 
So much for Bandlab as the solution to this problem.  It would have been cool to be able to record into a Bandlab app on the Surface , then later connect to WiFi for those tracks to sync to the cloud, and then have them show up in SONAR when I get home.





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cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/02 13:17:01 (permalink)
mudgel
Can’t you access BandLab.com via your browser?

I believe I could install Chrome on the Surface and access Bandlab that way. 
 
There is some confusion about this.  In my case, the point is that I would be recording in the field, so I cannot count on a good WiFi connection, and really don't want network issues to affect whether or not I could get a good recording.  Simultaneous with this thread, I posted a similar question at the Bandlab Facebook bage and received this response:
Bandlab via Facebook
BandLab will run on your Surface 3 as long as you use our web app on Google Chrome. Though you can use the app both online and offline, we definitely recommend you using it online to get access to our online communities and loop packs!

I don't understand how this could possibly work offline.  I suppose there may be a way that Chrome could operate on cached objects, but if it needs something that hasn't been cached, I'd think this would fail.
 
Then Bandlab replied to another user saying
Bandlab via Facebook
BandLab needs an internet connection on Chrome so you can use it and isn't available offline


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pwalpwal
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/02 14:38:12 (permalink)
abacab
cparmerlee
I decided to go ahead and install the Bandlab Windows app. 
 
Well ...
 
I don't think there is one.  They say Bandlab works on all your devices, but evidently there are only special apps for Android and iPad.  It seems for all other platforms, you have to use the Chrome browser.  And that requires you to be online.
 
So much for Bandlab as the solution to this problem.  It would have been cool to be able to record into a Bandlab app on the Surface , then later connect to WiFi for those tracks to sync to the cloud, and then have them show up in SONAR when I get home.






too subtle?

just a sec

#25
mettelus
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/02 15:02:37 (permalink)
cparmerlee

Then Bandlab replied to another user saying

BandLab needs an internet connection on Chrome so you can use it and isn't available offline



I guess you can make assumptions on the demographic this targets.

ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
#26
cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/02 16:46:12 (permalink)
mettelus
cparmerlee

Then Bandlab replied to another user saying

BandLab needs an internet connection on Chrome so you can use it and isn't available offline



I guess you can make assumptions on the demographic this targets.

I am not sure it is a demographic issue, although it could be.  It may be that in Singapore, free WiFi access is universally available, so folks there don't have any concept of being offline.
 
I haven't been to Singapore for 15 years, so I don't know for sure.  But if there is anyplace in the world with universal WiFi access, I bet it would be Singapore.

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#27
mettelus
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/02 21:37:12 (permalink)
I get a bit curt when typing on my phone, but the comment regarding demographics is more that the platform seems to cater more to a "bedroom producer," i.e., potentially someone with only a wi-fi connection and access to Chrome (not that everyone has wi-fi in the field). For younger generations this would also imply a mobile device in many cases. The required internet access can be read into several ways, but it being "required" can be contested; especially now that companies are falling under the gun for collecting anything and everything they can, and newer mobile devices can utilize up to 2TB microSD chips (when they become available - right now they only make 512GB versions).
 
Social engineering is a concern on various levels, and the internet tends to be a common factor in almost all instances. A lot of folks unwittingly feed information in droves to collection servers by simply allowing an app to be installed in many cases, so this is where "internet connection required" stands out for me.
 
Anyway, off-the-cuff comment on my part. My apologies for the derailment.

ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
#28
abacab
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/02 21:50:27 (permalink)
Privacy and security are now intertwined, for better or worse...
 
I think that an end user should be fully informed with any app when using connections that may 'share' personal info.
 
Having a convenient on/off toggle for 'sharing' or being 'online' is a must!  Burying these privacy details in a terms of service or license agreement is disgusting.  It should always be opt-in by default.
 
I am all for leveraging the conveniences of social media, but we must remain vigilant for those who would choose to exploit the increasing complacency of the connected masses.  /rant off ...

DAW: CbB; Sonar Platinum, and others ... 
#29
cparmerlee
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Re: Simple (I hope) question about Bandlab and Microsoft Surface 2018/04/02 22:41:51 (permalink)
mettelus
Anyway, off-the-cuff comment on my part. My apologies for the derailment.



I didn't take that as curt, impertinent, or derailing.  I'm just saying that in some applications (like live recording on an event where you don't get a second chance), one cannot afford the idea of possibly being offline if that means the recording is interrupted or fouled in some way.  But the target audience may be people (particularly in a high-infrastructure place like Singapore) who come to think of the connection as being as good as universal.
 
Where I am, connectivity is anything but universal and I could never rely on a connection in any recording situation.  If I had grown up with virtually universal WiFi access, then maybe this wouldn't be front-of-mind for me.

DAW: SONAR Platinum Audio I/F: Focusrite Scarlett 18i20 gen2
OS: Windows 10 64-bit CPU: Haswell 4790 4.0 GHz, 4 core, 8 thread  Memory: 16 GB      Video: GTX-760Ti
Storage: Sandisk SSD 500GB for active projects. ReadyNAS 20 TB for long-term storage

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#30
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