Tip of the day! How you get GAPLESS-AUDIO-ENGINE with SONAR X1!

Page: << < ..67 > Showing page 6 of 7
Author
Freddie H
Max Output Level: -39 dBFS
  • Total Posts : 3617
  • Joined: 2007/09/21 06:07:40
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE with SONAR X1! 2012/01/30 05:19:34 (permalink)


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
elijahlucian
Max Output Level: -82 dBFS
  • Total Posts : 445
  • Joined: 2010/01/09 20:17:21
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/01/30 21:05:52 (permalink)
chuckebaby


it is behind in many areas..but it is also far ahead of other in ways to.
i mean how many things do you want it to do?
if its so behind in other daws..why choose sonar?..why not choose the daws think are ahead of sonar?
dont tell me its cause you like to complain in the forums?i know as well as the next guy sonar isnt gapeless,but what i use it for is very taxing on sonar and it keeps up nicely i think.





um.. we dont want to change daws because it's $600 that we will never get back


Running X2a 64bit - RME Fireface UFX - Win 7 64 - i7 3770k - 32gb ram

Me http://www.elijahlucian.ca
Lanceindastudio
Max Output Level: -29 dBFS
  • Total Posts : 4604
  • Joined: 2004/01/22 02:28:30
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/01/30 22:08:18 (permalink)
Am I the only one that would love to get a 24 back of Europe's finest and have a session with Freddie one night to get to know the man behind the plan?

It is the extremities that entice me.

Lance


Asus P8Z77-V LE PLUS Motherboard   
i7 3770k CPU
32 gigs RAM
Presonus AudioBox iTwo
Windows 10 64 bit, SONAR PLATINUM 64 bit
Lots of plugins and softsynths and one shot samples, loops
Gauge ECM-87, MCA SP-1, Alesis AM51
Presonus Eureka
Mackie HR824's and matching subwoofer
Freddie H
Max Output Level: -39 dBFS
  • Total Posts : 3617
  • Joined: 2007/09/21 06:07:40
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/01 03:32:00 (permalink)
Lanceindastudio


Am I the only one that would love to get a 24 back of Europe's finest and have a session with Freddie one night to get to know the man behind the plan?

It is the extremities that entice me.

Lance

Love too!
 
I don't know if I are that "extremities"? I  only asking for things that should work and be included in the first place.
Sure, I do use modern technology but also Vintage gear too. (Hybrid mixing)
 
I don't know why this music related software industry has been so overall slow on progress to example x64? (not Cakewalk) ?
Today almost all plugins support x64bit.
 
I think if you want someone to blame its Pro Tools, WAVES & Flashplayer that were the ones holding the progress back for years. x64bit OS has worked in the box for almost 8 years now still Pro Tools are in x32bit only? Waves has changed to x64bit though and so do Flashplayer too. I reckon example Waves and all other companies got to their senses now and recognize that there are far more users of their plugins & softwares on x64-DAW platforms & x64 OS then their are users on Pro Tools x32.
I know AVID and  Pro Tools are working on their x64bit version but still they are to late and will be last DAW that will support x64bit.
 
 
 
 
 
Have a great one my friend!


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
Scott Lee
Max Output Level: -68 dBFS
  • Total Posts : 1120
  • Joined: 2003/11/13 23:13:38
  • Location: Hollywood, California
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/01 06:12:19 (permalink)
Freddie H


Lanceindastudio


Am I the only one that would love to get a 24 back of Europe's finest and have a session with Freddie one night to get to know the man behind the plan?

It is the extremities that entice me.

Lance

Love too!
 
I don't know if I are that "extremities"? I  only asking for things that should work and be included in the first place.
Sure, I do use modern technology but also Vintage gear too. (Hybrid mixing)
 
I don't know why this music related software industry has been so overall slow on progress to example x64? (not Cakewalk) ?
Today almost all plugins support x64bit.
 
I think if you want someone to blame its Pro Tools, WAVES & Flashplayer that were the ones holding the progress back for years. x64bit OS has worked in the box for almost 8 years now still Pro Tools are in x32bit only? Waves has changed to x64bit though and so do Flashplayer too. I reckon example Waves and all other companies got to their senses now and recognize that there are far more users of their plugins & softwares on x64-DAW platforms & x64 OS then their are users on Pro Tools x32.
I know AVID and  Pro Tools are working on their x64bit version but still they are to late and will be last DAW that will support x64bit.
 
 
 
 
 
Have a great one my friend!

64-Bit makes ya big hits and big cash.


Not sure how anyone before 64-bit made music. Not sure how even I made music? 


Having a bit of fun at freddie's expense. Even with 2 64-bit machines with massive amounts of ram, still could do just as much as my previous 32-bit system. /shrug.  
Carry on.  

Scott Lee (ASCAP)
SFX Media 
Song Composer / Engineer / Audio Director

http://www.youtube.com/user/Dezacrator?feature=mhee

Freddie H
Max Output Level: -39 dBFS
  • Total Posts : 3617
  • Joined: 2007/09/21 06:07:40
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/01 06:39:05 (permalink)
Scott Lee

 

64-Bit makes ya big hits and big cash.


Not sure how anyone before 64-bit made music. Not sure how even I made music? 


Having a bit of fun at freddie's expense. Even with 2 64-bit machines with massive amounts of ram, still could do just as much as my previous 32-bit system. /shrug.  
Carry on.  
Only tells us that you don't know or fully understand a modern system potentials setup, hybrid mixing in use of control features like EUCON!
I don't know about you, but I working and producing tracks with +100 tracks and 4-8GB GB RAM, automation in use always.
x32bit would make everything an impossible task for me.
 
 
Having a bit of fun at your expense. Perhaps you're project are 10 tracks of Audio + 1 banjo and a cowbell? Under these condition I sure understand why you don't see the big picture..?.  
 


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
Flywheel
Max Output Level: -86 dBFS
  • Total Posts : 202
  • Joined: 2012/01/05 10:37:37
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/01 08:47:31 (permalink)
I never thought that Freddie had any sense of humour but obviously he does.

I am tthinking of delving into the 64bit arena but I am not sure of windows 7 at present Vista 32bit is the way to go with Sonar.
Scott Lee
Max Output Level: -68 dBFS
  • Total Posts : 1120
  • Joined: 2003/11/13 23:13:38
  • Location: Hollywood, California
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/01 19:50:26 (permalink)
Freddie H


Scott Lee

 

64-Bit makes ya big hits and big cash.


Not sure how anyone before 64-bit made music. Not sure how even I made music? 


Having a bit of fun at freddie's expense. Even with 2 64-bit machines with massive amounts of ram, still could do just as much as my previous 32-bit system. /shrug.  
Carry on.  
Only tells us that you don't know or fully understand a modern system potentials setup, hybrid mixing in use of control features like EUCON!
I don't know about you, but I working and producing tracks with +100 tracks and 4-8GB GB RAM, automation in use always.
x32bit would make everything an impossible task for me.
 
 
Having a bit of fun at your expense. Perhaps you're project are 10 tracks of Audio + 1 banjo and a cowbell? Under these condition I sure understand why you don't see the big picture..?.  
 

/sigh Tech is a tool, and 64-bit isn't the answer making people better musicians. You must be new to the music creation world and assume tech and or 100+ tracks makes your music any better. When we look back at 4 track beatle songs, or 10 track Van Halen or Michael Jackson hits, its really hard to see your point of view. Unless you can list YOUR commercially successful hits from the BIG studio?   

64-bit is a luxury freddie, not a showstopper.  Is it a upgrade? Yes! But the way you carry on about it, you make it sound like you couldn't compose without it. I would be more concerned with the current standing with the audio engine then 64-bit.




post edited by Scott Lee - 2012/02/01 20:37:23

Scott Lee (ASCAP)
SFX Media 
Song Composer / Engineer / Audio Director

http://www.youtube.com/user/Dezacrator?feature=mhee

Guitarpima
Max Output Level: -34 dBFS
  • Total Posts : 4125
  • Joined: 2005/11/19 23:53:59
  • Location: Terra 3
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/01 23:01:28 (permalink)
Scott Lee


Freddie H


Scott Lee


64-Bit makes ya big hits and big cash.


Not sure how anyone before 64-bit made music. Not sure how even I made music? 


Having a bit of fun at freddie's expense. Even with 2 64-bit machines with massive amounts of ram, still could do just as much as my previous 32-bit system. /shrug.  
Carry on.  
Only tells us that you don't know or fully understand a modern system potentials setup, hybrid mixing in use of control features like EUCON!
I don't know about you, but I working and producing tracks with +100 tracks and 4-8GB GB RAM, automation in use always.
x32bit would make everything an impossible task for me.


Having a bit of fun at your expense. Perhaps you're project are 10 tracks of Audio + 1 banjo and a cowbell? Under these condition I sure understand why you don't see the big picture..?.  


/sigh Tech is a tool, and 64-bit isn't the answer making people better musicians. You must be new to the music creation world and assume tech and or 100+ tracks makes your music any better. When we look back at 4 track beatle songs, or 10 track Van Halen or Michael Jackson hits, its really hard to see your point of view. Unless you can list YOUR commercially successful hits from the BIG studio?   

64-bit is a luxury freddie, not a showstopper.  Is it a upgrade? Yes! But the way you carry on about it, you make it sound like you couldn't compose without it. I would be more concerned with the current standing with the audio engine then 64-bit.


If it were available, they would have used it. We have it so why not make it the best it can be?

Notation, the original DAW. Everything else is just rote. We are who we are and no more than another. Humans, you people are crazy.
 
 Win 7 x64  X2  Intel DX58SO, Intel i7 920 2.66ghz 12gb DDR3  ASUS ATI EAH5750  650w PSU 4x WD HDs 320gb  DVD, DVD RW Eleven Rack, KRK Rokit 8s and 10s sub
Brandon Ryan [Roland]
Max Output Level: -40.5 dBFS
  • Total Posts : 3458
  • Joined: 2003/11/06 03:29:12
  • Location: Los Angeles, CA
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/01 23:09:24 (permalink)
Perhaps I can sum this up.

1) Can you make good music on x86 systems? A. Yes.
2) Are x64 systems required to create good music? A. No?
2) Do x64 systems generally perform better than x86 systems. A. Yes
3) Do some kinds of audio productions benefit from what x64 systems offer. A. Yes.

Answers are based on my own subjective experience and years of anecdotal evidence.

"The sky above the port was the color of television, tuned to a dead channel." WG

SONAR Platinum | VS-700 | A-800 PRO | PCAL i7 with SSD running Windows 8 x64 | Samsung 27" LCD @ 1920x1080 | Blue Sky monitors with BMC | All kinds of other stuff
yorolpal
Max Output Level: 0 dBFS
  • Total Posts : 13829
  • Joined: 2003/11/20 11:50:37
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 00:06:44 (permalink)
And yet they are all demonstrably correct!!!  Now we await the knucklehead response.  I've had two martinis so I am prepared...how about you, Colonel??

https://soundcloud.com/doghouse-riley/tracks 
https://doghouseriley1.bandcamp.com 
Where you come from is gone...where you thought you were goin to weren't never there...and where you are ain't no good unless you can get away from it.
 
SPLAT 64 bit running on a Studio Cat Pro System Win 10 64bit 2.8ghz Core i7 with 24 gigs ram. MOTU Audio Express.
ba_midi
Max Output Level: 0 dBFS
  • Total Posts : 14061
  • Joined: 2003/11/05 16:58:18
  • Location: NYC
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 00:23:55 (permalink)
yorolpal


And yet they are all demonstrably correct!!!  Now we await the knucklehead response.  I've had two martinis so I am prepared...how about you, Colonel??

I'm goin' with Hot Sake Ol Pal -- it is winter, ya know 

Billy Arnell (ba-midi)

http://www.ba-midi.com/music/files
Music gives me life, so I give life Music.
Thanks for listening - Let's Dance to the rhythm of life! :)
yorolpal
Max Output Level: 0 dBFS
  • Total Posts : 13829
  • Joined: 2003/11/20 11:50:37
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 00:27:01 (permalink)
Make that three martinis.

https://soundcloud.com/doghouse-riley/tracks 
https://doghouseriley1.bandcamp.com 
Where you come from is gone...where you thought you were goin to weren't never there...and where you are ain't no good unless you can get away from it.
 
SPLAT 64 bit running on a Studio Cat Pro System Win 10 64bit 2.8ghz Core i7 with 24 gigs ram. MOTU Audio Express.
Brandon Ryan [Roland]
Max Output Level: -40.5 dBFS
  • Total Posts : 3458
  • Joined: 2003/11/06 03:29:12
  • Location: Los Angeles, CA
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 00:56:59 (permalink)
yorolpal


And yet they are all demonstrably correct!!!  Now we await the knucklehead response.  I've had two martinis so I am prepared...how about you, Colonel??

Mind pouring me one up'ol pal? My ice cubes are gettin' dry...

"The sky above the port was the color of television, tuned to a dead channel." WG

SONAR Platinum | VS-700 | A-800 PRO | PCAL i7 with SSD running Windows 8 x64 | Samsung 27" LCD @ 1920x1080 | Blue Sky monitors with BMC | All kinds of other stuff
Scott Lee
Max Output Level: -68 dBFS
  • Total Posts : 1120
  • Joined: 2003/11/13 23:13:38
  • Location: Hollywood, California
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 03:17:39 (permalink)
Guitarpima


Scott Lee


Freddie H


Scott Lee


64-Bit makes ya big hits and big cash.


Not sure how anyone before 64-bit made music. Not sure how even I made music? 


Having a bit of fun at freddie's expense. Even with 2 64-bit machines with massive amounts of ram, still could do just as much as my previous 32-bit system. /shrug.  
Carry on.  
Only tells us that you don't know or fully understand a modern system potentials setup, hybrid mixing in use of control features like EUCON!
I don't know about you, but I working and producing tracks with +100 tracks and 4-8GB GB RAM, automation in use always.
x32bit would make everything an impossible task for me.


Having a bit of fun at your expense. Perhaps you're project are 10 tracks of Audio + 1 banjo and a cowbell? Under these condition I sure understand why you don't see the big picture..?.  


/sigh Tech is a tool, and 64-bit isn't the answer making people better musicians. You must be new to the music creation world and assume tech and or 100+ tracks makes your music any better. When we look back at 4 track beatle songs, or 10 track Van Halen or Michael Jackson hits, its really hard to see your point of view. Unless you can list YOUR commercially successful hits from the BIG studio?   

64-bit is a luxury freddie, not a showstopper.  Is it a upgrade? Yes! But the way you carry on about it, you make it sound like you couldn't compose without it. I would be more concerned with the current standing with the audio engine then 64-bit.


If it were available, they would have used it. We have it so why not make it the best it can be?

Right. And I have no issue with anyone using tech. In fact I encourage it!


What I was correcting is the false preception that you could not accomplish the same results using a 32-bit achietecture machine. It is, no offense, a price point normally to get folks to upgrade to a new product with minimal returns. Does it help? Yes! So does a modern day audio engine.  


Im the type of person that calls out *cough bs" when I see it. Not trying to offend, but at the same token I will take into consideration over 27 years of music creation experience into play, lets say my subjective point of view.  If you are using ram hungry synths, sure more ram gets my vote. I've written quite a few commercially successful songs just fine on a 32-bit system with less then 4 gigs easy. In fact I did even on a 8-bit amiga system during the 80's. :O

I don't want new people learning about DAWs thinking they need to bring a canon to a knife fight.













Scott Lee (ASCAP)
SFX Media 
Song Composer / Engineer / Audio Director

http://www.youtube.com/user/Dezacrator?feature=mhee

Scott Lee
Max Output Level: -68 dBFS
  • Total Posts : 1120
  • Joined: 2003/11/13 23:13:38
  • Location: Hollywood, California
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 03:28:41 (permalink)
Brandon Ryan [Cakewalk
]

Perhaps I can sum this up.

1) Can you make good music on x86 systems? A. Yes.
2) Are x64 systems required to create good music? A. No?
2) Do x64 systems generally perform better than x86 systems. A. Yes
3) Do some kinds of audio productions benefit from what x64 systems offer. A. Yes.

Answers are based on my own subjective experience and years of anecdotal evidence.

A quote from a few posts I made up this thread.


64-bit is a luxury freddie, not a showstopper.  Is it a upgrade? Yes! But the way you carry on about it, you make it sound like you couldn't compose without it. 


Think I beat ya too it Brandon. 

Well my own way of saying it. 

Ill take that drink too ol' pal!









Scott Lee (ASCAP)
SFX Media 
Song Composer / Engineer / Audio Director

http://www.youtube.com/user/Dezacrator?feature=mhee

Rain
Max Output Level: 0 dBFS
  • Total Posts : 9736
  • Joined: 2003/11/07 05:10:12
  • Location: Las Vegas
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 04:03:55 (permalink)
Billy's got the Hot Sake - hard to beat as far as I'm concerned and certainly welcome here in the Russian winter. ;)

64 bit OS and 32 DAW software here, and in no immediate need for a change. If a synth requires too much ram, I'll freeze it and keep working. The end result sounds just the same, and it only takes a second to unfreeze/refreeze if I need to modify it.

I once mentioned an album my brother-in-law had produced. That was before I knew him, my room mate had just put on that new album, and the production was good enough to actually grab my attention. Turned out it was recorded and mixed using a G4 and the old Pro Tools LE w/ its mighty 32 tracks of audio. All of which were already severely outdated at the time, still, surely beat anything I had ever done w/ my limitless track count, arguably superior converters, and faster computer w/ more/faster RAM, and my DAW's 32/64 bit FP  audio engine. 

I guess I'll go 64 Bits when the developers make it so that the simplest things require more RAM - like, when your DAW software alone starts taking 2 GB of RAM just to run -  and I no longer have the overhead I need to work. 

TCB - Tea, Cats, Books...
Scott Lee
Max Output Level: -68 dBFS
  • Total Posts : 1120
  • Joined: 2003/11/13 23:13:38
  • Location: Hollywood, California
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 04:37:29 (permalink)
Hi Rain,

thanks for the input! You know, I come from the days of making module music. Long ago before midi, I was in the demo scene. We had a total of 4 tracks, 8-bit stereo on the amiga (SID where even worst on the 64, but thats another story :) ). 

Still til this day I have heard songs from that era that blow my mind. Sometimes to work with less takes you further. No greater limitation then yourself so go for it!

Again, I don't want one to think I am downplaying a 64-bit machine. I have 2 myself including a 12 core mac running at 24 vitural cores - 64-bit. What I will say is creativity is boundless, technology isn't. Whatever you own today will be outdated tomorrow, your skill and love for what you do is timeless.

Best,

Scott Lee (ASCAP)
SFX Media 
Song Composer / Engineer / Audio Director

http://www.youtube.com/user/Dezacrator?feature=mhee

Freddie H
Max Output Level: -39 dBFS
  • Total Posts : 3617
  • Joined: 2007/09/21 06:07:40
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 04:41:43 (permalink)
Scott Lee


Brandon Ryan [Cakewalk
]

Perhaps I can sum this up.

1) Can you make good music on x86 systems? A. Yes.
2) Are x64 systems required to create good music? A. No?
2) Do x64 systems generally perform better than x86 systems. A. Yes
3) Do some kinds of audio productions benefit from what x64 systems offer. A. Yes.

Answers are based on my own subjective experience and years of anecdotal evidence.

A quote from a few posts I made up this thread.


64-bit is a luxury freddie
No it's a daily status! Everyone use it daily, except you!  
 
I see what this is heading too, your "core agenda!"
Your recommendations to "newbies" invest in "outdate technology" like x32bit becuase that's what PRO TOOLS only support isn't very friendly at all, more or less deceptively recommendations!!
Pro Tools fan boy defending "idiot 32bit-mad city" because that is what that platform only support, wont cut it!
Today noone using 16 bit system so I don't understand why you holding on to your precious x32 platform, is a mysterium for me?
  
  
  
 
Making anecdotes about Amiga and Beatles doesn't cut it either. You know, in the stone age they used bongo drums only too.
So should we narrow ourself to do the same in 2012 now? No I don't think so!
 
"You can freeze as "work-around" in Pro Tools..??? Please! In Pro Tools you need to do alot of work-around to get things done.
 
 
Why should we use your "low tech", "outdate technology" as a recommendations when we have example SONAR x64bit, Cubase x64, Nunedo x64, Samplitude x64, Logic x64,Studio One x64, Reaper x64, DP x64-DAWs platform and x64bit plugins from Waves, Nomad Factory, iZotope, Native Instuments, East West, Vienna, Spectrasonics, SSL, SPL, Brainworks, UAD + 1000 of other x64bit plugins that work perfect on x64bit platform include any EUCON, Mackie, you name it!

 
 
That's my last word on this I have nothing more to add to this discussion! Any "sane" people that can read got it!
Over & Out!
 
 
post edited by Freddie H - 2012/02/02 04:48:21


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
Rain
Max Output Level: 0 dBFS
  • Total Posts : 9736
  • Joined: 2003/11/07 05:10:12
  • Location: Las Vegas
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 05:31:10 (permalink)
Well, that's obviously not just Scott, Freddie. The fact that I chimed in and that you go on saying that every one except Scott uses it daily tells a lot about a certain tendency you have to use hyperboles, sometimes severely twisting the facts.

As far as I know, Scott doesn't use PT - judging from recent pics he posted, my bet is - Studio One. ;)

I'm the one who mentioned, Pro Tools here. I don't use it. I don't even like it. I don't recommend it. That being said, in spite of all this, it is a fact that that particular album was recorded and mixed on an old and outdated rig, technically "inferior" to any other native solution on the market at that time. Including my own Sonar rig. And this wasn't a simple folk record, but a full-fledged industrial metal band - a very complex and elaborate production, which won me over on its own merits, w/o me knowing how it was recorded. 

I think you mixed up everything in regards to freeze unfreeze - I mention that and I'm working in Logic, not Pro Tools. I am not aware that Pro Tools has a freeze function.

Anyway,  no matter how fast your system gets, no matter the incredible amount of RAM you can access - some developer somewhere sometime, will come up w/ something that'll bring that monster set-up of yours to its knees.

Try it - add something like Wave Arts Tube Saturator in real time on every track in one of your + 100 tracks projects, all at the manufacturer's recommended 96 Khz.  See how long it takes before all that essential ultra-modern 64 bits DAW of yours begs you to freeze some tracks... Now, fortunately, freezing is an option, isn't it. :)

No one told no one to invest into anything. We simply stated the fact that a 32 bits machine can still deliver amazing performance and that 64 Bits alone won't make such a crucial difference as your post could lead some to believe. Multiple cores on the other hand make a much more tangible difference. 

It IS important.  It IS a welcome technology, and the way of the future. But 32 Bits systems aren't yet a thing of the past. The simple fact that the vast majority of the pro studio out there are using Pro Tools demonstrate that abundantly. They might not be cutting edge, but they're certainly not as outdated as the old 4 tracks.

It's almost as if you completely disregard the crucial importance hardware in favor of your 64 bits agenda. Some newbies could be lead to believe that their outdated setup will instantly turn into a monster the minute they move to 64 bits, because you are making out the difference to be so absolutely drastic. 

TCB - Tea, Cats, Books...
Rain
Max Output Level: 0 dBFS
  • Total Posts : 9736
  • Joined: 2003/11/07 05:10:12
  • Location: Las Vegas
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 05:49:20 (permalink)
Scott Lee


Hi Rain,

thanks for the input! You know, I come from the days of making module music. Long ago before midi, I was in the demo scene. We had a total of 4 tracks, 8-bit stereo on the amiga (SID where even worst on the 64, but thats another story :) ). 

Still til this day I have heard songs from that era that blow my mind. Sometimes to work with less takes you further. No greater limitation then yourself so go for it!

Again, I don't want one to think I am downplaying a 64-bit machine. I have 2 myself including a 12 core mac running at 24 vitural cores - 64-bit. What I will say is creativity is boundless, technology isn't. Whatever you own today will be outdated tomorrow, your skill and love for what you do is timeless.

Best,
Absolutely agreed. :) I'm actually looking forward to the day we finally settle down somewhere for longer than 6 months, and I can finally build a new home studio set-up. Multiple Core Mac and 64 bits all the way. 


Logic has had this cool option for years which is called nodes, and which lets you distribute processing on multiple computers - something, which IMHO, can make a whole lot more difference than going 64 bits if one should ever run out of juice... Still, I'm not sure I'll ever need to tap into that. 


W/ those powerful machines available, I rarely ever hear of any fellow Logic users having to resort to nodes - yes, even those still working w/ the 32 bit version, Freddie. ;)


TCB - Tea, Cats, Books...
Scott Lee
Max Output Level: -68 dBFS
  • Total Posts : 1120
  • Joined: 2003/11/13 23:13:38
  • Location: Hollywood, California
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 06:18:29 (permalink)

 
That's my last word on this I have nothing more to add to this discussion! Over & Out!
 
 
Thank god. Lets prey you keep your end of the bargain. 


This was a gapless audio topic. Lets keep it just that.








 







Scott Lee (ASCAP)
SFX Media 
Song Composer / Engineer / Audio Director

http://www.youtube.com/user/Dezacrator?feature=mhee

Scott Lee
Max Output Level: -68 dBFS
  • Total Posts : 1120
  • Joined: 2003/11/13 23:13:38
  • Location: Hollywood, California
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 06:28:50 (permalink)
Rain


Well, that's obviously not just Scott, Freddie. The fact that I chimed in and that you go on saying that every one except Scott uses it daily tells a lot about a certain tendency you have to use hyperboles, sometimes severely twisting the facts.

As far as I know, Scott doesn't use PT - judging from recent pics he posted, my bet is - Studio One. ;)

I'm the one who mentioned, Pro Tools here. I don't use it. I don't even like it. I don't recommend it. That being said, in spite of all this, it is a fact that that particular album was recorded and mixed on an old and outdated rig, technically "inferior" to any other native solution on the market at that time. Including my own Sonar rig. And this wasn't a simple folk record, but a full-fledged industrial metal band - a very complex and elaborate production, which won me over on its own merits, w/o me knowing how it was recorded. 

I think you mixed up everything in regards to freeze unfreeze - I mention that and I'm working in Logic, not Pro Tools. I am not aware that Pro Tools has a freeze function.

Anyway,  no matter how fast your system gets, no matter the incredible amount of RAM you can access - some developer somewhere sometime, will come up w/ something that'll bring that monster set-up of yours to its knees.

Try it - add something like Wave Arts Tube Saturator in real time on every track in one of your + 100 tracks projects, all at the manufacturer's recommended 96 Khz.  See how long it takes before all that essential ultra-modern 64 bits DAW of yours begs you to freeze some tracks... Now, fortunately, freezing is an option, isn't it. :)

No one told no one to invest into anything. We simply stated the fact that a 32 bits machine can still deliver amazing performance and that 64 Bits alone won't make such a crucial difference as your post could lead some to believe. Multiple cores on the other hand make a much more tangible difference. 

It IS important.  It IS a welcome technology, and the way of the future. But 32 Bits systems aren't yet a thing of the past. The simple fact that the vast majority of the pro studio out there are using Pro Tools demonstrate that abundantly. They might not be cutting edge, but they're certainly not as outdated as the old 4 tracks.

It's almost as if you completely disregard the crucial importance hardware in favor of your 64 bits agenda. Some newbies could be lead to believe that their outdated setup will instantly turn into a monster the minute they move to 64 bits, because you are making out the difference to be so absolutely drastic. 

Hi Rain,

Aye! For the last 22 years I was a PC guy up until about 4 months ago. Sonar was the only reason why I stuck it out all those years to be frank. When X1a was out I had a terrible time working on it especially with my MOTU 1224 audio card which Billy "hahah I had to say it!" turned me onto Studio One PC. Now Im on a Mac 64-bit running S1v2, but still dabble with Sonar X1 on bootcamp. No pro-tools, but freddie likes to assume 

I wish I could really get back into Sonar fully, thus is the reason why Im here. I may come across as a bit hard on the bakers, but remember, the long history I've supported this company its frustrating to see the tech get stagnate. I want Sonar to improve dramatically, as Im sure we all do. 

I saw the gapless audio thread and had to chime in. The audio engine is still (and was) my biggest gripe about Sonar which I hope well see a revision in the next iteration of this DAW.


post edited by Scott Lee - 2012/02/02 06:39:11

Scott Lee (ASCAP)
SFX Media 
Song Composer / Engineer / Audio Director

http://www.youtube.com/user/Dezacrator?feature=mhee

Scott Lee
Max Output Level: -68 dBFS
  • Total Posts : 1120
  • Joined: 2003/11/13 23:13:38
  • Location: Hollywood, California
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 06:34:03 (permalink)
Rain


Scott Lee


Hi Rain,

thanks for the input! You know, I come from the days of making module music. Long ago before midi, I was in the demo scene. We had a total of 4 tracks, 8-bit stereo on the amiga (SID where even worst on the 64, but thats another story :) ). 

Still til this day I have heard songs from that era that blow my mind. Sometimes to work with less takes you further. No greater limitation then yourself so go for it!

Again, I don't want one to think I am downplaying a 64-bit machine. I have 2 myself including a 12 core mac running at 24 vitural cores - 64-bit. What I will say is creativity is boundless, technology isn't. Whatever you own today will be outdated tomorrow, your skill and love for what you do is timeless.

Best,
Absolutely agreed. :) I'm actually looking forward to the day we finally settle down somewhere for longer than 6 months, and I can finally build a new home studio set-up. Multiple Core Mac and 64 bits all the way. 


Logic has had this cool option for years which is called nodes, and which lets you distribute processing on multiple computers - something, which IMHO, can make a whole lot more difference than going 64 bits if one should ever run out of juice... Still, I'm not sure I'll ever need to tap into that. 


W/ those powerful machines available, I rarely ever hear of any fellow Logic users having to resort to nodes - yes, even those still working w/ the 32 bit version, Freddie. ;)

Yes I know nodes. Its a "audio farm" system for logic. Handy tool! If you do get the mac, you absolutely love it. I took the "plunge" and am ecstatic with the results.


 The closest thing I use to do with Sonar is use FX-Teleport for VST over LAN control. Had a slave system handling the "big synths" back in the early 2000s. Today its not even an issue, even on a 32-bit machine. 
post edited by Scott Lee - 2012/02/02 06:43:53

Scott Lee (ASCAP)
SFX Media 
Song Composer / Engineer / Audio Director

http://www.youtube.com/user/Dezacrator?feature=mhee

Rain
Max Output Level: 0 dBFS
  • Total Posts : 9736
  • Joined: 2003/11/07 05:10:12
  • Location: Las Vegas
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 07:58:26 (permalink)
Scott Lee


Yes I know nodes. Its a "audio farm" system for logic. Handy tool! If you do get the mac, you absolutely love it. I took the "plunge" and am ecstatic with the results.


The closest thing I use to do with Sonar is use FX-Teleport for VST over LAN control. Had a slave system handling the "big synths" back in the early 2000s. Today its not even an issue, even on a 32-bit machine. 

FX-Teleport! I knew I remembered something similar, just couldn't remember the name. :)


X1 came out at the time when we were getting ready to hit the road, so I had to move to a portable rig. Having been using Cakewalk on desktops since the old Pro Audio days, I took quite a bit of time to evaluate all my options. I loved Sonar 8.5, despite a few quirks. I was just so used to it. 

But X1, for better or for worst, simplified my decision. At least back then, I couldn't see myself depending on it, neither did I want to build a new set-up around a piece of "legacy" software (8.5). I knew we'd be on the road for at least 2 years, and didn't want to have to worry about things becoming obsolete, new plug-ins being incompatible or whatnot. And I had no guarantee that X1 would eventually be up to my expectations, no timeframe. 

That and all the usual reasons.

So, I bought the MacBook Pro and Logic - w/ the BootCamp option in mind. And it completely won me over. So far, this modest setup has allowed me to do pretty much all I wanted - I guess could always tap into my wife's MBP if I needed more processing power. And, to remain on topic, it's all perfectly gapless. :)

So the BootCamp option quickly became irrelevant here, for now. 

There's no doubt in my mind that the big Mac Pro will be at the center of my home studio when we get back. My life is just so much easier since I took the plunge. 

It's like I'm enjoying an early retirement after a career in troubleshooting and glitch-o-logy and finally doing what I've always wanted to do - making music. It's so simple... :)

But I keep an eye on Sonar. Who knows... There's always Bootcamp.

TCB - Tea, Cats, Books...
Flywheel
Max Output Level: -86 dBFS
  • Total Posts : 202
  • Joined: 2012/01/05 10:37:37
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 09:15:09 (permalink)
Troubleshooting is not fun your right working out glitches leaves a bitter taste in your mouth. Smooth running DAW sounds to me like a must have!

Now that it is February I would like to know when and what date the update will be. By some miracle I am hoping against all hope that X1 will be gapless and the audio engine will be working. It would save me alot of money if they make a change t the audio engine.

Although the other DAW I have my eye on is not so expensive almost £300 but on second thoughts it is expensive enough just to get the gapless audio I crave!
Bristol_Jonesey
Max Output Level: 0 dBFS
  • Total Posts : 16775
  • Joined: 2007/10/08 15:41:17
  • Location: Bristol, UK
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 09:27:35 (permalink)
  1. It's not mid-Feb yet
  2. The audio engine is working

CbB, Platinum, 64 bit throughout
Custom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
Rain
Max Output Level: 0 dBFS
  • Total Posts : 9736
  • Joined: 2003/11/07 05:10:12
  • Location: Las Vegas
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 09:27:37 (permalink)
TBH, I never really cared. Having started working w/ computers back in the old PA days under Windows 98, it was implicit from the start and became part of my routine. 

Once passed the initial realization that there was more to it than just launching the PC and start making music, it was all "normal".

Only since I've switched did I realize how much time I had spent not doing what I intended to do when I bought my first PC.

That being said, the Windows 98 days are long over and I'm convinced that W7 offers a much smoother experience. I just don't feel the need to try it for myself since I already have a perfectly good solution.

TCB - Tea, Cats, Books...
Flywheel
Max Output Level: -86 dBFS
  • Total Posts : 202
  • Joined: 2012/01/05 10:37:37
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 09:33:29 (permalink)
Dont get me wrong I like x1 alot but I still think they're areas that need improvement but that is life hey! Always want something more.
Bristol_Jonesey
Max Output Level: 0 dBFS
  • Total Posts : 16775
  • Joined: 2007/10/08 15:41:17
  • Location: Bristol, UK
  • Status: offline
Re:Tip of the day! How you get GAPLESS-AUDIO-ENGINE in SONAR X1! 2012/02/02 09:37:36 (permalink)
Yes mate - it's called Oliver Twist  syndrome

CbB, Platinum, 64 bit throughout
Custom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
Page: << < ..67 > Showing page 6 of 7
Jump to:
© 2025 APG vNext Commercial Version 5.1