Helpful ReplyValhallaPlate | valhalladsp.com

Page: 123 > Showing page 1 of 3
Author
ltb
Max Output Level: -48 dBFS
  • Total Posts : 2707
  • Joined: 2005/06/19 13:34:08
  • Status: offline
2015/11/09 13:52:52 (permalink)

ValhallaPlate | valhalladsp.com





https://valhalladsp.com/shop/reverb/valhalla-plate/

ValhallaPlate is our algorithmic take on the classic plate reverberation sound. Seven original algorithms emulate the sound and behavior of real world steel plate reverbs, and take the sound into dimensions that physical plates can’t touch.

ValhallaPlate is true stereo, emulating a steel plate that has 2 input drivers and 2 output pickups. It can be run as a mono-in/mono-out, mono-in/stereo-out, or stereo-in/stereo-out plugin.

ValhallaPlate realistically models the physics of plate reverbs:
  • High diffusion, for reverbs that have maximally high echo density.
  • Frequency dependent decay time, for huge lows and clear highs, under the control of a single Decay parameter.
  • Dispersion, for creating 3D imaging in the decay. The reverb comes from outside the speakers, and decays into the depths behind the speakers.

ValhallaPlate extends the plate reverb into dimensions that real plates can’t reach:
  • Variable size, to control how metallic a reverb mode sounds. Small sizes result in more metallic delays, while larger sizes sound clearer.
  • Lush modulation, that eliminates any metallic artifacts, while retaining the pitch of the input.

Seven original reverberation algorithms:
  • Four reverb modes (Chrome, Steel, Brass, Cobalt) that model the resonance density found in real plate reverberators.
  • Three additional reverb modes (Aluminum, Copper, Unobtanium) that combine the 3D dispersive characteristics of steel plates with the high resonance density found in reverberation chambers.

ValhallaPlate builds upon the Valhalla DSP plugin heritage:
  • Minimalist, resizable 2D GUI, with self-documenting tool tip area.
  • A comprehensive preset browser makes saving, recalling and sharing settings easy.
  • Fully compatible with 32 and 64 bit DAWs (32/64 bit VST for OSX and Windows, 32/64 bit Audio Units for OSX, 32-bit RTAS for OSX and Windows, 64-bit AAX for OSX and Windows).

$50. Available now to demo/purchase at valhalladsp.com.
#1
bapu
Max Output Level: 0 dBFS
  • Total Posts : 86000
  • Joined: 2006/11/25 21:23:28
  • Location: Thousand Oaks, CA
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 13:57:15 (permalink)
If I did not already have UAD's EMT 140 I'd be on this.
#2
ltb
Max Output Level: -48 dBFS
  • Total Posts : 2707
  • Joined: 2005/06/19 13:34:08
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 14:12:40 (permalink)
Same here.
Looking forward to trying the the demo but as far as reverbs go my 'Plates' full.
#3
michaelhanson
Max Output Level: -40 dBFS
  • Total Posts : 3529
  • Joined: 2008/10/31 15:19:56
  • Location: Mesquite, Texas
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 16:33:21 (permalink)
Vintage is my go2.   I don't have UAD.   I may be interested.  

Mike

https://soundcloud.com/michaeljhanson
https://www.facebook.com/michaeljhanson.music
iTunes:
https://itunes.apple.com/us/album/scandalous-grace/id1180730765
 
Platinum Lifetime, Focusrite 8i6 & 2i4, Gibson LP, ES335, Fender Strat, 4003 Rickenbacker
BMI
#4
Jimbo21
Max Output Level: -77 dBFS
  • Total Posts : 696
  • Joined: 2010/02/08 19:35:48
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 17:14:01 (permalink)
Will be checking it out. I love Room, though I've been using the Relab verb that's included in the Slate Subscription model, at least until my free subscription runs out next year.

Dell XPS 8700 i7 4770 3.4GHZ, Windows 7 64bit, 8gb Ram, Focurite 18i6, Sonar Platinum
 
https://soundcloud.com/jimmy-james-and-the-blue
#5
clintmartin
Max Output Level: -36.5 dBFS
  • Total Posts : 3893
  • Joined: 2009/10/11 12:16:43
  • Location: Fort Smith, AR
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 17:31:22 (permalink) ☄ Helpfulby cclarry 2015/11/09 17:50:58
Some nice plates already in Valhallavintageverb. I'm not sure I need this one. I may wait until one of you sell it on KVR for $35!

Cakewalk, Harrison Mixbus 4, Waveform 9, ADK intel i7 2600 3.40 ghz, 8gb Ram, Win 7, Presonus Audiobox 44VSL. 
http://www.youtube.com/c/clintmartinmusic
https://itunes.apple.com/...lint-martin/1010966023
https://open.spotify.com/artist/4x4TBz32i56bTJkgu7b4tN
 
 
 
#6
sharke
Max Output Level: 0 dBFS
  • Total Posts : 13933
  • Joined: 2012/08/03 00:13:00
  • Location: NYC
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 17:57:57 (permalink)
What is the big advantage of this over the plates in ValhallaRoom and ValhallaVintageVerb? Both of which I have.

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#7
cclarry
Max Output Level: 0 dBFS
  • Total Posts : 20964
  • Joined: 2012/02/07 09:42:07
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 17:59:53 (permalink) ☄ Helpfulby bapu 2015/11/09 18:13:58
sharke
What is the big advantage of this over the plates in ValhallaRoom and ValhallaVintageVerb? Both of which I have.


It's a "BLUE" plate special?


#8
Jimbo21
Max Output Level: -77 dBFS
  • Total Posts : 696
  • Joined: 2010/02/08 19:35:48
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 18:54:29 (permalink) ☄ Helpfulby ohgrant 2015/11/15 09:29:27
Well, I feel a little bit like Kramer in that episode about a contest for the "master of their domain". I slapped it on a snare and vocals in a project and bought it. I'm done here! Here's my money!

Dell XPS 8700 i7 4770 3.4GHZ, Windows 7 64bit, 8gb Ram, Focurite 18i6, Sonar Platinum
 
https://soundcloud.com/jimmy-james-and-the-blue
#9
JohnKenn
Max Output Level: -58.5 dBFS
  • Total Posts : 1659
  • Joined: 2008/10/26 13:51:52
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 20:08:18 (permalink)
Between jobs, so cash not flowing like it used to. Biases my opinion.
 
Great sounds, and own everything Valhalla up to now, but wondering what this really adds. Nice plates. Not a whole bunch of relevant variations from one metal type to another.
 
Again, a fine unit from  fine developer. Just having to see where the $50 is justified when I seem to have everything covered otherwise, even within other Valhalla plugs.
 
John
#10
sharke
Max Output Level: 0 dBFS
  • Total Posts : 13933
  • Joined: 2012/08/03 00:13:00
  • Location: NYC
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 20:18:53 (permalink)
Oh God it does sound amazing, I just listened to the demo. Very smooth and natural decay. Going to have a lot of trouble resisting this. I just wish there was a discount for existing Valhalla users. 

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#11
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 21:14:36 (permalink)
Oh sure, we'll already got all the reverbs we need. But NOT ONE of them models the properties of Unobtanium. Sean had to consult with James Cameron for those specs.


All else is in doubt, so this is the truth I cling to. 

My Stuff
#12
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/09 22:17:37 (permalink) ☄ Helpfulby ohgrant 2015/11/15 09:30:22
Demoing now, and Oh! my goodness. I didn't think I'd ever buy another reverb, but this is just too perfect for vocals.
 
My standard evaluation method for reverbs: turn it up until it starts getting in the way of the dry signal and see if it still sounds good. This one you can crank right up and never hit a level where it doesn't sound  good. 
 
It'll be peanut butter and jelly sandwiches for the next week, but I had no choice but to buy this. Even though Valhalla is local to me so I have to pay an extra 4 bucks in sales tax. One more sandwich.
 


All else is in doubt, so this is the truth I cling to. 

My Stuff
#13
Jimbo21
Max Output Level: -77 dBFS
  • Total Posts : 696
  • Joined: 2010/02/08 19:35:48
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/10 16:40:01 (permalink)
Glad I'm not the only one who couldn't resist!

Dell XPS 8700 i7 4770 3.4GHZ, Windows 7 64bit, 8gb Ram, Focurite 18i6, Sonar Platinum
 
https://soundcloud.com/jimmy-james-and-the-blue
#14
backwoods
Max Output Level: -49.5 dBFS
  • Total Posts : 2571
  • Joined: 2011/03/23 17:24:50
  • Location: South Pacific
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/10 16:50:09 (permalink)
I really like the look of that GUI too. I wonder if he will put out a reverb bundle at some point. 
 
 

 
#15
JohnKenn
Max Output Level: -58.5 dBFS
  • Total Posts : 1659
  • Joined: 2008/10/26 13:51:52
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/10 17:24:33 (permalink) ☄ Helpfulby backwoods 2015/11/10 17:35:40
...Resistance is breaking down...
 
Last thing I need is another reverb. Doing lots of A/B's with the demo on closer listen, and the unit is quite remarkable. My ears are too burned to hear wow factor differences in the various plate materials beyond some eq shifting, but the richness and bass end set it apart even from other Valhallas.
 
Has asked the guy awhile back if there were discounts for multiple reverbs, and he said "no". Reason was acceptable that you can't get something of this quality for $50. Would be a plus if there were a bundle price for newcomers or a discount for the faithful.
 
John
#16
clintmartin
Max Output Level: -36.5 dBFS
  • Total Posts : 3893
  • Joined: 2009/10/11 12:16:43
  • Location: Fort Smith, AR
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/10 18:09:43 (permalink)
How dare you people make me want to buy another freaking reverb! I will resist for awhile. I'm finally giving the Bricasti M7 IRs a good try using Mmultibandconvolution. That should keep me busy for a long time. I'll admit it when I change my mind and buy Valhallaplate of course.

Cakewalk, Harrison Mixbus 4, Waveform 9, ADK intel i7 2600 3.40 ghz, 8gb Ram, Win 7, Presonus Audiobox 44VSL. 
http://www.youtube.com/c/clintmartinmusic
https://itunes.apple.com/...lint-martin/1010966023
https://open.spotify.com/artist/4x4TBz32i56bTJkgu7b4tN
 
 
 
#17
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/10 18:14:49 (permalink)
JohnKenn
...Last thing I need is another reverb...
 

Exactly what I thought when I read the announcement.
 
Then I heard it. Total elapsed time between initial awareness and purchase: perhaps ten minutes. And it only took that long because I was having too much fun with the demo to stop and download it.
 
This seemingly redundant purchase actually puts something new into my toolbox: a true MONO reverb. Most folks worry (pointlessly, in most cases) whether a reverb is "true stereo" or not, but my hangup has been lack of a true monophonic reverb. All real EMT plates were mono, of course. Insert ValhallaPlate into a mono track, and the plugin properly handles the mono input and gives you mono output. Coolness. Of course, if you put it on a stereo track or bus, you do get "true" stereo, too.
 
I've been trying it on anything and everything. I have to admit, it's not the ideal fit for every source. Only on vocals, sax and horns, drums and percussion, acoustic and electric guitars, keyboards, synth leads and pads, string sections and woodwinds. Sucks on everything else.
 
 
 


All else is in doubt, so this is the truth I cling to. 

My Stuff
#18
sharke
Max Output Level: 0 dBFS
  • Total Posts : 13933
  • Joined: 2012/08/03 00:13:00
  • Location: NYC
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/10 19:20:19 (permalink)
bitflipper
JohnKenn
...Last thing I need is another reverb...
 

Exactly what I thought when I read the announcement.
 
Then I heard it. Total elapsed time between initial awareness and purchase: perhaps ten minutes. And it only took that long because I was having too much fun with the demo to stop and download it.
 
This seemingly redundant purchase actually puts something new into my toolbox: a true MONO reverb. Most folks worry (pointlessly, in most cases) whether a reverb is "true stereo" or not, but my hangup has been lack of a true monophonic reverb. All real EMT plates were mono, of course. Insert ValhallaPlate into a mono track, and the plugin properly handles the mono input and gives you mono output. Coolness. Of course, if you put it on a stereo track or bus, you do get "true" stereo, too.
 
I've been trying it on anything and everything. I have to admit, it's not the ideal fit for every source. Only on vocals, sax and horns, drums and percussion, acoustic and electric guitars, keyboards, synth leads and pads, string sections and woodwinds. Sucks on everything else.
 
 
 


It's funny, if you read Sean's blog he says that he thinks that plates sound "kinda weird" in mono. I like that it has a width control though, that's one less plugin in the chain for me....

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#19
cecelius2
Max Output Level: -61 dBFS
  • Total Posts : 1494
  • Joined: 2009/11/06 16:12:11
  • Location: Pacific Northwest
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/10 20:34:26 (permalink)
Here is the video from the Valhalla site that gives a great demonstration of the ValhallaPlate:  https://www.youtube.com/watch?v=kdhg_hpdlDc
 
I don't really need this right now because I recently got the UAD EMT140, but I have to admit that this ValhallaPlate sounds absolutely wonderful.  I will put it on my list for a future purchase.




#20
yorolpal
Max Output Level: 0 dBFS
  • Total Posts : 13829
  • Joined: 2003/11/20 11:50:37
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/10 21:25:19 (permalink)
You guys sound like me after I discovered Sparkverb. Dang you. Guess I'll have to check it out.

https://soundcloud.com/doghouse-riley/tracks 
https://doghouseriley1.bandcamp.com 
Where you come from is gone...where you thought you were goin to weren't never there...and where you are ain't no good unless you can get away from it.
 
SPLAT 64 bit running on a Studio Cat Pro System Win 10 64bit 2.8ghz Core i7 with 24 gigs ram. MOTU Audio Express.
#21
sharke
Max Output Level: 0 dBFS
  • Total Posts : 13933
  • Joined: 2012/08/03 00:13:00
  • Location: NYC
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/10 22:01:11 (permalink) ☄ Helpfulby ohgrant 2015/11/15 09:33:49
Well goodbye $50 
 
On the plus side, it's more than worth it. I love this plate! In case you were wondering what a synth sounds like drenched in it, I have prepared a short little demo. No EQ, no compression, just a bare synth track with a Valhalla Plate send. The synth is Eccentrix, part of the Reaktor User Library. 
 
https://soundcloud.com/sh...la-plate-synth-example

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#22
stevec
Max Output Level: 0 dBFS
  • Total Posts : 11546
  • Joined: 2003/11/04 15:05:54
  • Location: Parkesburg, PA
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/11 13:08:56 (permalink)
Does anyone here not have any Valhalla plugins?   Or.... if you do, would you recommend this one over Room or Vintage?   While I really like Rematrix Solo included with SONAR, the demos of Plate do sound so good.   But having never used any of their plugins I have no real-world comparisons between them. 
 

SteveC
https://soundcloud.com/steve-cocchi
http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163
 
SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors;
Focusrite 18i6 (ASIO);
Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
 
#23
michaelhanson
Max Output Level: -40 dBFS
  • Total Posts : 3529
  • Joined: 2008/10/31 15:19:56
  • Location: Mesquite, Texas
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/11 13:17:18 (permalink)
Vintage is all I currently have, but it is used on 90% of everything I produce. I have always wanted Room. I will purchase Plate on Friday..........pay day.

Mike

https://soundcloud.com/michaeljhanson
https://www.facebook.com/michaeljhanson.music
iTunes:
https://itunes.apple.com/us/album/scandalous-grace/id1180730765
 
Platinum Lifetime, Focusrite 8i6 & 2i4, Gibson LP, ES335, Fender Strat, 4003 Rickenbacker
BMI
#24
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/11 13:38:24 (permalink)
Funny thing is, I don't even like plates, despite their ubiquity over the past half-century. 
 
But ValhallaPlate is only a nod to EMT, not a strict emulation. If you use the Steel model, it's pretty close. But Sean took liberties with the physical properties of the imaginary plate, modifying its characteristics in unnatural ways that expand its versatility beyond what a physical plate can really do.
 
 
For example, in steel the speed of sound is much faster than in air. A wavefront traverses the entire length of a plate in only ~200 microseconds. Consequently, there is no concept of "early reflections" in a plate reverb - the first reflections appear so quickly that to the ear they are instantaneous. VPlate lets you have over 100ms ramp-up time, which is great for vocals. In the real world, the only way to do this was to use a tape delay in front of the plate unit.
 
Part of what differentiates ValhallaPlate's modes is their start and attack times. I'm still investigating this, but my initial observations show that the different modes implement varying delay times for initial onset of reflections, apply different attack times that determine how quickly reflections rise to full amplitude, and different release curves that affect the rate of final decay.
 
In a real plate these characteristics are based on the physics of the material and cannot be altered, so Sean imagines the characteristics of different materials, such as if the plate were made of copper instead of steel.
 
Here are some approximate measurements:
 
Mode           Onset (ms)       Attack (ms)
Chrome         20               32
Steel          12               50
Cobalt         56               60
Brass          20               23
Aluminum       20               43
Copper         14               65
Unobtainium    12               35
 
 
Decay times vary a little with the mode, too. Steel decays 30% faster than Unobtainium even when both are set to the same Decay value. The decay curves are different as well: Cobalt drops off gradually, Chrome disappears more abruptly, and Steel has an initial bloom followed by a gradual decay.
 
If you want to duplicate my tests, here's what I'm doing: I generated a 1-millisecond mono square wave pulse in Adobe Audition and imported into an audio track in SONAR. I cloned the track and added ValhallaPlate to the clone, then cloned that track six more times (7 in total, one for each of VPlate's modes). These are all set to 100%, no predelay, 3-second decay, no filtering, and then frozen. I set my HH:MM:SS time display to show milliseconds. This lets me determine when the reverb effect starts, how long it takes to reach full amplitude, and approximate the attack and release curves.
 
 
 


All else is in doubt, so this is the truth I cling to. 

My Stuff
#25
bitflipper
01100010 01101001 01110100 01100110 01101100 01101
  • Total Posts : 26036
  • Joined: 2006/09/17 11:23:23
  • Location: Everett, WA USA
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/11 13:47:21 (permalink)
After making the above observations, I read Sean's informative blog post on the subject. In that he states that "the names of the different modes have nothing to do with the physical materials being modeled", and that they are all modeled after steel plates.
 
He then goes on to give some detailed information on each mode, with a few practical tips (e.g. suggesting Unobtainium as ideal for synths). 
 


All else is in doubt, so this is the truth I cling to. 

My Stuff
#26
sharke
Max Output Level: 0 dBFS
  • Total Posts : 13933
  • Joined: 2012/08/03 00:13:00
  • Location: NYC
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/11 14:17:58 (permalink)
I read his blog posts, very interesting (what I could understand of it). This reverb is exactly what I need for drums. Exactly! I've always been disappointed with reverb on drums and percussion, whether mono reverb on individual drums or sending a whole kit or loop to a stereo send. Unless I'm using a very small room mode it always just sounds like a mess to me. Last night I went through the presets on a crunchy mono breakbeat loop, sending the whole thing to a bus with a HPF set at around 300Hz followed by Valhalla Plate. It was the sound I have been looking for! The medium and small presets almost all sounded amazing. It just gives the whole kit warmth and dimension without getting in the way of anything. Almost impossible to get a bad sound out of this thing.

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#27
valhalladsp
Max Output Level: -90 dBFS
  • Total Posts : 3
  • Joined: 2015/02/09 16:46:53
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/11 16:00:55 (permalink) ☄ Helpfulby cclarry 2015/11/11 16:12:57
Hey bitflipper!
 
First of all, thanks for your kind words! Secondly, you are writing some interesting stuff here, so I figure that I would chime in. 
 
bitflipper
But ValhallaPlate is only a nod to EMT, not a strict emulation. If you use the Steel model, it's pretty close. But Sean took liberties with the physical properties of the imaginary plate, modifying its characteristics in unnatural ways that expand its versatility beyond what a physical plate can really do.

 
I feel like Cobalt is the closest to a physical plate, as it was dialed in from a specific EMT140 at Avast Recording. The rest of the plates are more "theoretical" plates.
 

For example, in steel the speed of sound is much faster than in air. A wavefront traverses the entire length of a plate in only ~200 microseconds. Consequently, there is no concept of "early reflections" in a plate reverb - the first reflections appear so quickly that to the ear they are instantaneous.

 
The weird thing about plates is that the speed of sound varies with frequency. The 200 microsecond figure you cite would be for a very high frequency. The figures that I have seen cited for audio frequencies to travel from the input transducer to the output pickups are as follows:
 
10 kHz: 1 msec (left pickup) 1.4 msec (right pickup)
100 Hz: 30 msec (left pickup) 44 msec (right pickup)
 
The sonic result of this sounds like the reverb has an instantly full echo density, but that isn't exactly true. The low frequency echoes would be kinda sparse at first, if we could perceive them this way. But we can't. A low frequency transient is really hard to hear - we tend to identify transients by high frequency energy. More importantly, by the time the first low frequency echoes come out, the high frequencies have done a few dozen laps and have turned into massive diffusion.
 
This speed difference between high frequencies and low frequencies is continuous, and follows a curve. I'm starting to wonder if different plates (or differently tuned plates?) follow different dispersion curves. Some of the plate impulses I heard had a really strong PEW! PEW! sound with snare drums, but the EMT140 at Avast didn't have much of that artifact. The specific dispersion curve in the modeled plates goes a long way towards emphasizing or reducing these artifacts.
 
I'm not quite scientifical enough to explain this concept clearly, but here goes: In a physical plate, I think that the echo density isn't really instant. However, due to the weirdness of the dispersion curve, the frequencies where we perceive echo density get dense really quick. As long as the high and mid frequency transients are smeared out, our ear doesn't really care what is happening with the low frequencies.
 

Part of what differentiates ValhallaPlate's modes is their start and attack times. I'm still investigating this, but my initial observations show that the different modes implement varying delay times for initial onset of reflections, apply different attack times that determine how quickly reflections rise to full amplitude, and different release curves that affect the rate of final decay.

 
When developing the modes in ValhallaPlate, I wasn't thinking in terms of attack time, but rather in terms of increasing or reducing the perceived depth from the source. This isn't a physical term, so much as a psychoacoustic one. Different plates had differing amounts of sonic depth. Some of them sounded like the source was way deep within the reverb decay, while others sounded like the source was right there in front of you, even at 100% wet.
 
My theory is that this perception of initial source depth is based on the phase coherence of the initial signal. If the first reflection has its phases all lined up fairly well, it will be perceived as sounding like the original signal. Scramble the phases, and things will sound like they are further away, and obscured by a lot of reflections.
 
This scrambling of phases will lengthen the perceived attack of the reverb. In order to diffuse a given frequency, you need to randomize its phase within +/- 180 degrees of the original input. Randomization of phases will increase the duration of an impulse by the maximum extent of the randomization. Since the period of the lowest frequencies can be around 50 msecs, this gives you an idea of how much the perceived attack will be slewed. 
 
I think that there is also a psychoacoustic mechanism going on, where there is a time window (maybe related to masking) within which the reverb onset needs to happen, in order to sound like it is attached to the source. It is possible that this time window varies according to frequency, so that it is a shorter window for high frequency transients, and a longer window for low frequencies. 
 
In a plate, this initial onset, and the scrambling of phases, will be different for different frequencies. So, when measuring the attack and onset time, you would want to look at this over a range of input frequencies. The easiest way to do this is to take an impulse response, and look at a spectrogram view of the output. The initial onset of the reverb will happen at slightly different times according to frequency.
 
There will definitely be a frequency tilt to the onset of reverb, with the high frequencies coming in before the low frequencies. This is where the "PEW!" comes from. A more randomized reverb will have a less audible "PEW!" sound, and a softer/deeper attack.
 

In a real plate these characteristics are based on the physics of the material and cannot be altered, so Sean imagines the characteristics of different materials, such as if the plate were made of copper instead of steel.

 
As you note in the followup post, the mode names are just names. All of these are based on steel plates. We tried an EMT240 in the studio, but didn't like the sound, so didn't model it. Similarly, all of these plates are "cold rolled" steel, versus the stainless steel used by the Ecoplate.
 

Here are some approximate measurements:
 
Mode           Onset (ms)       Attack (ms)
Chrome         20               32
Steel          12               50
Cobalt         56               60
Brass          20               23
Aluminum       20               43
Copper         14               65
Unobtainium    12               35
 
 
 

 
This is fascinating stuff. The numbers seem a little on the high side for high frequencies, but are probably accurate for some given low frequency. A given high frequency will probably have a much shorter onset, due to the dispersion curve. I never measured the attack time - I just tuned by ear, and made sure that things sounded good with various input signals and predelay settings.
 
A fun trick to try with the various modes, is to add predelay, and to see when you can start hearing it. For the modes you identify with shorter onsets/attacks, the predelay becomes very audible after only a few milliseconds. I think this is due to the "sharper attack" being associated with less phase randomization, so that the comb filtering of the predelay becomes audible. Meanwhile, in the Copper mode, you have to turn the predelay to a fairly high value before you can hear a difference.
 

Decay times vary a little with the mode, too. Steel decays 30% faster than Unobtainium even when both are set to the same Decay value. The decay curves are different as well: Cobalt drops off gradually, Chrome disappears more abruptly, and Steel has an initial bloom followed by a gradual decay.

 
The decay times are highly frequency dependent, and will vary according to the mode. When developing the plate models, we took measurements of a lot of plates at different decay settings, and mapped out the decay times in octave bands. From this, I calculated a table of how the decays would change in N frequency bands over time, and how the curve in between the bands would change. Next, I tweaked these a bit so they sounded better. ;)
 
I wouldn't be surprised if the perceived decay/frequency relationship changes with the SIZE setting. The decay/calculations are independent of the SIZE setting (i.e. the decay times should be the same, regardless of SIZE), but the sound of the decay changes a lot with SIZE. I don't know if this is due to the different modal densities, or what. At some point, theory gives way to "well, does it sound good?" The theory was more important during the initial plugin architecture, and would be revisited somewhat during the tuning process, but most of the tuning was done by ear.
 
Sean Costello
 
#28
Jimbo21
Max Output Level: -77 dBFS
  • Total Posts : 696
  • Joined: 2010/02/08 19:35:48
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/11 17:21:31 (permalink)
@stevec: I've got Room also and use it pretty much on every song in some way until I recently got the Relab LX plug that comes with the Slate stuff, just to try and it's good too. I still come back to Room though so why not demo it.
 
@ Sean: Welcome to Sonarland and I love ValhallaPlate! Cool reading your post above. I like this kind of technical exposition, though I don't have anything to add, just trying to soak what I can of it in.

Dell XPS 8700 i7 4770 3.4GHZ, Windows 7 64bit, 8gb Ram, Focurite 18i6, Sonar Platinum
 
https://soundcloud.com/jimmy-james-and-the-blue
#29
JohnKenn
Max Output Level: -58.5 dBFS
  • Total Posts : 1659
  • Joined: 2008/10/26 13:51:52
  • Status: offline
Re: ValhallaPlate | valhalladsp.com 2015/11/11 18:14:54 (permalink)
Okay, my ears not totally deaf yet. Sensed that the different materials were eq changes on a single theme.
 
Continuing my A/B rampage to find something equivalent so I can rationalize not blowing another $50.  Lots of close contenders if tweaked properly. Lexicon plates are cool, but without the mod and a shorter decay.
 
I can't find anything that dials in close rooms and ambiance as well or at least as fast and simple.
Even the other plugs from Valhalla can't compete. Sean set the bar (again...)
 
As soon as I find a new job, will dive in and get this gem.
 
John
 
#30
Page: 123 > Showing page 1 of 3
Jump to:
© 2024 APG vNext Commercial Version 5.1