Helpful ReplyWhy is Cakewalk advertising for Cubase?

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kitekrazy1
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Re: Why is Cakewalk advertising for Cubase? 2015/06/29 22:39:45 (permalink)
sharke
charlyg
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That's not true. Ableton are making serious bank. Imageline, despite their free FLstudio upgrades, are also well off and make tons of r&d. Of course, we're talking about companies that are aware of what the current market wants. There's been some steps taken in the right direction lately for CW, but so much more needs to be done.




So much more? In whose opinion? What the current market wants? Mostly we(market) want choices. But to say we(users) want Sonar to be just like every one else(what the current market evidently wants) is not something they have ever tried to be. Frankly, there are more than a few of us who like the CW model just as it is. They focus on what we, the Sonar users want, and try to improve on delivery of those wants. I like to repay that loyalty, and not ding them at the end of the post.


And that's not even getting into the features we keep getting monthly.


If Sonar aren't fully tapping into anything, it's the explosion of EDM/bedroom producers. Look at the average age of people on the Sonar forums, it can't have escaped your attention that there is a predominance of over-40's (myself included) and a noticeable lack of EDM whippersnappers. You only have to look through the songs forum to get a general idea of Sonar's age and genre demographic. Not that there's anything wrong with this demographic, but I really feel like they're not doing everything they could to tap into the coming-of-age electronic crowd. Those kids are flocking to Abelton and Reason in droves. That may be to your liking, but I believe Cakewalk is going to have to do more to appeal to this crowd to stay afloat long term.



 Funny I've heard they spend more time on this than other stuff. That's usually from the improve the staff view crowd.  You could get a newbie to make an EDM track using loops in 10 minutes in Sonar than using Live. Plus Sonar markets their software via Steam and some kid may plunk down some money for Music Creator because it's low cost.
 Loops are used a lot these days and Sonar is really great for working with loops. I'm disappointed they abandoned Beatscape. I don't think anyone else made a 16 track Rex player. That might sway some Reason users.
  
 
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sharke
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Re: Why is Cakewalk advertising for Cubase? 2015/06/29 23:10:56 (permalink)
Andrew Rossa [Cakewalk]
Woodyoflop
 
I understand what your saying, i am one of the few young ones iv seen on here. Im 24 and i have used Sonar since i was roughly 16. my FATHER had introduced me haha. Proving your point. However i see it as somewhat of an advantage in a way. Sonar doesn't seem to cater much to hip-hop/edm as much as it does other genres as you described. This also gives young engineers such as myself an opportunity. I enjoy making hip-hop instrumentals with Rock style sounds and especially the drums. People actually really love it and it kind of gives me my own unique "sound". Also the artist i deal with love it. Im by no means saying im the first to do this. Im infact rather late to it, but i dont hear it as much.




We are actually actively engaging in the EDM community. We have one artist, Ilan Bluestone, who has done pretty well for himself and uses SONAR. And we've gotten a bunch of leads on new artists with the same profile. Here's the video we put out on Ilan:
 
https://www.youtube.com/watch?v=UaS5dyo60KI




It is interesting to see an EDM producer rave about Sonar, but I think this guy is the exception - the vast majority of dance music producers I hear talk about DAW's are talking about things like Abelton, FL, Logic and Reason. I guess there's a reason these DAW's have become so popular in the EDM world. You'd be hard pressed to find a single EDM producing video tutorial that uses Sonar. I'm not knocking it too much here, obviously I use Sonar for a reason - in many ways, the workflow and interface are second to none. I dabble mainly in electronic based music (not what you'd call "EDM" today but certainly beat and synth driven) but I also like to mess around with guitars, and Sonar seems to provide the best of both worlds....up to a point. There are still some areas in which I feel like my creativity is stifled when using Sonar for these styles, the main area being in controller/automation performance of effects. I find it horribly frustrating and convoluted and there are times when all I want to do is for instance, record a performance of the biFilter2 cutoff knob using a rotary on my MIDI controller....how in the hell do I do that? ACT is a thoroughly horrible, unusable, buggy mess, I can't just right click on the knob and select "MIDI learn," the "learn" feature on the FX Chain controls is just for assigning the knob to a plugin parameter, not assigning it to a hardware controller.....and so I just give up. This is the kind of thing that a user should be able to do intuitively with a couple of clicks and yet with Sonar it's frequently either incredibly convoluted, problematic or plain impossible. It's the kind of thing that an EDM producer is going to want to do on the fly without having to think about it, but Sonar fails miserably in this respect. I can just about get it done with synth parameters by using synth rack controls, but when the parameter is part of a VST effect, forget about it. Sure, you can draw an automation envelope, but drawing envelopes is not very musical. 
 
And of course Sonar would need some kind of baked-in LFO's and envelopes, assignable to anything, to make it stand out as an EDM-friendly DAW. 
 
I'm not knocking the new features that we've been given over the last couple of years - ARA/Melodyne integration, the new Drum Replacer are fantastic, but again this kind of thing is aimed primarily at the "real instrument" side of things, not electro styles. 
 
On the other hand, if you look through the free content that comes with Sonar, an incredible amount of it is EDM based. So there's that. But I don't think any budding young bedroom producers are going to choose Sonar on the basis of the included loops and one-shots. And as for drum VST's which come with or have come with Sonar in the past, well again very much geared toward a "traditional" drum sound. Session Drummer/Addictive Drums - both excellent, but not likely to appeal to the young beat-chopping sample-mangling electro producer looking for something more along the lines of Battery or Geist.
 
Sonar is great. And it's more than possible to make great EDM with it. I just really don't see it taking a serious share of the young synth based bedroom producer market....yet. Who knows what the future will bring  
post edited by sharke - 2015/06/29 23:17:26

James
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#32
sharke
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Re: Why is Cakewalk advertising for Cubase? 2015/06/29 23:15:54 (permalink)
kitekrazy1
sharke
charlyg
Spencer
That's not true. Ableton are making serious bank. Imageline, despite their free FLstudio upgrades, are also well off and make tons of r&d. Of course, we're talking about companies that are aware of what the current market wants. There's been some steps taken in the right direction lately for CW, but so much more needs to be done.




So much more? In whose opinion? What the current market wants? Mostly we(market) want choices. But to say we(users) want Sonar to be just like every one else(what the current market evidently wants) is not something they have ever tried to be. Frankly, there are more than a few of us who like the CW model just as it is. They focus on what we, the Sonar users want, and try to improve on delivery of those wants. I like to repay that loyalty, and not ding them at the end of the post.


And that's not even getting into the features we keep getting monthly.


If Sonar aren't fully tapping into anything, it's the explosion of EDM/bedroom producers. Look at the average age of people on the Sonar forums, it can't have escaped your attention that there is a predominance of over-40's (myself included) and a noticeable lack of EDM whippersnappers. You only have to look through the songs forum to get a general idea of Sonar's age and genre demographic. Not that there's anything wrong with this demographic, but I really feel like they're not doing everything they could to tap into the coming-of-age electronic crowd. Those kids are flocking to Abelton and Reason in droves. That may be to your liking, but I believe Cakewalk is going to have to do more to appeal to this crowd to stay afloat long term.



 Funny I've heard they spend more time on this than other stuff. That's usually from the improve the staff view crowd.  You could get a newbie to make an EDM track using loops in 10 minutes in Sonar than using Live. Plus Sonar markets their software via Steam and some kid may plunk down some money for Music Creator because it's low cost.
 Loops are used a lot these days and Sonar is really great for working with loops. I'm disappointed they abandoned Beatscape. I don't think anyone else made a 16 track Rex player. That might sway some Reason users.
  
 



Sonar comes with an incredible number of loops, many of them very high quality and many of them geared toward the EDM crowd. And of course it's very easy to get some loop based music together with groove clips. But that's pretty much where it ends - modern electro styles are very much driven by the chopping and mangling of beats, and I found myself researching and purchasing Geist to do that sort of thing. 

James
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kitekrazy1
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Re: Why is Cakewalk advertising for Cubase? 2015/06/29 23:54:30 (permalink)
One guy went from FL to Live and then to Cubase.  The reason why he switched to Cubase is he started using orchestra sounds with the Play engine and found Play more friendly with Cubase.
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mettelus
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 00:54:50 (permalink)
Geist also imports RX2 files and allows for quick pad re-assignmet/layering of the RX2 slices. There is a lot of sound manipulation capability in it.

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Anderton
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 09:44:47 (permalink) ☄ Helpfulby RSMCGUITAR 2015/07/01 00:56:41
Most of the EDM acts I've seen use MacBook Pro laptops.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
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dubdisciple
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 13:30:55 (permalink)
I agree with sharke. EDM can be made on Sonar, but I find whenever EDM or hip-hop makers sit down at my computer they get frustrated at Sonar workflow for such things. I find it funny when the staff guys complain that Sonar is catering to that crowd when nothing could be farther from the truth. As sharke stated, real-time features are one of the reasons. ACT being unintuitive for man doesn't help. With that being said, Sonar does offer powerful features that work well for EDM and hip-hop for those willing to dig in.
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kitekrazy1
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 16:17:43 (permalink)
dubdisciple
I agree with sharke. EDM can be made on Sonar, but I find whenever EDM or hip-hop makers sit down at my computer they get frustrated at Sonar workflow for such things. I find it funny when the staff guys complain that Sonar is catering to that crowd when nothing could be farther from the truth. As sharke stated, real-time features are one of the reasons. ACT being unintuitive for man doesn't help. With that being said, Sonar does offer powerful features that work well for EDM and hip-hop for those willing to dig in.



 That's because they are not use to it.  For years when I got those free versions of Live I could never understand the session view. Studio One is probably the easiest transition from Sonar.  Live, FL, Reason, and Tracktion will seem foreign when you used a certain DAW for a long time.
 Tapping into a market that is clearly dominated by a DAW or two could be a waste of time. Remember Project 5?
 
 I think it's really hard to get a person who is experienced on a certain DAW to switch. Familiarity over rides new feature X.  You even find those who use a preferred DAW are even reluctant to upgrade to the newest version.
 
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Anderton
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 18:34:57 (permalink)
kitekrazy1
I think it's really hard to get a person who is experienced on a certain DAW to switch. Familiarity over rides new feature X.  You even find those who use a preferred DAW are even reluctant to upgrade to the newest version.

 
It took me a loooooong time to wrap my head around Ableton Live. But then I found there was an "ableton way" of doing things, like it was one of the first programs to really dive into drag and drop. Once I figured that out, it made sense. It was sort of like how driving in England would drive an American insane until he figured out you were supposed to drive on the left hand side of the road...
 
I think the main difference among programs is whether they're modeled on a studio or a sequencer. SONAR is definitely the studio paradigm. That said, I use it for EDM because I tend to throw a lot of digital audio into the process, not just MIDI. I do think software design tends to "nudge" users in a certain direction, but most music software is general-purpose enough you can pretty much make it do what you want.
 
It was interesting watching how Ilan Bluestone used SONAR in his GearFest presentation. A screen shot would look nothing like the typical SONAR project. It's most bits and pieces spread over lots of tracks with processing as a given. He definitely seemed comfortable working within SONAR's framework, albeit not necessarily using it the same way as everyone else.
 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
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dubdisciple
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 18:49:35 (permalink)
kitekrazy1
dubdisciple
I agree with sharke. EDM can be made on Sonar, but I find whenever EDM or hip-hop makers sit down at my computer they get frustrated at Sonar workflow for such things. I find it funny when the staff guys complain that Sonar is catering to that crowd when nothing could be farther from the truth. As sharke stated, real-time features are one of the reasons. ACT being unintuitive for man doesn't help. With that being said, Sonar does offer powerful features that work well for EDM and hip-hop for those willing to dig in.



 That's because they are not use to it.  For years when I got those free versions of Live I could never understand the session view. Studio One is probably the easiest transition from Sonar.  Live, FL, Reason, and Tracktion will seem foreign when you used a certain DAW for a long time.
 Tapping into a market that is clearly dominated by a DAW or two could be a waste of time. Remember Project 5?
 
 I think it's really hard to get a person who is experienced on a certain DAW to switch. Familiarity over rides new feature X.  You even find those who use a preferred DAW are even reluctant to upgrade to the newest version.
 


While i agree to an extant, i find even people who like Sonar find EDM and Hip-Hop much easier to make in other applications. If I sat three complete novices down with Sonar, Ablteton and FL Studio and told them to recreate a modern hip-hop.EDM/Pop song like , I strongly suspect the one on the latter two options would finish first.  i base this on watching this type of scenario play out again and again. Getting Geist levels the playing field for me, but otherwise, the lack of the integrated sampler solution makes a huge difference.  I'm not trying to slam Sonar because  i think it is superior in many other areas. 
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Doktor Avalanche
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 19:00:28 (permalink)
dubdisciple
[If I sat three complete novices down with Sonar, Ablteton and FL Studio and told them to recreate a modern hip-hop.EDM/Pop song like , I strongly suspect the one on the latter two options would finish first.


Yup but the Sonar one would be the hit record...
Of course..

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dubdisciple
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 19:16:49 (permalink)
Doktor Avalanche
dubdisciple
[If I sat three complete novices down with Sonar, Ablteton and FL Studio and told them to recreate a modern hip-hop.EDM/Pop song like , I strongly suspect the one on the latter two options would finish first.


Yup but the Sonar one would be the hit record...
Of course..

Unfortunately, that doesn't ring true either.  Not that one should measure DAW's by hit records, but in the hip-hop/EDM/pop world it's not even close.  To me that is actually not a bad thing.
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kitekrazy1
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 19:17:41 (permalink)
FL is more involved with midi. It's piano roll is superior to most DAWs.
Sonar is quite easy working with loops. You can slice them. combine them, all sorts of things. If someone made a video on Sonar working with loops you would get that noise from the anti loop snob and also the Sonar is more concerned with EDM.
 
 The annoyance with programs like Live and sometimes Reason is the small real estate for editing.  This is where Sonar is better with less zooming. 
post edited by kitekrazy1 - 2015/06/30 19:26:11
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dubdisciple
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 19:26:26 (permalink)
kitekrazy1
FL is more involved with midi. It's piano roll is superior to most DAWs.
Sonar is quite easy working with loops. You can slice them. combine them, all sorts of things. If someone made a video on Sonar working with loops you would get that noise from the anti loop snob and also the Sonar is more concerned with EDM.
 
 What you miss with programs like Live and sometimes Reason is the small real estate for editing.  This is where Sonar is better with less zooming. 


i agree that the real estate is better.  it's more of the "how' than the look that seems to frustrate people oi nthese genres when using Sonar.  The step sequencer in Sonar is not bad per say, but it just doesn't offer that simple, grab a sample and treat it like an MPC feel. Thanks to Craig, loops are not as bad as I thought in Sonar and there are some hidden powerful loop features.  Unfortunately it's still easier in other programs.
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konradh
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 21:09:28 (permalink)
Since we are getting a bit of the original topic, the people "flocking" to EDM-oriented DAWs may just love the music and tools like Ableton.  One might argue, however, that it is easier for a young person with little recording experience to pull some loops together than to write and arrange a sequential, linear song.  And if people enjoy the result, that's fine.  This is not to say that loop-based music or EDM has any less value—I like it—and good art always takes talent to produce.  I am just speculating on what type of tool might attract a young, first-time hobbyist.
 
So, statistics are interesting but so is the interpretation.

Konrad
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#45
sharke
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Re: Why is Cakewalk advertising for Cubase? 2015/06/30 23:40:27 (permalink)
I think one of Sonar's downfalls when it comes to working in the EDM/sequencer mindset is that it can be an absolute nightmare to move blocks of music around. Inserting time, deleting time, swapping section A with section B etc....these are all actions which have caused me immense frustration and hair pulling within Sonar, and from reading this forum over the last 3 or so years I've noticed that I'm not the only one. It's an area in which you're liable to encounter unexpected behavior, needless complications, bugs and sometimes outright crashes. I don't know whether that's because my projects are full of synths, MIDI and automation, but nonetheless it's something which should be completely intuitive and problem free in a DAW. Now if you're the kind of person who treats Sonar like a glorified multi-track recorder, getting an arrangement mapped out in its entirety in the outside world before laying the audio down onto tracks, then you're not likely to encounter these problems. But if like me you're the kind of person who lays a short musical idea down in the DAW and then develops it outwards in all directions like some kind of musical Big Bang, then I'm pretty sure you will have experienced these difficulties. Just something as simple as lassoing a large section of music and shifting it over a few bars can lead to all kinds of weirdness and I cringe every time I'm about to do it. 
 
Like it or not, a lot of modern musical styles are based around clearly defined blocks or patterns, and the ability to throw these blocks around seamlessly is essential to the creative process of electronic music. 

James
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Anderton
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 00:01:09 (permalink)
Do you use Clip Groups? I use split, make sure automation moves with clips, and Group. It's something I got into the habit with when using Vegas, and was thrilled when SONAR added that feature. The only caution is that it really, really helps if the groups start/end on beat or measure boundaries.
 
The biggest issue is if you have MIDI notes that extend a little bit before or after the beat, and a split doesn't catch them. But as most EDM is quantized during the creation process, that's not much of an issue. I add the "feel" stuff when mixing.
 
I also use this with rock music, but differently. I like adding little "pauses" between sections, so I split, insert, and add...sort of "DJ thinking" applied to rock/pop.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
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konradh
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 00:26:48 (permalink)
Strangely, a billion years ago when I first bought Cakewalk for Windows 3.1, I was afraid I wouldn't be comfortable with a linear program.  Why?  Because I was used to using drum machines and simple sequences that had patterns repeated and chained together into songs.  Although I have never been a loopy guy, that was just how I learned to work.  Now I am completely on the other side of the fence.
 
Funny, though, I somehow managed to write and record songs no matter what.
post edited by konradh - 2015/07/01 00:33:10

Konrad
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dubdisciple
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 01:30:50 (permalink)
konradh
Since we are getting a bit of the original topic, the people "flocking" to EDM-oriented DAWs may just love the music and tools like Ableton.  One might argue, however, that it is easier for a young person with little recording experience to pull some loops together than to write and arrange a sequential, linear song.  And if people enjoy the result, that's fine.  This is not to say that loop-based music or EDM has any less value—I like it—and good art always takes talent to produce.  I am just speculating on what type of tool might attract a young, first-time hobbyist.
 
So, statistics are interesting but so is the interpretation.


I can see why you would come to that conclusion, but i don't think it's an age thing. Although the listeners of EDM tend to be young, many of the producers are a lot older than you think. Name me a dance music big name of the 90's and odds are he is still cranking out music. i find the same thing among hip-hop producers too.  Old school guys who grew up using sp1200's and later MPC's seem to find the immediacy of tools like FL an easier transition.  Mind you, these same guys end up mixing in pro tools anyway, so it is not the complexity of Sonar. Most of the guys i expose to Sonar love the mixing aspects of things.  it's when they sit down to "make a beat".  needless to say, most of the issues go away with third party plug-ins. Maschine has overtaken MPC's as the hardware solution of choice for hip-hop makers and can be used on any DAW.
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listen
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 06:06:15 (permalink) ☄ Helpfulby Beagle 2015/07/01 11:01:22
Lot of opinions being thrown out - and you know it is said: Opinions are just like Belly Buttons everybody has one

- Listen -
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VS 700C - R / CONSOLE 1 / NEVE PORTICO 5017 / TASCAM UH-7000 / SONAR PLATINUM  / REASON RECORD 9 / VMP 2 / UREI 7110's / UA LA-610 MkII / AUDIENT ASP 880 / CREATION STATION 450 V 5 WINDOWS 10 / HOME 64 - BIT / SKYLAKE CORE i7 (i7 - 6700, 4 CORES/8 THREADS)
#50
listen
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 06:07:37 (permalink)
Use what you like and like what you use!!!
 

- Listen -
FOH Mixer & Recording Studio Manager
Nothing but the grace of God - mggtg.



VS 700C - R / CONSOLE 1 / NEVE PORTICO 5017 / TASCAM UH-7000 / SONAR PLATINUM  / REASON RECORD 9 / VMP 2 / UREI 7110's / UA LA-610 MkII / AUDIENT ASP 880 / CREATION STATION 450 V 5 WINDOWS 10 / HOME 64 - BIT / SKYLAKE CORE i7 (i7 - 6700, 4 CORES/8 THREADS)
#51
Kylotan
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 08:25:30 (permalink)
 
sharke
I think one of Sonar's downfalls when it comes to working in the EDM/sequencer mindset is that it can be an absolute nightmare to move blocks of music around. Inserting time, deleting time, swapping section A with section B etc....these are all actions which have caused me immense frustration and hair pulling within Sonar, and from reading this forum over the last 3 or so years I've noticed that I'm not the only one.

 
Totally agreed. And if anything it's got worse in recent years since the way the lasso interacts with the track folders and take lanes means you usually end up with a bunch of irrelevant clips selected on top of the ones you actually wanted to move.
 
Now if you're the kind of person who treats Sonar like a glorified multi-track recorder, getting an arrangement mapped out in its entirety in the outside world before laying the audio down onto tracks, then you're not likely to encounter these problems.

Exactly. I've always found it weird that some people here want to do the hard work of arranging and re-arranging a composition on paper or by physically playing it through in every permutation, and only then bringing it into the DAW. Isn't the whole point of having a tool like this to allow us to quickly re-shuffle song sections and see how they sound? Or to have the computer play things back to you while you think of the next section, like your own personal jam partner? Every time Sonar adds something that seems to favour Console View over Track View (like ProChannel stuff), or which favours the traditional way of working (like replacing Layers with Take Lanes), it makes things a bit harder for people like us.
 
Anyway, other changes that would help for electronic work:
  • fix instrument tracks to be a useful first-class citizen that everybody is comfortable using.
  • fix the Step Sequencer. Partly this requires drum maps to not be the usability nightmare that they currently are, but it also just means getting it working properly. I just tested on a MIDI drum clip that I converted to a Step Sequencer pattern - it still played perfectly in normal playback but the Step Sequencer window showed no beats selected at all. Then I added some more beats in the Step Sequencer and they became a new clip that started before the one I'd supposedly converted.
  • fix the Matrix View. I've never got good results out of this (compared to alternatives like FL Studio). Sometimes it clearly mis-times at least one of the clips when making a transition, and it doesn't even seem to want to play half of my synths (eg. Superior Drummer).
 

Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
 
Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
#52
Anderton
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 10:30:40 (permalink)
Am I the only person who likes clip groups?

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#53
charlyg
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 10:47:48 (permalink)
I haven't got to know them yet, so haven't identified as friend or foe(ex Navy).

 
 
#54
Beepster
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 10:53:11 (permalink)
Anderton
Am I the only person who likes clip groups?



They're great but not the same thing.
 
They also have some strange quirks that crawl up my bottom from time to time. Just being able to expose some kind of alternate "block arranger" thingie on the timeline that allows you to drag around whole sections, insert empty "blocks" and what have you would be awesome.
 
Essentially that would bypass having to do a bunch of stuff manually (creating the croups, creating splits, doing range selections, copying/pasting/inserting time/removing time).
 
Couple things that would make it better is
 
Auto x-fades across all moved audio (when you move a block it extends the audio ever so lightly on either side of all the audio and applies an auto crossfade that can be adjusted in a preferences menu)
 
Right clicking on the block header exposes a list of all tracks so the user can deselect tracks from the next move. That way if you only want to move a few tracks to a new location but retain other data in that new location you can easily do so.
 
Holding Ctrl would copy the block for moving leaving the original audio in place. Otherwise the audio gets removed and the next block falls back to replace it (and this drags all later blocks along with it up to the point where the original audio is to be inserted).
 
Ctrl + Shift while moving a block would leave a hole
 
Then there would need to be a dropping option of "Insert and move over" or "Replace" so the user can replace the target block or have it move further down the timeline (along with any data that follows).
 
Keybindings aren't important but that would be an awesome creative workflow for me. That's kind of how I write into the DAW as it is but honestly the way things are now isn't very intuitive. I would much prefer not having to dip down into or even look at the track view when arranging like this... let alone fiddle with all the little this that's or the others that need to be dealt with when arranging.
 
Just my chaotic rambling thoughts on the matter. I'm sure it has been put more eloquently earlier in the thread.
#55
mettelus
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 10:57:11 (permalink)
Internal to SONAR, if the matrix view got beefed up a bit it would be ideal for composition by sections. The editing functionality of what is already contained in cells is the biggest hurdle for me. A secondary "cell firing view" would be icing on the cake (similar to Geist's song tab).

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#56
Beepster
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 11:05:33 (permalink)
The matrix is cool enough but it's really a totally different thing. I like to do stuff like that with playback stopped so I can think and scheme. When arranging a song I'm not looking to "perform" it and the Matrix adds a whole pile of new complexities to the whole thing.
 
I just want to go "I don't like Riff A here, Riff B is going on for too long, Noodle X might sound cool over here, etc" then just drag it all around as needed. For that to happen with the matrix you gotta plan it all out before hand, program the cells, bloody well know how to work the damned thing, etc. Totally not what I want for arrangement.
 
What I WOULD use the Matrix for is just spazzing out with samples and loops. For arrangement editing I want it to be fast, easy and boring.
#57
Kylotan
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 11:18:32 (permalink)
Anderton
Am I the only person who likes clip groups?

They almost solve the "click once and drag a whole section" problem, except for things like markers which get left behind, and in that you still have to manually select all the clips in order to make a group out of them in the first place, which is harder than it needs to be due to the lasso trying to be 'smart'.
 
Then you get the hassle of it being difficult to edit individual clips within that group, because as soon as you click on one, the whole lot are selected. There are workarounds for that issue but basically you've just replaced one problem with another.

Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
 
Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
#58
Kylotan
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 11:27:26 (permalink)
Beepster
The matrix is cool enough but it's really a totally different thing. [...]  I just want to go "I don't like Riff A here, Riff B is going on for too long, Noodle X might sound cool over here, etc" then just drag it all around as needed. For that to happen with the matrix you gotta plan it all out before hand, program the cells, bloody well know how to work the damned thing, etc. Totally not what I want for arrangement.



In theory, it should be possible to select a region (maybe click on a marker, something like that), hit a key, and all the clips in that range get added to another row in the Matrix View. Repeat for other sections, then you get to quickly experiment with the ordering by clicking at the top of the Matrix View columns, hearing how it'll sound before you start dragging things around.
 
In practice, it would be a bit harder than that - if you have a 8 bar guitar pattern playing along to 2 consecutive 4 bar drum patterns, it's not clear how that could translate quickly into one Matrix View column which uses single clips. If a Matrix View cell could play several clips in sequence, that would solve that - but it's probably overcomplicating an otherwise simple feature. Still, it's not impossible to do.
 
I too would prefer to just be able to quickly and easily drag entire sections around - ideally with ripple-edit functionality available, and auto-crossfades where possible, etc. But in the absence of that, and especially for electronic musicians who tend to work with clips that are quantised to exact measures, the Matrix View can do a fine job and would provide a similar workflow to Ableton or FL Studio's Live mode, which could conceivably be useful to the rest of us too.

Sonar Platinum (Newburyport) / Win 8.1 64bit / Focusrite Scarlett 6i6 / Absynth / Kontakt / Play / Superior Drummer 2 / ESP LTD guitar / etc
 
Twilight's Embrace - gothic/death metal | Other works - instrumental/soundtracks
#59
Anderton
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Re: Why is Cakewalk advertising for Cubase? 2015/07/01 11:46:08 (permalink)
Kylotan
Anderton
Am I the only person who likes clip groups?

They almost solve the "click once and drag a whole section" problem, except for things like markers which get left behind, and in that you still have to manually select all the clips in order to make a group out of them in the first place, which is harder than it needs to be due to the lasso trying to be 'smart'.
 
Then you get the hassle of it being difficult to edit individual clips within that group, because as soon as you click on one, the whole lot are selected. There are workarounds for that issue but basically you've just replaced one problem with another.



The key is not to use the lassoo when dealing with song blocks that incorporate all tracks (which is what I need 95% of the time). I select all, then split at the beginning and end. Then I select all again, drag in the timeline, and have a keyboard shortcut to create a selection group. It takes longer to write about it than do it. 
 
As to markers, if you want to drag and drop the group, they won't follow. But if you copy special and paste, they will. You can also drag and drop, then copy only the markers and paste later. I do that a lot of there are pitch markers for acidized clips.
 
As to clicking and selecting all being a pain when trying to remove a clip from a group, that happens if you use the Smart Tool but if you use the Select Tool, you can just Ctrl-Click to select the clips you want to exempt, then use the context menu to remove them from the group.
 
The only real caution is you need to have the splits not split MIDI notes in the middle or it can get messy.
 
I'm sure more elegant ways could be invented, but I'm so used to this workflow in Vegas (where I'm always moving large blocks of video, audio, and automation around), that it's second nature and the fact that SONAR works the same way makes it easy for me. But it's also important to use the right tool for the right job or it gets klunky.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#60
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