X1b Update March 9th!!!! Look up!!!!!

Page: < 1234 > Showing page 3 of 4
Author
Corling
Max Output Level: -88 dBFS
  • Total Posts : 120
  • Joined: 2011/01/04 14:24:32
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 18:35:01 (permalink)
ba_midi


Corling


Cakewalk ought to include a free example of a successful project and project-template created with each Sonar release using just the free included instruments and FX.

Seriously -- that's what's missing. These releases need to be accompanied by an actual Cakewalk Project Bundle file showing "Look! An actual composer and an actual vocalist used this to do something musical, and here are all the files as proof!"

Because there is so much posting on the forums about "I can't do this! AND I can't do this! AND I can't do this!" -- what are the actual music projects that Cakewalk uses to test their product and why not release them to us for free?
While it may be useful to include such things, I have to disagree otherwise.
 
I hardly use any of the 'included/bundled' plugins (some yes, but most no).  There are great plugins out there that do a much better job (for me) than some of the included ones.   I think you'll find a lot of people, especially professionals, using 3rd party stuff moreso than bundled ones.
 
So therefor, the "Look this works" has a limited value.
 
 


I own A LOT of plugins (maybe not everything, but sometimes it seems like its close) but *by far* Sonar's broadest and most compelling market are end users asking "What can I do with this out of the box? -- Without anything from iZotope or Celemony or Anteres or EastWest or Spectrasonics or FXpansion or Vienna or Native Instruments or Voxengo or Waves?"

You can ACTUALLY get by okay with Session Drummer and Sonar's included soft synths and FX. I would challenge Cakewalk to make some good, quality, complicated model projects using their tools. In fact, I'm surprised that it has not been done.

One thing I absolutely swear by is Sonitus:fx Multiband and I have PLENTY of other compression solutions to choose from.
post edited by Corling - 2011/03/09 18:37:22

Sonar X1c / Intel i7-980x / Windows 7 64-bit / 16GB RAM / Intel SSDs For OS and Project Drives / RME Fireface 800 Interface
#61
Bub
Max Output Level: -3.5 dBFS
  • Total Posts : 7196
  • Joined: 2010/10/25 10:22:13
  • Location: Sneaking up behind you!
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 18:39:31 (permalink)
ba_midi


Bub


ba_midi

I hardly use any of the 'included/bundled' plugins (some yes, but most no).  There are great plugins out there that do a much better job (for me) than some of the included ones.   I think you'll find a lot of people, especially professionals, using 3rd party stuff moreso than bundled ones.

So therefor, the "Look this works" has a limited value.
Other than Ozone 4, which with the Pro Channel now I can do without it, I only use the plug-in's that come with X1PE. That's why people buy the PE edition, to get all the plug-in's isn't it?

Just curious, which version of X1 did you buy? If it was PE, why did you if you don't use most of the plug-in's? Is there some other functionality of it that's different than the other two versions? Serious question, not trying to split hairs or anything like that.

I only get the Producer Edition.  There's nothing wrong with having all there is to have, in that regard.  And I do use SOME of the bundled plugins.

But that's not the point.  The reply I made was in reference to showing how X1 can work with the included items.   For me that wouldn't prove much.   For many, actually.

Things either work or they don't.  Sonar is a "host" (some say DAW).  It's meant to host more than its own bundled plugins, just like any other DAW.

So the value of seeing how it works "on its own" would be of limited value to me, as I said.   I need to know I can use any of the legitimate/functional/brand name plugins I choose.
I disagree with you based on the fact that Sonar is bundled with a lot of 3rd party plug-in's. A big one being Guitar Rig 4. I can definitely see a benefit to having a project available to show off all the plug-in's, if for no other reason to just have something to look at to see how it is used in a real world application.

I look at everything from a monetary standpoint and personally, if I knew I was going to be using mostly plug-in's that I got from someplace else, I wouldn't spend the extra for the PE edition but rather put that money toward some plugs. But I understand everyone doesn't think that way. :)

"I pulled the head off Elvis, filled Fred up to his pelvis, yaba daba do, the King is gone, and so are you."
#62
mudgel
Max Output Level: 0 dBFS
  • Total Posts : 12010
  • Joined: 2004/08/13 00:56:05
  • Location: Linton Victoria (Near Ballarat)
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 18:44:22 (permalink)
koolbass


I'm reading some of the grumbling about the large number of fixes Cakewalk is posting.  But, if my memory serves me correctly, this is the first time Cake has posted fixes before releasing an update.

First off, I'm GLAD for the large number of fixes. 

Secondly, how do we know, in comparison, how many fixes have been on previous updates?

Third(ly), is there ANYTHING some of you folks DON'T complain about?  (I bet some of you complain about the sun rising "AGAIN" every morning ... lol)

With EVERY release Cakewalk always include a readme file which lists the things that were foxed ion that release or update what ever the case may be.
We're just getting a list up front. and yes some of those past lists were quite extensive.
But i don't remember so many people who can't get any use out of the program at all and have had to go back to 8.5 to get our work done.
You seem to see it as complaining for no good reason whereas for many of us it just exercising our right to complain about a product we bought in good faith that doesn't work as advertised.
 
As has been said already seeing as there were so many bugs why not fix the biggest most severe problems and release a patch early and continue fixing the smaller things as time goes on. that way many more of us could be using the SONAR X1 as we had expected to. I carved out a 6 week period where I had an extended break giving me time to come to grips with SONAR X1 without the pressure of work as usually I move to a new version very cautiously after some time of using both the old and the new. As I was expecting a significant GUI rewrite I planned differently this year and am sad to say that my 6 weeks was time wated trying to bring a dead dog to life without success.
 
I've still got my work done in 8.5.3 but haven't really had any time to make use of X1 because it doesn't work. I dare say that I won't be using X1 this year so for me it's been a complete wasted exercise and a very frustrating one. sure I'll be able to dabble with X1 here and there but not the long continuous hands oin time I expected to have.
 
In past years I've not been bitten so significantly by many bugs and I've been able to use SONAR form the release. thisa time round I can't believe how many of the things in the list as currently posted I'm affected by. It's really is staggering. It makes it clear why it wont work for me and as others have said I can't fathom how it's working at all for anyone though obviously it is.

Mike V. (MUDGEL)

STUDIO: Win 10 Pro x64, SPlat & CbB x64,
PC: ASUS Z370-A, INTEL i7 8700k, 32GIG DDR4 2400, OC 4.7Ghz.
Storage: 7 TB SATA III, 750GiG SSD & Samsung 500 Gig 960 EVO NVMe M.2.
Monitors: Adam A7X, JBL 10” Sub.
Audio I/O & DSP Server: DIGIGRID IOS & IOX.
Screen: Raven MTi + 43" HD 4K TV Monitor.
Keyboard Controller: Native Instruments Komplete Kontrol S88.
#63
cliffr
Max Output Level: -80 dBFS
  • Total Posts : 539
  • Joined: 2010/02/19 21:44:43
  • Location: Wellington, New Zealand
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 19:11:07 (permalink)
SilkTone


The vast majority of those are non-critical bugs. I really don't understand why these bugs weren't triaged by severity, and then fixed in that order. Then CW could have released a patch a long time ago already so that those of us that can't even use X1 in its current state can at least start using it. That is how real software development works, especially if your current flagship product is DOA. It has been over 3 months now and we are stuck waiting while CW wastes time fixing a huge list of trivial bugs.

To me X1 is the poster child of bad decisions. Even after the severity of a lot of the bad decisions CW has made with X1 has become known, they still choose to continue making bad decisions. Really disappointing.


I certainly agree that the whole affair would have been better with fixes prioritised by severity, then 2 or 3 incremental bug fix releases
could have been out by now and probably allowed many people to be more productive with X1a.


It took me a while to push X1 to the point where a 100% repeatable crash has made it impractical to try and use X1, but I got there
and I can easily cause X1 to crash by using the prochannel in a totally normal manner.

Cakewalk's tech support have been helpful, but I have to admit it's rather annoying and frustrating to be waiting this long for a fix to many of the critical issues.

Having a better idea now of the scope and scale of issues with X1, I would like to have seen a fortnightly patch release at the outset to
address the critical issues. (Three weekly at the outside).

I purchased X1 early in December but didn't install it until early February.
I feel the pain of those who've been waiting longer for a fix.
I'm feeling mega frustrated right now myself, and when I look back and see that the X1a update was Dec 20th, it annoys me even more.
I don't like negativity, but really this is way too long to be left without some movement on patches to fix critical issues.


All credit to Cakewalk for publishing the updates about bug fixes here on the board, and all credit to their tech support people -
they ARE nice, pleasant, and helpful when you deal with them.

But I really think they've dropped the ball with rolling out fixes / patch updates - IMHO there should have been at least another 2 by now.

Ahh well, back to 8.5 again :-)


Cheers - Cliff

i7-950 24 GB, GTX 580, W7/64 Ultimate, Sonar Platinum, Alesis MasterControl, KRK Rokit RP8g2s
Some Real piano, basses, and guitars, Komplete 8Ultimate, Ibanez guitars, MusicLab RG/Strat/LPC, Trilian, Omnisphere, RMX, EWQL SO Platinum, Pianos, Choirs, VOP, Gypsy, Goliath, SD2, MOR, Ra, HS, HB, too many plugs, Midi controllers, and all kinds of weird gadgets
My Soundclick Page 
#64
ba_midi
Max Output Level: 0 dBFS
  • Total Posts : 14061
  • Joined: 2003/11/05 16:58:18
  • Location: NYC
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 21:11:24 (permalink)
Corling


ba_midi


Corling


Cakewalk ought to include a free example of a successful project and project-template created with each Sonar release using just the free included instruments and FX.

Seriously -- that's what's missing. These releases need to be accompanied by an actual Cakewalk Project Bundle file showing "Look! An actual composer and an actual vocalist used this to do something musical, and here are all the files as proof!"

Because there is so much posting on the forums about "I can't do this! AND I can't do this! AND I can't do this!" -- what are the actual music projects that Cakewalk uses to test their product and why not release them to us for free?
While it may be useful to include such things, I have to disagree otherwise.

I hardly use any of the 'included/bundled' plugins (some yes, but most no).  There are great plugins out there that do a much better job (for me) than some of the included ones.   I think you'll find a lot of people, especially professionals, using 3rd party stuff moreso than bundled ones.

So therefor, the "Look this works" has a limited value.




I own A LOT of plugins (maybe not everything, but sometimes it seems like its close) but *by far* Sonar's broadest and most compelling market are end users asking "What can I do with this out of the box? -- Without anything from iZotope or Celemony or Anteres or EastWest or Spectrasonics or FXpansion or Vienna or Native Instruments or Voxengo or Waves?"

You can ACTUALLY get by okay with Session Drummer and Sonar's included soft synths and FX. I would challenge Cakewalk to make some good, quality, complicated model projects using their tools. In fact, I'm surprised that it has not been done.

One thing I absolutely swear by is Sonitus:fx Multiband and I have PLENTY of other compression solutions to choose from.

CW haven't even released a DEMO of X1 yet, or any quantity of 'detailed/deep' tutorials (albeit a few, though not so deep).  I don't think they have the resources to do all this at the same time -- or they choose not ot.
 
BTW, I also use the Sonitus Multiband often. One of the better bundled plugins imho.
 
 

Billy Arnell (ba-midi)

http://www.ba-midi.com/music/files
Music gives me life, so I give life Music.
Thanks for listening - Let's Dance to the rhythm of life! :)
#65
ba_midi
Max Output Level: 0 dBFS
  • Total Posts : 14061
  • Joined: 2003/11/05 16:58:18
  • Location: NYC
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 21:13:37 (permalink)
Bub


ba_midi


Bub


ba_midi

I hardly use any of the 'included/bundled' plugins (some yes, but most no).  There are great plugins out there that do a much better job (for me) than some of the included ones.   I think you'll find a lot of people, especially professionals, using 3rd party stuff moreso than bundled ones.

So therefor, the "Look this works" has a limited value.
Other than Ozone 4, which with the Pro Channel now I can do without it, I only use the plug-in's that come with X1PE. That's why people buy the PE edition, to get all the plug-in's isn't it?

Just curious, which version of X1 did you buy? If it was PE, why did you if you don't use most of the plug-in's? Is there some other functionality of it that's different than the other two versions? Serious question, not trying to split hairs or anything like that.

I only get the Producer Edition.  There's nothing wrong with having all there is to have, in that regard.  And I do use SOME of the bundled plugins.

But that's not the point.  The reply I made was in reference to showing how X1 can work with the included items.   For me that wouldn't prove much.   For many, actually.

Things either work or they don't.  Sonar is a "host" (some say DAW).  It's meant to host more than its own bundled plugins, just like any other DAW.

So the value of seeing how it works "on its own" would be of limited value to me, as I said.   I need to know I can use any of the legitimate/functional/brand name plugins I choose.
I disagree with you based on the fact that Sonar is bundled with a lot of 3rd party plug-in's. A big one being Guitar Rig 4. I can definitely see a benefit to having a project available to show off all the plug-in's, if for no other reason to just have something to look at to see how it is used in a real world application.

I look at everything from a monetary standpoint and personally, if I knew I was going to be using mostly plug-in's that I got from someplace else, I wouldn't spend the extra for the PE edition but rather put that money toward some plugs. But I understand everyone doesn't think that way. :)

I interpreted Corling's post to mean giving showcase projects using only the CW plugins.   But regardless, perhaps it would serve some purpose .... I only say it would have "limited" value, which is different than NO value.
 
 

Billy Arnell (ba-midi)

http://www.ba-midi.com/music/files
Music gives me life, so I give life Music.
Thanks for listening - Let's Dance to the rhythm of life! :)
#66
listen
Max Output Level: -79 dBFS
  • Total Posts : 593
  • Joined: 2008/09/12 06:07:55
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 21:38:49 (permalink)
WHEN

- Listen -
FOH Mixer & Recording Studio Manager
Nothing but the grace of God - mggtg.



VS 700C - R / CONSOLE 1 / NEVE PORTICO 5017 / TASCAM UH-7000 / SONAR PLATINUM  / REASON RECORD 9 / VMP 2 / UREI 7110's / UA LA-610 MkII / AUDIENT ASP 880 / CREATION STATION 450 V 5 WINDOWS 10 / HOME 64 - BIT / SKYLAKE CORE i7 (i7 - 6700, 4 CORES/8 THREADS)
#67
...wicked
Max Output Level: -1.5 dBFS
  • Total Posts : 7360
  • Joined: 2003/12/18 01:00:56
  • Location: Seattle
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 21:47:24 (permalink)
Bub
I disagree with you based on the fact that Sonar is bundled with a lot of 3rd party plug-in's. A big one being Guitar Rig 4. I can definitely see a benefit to having a project available to show off all the plug-in's, if for no other reason to just have something to look at to see how it is used in a real world application. 

I look at everything from a monetary standpoint and personally, if I knew I was going to be using mostly plug-in's that I got from someplace else, I wouldn't spend the extra for the PE edition but rather put that money toward some plugs. But I understand everyone doesn't think that way. :)



(sorry Bub I"m jumping in way late and just using your post since it was last in the chain)

Well 3rd party stuff is always where advanced users may gravitate to in order to diversify their palette. But you won't find a DAW that doesn't have the basics included (EQ, verb, compression) and that's because out of the box you want a user to be able to get everything done. 


I'm actually drifting back the other way now, slowly sloughing off 3rd party stuff in favor of included plugs where they do the trick. Sure, I might bust out GlissEQ now and again but by and large I've been using the Sonitus for all my bread and butter EQ chores. The Pro-Channel lets me dump several Waves plugs that have been the bane of my existence for some time. (still love their de-esser tho)


There's a practical point to this too, in that rebuilding or upgrading a DAW is less hassle and less footprint...which usually means fewer fault points. My fung-shei (sp?) these days is towards empty clean surfaces...so the less crap in my plugin menus (and registry) the better. Most problems I've EVER had with my DAW have been from 3rd party plugins.


All that crap said, I'm totally "meh" on Cake including a project to show it all off. I know what an amp sim is, same with EQ, compression, etc. If anything I'd rather see video of someone busting out a production which is way more interesting to me.



===========
The Fog People
===========

Intel i7-4790 
16GB RAM
ASUS Z97 
Roland OctaCapture
Win10/64   

SONAR Platinum 64-bit    
billions VSTs, some of which work    
#68
Keebo
Max Output Level: -79 dBFS
  • Total Posts : 576
  • Joined: 2003/11/06 18:06:26
  • Location: Southeast
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 22:00:40 (permalink)
Didn't X1 include the two sample projects Cori Yarckin and Lance Jones?

Sonar X2 Producer 64 bit
Sonar X1 Producer Expanded 64 bit
Sonar 8.5.3 Producer 32/64 bit
Windows 7 64 bit
#69
Kroneborge
Max Output Level: -65 dBFS
  • Total Posts : 1300
  • Joined: 2011/01/18 22:14:58
  • Location: Lompoc CA (near Santa Barbara)
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 22:01:04 (permalink)

If anything I'd rather see video of someone busting out a production which is way more interesting to me.


This is something I've asked for too.

The logical conclusion of course is too merge them.  Have a video that shows how demo's were made, then be able to download the demo as well.

In addition this would be great if it was done in several different styles to show how versatile Sonar is.


Mathew

Hip Hop
http://www.soundclick.com...ault.cfm?bandID=213418

BreakBeats
http://www.soundclick.com...ault.cfm?bandID=219099

i7 12 gb ram, Komplete 5, Izotope Ozone & Stutter, Symphonic Orchestra Plat.


#70
syntheticpop
Max Output Level: -77 dBFS
  • Total Posts : 688
  • Joined: 2006/07/25 21:39:56
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/09 23:34:37 (permalink)
panup


I send CW suggestion to release X1b as X2 in December.
They thought it was a great idea.

-Loyal user-


Haha, funny stuff but I think you should stick to your modications.


#71
C_note
Max Output Level: -90 dBFS
  • Total Posts : 15
  • Joined: 2006/03/03 19:15:57
  • Location: LACA
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 01:33:03 (permalink)
So it's March, where is X1b? I hope when it comes the installer doesn't step on my full versions of Guitar Rig and True pianos again



#72
sdpate67
Max Output Level: -84 dBFS
  • Total Posts : 344
  • Joined: 2008/03/09 09:59:21
  • Location: Charlottetown, PEI
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 04:18:00 (permalink)
12,000 reads of the X1b fixes post. That's high interest.

Asus i7-760 Win 8.1/ Sonar Platinum / Lynx Aurora 16 AES16 / Mackie MCU Pro XT C4 / Millennia Media STT1 x 2 TD-1/ UAD-2 Quad x 2 / Neumann O-300 O-810 U87 KM184 x 2 / Shure 57/58
Reverbnation

NJN Network
#73
JonD
Max Output Level: -39 dBFS
  • Total Posts : 3617
  • Joined: 2003/12/09 11:09:10
  • Location: East of Santa Monica
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 05:01:08 (permalink)
mudgel


koolbass


I'm reading some of the grumbling about the large number of fixes Cakewalk is posting.  But, if my memory serves me correctly, this is the first time Cake has posted fixes before releasing an update.

First off, I'm GLAD for the large number of fixes. 

Secondly, how do we know, in comparison, how many fixes have been on previous updates?

Third(ly), is there ANYTHING some of you folks DON'T complain about?  (I bet some of you complain about the sun rising "AGAIN" every morning ... lol)

With EVERY release Cakewalk always include a readme file which lists the things that were foxed ion that release or update what ever the case may be.
We're just getting a list up front. and yes some of those past lists were quite extensive.
But i don't remember so many people who can't get any use out of the program at all and have had to go back to 8.5 to get our work done.
You seem to see it as complaining for no good reason whereas for many of us it just exercising our right to complain about a product we bought in good faith that doesn't work as advertised.
 
As has been said already seeing as there were so many bugs why not fix the biggest most severe problems and release a patch early and continue fixing the smaller things as time goes on. that way many more of us could be using the SONAR X1 as we had expected to. I carved out a 6 week period where I had an extended break giving me time to come to grips with SONAR X1 without the pressure of work as usually I move to a new version very cautiously after some time of using both the old and the new. As I was expecting a significant GUI rewrite I planned differently this year and am sad to say that my 6 weeks was time wated trying to bring a dead dog to life without success.
 
I've still got my work done in 8.5.3 but haven't really had any time to make use of X1 because it doesn't work. I dare say that I won't be using X1 this year so for me it's been a complete wasted exercise and a very frustrating one. sure I'll be able to dabble with X1 here and there but not the long continuous hands oin time I expected to have.
 
In past years I've not been bitten so significantly by many bugs and I've been able to use SONAR form the release. thisa time round I can't believe how many of the things in the list as currently posted I'm affected by. It's really is staggering. It makes it clear why it wont work for me and as others have said I can't fathom how it's working at all for anyone though obviously it is.

+1.

In short, the reason the list is there - and growing - is because they have to get it right (not perfect, but right) with X1B.  Call it Damage Control.

I think enough folks agree that, well... the X1a release was a qualified mess. 

That said, I'm still a CW fan and give them props for putting their "dirty laundry" out there, and hope X1B gets at least a generally good reception when the time comes.





SonarPlat/CWbBL, Win 10 Pro, i7 2600K, Asus P8Z68 Deluxe, 16GB DDR3, Radeon HD5450, TC Electronic Impact Twin, Kawai MP11 Piano, Event ALP Monitors, Beyerdynamic DT770 Pro, Too Many Plugins, My lucky hat.
#74
Splat
Max Output Level: 0 dBFS
  • Total Posts : 8672
  • Joined: 2010/12/29 15:28:29
  • Location: Mars.
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 05:50:17 (permalink)
Congrats to Cakewalk for being straight up. I look forward to the annoucement of the release date very soon :).

Sell by date at 9000 posts. Do not feed.
@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#75
SteveStrummerUK
Max Output Level: 0 dBFS
  • Total Posts : 31112
  • Joined: 2006/10/28 10:53:48
  • Location: Worcester, England.
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 09:07:22 (permalink)
 
Who believes, like me, that X1b should have been the release version of X1?
 
And if so, should the release of X2 be postponed until March 2012?
 
Or should X2 still be released in Oct/Nov/Dec 2011?
 
Or should we get all the goodies X2 will doubtless contain at a reduced price in the autumn (fall)?
 

 Music:     The Coffee House BandVeRy MeTaL

#76
UnderTow
Max Output Level: -37 dBFS
  • Total Posts : 3848
  • Joined: 2004/01/06 12:13:49
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 10:11:19 (permalink)
SteveStrummerUK


 
Who believes, like me, that X1b should have been the release version of X1?
 
And if so, should the release of X2 be postponed until March 2012?
 
Or should X2 still be released in Oct/Nov/Dec 2011?
 
Or should we get all the goodies X2 will doubtless contain at a reduced price in the autumn (fall)?
 
I believe (but don't have any hard facts to prove this) that both Pro Tools and Cubase are more widely used than Sonar. They both have much longer development cycles than Sonar but counter that with higher prices so in my opinion, it wouldn't be such a bad idea if the following things happened:

1: Sonar X1 gets a few more maintenance releases after X1b to make it as solid as can reasonably be expected but also including an overhaul to the audio/sequencing engine to make it gapless and sample accurately sync in all it's views.

2: Sonar X2 be released October/November 2012 with a  few in-depth and well fleshed out new features properly quality controlled and beta tested.

But hey, I don't run Cakewalk so all I can do is hope...

UnderTow

#77
SilkTone
Max Output Level: -59.5 dBFS
  • Total Posts : 1566
  • Joined: 2003/11/10 17:41:28
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 10:27:32 (permalink)
Keebo


Didn't X1 include the two sample projects Cori Yarckin and Lance Jones?


I remember looking at the included projects once and was disappointed to find out that none of them used any plugins. All the audio clips were bounced down to simple tracks that didn't contain a single plugin. I don't know why they did that. Most likely because they just didn't use the included plugins to begin with would be my guess.

Windows 10 Pro x64, SONAR Platinum 64-bit
Focusrite Scarlett 18i8 USB, ASRock Z97 Pro4, Haswell 4790k @ 4.4GHz
32GB DDR3/1600, 500GB SSD (OS) + 256 GB SSD + 3TB MD
NVIDIA GTX-1070, 40" 4K Monitor + 1 Monitor in ISO booth
#78
Kroneborge
Max Output Level: -65 dBFS
  • Total Posts : 1300
  • Joined: 2011/01/18 22:14:58
  • Location: Lompoc CA (near Santa Barbara)
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 11:00:39 (permalink)
UnderTow


SteveStrummerUK



Who believes, like me, that X1b should have been the release version of X1?

And if so, should the release of X2 be postponed until March 2012?

Or should X2 still be released in Oct/Nov/Dec 2011?

Or should we get all the goodies X2 will doubtless contain at a reduced price in the autumn (fall)?

I believe (but don't have any hard facts to prove this) that both Pro Tools and Cubase are more widely used than Sonar. They both have much longer development cycles than Sonar but counter that with higher prices so in my opinion, it wouldn't be such a bad idea if the following things happened:

1: Sonar X1 gets a few more maintenance releases after X1b to make it as solid as can reasonably be expected but also including an overhaul to the audio/sequencing engine to make it gapless and sample accurately sync in all it's views.

2: Sonar X2 be released October/November 2012 with a  few in-depth and well fleshed out new features properly quality controlled and beta tested.

But hey, I don't run Cakewalk so all I can do is hope...

UnderTow


I would be totally ok with this approach.


Mathew

Hip Hop
http://www.soundclick.com...ault.cfm?bandID=213418

BreakBeats
http://www.soundclick.com...ault.cfm?bandID=219099

i7 12 gb ram, Komplete 5, Izotope Ozone & Stutter, Symphonic Orchestra Plat.


#79
SteveStrummerUK
Max Output Level: 0 dBFS
  • Total Posts : 31112
  • Joined: 2006/10/28 10:53:48
  • Location: Worcester, England.
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 11:12:19 (permalink)
Kroneborge


UnderTow


SteveStrummerUK



Who believes, like me, that X1b should have been the release version of X1?

And if so, should the release of X2 be postponed until March 2012?

Or should X2 still be released in Oct/Nov/Dec 2011?

Or should we get all the goodies X2 will doubtless contain at a reduced price in the autumn (fall)?

 
I believe (but don't have any hard facts to prove this) that both Pro Tools and Cubase are more widely used than Sonar. They both have much longer development cycles than Sonar but counter that with higher prices so in my opinion, it wouldn't be such a bad idea if the following things happened:

1: Sonar X1 gets a few more maintenance releases after X1b to make it as solid as can reasonably be expected but also including an overhaul to the audio/sequencing engine to make it gapless and sample accurately sync in all it's views.

2: Sonar X2 be released October/November 2012 with a  few in-depth and well fleshed out new features properly quality controlled and beta tested.

But hey, I don't run Cakewalk so all I can do is hope...

UnderTow


I would be totally ok with this approach.
 
 
Me too, that makes a lot of sense UnderTow, but I can't see it happening.
 
I think at best, we'd probably all agree that X2 should be released when it's ready.
 
 
 
 
Edit for clarity
post edited by SteveStrummerUK - 2011/03/10 11:22:33

 Music:     The Coffee House BandVeRy MeTaL

#80
sdpate67
Max Output Level: -84 dBFS
  • Total Posts : 344
  • Joined: 2008/03/09 09:59:21
  • Location: Charlottetown, PEI
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 11:32:08 (permalink)
Is this painful process the same one Steinberg went through with Cubase 5. It was riddled with problems that got fixed with 5.5.

Ironically Steinberg pulled off Cubase 6 with hardly a hiccup. On GS, with more than 450 comments and 30,000 views not one major bug reported.


Asus i7-760 Win 8.1/ Sonar Platinum / Lynx Aurora 16 AES16 / Mackie MCU Pro XT C4 / Millennia Media STT1 x 2 TD-1/ UAD-2 Quad x 2 / Neumann O-300 O-810 U87 KM184 x 2 / Shure 57/58
Reverbnation

NJN Network
#81
ba_midi
Max Output Level: 0 dBFS
  • Total Posts : 14061
  • Joined: 2003/11/05 16:58:18
  • Location: NYC
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 12:41:48 (permalink)
SteveStrummerUK


 
Who believes, like me, that X1b should have been the release version of X1?
 
And if so, should the release of X2 be postponed until March 2012?
 
Or should X2 still be released in Oct/Nov/Dec 2011?
 
Or should we get all the goodies X2 will doubtless contain at a reduced price in the autumn (fall)?
 

I think most (not all) would agree X1 was a rushed release.  But I'm not sure there's much benefit in dealing with the spilled milk at this point.   I'd rather encourage CW to get it right now and learn a lesson from all that's happened.
 
And, knowing how CW has been in the past, I DO think we'll see some goodies come down the pike - free - during the X1 lifecycle.   CW has often released point releases that could have been full releases on their own.  
 
So I think they will do the right thing, in the long run.  At least I hope so.
 
 
 

Billy Arnell (ba-midi)

http://www.ba-midi.com/music/files
Music gives me life, so I give life Music.
Thanks for listening - Let's Dance to the rhythm of life! :)
#82
listen
Max Output Level: -79 dBFS
  • Total Posts : 593
  • Joined: 2008/09/12 06:07:55
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 14:22:34 (permalink)
CakeAlexS


Congrats to Cakewalk for being straight up. I look forward to the annoucement of the release date very soon :).

Yes, but WHEN??? 
 
Like are we there yet, are we there yet, huh-huh, are we there yet

- Listen -
FOH Mixer & Recording Studio Manager
Nothing but the grace of God - mggtg.



VS 700C - R / CONSOLE 1 / NEVE PORTICO 5017 / TASCAM UH-7000 / SONAR PLATINUM  / REASON RECORD 9 / VMP 2 / UREI 7110's / UA LA-610 MkII / AUDIENT ASP 880 / CREATION STATION 450 V 5 WINDOWS 10 / HOME 64 - BIT / SKYLAKE CORE i7 (i7 - 6700, 4 CORES/8 THREADS)
#83
SteveStrummerUK
Max Output Level: 0 dBFS
  • Total Posts : 31112
  • Joined: 2006/10/28 10:53:48
  • Location: Worcester, England.
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 14:39:33 (permalink)
ba_midi


SteveStrummerUK


 
Who believes, like me, that X1b should have been the release version of X1?
 
And if so, should the release of X2 be postponed until March 2012?
 
Or should X2 still be released in Oct/Nov/Dec 2011?
 
Or should we get all the goodies X2 will doubtless contain at a reduced price in the autumn (fall)?
 

I think most (not all) would agree X1 was a rushed release.  But I'm not sure there's much benefit in dealing with the spilled milk at this point.
 
 
In all fairness Billy, only my first point can be considered "dealing with spilled milk".
 
 

 
 
ba_midi

I'd rather encourage CW to get it right now and learn a lesson from all that's happened.
 
And, knowing how CW has been in the past, I DO think we'll see some goodies come down the pike - free - during the X1 lifecycle.   CW has often released point releases that could have been full releases on their own.  
 
So I think they will do the right thing, in the long run.  At least I hope so.
 
 
Agreed.
 
It's also worth remembering that they have maintained the £99/£89 annual upgrade for 8.5 and X1, when IIRC it used to be nearer to $170+.
 
 
Steve
 
 

 Music:     The Coffee House BandVeRy MeTaL

#84
trimph1
Max Output Level: -12 dBFS
  • Total Posts : 6348
  • Joined: 2010/09/07 19:20:06
  • Location: London ON
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 15:17:14 (permalink)
sdpate


Is this painful process the same one Steinberg went through with Cubase 5. It was riddled with problems that got fixed with 5.5.



I think it went through that with 5.5...that was when Cubase.net took a melt down and was offline for about 3 days...there were complaints about 5.5 that just went on and on...I do think though that 6 came through pretty well...me, i stuck with 5.1

The space you have will always be exceeded in direct proportion to the amount of stuff you have...Thornton's Postulate.

Bushpianos
#85
Brandon Ryan [Roland]
Max Output Level: -40.5 dBFS
  • Total Posts : 3458
  • Joined: 2003/11/06 03:29:12
  • Location: Los Angeles, CA
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 15:24:37 (permalink)
SilkTone


Keebo


Didn't X1 include the two sample projects Cori Yarckin and Lance Jones?


I remember looking at the included projects once and was disappointed to find out that none of them used any plugins. All the audio clips were bounced down to simple tracks that didn't contain a single plugin. I don't know why they did that. Most likely because they just didn't use the included plugins to begin with would be my guess.


The Cori Yarckin Floating project uses lots of plugins - all from SONAR X1. The entire album in fact was mixed in SONAR using nothing but included plugins that come with Producer.

"The sky above the port was the color of television, tuned to a dead channel." WG

SONAR Platinum | VS-700 | A-800 PRO | PCAL i7 with SSD running Windows 8 x64 | Samsung 27" LCD @ 1920x1080 | Blue Sky monitors with BMC | All kinds of other stuff
#86
brundlefly
Max Output Level: 0 dBFS
  • Total Posts : 14250
  • Joined: 2007/09/14 14:57:59
  • Location: Manitou Spgs, Colorado
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 15:33:08 (permalink)
Brandon Ryan
The Cori Yarckin Floating project uses lots of plugins - all from SONAR X1. The entire album in fact was mixed in SONAR using nothing but included plugins that come with Producer.
Hi, Brandon. Speaking of that... I didn't see a fix for the "PX-64 Attack" bug listed in the X1b update. Do you have any status on that? Also, I could be wrong, but I think we're still waiting for a version of the Cori Yarckin demo with the Guitar Rig presets included...?
 
For reference: CWBRN-3465 - PX-64 Shaper Attack Processing At Higher Level Than Displayed (SUBMITTED TO DEVELOPMENT)
 




 
post edited by brundlefly - 2011/03/10 15:50:02
#87
The Maillard Reaction
Max Output Level: 0 dBFS
  • Total Posts : 31918
  • Joined: 2004/07/09 20:02:20
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 15:48:20 (permalink)

I went here to listen:

http://www.coriyarckin.com/

And clicked on "listen" but I don't hear anything.





#88
Brandon Ryan [Roland]
Max Output Level: -40.5 dBFS
  • Total Posts : 3458
  • Joined: 2003/11/06 03:29:12
  • Location: Los Angeles, CA
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 16:01:23 (permalink)
brundlefly


Brandon Ryan
The Cori Yarckin Floating project uses lots of plugins - all from SONAR X1. The entire album in fact was mixed in SONAR using nothing but included plugins that come with Producer.
Hi, Brandon. Speaking of that... I didn't see a fix for the "PX-64 Attack" bug listed in the X1b update. Do you have any status on that? Also, I could be wrong, but I think we're still waiting for a version of the Cori Yarckin demo with the Guitar Rig presets included...?
 
For reference: CWBRN-3465 - PX-64 Shaper Attack Processing At Higher Level Than Displayed (SUBMITTED TO DEVELOPMENT)
   

Looking into both...


"The sky above the port was the color of television, tuned to a dead channel." WG

SONAR Platinum | VS-700 | A-800 PRO | PCAL i7 with SSD running Windows 8 x64 | Samsung 27" LCD @ 1920x1080 | Blue Sky monitors with BMC | All kinds of other stuff
#89
SilkTone
Max Output Level: -59.5 dBFS
  • Total Posts : 1566
  • Joined: 2003/11/10 17:41:28
  • Status: offline
Re:X1b Update March 9th!!!! Look up!!!!! 2011/03/10 16:04:17 (permalink)
Brandon Ryan [Cakewalk
]

SilkTone


Keebo


Didn't X1 include the two sample projects Cori Yarckin and Lance Jones?


I remember looking at the included projects once and was disappointed to find out that none of them used any plugins. All the audio clips were bounced down to simple tracks that didn't contain a single plugin. I don't know why they did that. Most likely because they just didn't use the included plugins to begin with would be my guess.


The Cori Yarckin Floating project uses lots of plugins - all from SONAR X1. The entire album in fact was mixed in SONAR using nothing but included plugins that come with Producer.


OK thanks for the clarification. The last time I looked at included projects was with 8.5. I'll take a look at the latest ones.

Windows 10 Pro x64, SONAR Platinum 64-bit
Focusrite Scarlett 18i8 USB, ASRock Z97 Pro4, Haswell 4790k @ 4.4GHz
32GB DDR3/1600, 500GB SSD (OS) + 256 GB SSD + 3TB MD
NVIDIA GTX-1070, 40" 4K Monitor + 1 Monitor in ISO booth
#90
Page: < 1234 > Showing page 3 of 4
Jump to:
© 2024 APG vNext Commercial Version 5.1