BJN
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X3c Solution
Rather than any fix patches to X3c; a re issue of X3c is fine as far as I am concerned.
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Geo524
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Re: X3c Solution
2013/11/01 21:57:25
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No need for either one here. X3c is running fine.
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Splat
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Re: X3c Solution
2013/11/01 21:59:38
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icontakt
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Re: X3c Solution
2013/11/01 22:03:41
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neirbod
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Re: X3c Solution
2013/11/02 07:00:42
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Geo524 No need for either one here. X3c is running fine.
Translation - "I don't use the tools that need fixing." Great, but that does not change the fact that Xc3 seems to have created a few bugs that have been widely reported already and need to be fixed (and Cakewalk has already said they are working to fix them).
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MANTRASKY
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Re: X3c Solution
2013/11/02 07:30:39
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So Far everything is running great!
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Geo524
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Re: X3c Solution
2013/11/02 09:37:48
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neirbod
Geo524 No need for either one here. X3c is running fine.
Translation - "I don't use the tools that need fixing." Great, but that does not change the fact that Xc3 seems to have created a few bugs that have been widely reported already and need to be fixed (and Cakewalk has already said they are working to fix them).
Agreed. I should have been more clear in my first post. I was basically referring to the issues with the CE's and the Quad Curve EQ.
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Mystic38
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Re: X3c Solution
2013/11/02 09:44:20
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there are threads on the quad curve, threads on the console emulator and also threads on snap. Now we have multiple threads on the naming convention of bug fixes, which is the absolute least priority of anyone, either at CW or in this forum.. but if I wuz a betting man its a quickfix, given that CW already has a process for major revisions in Sonar ..its x1, x2, x3, and for minor revisions its x3a, x3b, x3c and then for rapid attention to bug fixes its called a quickfix (build xxx).
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chuckebaby
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Re: X3c Solution
2013/11/02 10:01:59
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Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
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Re: X3c Solution
2013/11/02 10:14:48
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Geo524
neirbod
Geo524 No need for either one here. X3c is running fine.
Translation - "I don't use the tools that need fixing." Great, but that does not change the fact that Xc3 seems to have created a few bugs that have been widely reported already and need to be fixed (and Cakewalk has already said they are working to fix them).
Agreed. I should have been more clear in my first post. I was basically referring to the issues with the CE's and the Quad Curve EQ.
Currently we are aware of these issues and most have reported that flipping off the 64bit Double Precision Engine in Edit > Preferences > Audio > Driver Settings has helped alleviate some of these issues. I understand that this is not a solution for the problem at hand, but I can assure you that we are aware of this. Are you are experiencing any other issues within the software? -DG
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Re: X3c Solution
2013/11/02 10:14:48
(permalink)
Geo524
neirbod
Geo524 No need for either one here. X3c is running fine.
Translation - "I don't use the tools that need fixing." Great, but that does not change the fact that Xc3 seems to have created a few bugs that have been widely reported already and need to be fixed (and Cakewalk has already said they are working to fix them).
Agreed. I should have been more clear in my first post. I was basically referring to the issues with the CE's and the Quad Curve EQ.
Currently we are aware of these issues and most have reported that flipping off the 64bit Double Precision Engine in Edit > Preferences > Audio > Driver Settings has helped alleviate some of these issues. I understand that this is not a solution for the problem at hand, but I can assure you that we are aware of this. Are you are experiencing any other issues within the software? -DG
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Sanderxpander
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Re: X3c Solution
2013/11/02 11:13:19
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My Quad Curve EQ seems to be fine on X3c by the way. I just spent a few hours on a new project running it on 15 mono audio tracks and 4 busses with no issue. Using console emulator on everything too by the way. EDIT not to mention I'm being blasphemous and running everything on my laptop's on-board audio with Asio4All. I find it really strange how this seems to randomly effect some systems while others are fine. Especially since it seems an internal Sonar issue, unrelated to 3rd party plugins.
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Anderton
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Re: X3c Solution
2013/11/02 13:11:42
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Sanderxpander
I find it really strange how this seems to randomly effect some systems while others are fine. Especially since it seems an internal Sonar issue, unrelated to 3rd party plugins.
I'm starting to think some bugs are like UFOs. Credible people swear they've seen them, others see something they mistake as a UFO, and if someone has never seen a UFO, they think it's all a bunch of hogwash
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Sanderxpander
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Re: X3c Solution
2013/11/02 13:20:07
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And of course, after I said that and reopened the same project, it started to malfunction. If I have the QC EQ open and playback is stopped, it will be fine for a few seconds, then the (inaudible) right channel will start maxing out and all the frequencies go up and never go down again. They come down after a while, and I can use it for a couple more seconds. Still no buzz on console emulator. This is the same project and same machine as before.
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Geo524
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Re: X3c Solution
2013/11/02 13:37:02
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Dan Gonzalez [Cakewalk]
Geo524
neirbod
Geo524 No need for either one here. X3c is running fine.
Translation - "I don't use the tools that need fixing." Great, but that does not change the fact that Xc3 seems to have created a few bugs that have been widely reported already and need to be fixed (and Cakewalk has already said they are working to fix them).
Agreed. I should have been more clear in my first post. I was basically referring to the issues with the CE's and the Quad Curve EQ.
Currently we are aware of these issues and most have reported that flipping off the 64bit Double Precision Engine in Edit > Preferences > Audio > Driver Settings has helped alleviate some of these issues. I understand that this is not a solution for the problem at hand, but I can assure you that we are aware of this. Are you are experiencing any other issues within the software? -DG
Hey Dan, The only issue I've been able to reproduce with X3c is toggling the grid on and off with the N key. When the indicator is lit blue (on) there are no grid lines. When I turn it off the grid lines appear. Should be the opposite of what is happening, no? CE's and Quad Curve are working fine for me so far. I realize X3c introduced bugs, but I guess I'm not going deep enough with the software to experience any of them. By the time I get there I'm sure they'll be fixed...
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Paul P
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Re: X3c Solution
2013/11/02 14:41:06
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I'm thinking that it might be an idea to slow down a bit with the patches. Sure it's nice to have things fixed, but going so fast that you introduce new non-trivial bugs could be disastrous. I can image a few "oh sh*t !" exclamations inside Cakewalk once it became evident X3c had problems. I'm not criticising anyone, just voicing a concern.
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Vastman
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Re: X3c Solution
2013/11/02 22:29:41
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☄ Helpfulby djoni 2013/11/03 05:23:35
Slow down???? Dude...Just review the lengthy list of improvements/fixes/tweaks in X3 and compare it to the few newly introduced issues or unresolved ones... 100 steps forward and 5 steps back....in an exquisite, complex, and truly AMAZING creation. Reporting issues is fine as these bakers are makin' yummy cookies these days... and I don't care if we get to X3g... I'm friggin' blown away!!!
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SuperG
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Re: X3c Solution
2013/11/02 23:21:13
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All I know is that CW is working on reported issues. I venture they'll put max resources on seeing what's up with those having issues in 64-bit mode. Give 'em some room to debug and track these issues down - if it was easy, everybody would be doing it. No need for further speculation.
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WallyG
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Re: X3c Solution
2013/11/03 01:06:04
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SuperG ...Give 'em some room to debug and track these issues down - if it was easy, everybody would be doing it....
SuperG, You got it! WallyG (No relationship to SuperG)
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rontarrant
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Re: X3c Solution
2013/11/03 04:37:09
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Anderton I'm starting to think some bugs are like UFOs. Credible people swear they've seen them, others see something they mistake as a UFO, and if someone has never seen a UFO, they think it's all a bunch of hogwash 
Speaking as someone who has seen both bugs and UFOs, I'd have to agree.
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chuckebaby
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Re: X3c Solution
2013/11/03 08:36:46
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Paul P I'm thinking that it might be an idea to slow down a bit with the patches. Sure it's nice to have things fixed, but going so fast that you introduce new non-trivial bugs could be disastrous. I can image a few "oh sh*t !" exclamations inside Cakewalk once it became evident X3c had problems. I'm not criticising anyone, just voicing a concern.
im not even sure how to reply to this ? "once it became evident X3c had problems" im not seeing it.
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soens
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Re: X3c Solution
2013/11/03 09:01:52
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Anderton I'm starting to think some bugs are like UFOs. Credible people swear they've seen them, others see something they mistake as a UFO, and if someone has never seen a UFO, they think it's all a bunch of hogwash 
Well, I've seen UFOs and I still don't believe... they will ever be identified. To be fair, a UFO is simply a flying object that's unrecognizable by the observer, who may or may not be under the influence of a variety of unidentifiable substances... without lab testing anyway.
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Paul P
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Re: X3c Solution
2013/11/03 13:31:56
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chuckebaby "once it became evident X3c had problems" im not seeing it.
Well then, you haven't been reading all the posts. I keep thinking of the poor blokes who don't spend all day in this forum wondering why things no longer work properly, like the CE.
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jb101
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Re: X3c Solution
2013/11/03 14:06:10
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chuckebaby
Paul P I'm thinking that it might be an idea to slow down a bit with the patches. Sure it's nice to have things fixed, but going so fast that you introduce new non-trivial bugs could be disastrous. I can image a few "oh sh*t !" exclamations inside Cakewalk once it became evident X3c had problems. I'm not criticising anyone, just voicing a concern.
im not even sure how to reply to this ? "once it became evident X3c had problems" im not seeing it.
I guess that either you don't use the 64 bit double precision engine, Chuck or, you don't use the Console Emulator and Quad Curve EQ analyser.
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stevec
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Re: X3c Solution
2013/11/03 17:31:02
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☄ Helpfulby CakeAlexS 2013/11/03 20:05:53
But at least it's a bug that easily handled - turn off 64bit double precision for real-time playback. I would think this is simple enough until CW comes out with a true fix. Which I guess is my way of saying... OK, next?
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bentleyousley
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Re: X3c Solution
2013/11/03 21:54:31
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Usually I wait a few days to see the impact of a new patch, but X3b was working very well for me so I thought "what could be the harm?" and installed X3c right away. I immediately noticed the mono track CE buzz (but at least there was an easy work-around.) If that is the worst problem I have with X3, I say "Great job CakeWalk!".
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Living Room Rocker
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Re: X3c Solution
2013/11/03 22:27:39
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Anderton
Sanderxpander
I find it really strange how this seems to randomly effect some systems while others are fine. Especially since it seems an internal Sonar issue, unrelated to 3rd party plugins.
I'm starting to think some bugs are like UFOs. Credible people swear they've seen them, others see something they mistake as a UFO, and if someone has never seen a UFO, they think it's all a bunch of hogwash 
I think you are definitely on to something here, Craig. I think the first finding of a UFO bug was documented on the cover Journey's sixth studio album entitled, "Departure." Keen insight as always, Sir. Kind regards, Living Room Rocker
Kind regards, Living Room Rocker
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BJN
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Re: X3c Solution
2013/11/04 01:28:45
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I did post this originally before I had it installed and in use and only per the numerous bugs and issues, more than previous two updates. I was only trying to help with a suggestion to just reissue Xc if there were so many issues. So I hadn't even installed it. I have installed since and recorded several tracks with no probs. I haven't mixed down anything yet hopefully it'l be fine. So it looks like it't just be a patch fix after all.
post edited by BJN - 2013/11/04 01:36:48
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BJN
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Re: X3c Solution
2013/11/04 03:56:28
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Okay I have a plugin issue when opening another pjt or trying to mix yesterdays recording or add a plug. Lots of plugin not found. Another oddity, mouse freezes for a moment when scrolling. And twice now starting X3 and installing AD there is like a slow down. Like system busy. Restarting X3 solves it. Could be a driver issue here. I think I might roll back to X3b
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BJN
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Re: X3c Solution
2013/11/04 03:58:04
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I have checked over the forum and am going to try a global plugin rescan. Come to think of it didn't do one.
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