• SONAR
  • The Reasoning Behind PRV Modes: Can Someone Explain, Please? (p.4)
2014/01/23 11:07:36
Beepster
I just figured out how to set it all up but it is indeed rather tedious and complicated. I've already spent a LOT of time typing up comments today and don't really feel like putting in the effort it's gonna take to properly describe this process right now. Maybe later this afternoon or tomorrow.
 
Also after seeing what's involved and the results I'm not particularly inclined to set up a map for this project just yet. Just want to get this drum part tight enough to do my bass tracks so I'm going to keep working in the standard PRV.
 
Sorry.
2014/01/23 11:10:55
Beepster
Oh and unfortunately X3 did NOT come with any premade maps for AD. Tons of other stuff in there though.
2014/01/23 11:18:33
scook
See the link in my post above for an Addictive Drums map
And for BFD Eco this may be of use.
2014/01/23 11:18:36
mettelus
Beepster
Oh and unfortunately X3 did NOT come with any premade maps for AD. Tons of other stuff in there though.


Hey Beeps, check out post #21. The link scook provided is to not only an AD drum map, but also a track template and goodies put together by Subjacent a few months ago.
2014/01/23 11:24:07
Beepster
scook
See the link in my post above for an Addictive Drums map
And for BFD Eco this may be of use.




Right on. There seem to be a ton of BFD maps included with X3 as it is too. Weird they didn't put some AD ones in there but they were probably just trying to get it released. Maybe next upgrade.
2014/01/23 11:29:02
Beepster
mettelus
Beepster
Oh and unfortunately X3 did NOT come with any premade maps for AD. Tons of other stuff in there though.


Hey Beeps, check out post #21. The link scook provided is to not only an AD drum map, but also a track template and goodies put together by Subjacent a few months ago.




Right on. I prefer to torture myself by doing these things from scratch (helps me learn) but having access to others efforts will be good for reference.
 
I kind of want to build one that focuses solely on the pieces and artics I'll actually use and strip out everything else. The other thing too is I normally use BFD but am using AD right now to test it out. I gotta say the default kit I'm using (one of the defaults... not THE default) with the AD internal processing engaged sounds pretty darned awesome. When I post this tune for the forum I might just leave it as is without any extra processing except maybe some bus effects so people can hear what it can do.
2014/01/23 14:45:24
rontarrant
Jlien X
Beepster
I think he means switching maps from within the Drum Grid pane. Not within the main PRV view.

 That's right. 
 

Interestingly, until a drum map is assigned to a track, clicking on the empty drum map pane does absolutely nothing.
 
I've been doing some research and playing around and I've figured all this stuff out again for... what..? the third time in the last seven years, I think it is. I just don't do this stuff often enough to remember these details. This time, I'm writing notes which I'll post when they're done.
2014/01/23 14:47:55
rontarrant
Beepster
The drum maps appear as a pane within the Piano Roll View. Based on those images and the little I know about Drum Maps basically it is just the same as the PRV except instead of a keyboard with note names you have an actual kit piece name and then you assign a note to that name. So if your kick is C1 you would use the map manager or whatever and make sure the Kick is assigned to that note. Now notes entered onto the Kick line will play C1.
 
At least I think that's how it works.
 
And you have to make sure the Drum Grid Pane is visible (PV Views menu I think) and then drag it down from the top of the PRV (I think). I'll know more later after I mess with it.

Yup. You've got it. I've been digging into this as well and these are the same conclusions I've come to.
2014/01/23 14:52:53
rontarrant
scook
Vab
All of that is just gobbeldygook to me :(

It may be all new to you now. If you work with them a bit and have the help file open to the drum map section while working them, you may find it is not that difficult. If they were I would not use them.

Yeah, I have to agree. They aren't immediately intuitive, but they aren't that difficult. A couple of hours of banging your head on the screen and you'll have it.
2014/01/23 14:55:59
stevec
FWIW, the only time I use a Drum Map is when I want a single MIDI clip/track that triggers multiple synths; e.g., Kick from AD, snare from SD, cymbals from BFD Eco, etc.    The Drum Map literally "maps" each PRV note to the desired synth and MIDI note number.   It may not be the most intuitive tool in SONAR, but it's pretty cool for what it does.
 
Years ago someone also had an example of doing this for something other than drums, but unfortunately I don't recall the details.
 
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