• SONAR
  • Take lane processing - Bounce to clip not working as expected
2014/01/06 11:31:04
Guitarmech111
ok, you would presume that when bouncing a clip in a take lane that the bounced clip would remain in the take lane you want, correct?
 
I have some scratch BGV tracks. I am setting up a practice set of harmonies. I am using Melodyne to put a melody and 2 harmonies based off of the melody.
 
1. I have take lane1 - main melody
2. I insert a take lane2 and CTRL-CLICK drag the melody from lane1 to process the harmony on the lane2
3. I do my edits in Melodyne on take lane 2 to put a harmony up a 3rd
4. I bounce to clip The bounced clip will go to the upper take lane and I have to drag the bounced clip back to the original take lane2
5. Repeat 2-4 but to new take lane3
 
When step finishes, take lane3 results are overlaid on take lane2 and I have to drag take lane3 clip bounce results to take lane3.
 
Should I be able to expect that the bounced clips will remain in their perspective take lanes?
2014/01/13 20:51:24
Guitarmech111
no one see an issue with this?
 
2014/01/13 21:43:49
icontakt
Search for my thread "I still don't like Take Lanes..."
2014/01/14 14:24:40
Guitarmech111
Have you bugged up the above issue? I find it hard to believe that the above is expected behavior.
2014/01/14 21:28:13
icontakt
No, I haven't. It's because 1) I was too busy reporting other issues, 2) my take lanes thread lasted unexpectedly longer so I'm sure all bakers who regularly check the forum saw my first post (at least Noel chimed in so he's aware of the issue), and 3) I continue avoiding using the feature, which is obviously half-baked (in terms of MIDI, at least -- I haven't done any audio comping in X3).
 
Btw, I've just followed your steps in the original post (without using Melodyne, which isn't included in my version), and wonder how you can ctrl-click drag a clip from one lane to another. It's not possible here. It just selects a range.
2014/01/15 09:30:34
Guitarmech111
I hold the CTRL key and the left click while dragging the selected clip. I can go from lane to lane without issue.
 
You may have found a bug and that may be contributing to why you don't take lanes?
2014/01/15 10:23:09
icontakt
Oh, Ctrl-click dragging is working fine now. Don't know why it didn't work when I tested it earlier...
Anyway, I think Take Lanes aren't supposed to be used in a way you discribed in the original post. I mean, lanes are designed to create one complete track (just one part -- e.g. lead vocal), which shouldn't require bouncing clips in the lanes. I don't know, I'll see if I'm right or wrong when I do audio comping in Sonar in the near future...
2014/01/15 10:31:58
Guitarmech111
I thought I was doing something out of design scope with this use, but I was creating some scratch vocals/harmonies in multiple take lanes in the same track. 

If I am allowed to do something in a program and it works, it becomes part of my workflow if it designed that way or not. :)
2014/01/15 10:34:53
Splat
If I am allowed to do something in a program and it works, it becomes part of my workflow if it designed that way or not. :)
 
Exactly - that's how man ended up playing the spoons..
 
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