LockedOutstanding Issues as of X3D (UNOFFICIAL) and general comments...

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2013/12/18 18:43:49 (permalink)

Outstanding Issues as of X3D (UNOFFICIAL) and general comments...

Outstanding X3E issues are listed here.
 
BUGS OUTSTANDING AS FROM 18 Dec 2013 REPRODUCED WITH X3D (Unofficial).
 
NOT REPORTED TO CAKEWALK BUGS 
 
Mono waveform in comp track where take lanes are all stereo??
http://forum.cakewalk.com/Mono-waveform-in-comp-track-where-take-lanes-are-all-stereo-m2967613.aspx#2967656
 
REPORTED TO CAKEWALK BUGS
 
18 Mar 2014
 
Track color not saved in track template (CWBRN-24810) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Track-color-not-saved-in-track-template-m2898250.aspx#3009642
 
12 Mar 2014
 
Audio track adds new take lane each time file is dragged into it (CWBRN-24452) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com...ed-by-CW-m3003887.aspx
 
TV fails to scroll when moving(copying) clip with Shift(+Ctrl) held down (CWBRN-24469) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com...ed-by-CW-m3004430.aspx
 
10 Mar 2014
 
Track folders don't open/close right at first after switching screensets - (CWBRN-24456) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Track-folders-dont-openclose-right-at-first-after-switching-screensets-Confirmed-by-CW-m3003301.aspx
 
05 Mar 2014
 
Aim Assist causes significant additional CPU loading (CWBRN-24525)
http://forum.cakewalk.com/Aim-Assist-causes-significant-additional-CPU-loading-m3000392.aspx
 
03 Mar 2014
 
Take Lanes: Clip can't be copy-pasted into a lane of different T number (CWBRN-24086)  - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Take-Lanes-Clip-cant-be-copypasted-into-a-lane-of-different-T-number-Confirmed-by-CW-m2994675.aspx
 
Zoom Tool Issue when T-lanes are expanded /prev. T-folder is collapsed (CWBRN-24120) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Zoom-Tool-Issue-when-Tlanes-are-expanded-prev-Tfolder-is-collapsed-Confirmed-by-CW-m2996337.aspx
 
 
02 Mar 2014
 
Track Folder's Archive button fully lights up ignoring unarchived tracks ( CWBRN-23756) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Track-Folders-Archive-button-fully-lights-up-ignoring-unarchived-tracks-Confirmed-by-CW-m2998330.aspx#2998418
 
01 Mar 2014
 
Take Lanes: Undoing clip overlapping leaves empty lanes (CWBRN-23897) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Take-Lanes-Undoing-clip-overlapping-leaves-empty-lanes-Confirmed-by-CW-m2997157.aspx
 
28 Feb 2014
 
Dragging a track into an empty track folder changes the order of folders (CWBRN-23697) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Dragging-a-track-into-an-empty-track-folder-changes-the-order-of-folders-Confirmed-by-CW-m2995673.aspx
 
25 Feb 2014
 
Issues when selecting events (CWBRN-24383)
http://forum.cakewalk.com/midi-tack-ViewEvent-List-bug-m2994569.aspx#2994732
 
04 Feb 2014
 
Console View & Inspector: MIDI track name text color issue (CWBRN-23758) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Console-View-Inspector-MIDI-track-name-text-color-issue-CWBRN23758-confirmed-by-CW-m2982818.aspx#2982993
 
Number of tracks to be deleted misreported (CWBRN-23898):
http://forum.cakewalk.com/Does-this-look-like-a-bug-drag-soft-synth-midi-delete-combo-m2977913.aspx
  
Clip name (partly) invisible hidden behind padlock icon (CWBRN-23592)  - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Clip-name-partly-invisible-hidden-behind-padlock-icon-CWBRN23592-confirmed-by-CW-m2978847.aspx#2982788
  
Pause doesn't pause, it does "Stop with Now Marker" (CWBRN-23593)  - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Pause-doesnt-pause-it-does-Stop-with-Now-Marker-CWBRN23593-confirmed-by-CW-m2978030.aspx
  
31 Jan 2014
 
Cannot automate in the synth rack (CWBRN-23719)
http://forum.cakewalk.com/Soft-synth-automation-snapshot-bug-m2966112.aspx
 
27 Jan 2014
Ctrl+A inside PRV Drum Grid pane selects all tracks in TV (CWBRN-23413)  - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Ctrl-A-inside-PRV-Drum-Grid-pane-selects-all-tracks-in-TV-CWBRN23413-confirmed-by-CW-m2973775.aspx
 
Pro text out of alignment (CWBRN-22571):
http://forum.cakewalk.com/ProChannel-fx-chain-label-text-is-out-of-alignment-after-X3d-update-m2951887.aspx
 
20 Jan 2014
 
Misdetection of beating within clip (CWBRN-23503)- CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/X3D-Groove-Clip-looping-causes-clip-to-be-deleted-on-my-machine-RESOLVED-SORT-OF-m2967502.aspx#2967934
 
13 Jan 2014

"TVBoldStripNames" and "TVLargeStripNames" no longer work (CWBRN-20689) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/TVBoldStripNames-and-TVLargeStripNames-no-longer-work-CWBRN20689-confirmed-by-CW-m2968187.aspx 
 
12 Jan 2014
 
Take Lane's Inline PRV fails to "Fit MIDI Content" (CWBRN-22275) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Take-Lanes-Inline-PRV-fails-to-Fit-MIDI-Content-CWBRN22275-confirmed-by-CW-m2967822.aspx
 
11 Jan 2014
 
Locked screensets forget the size of track folders (CWBRN-22215) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Locked-screensets-forget-the-size-of-track-folders-CWBRN22215confirmed-by-CW-m2967239.aspx#2967570
 
09 Jan 2014
 
Event Inspector fails unless you change auto-displayed value (CWBRN-22480) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Event-Inspector-fails-unless-you-change-autodisplayed-value-CWBRN22480confirmed-by-CW-m2966102.aspx
 
08 Jan 2014
 
Sonar cannot open project files in some scenarios (CWBRN-23172) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Sonar-cannot-open-project-files-in-some-scenarios-m2953455.aspx
 
FX Chain LED does not light up (CWBRN-23168)
http://forum.cakewalk.com/PC-FX-Chain-led-not-lighted-m2963930.aspx
 
Locked screenset displays wrong synth after deleting synth (CWBRN-21833) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com...-m2965429.aspx#2965569
 
07 Jan 2014
 
Copying Region FX Clips does not work as expected (CWBRN-23145) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/X3D-and-Melodyne-as-a-RegionFX-dont-copy-edited-notes-bug-m2956548.aspx
 
Turning global snap on/off does not show PRV grid lines correctly (CWBRN-23133) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/CWBRN21044-Global-Snap-EnableDisable-Not-Workin-In-PRV-m2964133.aspx#2964133
 
PRV Track Pane Solo button grouping issue (CWBRN-18282) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/PRV-Track-Pane-Solo-button-grouping-issue-CWBRN18282-confirmed-by-CW-m2963934.aspx
  
MIDI Out crosstalk between tracks and VST's (CWBRN-23123):
http://forum.cakewalk.com/Still-some-issues-with-MIDI-crosstalk-but-now-there-is-an-easy-workaround-m2954622.aspx#2963626
 
06 Jan 2014
Drag and drop will not work under Admin (CWBRN-23118) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/X3-Drag-and-Drop-WAV-Files-Only-Through-Browser-m2964303.aspx
  
05 Jan 2014
 
Shift+D fails to restore MultiDock (CWBRN-22216) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Shift-D-fails-to-restore-MultiDock-CWBRN22216-confirmed-by-CW-m2963306.aspx
 
04 Jan 2014
  
Show Velocity on Selected Notes only" doesn't work properly (CWBRN-22587) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Show-Velocity-on-Selected-Notes-only-doesnt-work-properly-CWBRN22587confirmed-by-CW-m2962623.aspx
 
03 Jan 2014
 
You don't hear all the notes whilst looping with Input Quantize on (CWBRN-22238) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Loop-recording-Bug-Still-in-X3d-Since-Sonar-85-m2955605.aspx
 
When Windows resizes Sonars fonts controls go "haywire" Trivial (CWBRN-22986)
http://forum.cakewalk.com/Sonar-X3d-and-my-Mouse-m2961743.aspx#2962365
 
Screensets don't remember the status of X-ray (CWBRN-22220)  - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Screensets-dont-remember-the-status-of-Xray-CWBRN22220-confirmed-by-CW-m2962126.aspx
 
'UNDO' keystroke crash:
http://forum.cakewalk.com/X3c-CRASHES-on-UNDO-keystroke-CTRLZ-CWBRN22982-m2962268.aspx (CWBRN-22982 and CWBRN-22984) - CWBRN-22982 CONFIRMED BY CAKEWALK
 
02 Jan 2014

Clip foreground/background color issue (CWBRN-20920) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Clip-foregroundbackground-color-issue-CWBRN20920-confirmed-by-CW-m2961354.aspx#2961477
 
Mouse Scrollwheel issue (CWBRN-22193)  - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/X3-ZOOM-Driving-Me-MAD-Can-We-Have-The-MELODYNE-method-m2947131.aspx#2947653
 
Track Inspector shows multi when only single soft synth track is displayed (CWBRN-22934)
http://forum.cakewalk.com...-mistake-m2961407.aspx
  
29th Dec 2013
 
Mouse Zoom does not work (CWBRN-22834)
http://forum.cakewalk.com/Specific-Zoom-Drag-Issue-m2955368.aspx#2958795
 
28th Dec 2013
Mouse scrollwheel stops working (CWBRN-22811) - CONFIRMED BY CAKEWALK:
http://forum.cakewalk.com/Mouse-wheel-zoom-stops-working-m2806436.aspx
  
26th Dec 2013
 
Comping does not mirror other takelanes when "group only clips in folder" is selected (CWBRN-22783) - CONFIRMED BY CAKEWALK:
http://forum.cakewalk.com/Comping-bug-in-X3d-m2956137.aspx
 
Phantom Window Appears (CWBRN-22782) - CONFIRMED BY CAKEWALK:
http://forum.cakewalk.com/Phantom-Window-Trivial-m2957261.aspx#2957261
 
Mono/Stereo Bugs (Direct X?) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Possible-MonoStereo-bug-for-test-Direct-X-only-m2956642.aspx
 
25th Dec 2013:
 
Delete Muted take lanes should be greyed out (CWBRN-22752)
http://forum.cakewalk.com/Couple-of-trivial-take-lanes-bugs-m2956784.aspx#2956784
 
23 Dec 2013:
 
Meter settings do not persist (CWBRN-6617):
http://forum.cakewalk.com/Solved-Console-Mains-Meter-Scale-Stuck-m2954755.aspx
 
MIDI notes just don't land as expected when looping (CWBRN-22705) - CONFIRMED BY CAKEWALK:
http://forum.cakewalk.com/Loop-recording-Bug-Still-in-X3d-Since-Sonar-85-m2955605.aspx
 
V-Vocal shortcut does not work (CWBRN-22703 - Confirmed as issue, probably to do with documentation)
http://forum.cakewalk.com/Cwbrn21308-VVocal-shortcut-Not-working-m2955511.aspx#2955730
 
Automation does not adjust according to tempo change (CWBRN-19135):
http://forum.cakewalk.com/Draw-Tool-Doesnt-Snap-Correctly-in-Projects-With-Tempo-Changes-m2953532.aspx
 
----
 
Issues with painting/redrawing the screen and mice (CWBRN-22663) - CONFIRMED BY CAKEWALK
(originally CWBRN-22598 got withdrawn but now we have better steps to repro)
http://forum.cakewalk.com/sonar-X3d-now-time-playhead-Lag-when-moving-the-mouse-cursor-on-playback-m2952126.aspx
http://forum.cakewalk.com/A-few-issues-regarding-X3d-m2952840.aspx
 
 
Undo functionality breaks (CWBRN-22662) - CONFIRMED BY CAKEWALK:
http://forum.cakewalk.com/Undo-Still-Has-Wrong-Thing-Listed-X3d-m2953075.aspx
 
Step Sequencer (CWBRN-20128):
http://forum.cakewalk.com/X3d-Step-Seq-Am-I-the-only-one-seeing-thisstill-not-working-reliably-m2903727.aspx
 
USB MIDI Instruments get muddled when MIDI is switched off (CWBRN-22575 - NOTE CLOSED AS DUPE BUT CAKEWALK DIDN'T GIVE ME THE ISSUE NUMBER IT DUPES WITH).
http://forum.cakewalk.com/MIDI-pain-in-ass-m2764210.aspx #36


Mackie Controller issue (also going to be made opensource) (ISSUE ????)
http://forum.cakewalk.com/Mackie-Control-protocol-broken-in-Sonar-X1X2X3-m2908006.aspx
 
Console Emulator (CWBRN-22581) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Console-Emulator-needles-issue-m2952417.aspx
 
Snap issue (CWBRN-15918) - - CONFIRMED BY CAKEWALK
Open the Inline Piano Roll View and turn off Smart Grid and enable the "3" button in the Snap Module. The grid lines don't change (although note events snap correctly).
http://forum.cakewalk.com/Has-X3a-fixedimproved-these-m2900340.aspx
 
MIDI Clip lock position issue (CWBRN-17738) - CONFIRMED BY CAKEWALK
Right-click on a MIDI clip and select Clip Lock > Lock Position. Although it's the position that is locked (not the contents), you can't nudge the note events in the clip or run any CAL (both options are grayed out in the menu).
http://forum.cakewalk.com/Has-X3a-fixedimproved-these-m2900340.aspx
  
TESTED AND FIXED IN X3E
 
NOTE ALL OFFICIALLY DOCUMENTED FIXES ARE HERE.
 
Pro text out of alignment (CWBRN-22571):
http://forum.cakewalk.com/ProChannel-fx-chain-label-text-is-out-of-alignment-after-X3d-update-m2951887.aspx
 
Aim Assist causes significant additional CPU loading (CWBRN-24525)
http://forum.cakewalk.com/Aim-Assist-causes-significant-additional-CPU-loading-m3000392.aspx
 
Meter settings do not persist (CWBRN-6617) -  (need to double check)
http://forum.cakewalk.com/Solved-Console-Mains-Meter-Scale-Stuck-m2954755.aspx
 
MIDI notes just don't land as expected when looping (CWBRN-22705) - CONFIRMED BY CAKEWALK:
http://forum.cakewalk.com/Loop-recording-Bug-Still-in-X3d-Since-Sonar-85-m2955605.aspx
 
Mono waveform in comp track where take lanes are all stereo??
http://forum.cakewalk.com/Mono-waveform-in-comp-track-where-take-lanes-are-all-stereo-m2967613.aspx#2967656
 
Mackie Controller issue (also going to be made opensource) - Effectively signed off as it is now open source. I don't see any issues logged about it either.
http://forum.cakewalk.com/Mackie-Control-protocol-broken-in-Sonar-X1X2X3-m2908006.aspx
 
Copying Region FX Clips does not work as expected (CWBRN-23145) - CONFIRMED BY CAKEWALK (need to double check)
http://forum.cakewalk.com/X3D-and-Melodyne-as-a-RegionFX-dont-copy-edited-notes-bug-m2956548.aspx
 
You don't hear all the notes whilst looping with Input Quantize on (CWBRN-22238) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Loop-recording-Bug-Still-in-X3d-Since-Sonar-85-m2955605.aspx 
 
Mouse scrollwheel stops working (CWBRN-22811) - CONFIRMED BY CAKEWALK:
http://forum.cakewalk.com/Mouse-wheel-zoom-stops-working-m2806436.aspx
 
Turning global snap on/off does not show PRV grid lines correctly (CWBRN-23133) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/CWBRN21044-Global-Snap-EnableDisable-Not-Workin-In-PRV-m2964133.aspx#2964133
 
Comping does not mirror other takelanes when "group only clips in folder" is selected (CWBRN-22783) - CONFIRMED BY CAKEWALK:
http://forum.cakewalk.com/Comping-bug-in-X3d-m2956137.aspx
 
Playlist bugs (CWBRN-20634) - CONFIRMED BY CAKEWALK
http://forum.cakewalk.com/Playlist-still-broken-m2923421.aspx#2952064
 
Screen does not refresh correctly when docking the browser (CWBRN-23036):
http://forum.cakewalk.com/Browser-Woes-Possible-Bug-m2962321.aspx
 
Issues with painting/redrawing the screen and mice (CWBRN-22663) - CONFIRMED BY CAKEWALK
(originally CWBRN-22598 got withdrawn but now we have better steps to repro)
http://forum.cakewalk.com/sonar-X3d-now-time-playhead-Lag-when-moving-the-mouse-cursor-on-playback-m2952126.aspx
http://forum.cakewalk.com/A-few-issues-regarding-X3d-m2952840.aspx
 
Mono/Stereo Bugs (Direct X?) (CWBRN-22777)- CONFIRMED BY CAKEWALK - Fixed partially, new bug logged
http://forum.cakewalk.com/Possible-MonoStereo-bug-for-test-Direct-X-only-m2956642.aspx
 
SONAR X3d vertical zoom in PRV
http://forum.cakewalk.com/SONAR-X3d-vertical-zoom-in-PRV-m2967932.aspx
post edited by CakeAlexS - 2014/03/27 20:02:22

Sell by date at 9000 posts. Do not feed.
@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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100 Replies Related Threads

    Splat
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    Re: X3D Issues and general comments... 2013/12/18 18:48:58 (permalink)
    So I'm surprised there has not been any takelane debate with X3D, I suspect it will come in due course. Apparently there is one issue fixed in X3D, and there's really had no discussion here with Cakewalk about this, unlike other issues, but then nobody has given much feedback with this an X3D either (yet).
    http://forum.cakewalk.com/I-still-dont-like-Take-Lanes-m2940872.aspx
     
    I hope somebody could do some in depth analysis on takelanes and X3D. They need to be "ripped apart" and made useful IMHO (however my opinion right now is fully rooted in X3C, so maybe I'm being too harsh).

    All in all X3D is probably the best patch we've ever had, but we really need an X3E equally as good over the coming months in my opinion (not exactly unpredictable).
     
    Hopefully not many more visible bugs will show up (but they probably will such is the nature).
    In my view takelanes, the USB input device muddle, and step sequencer seem like the most serious of the issues, if the video issue is proven maybe that as well. I am keen to push my enhancement as well (above) as I think cake really needs this flexibility, but I stress I am biased (of course).
     
    Thanks...

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
    #2
    Studious
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    Re: X3D Issues and general comments... 2013/12/18 19:11:40 (permalink)
    I always hoped Cakewalk better organize their efforts to squash bugs.  But this is nice.  I assume you will edit the main post as needed? (rather than adding new posts)
     
    We have needed a central list for a long time.  Other attempts to centralize bugs always turn into useless messes of off-topic rants and in-fighting.  I hope this one stays organized.  You are our only hope, Obi-CakeAlex.
    #3
    Splat
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    Re: X3D Issues and general comments... 2013/12/18 19:30:41 (permalink)
    Ha!
     
    > I always hoped Cakewalk better organize their efforts to squash bugs. 
    I'm sure they do, we just don't see it (it's internal). X3D proves to me they tackled all the right issues in a particular timeframe they decided to allocate themselves. They've got the act together and soon it will be a tough act to follow. I say again I am in awe of the current Cake staff, brilliant PR, and brilliant put your mouth where the money is. Long may that attitude continue.

    From my perspective, this won't go on forever I will get fed up eventually and my time is about the shrivel up :).
     
    Cheers!

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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    Sanderxpander
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    Re: X3D Issues and general comments... 2013/12/18 20:04:09 (permalink)
    To clarify, because I followed that thread and I think you're going by my comment(s), Ableton doesn't have any form of Waveform preview like Sonar. Ableton will let you record the output of a track on a new track, effectively meaning you can record the audio coming out of any VST, fx or instrument.
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    Splat
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    Re: X3D Issues and general comments... 2013/12/18 20:11:45 (permalink)
    Exactly Sander, I've also looked at the Maschine with Ableton vids and docs and stuff, and seen a few other use cases about. Certainly I see a lot of flexibility with Ableton in this particular area, not to dis Sonar, X3D is a different way of working. and personally my preferred way, and besides you can do this in an ordinary recording studio, with an AMS or SPX-90 and a Neve console/patchbay/tape machine :)

    Sell by date at 9000 posts. Do not feed.
    @48/24 & 128 buffers latency is 367 with offset of 38.

    Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
    #6
    Sanderxpander
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    Re: X3D Issues and general comments... 2013/12/18 20:17:27 (permalink)
    Ableton's midi and audio routing is great, for sure. I don't usually like the interface for "regular" linear projects but it definitely has some features the major studio DAWs could learn from.
    #7
    icontakt
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    Re: X3D Issues and general comments... 2013/12/18 21:13:46 (permalink)
    This thread is only about new bugs introduced in X3d, right?
    Also, IMO I think the issues should be listed only after they were confirmed by the support (i.e. "Submitted to Development"), or by three or more users.
     
    About Take Lanes issues, I'm checking them now, but we must know bugs and flawed designs are different, and only the former must be fixed before X4 comes out.
     

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    Re: X3D Issues and general comments... 2013/12/18 21:25:51 (permalink)
    > This thread is only about new bugs introduced in X3d, right?
     
    Nope outstanding regardless ...
     
    > Also, IMO I think the issues should be listed only after they were confirmed by the support (i.e. "Submitted to Development"), or by three or more users.
     
    Have a look at the threads, little doubt I suggest. And mostly more than 2 confirming it. All confirmed bugs have been submitted to development (this doesn't make it confirmed however) .And where there is doubt I have put them under the headline "To Be Confirmed".... I shall make this more clear now by putting it in bold...
     
    I say again this is unofficial compilation.... best you are gonna get.

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    Re: X3D Issues and general comments... 2013/12/18 21:28:57 (permalink)
    > About Take Lanes issues, I'm checking them now, but we must know bugs and flawed designs are different
     
    Yes it's important to distinguish between bugs, and something that is seriously flawed in the UI or design. If something is seriously flawed in the UI that mucks up workflow for instance or is totally illogical it needs fixing. If it's a nice to have then it may not be.

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    Re: X3D Issues and general comments... 2013/12/18 21:35:56 (permalink)
    Ok changed the OP a little, things should be clearer thanks for the feedback...

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    Re: X3D Issues and general comments... 2013/12/18 21:37:47 (permalink)
    Ok, #1 and #3 in the thread below have been confirmed by support ("Submitted to Development").
    (Btw, X3d fixed #8. Thank you Noel!)
    http://forum.cakewalk.com/Has-X3a-fixedimproved-these-m2900340.aspx
     
    I have more "Submitted to Development" tickets so I'll let you know if I have time.
     
     

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    Re: X3D Issues and general comments... 2013/12/18 21:59:44 (permalink)
    Ctrl+Mouse Wheel Zoom Issue (CWBRN-22193):
    http://forum.cakewalk.com/X3-ZOOM-Driving-Me-MAD-Can-We-Have-The-MELODYNE-method-m2947131.aspx#2947653
     
    The ticket numbers for the issues I mentioned in my previous post are: CWBRN-15918 (#1) and CWBRN-17738 (#3)
     
    There are more, but I don't have time now.

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    Re: X3D Issues and general comments... 2013/12/18 22:28:59 (permalink)
    K done... thanks.

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    Re: X3D Issues and general comments... 2013/12/19 21:47:24 (permalink)
    The first post has now been updated.

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    Re: X3D Issues and general comments... 2013/12/19 22:28:31 (permalink)
    Strange cause when i did that for new X3 release , i was treated like a troll ....

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    Re: X3D Issues and general comments... 2013/12/19 23:06:32 (permalink)
    I would never do this on a first release - too much info coming in (you would have to pay me).

    People have been cool so far. I guess it's because I'm am at least trying to help (not saying you weren't).
    There are a still a few divas around but hey... really everybody has been great...

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    Re: X3D Issues and general comments... 2013/12/20 08:26:52 (permalink)
    (Edit: I later created separate threads for all issues I originally listed in this post. Since the issues and the links to the threads have been added to post #1, I've deleted the original list from this post) 
     
    @Alex: Below are ticket numbers of all my Problem Reporter tickets that have been confirmed by support (“Submitted to Development”) and how to reproduce the issues. I’m sorry there are quite many steps, but please try reproducing each issue and give it an appropriate title and add it to the original post. I have several more tickets but they haven’t been opened yet, so I prefer not to mention them at this stage (although I mistakenly did it in my previous post). As for the original post, I think the issues should be divided into appropriate categories (e.g. [Screensets], [Take Lanes]) for people to easily find the areas they're interested in.
     
    @others: Please ignore this post unless you want to reproduce the issues, and ignore this thread itself if it doesn't help you.
     
    -----------------------------
    deleted
    -----------------------------
     
    post edited by Jlien X - 2014/01/17 07:42:10

    Tak T.
     
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    Re: X3D Issues and general comments... 2013/12/20 08:49:56 (permalink)

    Peace,
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    Re: X3D Issues and general comments... 2013/12/20 15:32:07 (permalink)
    Jlien - Thanks for this. But I'm concerned this is turning into a troubleshooting thread. Regard this more as an index, what I'm doing is pointing to individual threads. I'm trying to be very specific.
     
    a) If there are threads where the issue is already reported please display them under the issue. Please update the thread with the latest test case if you haven't already.
     
    b) If there isn't a thread about the issue then please create one.
     
    Would you mind seeing the first post in this thread, are you able to knock up something like that please, that I can paste in? I just don't have to run around researching this (but I will check it).
     
    Please note I'm not going to update the first thread unless (a) Calk submits the issue to development (b) Other people can reproduce in these forums. If you can adopt my format life wold be made easy.
     
    Thanks
     
    Alex

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    Re: X3D Issues and general comments... 2013/12/20 19:11:54 (permalink)
    WE need a SONAR X3 E Update ;) SOON!!!!!!!!

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    Re: X3D Issues and general comments... 2013/12/20 19:36:17 (permalink)
    Alex, I already read the original post, but as long as the title says, "Outstanding Issues as of X3D...," I think any outstanding issues confirmed by CW or several posters are eligible to be listed in this thread. And, if you think about it, why create a thread for an issue that has already been confirmed by CW? As I said, all my issues I posted in my last post have been confirmed by them, and, no, I didn't create any thread about them because I was very sure they were reproducable issues. What I always do (and what I recommend posters to do as well) is submit a bug report to CW if you're very sure it's a bug (to save time), and if you're not sure, then post it in this forum.
     
    Most of the issues I posted in my last post are very easy to reproduce (takes only 5 min or so), and unfortunately I don't have time to summarize each issue. Maybe you could do it but of course it's not an obligation. So if it's hard, just leave them there (or tell me to delete them). Maybe the title should be "Summary of Issues Posted as of X3D," I don't know. But anyway, I appreciate your effort summarizing the issues others posted. I know it's a very time-consuming job.
    Thanks

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    Re: X3D Issues and general comments... 2013/12/20 19:46:19 (permalink)
    > unfortunately I don't have time to summarize each issue

    We find ourselves in the same boat...
     
    >why create a thread for an issue that has already been confirmed by CW?
     
    To avoid debating issues on this thread (like we are now), I totally understand what you are saying, but then when things change it's going to be difficult to manage it within the same thread, at least a thread can be closed off.. Anyways we know you posted them here.... Cheers..

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    Re: X3D Issues and general comments... 2013/12/20 20:00:32 (permalink)
    I think there won't be any debate if the issue has already been confirmed by CW. If someone says, "No, that's not a bug," then you just need to say, "Shut up mate, it's been confirmed by CW. So contact them if you want to debate about it."
     
    Anyway, maybe I should have posted the bugs one bug per post and one post per day to give you time, so that the link in the original post could direct to the post.
     
    I'll post no more issues here unless I find time to summarize them. Thanks for your effort again.
     
     
     

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    Re: X3D Issues and general comments... 2013/12/20 20:06:42 (permalink)
    Hey Jlien you've already stated these are confirmed by Cake. I believe you :)

    You can keep posting and will put them in the first post if you can give me links to the thread discussions (so they aren't discussed here). Any new issues just post a new thread about  it and tell me here (or maybe I will find it). Just don't want a load of issues embedded into one thread, I'm just compiling a shopping list if you like. I totally understand if you don't have the time though... Thanks...

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    Re: X3D Issues and general comments... 2013/12/20 20:58:33 (permalink)
    CakeAlexS
    > unfortunately I don't have time to summarize each issue

    We find ourselves in the same boat...
     

     
    I know everyone's busy, but there's at least one thing that's different between you (and most of the others) and me, which is, as you know, I'm not a native English speaker and it's probably taking me at least twice as long as others to write posts here. Submitting a bug report to Cake isn't a piece of cake (although not so difficult, either), so both creating a thread here for confirmation and creating a report to CW are a little too hard for me. Also, I know there are posters who don't have to work or who can post from their work computer during work. I have a day job (although I reduced it to 4 days a week recently) and it's very busy, so my time to spend on making music is very limited. I might be able to find time to summarize the issues I posted one day, but I guess you'll learn something by reproducing them. Who knows? They may improve your workflow.  

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    Re: X3D Issues and general comments... 2013/12/20 22:11:31 (permalink)
    Thank you, CakeAlexS, for starting and organizing this thread.
     
    Has anyone ever took the time to cross-reference the X3d update/bugfix log to see his/her own, submitted fixes; also checking for "when" said fixes were submitted?
     
    http://www.cakewalk.com/s...reader.aspx/2007013355
     
    And I'd still like to see an update/bugfix log for X3.
     
    Makes you wonder if it's two steps forward, one step back. Are all of the problems that remain in X3d carried over from the X2a days or are they all new?
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    Re: X3D Issues and general comments... 2013/12/20 22:25:17 (permalink)
    Just my opinion this should be taken with total scepticism:
    98% of the bugs are legacy (pre X3D), some from a galaxy far far away.
    Maybe 3 have turned up with X3D going by these forums.
     
    In a way what I'm doing is useless, I hope it's helping Cake QA though (although I suspect they are way ahead of me).
     
    I do want to demonstrate though that maybe it's time to make reproducible issues public like open source software so we can see it in tabular format. People actually like it if you have something like a bug tracker, it can actively engage an online community.
     
    The reality is that Cake has probably about 1000+ bugs in their internal bug tracker (this is normal with most software, and most software gets by just fine with bugs, I bet this will be typical with any DAW) and they are worried what will happen if we see it.
     
    This is a pathetic attempt from my end to say..... be transparent !:)
     
    Cake seem to be ever more moving towards it (check out their activity in these forums recently) so maybe we're all swimming the right direction...
     
    Cheers...

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    #28
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    Re: X3D Issues and general comments... 2013/12/20 23:40:40 (permalink)
    On second thought, I'll probably create threads for the issues I posted earlier (just to provide links to the threads) because I believe this thread can be helpful for specific groups of people (e.g. pre-X3 users wondering if they should upgrade, current X3 users wondering if the bug they've just found themselves has already been reported to CW). But that's only if Alex promises to keep using Sonar and update the original post (at least till X4 comes out, hopefully till he dies or till CW makes known issues public).
     
    Anyway, when the number of issues in the original post gets much larger, I really think they should be categorized by feature or type of issue. Also, I think the thread title should be in capital letters and the exclamation icon should be applied to differentiate the thread from ordinary threads.
     
    Thanks

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    Re: X3D Issues and general comments... 2013/12/21 00:01:59 (permalink)
    Yes You could keep a bug summary similar to mine if you like just for your bugs if you think this is easier... I can just point to it saying this is a list under your control if you think you are going to have loads and loads of them. Maybe you could point to mine. We can merge them later if necessary.
     
    Anyway, when the number of issues in the original post gets much larger, I really think they should be categorized by feature or type of issue. Also, I think the thread title should be in capital letters and the exclamation icon should be applied to differentiate the thread from ordinary threads.
     
    Problem is this is forums software not bug tracking software, so quick and dirty is what I'm doing (for speed more than anything). There is no particular order...
     
    My rules are:
    if Cake can reproduce = bug
    if other people (say 2) can reproduce exact steps given (test case) = bug.
     
    Thanks...

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