Re 1. I'm not sure how you are making that assumption. I will quote our documentation.
SONAR has a new Media Foundation-based video engine, which includes enhanced performance for high-definition video and better format support, including H264, MPEG-4, AAC, GoPro Cineform/Protune, and many QuickTime formats (in X64 as well).
Video import enhancements
SONAR can import the following video formats:
• AVI
• MPEG-2
• MPEG-4/ H.264
• QuickTime (encoded as H.264/ .m4v or MPEG-4 only)
• Windows Media
So in fact X3D will import quicktime files both in X64 and X86. This was impossible using the prior engine since the Quicktime SDK is not supported on x64. This in itself is a huge enhancement. I tested quicktime import using Apple's sample quicktime files from from
http://support.apple.com/kb/ht1425 and the first five listed files opened for me (no audio from the 3GP files)
We now load all these files except for sorenson and the mpeg2 file. The 3GPP files load video but not audio.
SONAR X2 or earlier versions cannot load ANY of these files. This is a huge improvement especially since they load under X64 as well.
2. I posted a response here:
http://forum.cakewalk.com/FindPost/2951663 3. There is absolutely no need to roll back to X3C. X3D supports both the DX and Media Foundation engines. There are a few legacy formats that Media foundation doesn't support out of the box since Windows doesn't supply the newer codecs. If you need to use those you can easily switch back to the old DirectShow engine which is fully supported. This is described here:
http://www.cakewalk.com/Support/kb/reader.aspx/2007013354 4. No AAF - It isn't supported currently out of the box in Windows.
5. See 3