X3D new and outstanding issues thread (you and one more person can reproduce).

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Splat
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Re: X3D new and outstanding issues thread 2013/12/17 13:30:17 (permalink)
vintagevibe
CakeAlexS
JCody
The Playlist bugs I reported 2 updates ago have still not been addressed. It's basically unusable in a live situation. I still have to use X2.


Specifics or references please.


Try to use the playlist with it set to always on top.


 
Confirmed... it will always take screen priority making it unusable in this scenario.
 
Even if you have reported this before you could please report it here for X3D, with proper steps to reproduce, and post the issue number here, thanks!
https://www.cakewalk.com/support/contact/problemreport.aspx
 

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@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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Splat
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Re: X3D new and outstanding issues thread 2013/12/17 13:32:16 (permalink)
BluerecordingStudios
Still no multi MIDI port input option, really sad



Could you be more specific please, steps to reproduce etc?
Thankyou...
 

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@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#32
SilkTone
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Re: X3D new and outstanding issues thread 2013/12/17 13:34:01 (permalink)
CakeAlexS
BluerecordingStudios
Still no multi MIDI port input option, really sad

Could you be more specific please, steps to reproduce etc?
Thankyou...



It sounds more like a feature request rather than an actual bug. Just speculating though.
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Splat
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Re: X3D new and outstanding issues thread 2013/12/17 13:37:11 (permalink)
Foster Mansfield
Arto Vaarala Kirnu All inputs Omni / Sylenth input to Kirnu fine but .... When recording a bass say D Cam -Cypher or any VST  WITH INPUTS SET AS NONE it "picks " up Kirnu on Play back . Yes the Input echo is only on for the bass track . How ever when you then go to re-edit Sylenth it then also plays back the Arp 




I can't reproduce this simply because I don't have these products. I would say I can't get Maschine VST MIDI out to work, but then it might be because I am doing something wrong (I'm a maschine newbie). If somebody has a way to reproduce this issue more generically with Sonar that would be good (i.e. using Cake products, or products supplied by Cake, and/or free utils supplied on the internet that may detect MIDI).

Ta

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@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#34
Splat
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Re: X3D new and outstanding issues thread 2013/12/17 13:41:59 (permalink)
markyzno
CakeAlexS
markyzno
Just exported a Video from the Sonar X3d timeline. Its a project I have been working on for a while.
 
The video was originally H264 1920x1080 and usually I would have to export the audio and re-marry in Premiere and re-export and then send back to the Director.
 
So.......
 
Exported the video straight from X3d in H264...checked the codec in VLC and it reads the same BUT the playback is blocky, staggered (i.e losing frames left right and centre) and utterly useless for me. 

The good news is at least it exports from Sonar with the new Video Engine but for me professionally this new video feature has added zilch to my workflow.
 
Very let down by this long time coming video feature.
 
Better luck next time Bakers!




Did you check this?
 
Media Foundation Video Support
As of SONAR X3d, SONAR’s video engine defaults to using Microsoft’s Media Foundation framework, instead of DirectShow. This fundamentally improves the way video files are loaded, played, edited and exported in SONAR. Media Foundation generally supports most older formats supported by DirectShow as well as many newer formats such as H264 video. If you experience compatibility issues with video files that worked well with previous versions of SONAR, you can globally revert to the DirectShow video engine by adding a configuration entry to AUD.INI:
To do this:
- click the "Edit Config File" button in Preferences | Configuration File 
- Add the following lines at the top of the file
[Video]
VideoEngine=0
- Save the file from Notepad
- Click "Reload Config Settings"
 
Now subsequently loaded projects will use the new DirectShow engine setting. Removing the above lines, or setting VideoEngine=1, will allow SONAR to globally use the new Media Foundation engine.




One shall test. One doesnt have much hope but you never know....




So you disappeared off to this thread, so discussions about this issue are here:
http://forum.cakewalk.com/Video-in-X3d-To-my-fellow-Post-production-Peeps-m2951629.aspx
 
Next issue.

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@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#35
lawp
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Re: X3D new and outstanding issues thread 2013/12/17 13:42:18 (permalink)
you can download a demo of kirnu, if you want to reproduce the issue
#36
markyzno
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Re: X3D new and outstanding issues thread 2013/12/17 13:43:04 (permalink)
CakeAlexS
markyzno
Just exported a Video from the Sonar X3d timeline. Its a project I have been working on for a while.
 
The video was originally H264 1920x1080 and usually I would have to export the audio and re-marry in Premiere and re-export and then send back to the Director.
 
So.......
 
Exported the video straight from X3d in H264...checked the codec in VLC and it reads the same BUT the playback is blocky, staggered (i.e losing frames left right and centre) and utterly useless for me. 

The good news is at least it exports from Sonar with the new Video Engine but for me professionally this new video feature has added zilch to my workflow.
 
Very let down by this long time coming video feature.
 
Better luck next time Bakers!




Did you check this?
 
Media Foundation Video Support
As of SONAR X3d, SONAR’s video engine defaults to using Microsoft’s Media Foundation framework, instead of DirectShow. This fundamentally improves the way video files are loaded, played, edited and exported in SONAR. Media Foundation generally supports most older formats supported by DirectShow as well as many newer formats such as H264 video. If you experience compatibility issues with video files that worked well with previous versions of SONAR, you can globally revert to the DirectShow video engine by adding a configuration entry to AUD.INI:
To do this:
- click the "Edit Config File" button in Preferences | Configuration File 
- Add the following lines at the top of the file
[Video]
VideoEngine=0
- Save the file from Notepad
- Click "Reload Config Settings"
 
Now subsequently loaded projects will use the new DirectShow engine setting. Removing the above lines, or setting VideoEngine=1, will allow SONAR to globally use the new Media Foundation engine.




I have now created a separate rather depressing thread for this subject. 

Sonar Platinum 64 bit > Pro tools 10.3.2 >Intel i7 3770K > 16Gb Ram > Gigabyte Z77-D3H Motherboard> NVIDIA GeForce GTX 660 2 GB > ATi RADEON HD5700 > 240GB OCZ Agility 3 SSD> Win 10 home 64 bit> Delta 1010 > MOTU Audio Express > MA-15D's > NI Ultimate 9 > NI Kontrol S61 1.1 > NI MAschine Studio 2.3 / KORG MS-20 Mini - Arturia MicroBrute > KORG SQ1 - KORG Kaoss Pad KP3 > iPad and IO Dock 2 running various bits > Bunch of guitars >

Sound Design on IMDB --
 
#37
lawp
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Re: X3D new and outstanding issues thread 2013/12/17 13:44:23 (permalink)
jta, if you want to try and reproduce the midi-out issue then maybe download silktone's example vst?
 
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Splat
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Re: X3D new and outstanding issues thread 2013/12/17 13:44:41 (permalink)
> you can download a demo of kirnu, if you want to reproduce the issue
Nope want to avoid third party products as much as possible (they have issues as well), nor do I want to learn another product. Best proven within the Cake environment. If somebody has steps please throw 'em, if anything this will demonstrate this is a specific Sonar issue. Cheers...

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@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#39
lawp
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Re: X3D new and outstanding issues thread 2013/12/17 13:45:32 (permalink)
ok then
#40
Splat
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Re: X3D new and outstanding issues thread 2013/12/17 13:46:23 (permalink)
> I have now created a separate rather depressing thread for this subject.
 
Way ahead of you :) :)  :) :)

Cheers...

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@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#41
Noel Borthwick [Cakewalk]
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Re: X3D new and outstanding issues thread 2013/12/17 13:47:15 (permalink)
markyzno
Exported the video straight from X3d in H264...checked the codec in VLC and it reads the same BUT the playback is blocky, staggered (i.e losing frames left right and centre) and utterly useless for me. 

 
You have to select the desired bitrate you want and the resolution of the image. Also what type are you exporting to?
Bit rate is not automatically chosen for you. I did an MPEG4 export with a source video and got perfect encoding of the video when I chose an appropriate bit rate. Here is a link to a bitrate calculator you can use to choose something appropriate to your needs. http://www.3ivx.com/support/calculator/
Before you write off the video support please try working with the video export parameters. In the future we might enhance the export dialog a bit but this first cut has a simple user interface.
 

Noel Borthwick
Senior Manager Audio Core, BandLab
My Blog, Twitter, BandLab Profile
#42
markyzno
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Re: X3D new and outstanding issues thread 2013/12/17 13:48:52 (permalink)
CakeAlexS
> I have now created a separate rather depressing thread for this subject.
 
Way ahead of you :) :)  :) :)

Cheers...




Darn it lol! I had the old Chrome error on the forum and wouldnt let me post for 10 mins....

Its not my Sonar day! 




Sonar Platinum 64 bit > Pro tools 10.3.2 >Intel i7 3770K > 16Gb Ram > Gigabyte Z77-D3H Motherboard> NVIDIA GeForce GTX 660 2 GB > ATi RADEON HD5700 > 240GB OCZ Agility 3 SSD> Win 10 home 64 bit> Delta 1010 > MOTU Audio Express > MA-15D's > NI Ultimate 9 > NI Kontrol S61 1.1 > NI MAschine Studio 2.3 / KORG MS-20 Mini - Arturia MicroBrute > KORG SQ1 - KORG Kaoss Pad KP3 > iPad and IO Dock 2 running various bits > Bunch of guitars >

Sound Design on IMDB --
 
#43
Noel Borthwick [Cakewalk]
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Re: X3D new and outstanding issues thread 2013/12/17 13:49:07 (permalink)
fireberd
The Antares Mic Mod VST3 crash has been fixed!  It now opens and works OK as a VST3.   This was not listed as a fix for the "D" update.

 
Yes I fixed that one. It was actually a workaround for a crash in the plugin. Antares has been notified and will also fix it on their end.
 

Noel Borthwick
Senior Manager Audio Core, BandLab
My Blog, Twitter, BandLab Profile
#44
SilkTone
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Re: X3D new and outstanding issues thread 2013/12/17 13:53:11 (permalink)
Noel can you clarify whether the MIDI output crosstalk into other tracks bug has been fixed? You mentioned in another thread that it was fixed but we are now seeing reports that it still reproduces in X3d.
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Splat
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Re: X3D new and outstanding issues thread 2013/12/17 13:55:46 (permalink)
SilkTone
Noel can you clarify whether the MIDI output crosstalk into other tracks bug has been fixed? You mentioned in another thread that it was fixed but we are now seeing reports that it still reproduces in X3d.




That is just an assumption right now. We have an issue brought up with a third party product. If somebody has a way to reproduce this issue more generically with Sonar that would be good (i.e. using Cake products, or products supplied by Cake, and/or free utils supplied on the internet that may detect MIDI), i.e. something that is easy to reproduce, that is the way to prove that this really is an issue. Otherwise assuming this is still working (whether it is or not)...

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@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#46
lawp
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Re: X3D new and outstanding issues thread 2013/12/17 13:57:23 (permalink)
did you try the VST he made & made available?
#47
Splat
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Re: X3D new and outstanding issues thread 2013/12/17 14:01:16 (permalink)
#39.... And nope I'm not running around trying to find steps to reproduce :) Cheers...

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@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#48
lawp
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Re: X3D new and outstanding issues thread 2013/12/17 14:03:27 (permalink)
so why are you posting?
#49
markyzno
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Re: X3D new and outstanding issues thread 2013/12/17 14:05:16 (permalink)
Noel Borthwick [Cakewalk]
markyzno
Exported the video straight from X3d in H264...checked the codec in VLC and it reads the same BUT the playback is blocky, staggered (i.e losing frames left right and centre) and utterly useless for me. 

 
You have to select the desired bitrate you want and the resolution of the image. Also what type are you exporting to?
Bit rate is not automatically chosen for you. I did an MPEG4 export with a source video and got perfect encoding of the video when I chose an appropriate bit rate. Here is a link to a bitrate calculator you can use to choose something appropriate to your needs. http://www.3ivx.com/support/calculator/
Before you write off the video support please try working with the video export parameters. In the future we might enhance the export dialog a bit but this first cut has a simple user interface.
 




I would suggest that this interface has a worse User interface than using a Bitrate calculator as it goes.

What source video were you using out of interest? I have double checked my bitrates in both audio and video (I am used to Premiere and FCP when working with Editors so I know how to fiddle about to make this work) but still out of Sonar to no avail.

Also, how does one explain that some of my old projects where I could import MOVs in Hi Res no problem now refuse to work with either video engine within Sonar? I havent dared open up Premiere yet to see if my entire workflow has crashed and burnt but I am far from impressed.

Maybe this new Engine is great for people pumping out little homemade music videos or whatever but I was under the impression that we would be getting an update remotely near to PT which simply hasnt happened, much to my sadness in that respect.




Sonar Platinum 64 bit > Pro tools 10.3.2 >Intel i7 3770K > 16Gb Ram > Gigabyte Z77-D3H Motherboard> NVIDIA GeForce GTX 660 2 GB > ATi RADEON HD5700 > 240GB OCZ Agility 3 SSD> Win 10 home 64 bit> Delta 1010 > MOTU Audio Express > MA-15D's > NI Ultimate 9 > NI Kontrol S61 1.1 > NI MAschine Studio 2.3 / KORG MS-20 Mini - Arturia MicroBrute > KORG SQ1 - KORG Kaoss Pad KP3 > iPad and IO Dock 2 running various bits > Bunch of guitars >

Sound Design on IMDB --
 
#50
SilkTone
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Re: X3D new and outstanding issues thread 2013/12/17 14:07:06 (permalink)
CakeAlexS
> you can download a demo of kirnu, if you want to reproduce the issue
Nope want to avoid third party products as much as possible (they have issues as well), nor do I want to learn another product. Best proven within the Cake environment. If somebody has steps please throw 'em, if anything this will demonstrate this is a specific Sonar issue. Cheers...




Alex, it sounds to me that the bug Foster Mansfield is running into is the MIDI crosstalk bug mentioned in other threads. He is seeing MIDI showing up in tracks it should not. If that is the case, it is possible to repro with only CW products, jut a little bit more involved. See this thread where I have steps to repro with CW-only products.
 
It is easier to repro with 3rd party plugins though. Simply set up any arp type plugin that sends MIDI out (even Jamstix with the Enable MIDI Output set to true will repro it). After you have that plugin feeding MIDI events into another soft synth, try to record MIDI on a completely unrelated track from an external MIDI controller. You will find the arp MIDI events being nicely mixed in with your external MIDI keyboard events on that track you were recording on.
#51
Splat
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Re: X3D new and outstanding issues thread 2013/12/17 14:10:18 (permalink)
Well done that man - let me know if you can reproduce or not when you can... thanks...

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@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#52
JCody
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Re: X3D new and outstanding issues thread 2013/12/17 14:17:11 (permalink)

Below is the bug report I submitted a few months back about the playlist problems. It behaves exactly the same as it has in all versions of X3 including X3d. It functioned like it should in X2 except that the columns did not hold their positions when saved. They fixed that in X3, but it broke the playlist's functionality.

CWBRN-20634 - Report Details


Name:Cody HaleProduct:SONAR ProducerVersion:X3bStatus:Submitted to DevelopmentSummary:Playlist Bugs in regards to "keep the playlist on top of other views" buttonDescription:
  1. Go to File - New - select "Play List Set"
  2. Add songs to the playlist - these can contain midi and/or audio
  3. Hit "W" key and select "Wait for Keypress" for each of the songs
  4. Hit "T" key to activate "keep the playlist on top of other views" button
  5. Hit the spacebar to start the first song
  6. Dialog box comes up and asks "Start Next Song"
  7. Let it play through the song, and when it ends the "Start Next Song" dialog box opens
  8. Hit spacebar to play the next song
Expected Results:The next song should IMMEDIATELY play.Actual Results:The song does not play, but a series of loading the following song(s)and highlightings of the playlist and songs commences. Then it settles down with a blank "Now Time" screen and just sits there. Hitting the spacebar AGAIN will then play the song. This is definitely a bug. It looks like in the loading of the following song and giving the attention back to the playlist confuses the program and it doesn't know what to do until you hit the spacebar AGAIN. I've reproduced this on three machines.I use the playlist for live productions and not being able to fire the songs on cue is a literal show stopper. Disabling the "Keep playlist on top of other views" button will allow it to work like it should but then the "N" key (which I use a lot)won't work because the focus is on the song, not the playlist. Also in this mode the scrolling timeline doesn't display, which doesn't allow us to see exactly where we are in the song. I am grateful however for the fact that you've fixed the playlist so that it remembers its layout when re-opened. But now it's unusable. I LOVE X3!!! and hope that this fix shows up in the next update.Provided Specs:intel core i7 8 gigs ramAudio 1:RolandAudio 2:octacaptureDriver Mode:ASIOOperating System:Windows 7 64-bitReproducibility:Reproducible
#53
Splat
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Re: X3D new and outstanding issues thread 2013/12/17 14:28:42 (permalink)
JCody

Below is the bug report I submitted a few months back about the playlist problems. It behaves exactly the same as it has in all versions of X3 including X3d. It functioned like it should in X2 except that the columns did not hold their positions when saved. They fixed that in X3, but it broke the playlist's functionality.

CWBRN-20634 - Report Details


Name:Cody HaleProduct:SONAR ProducerVersion:X3bStatus:Submitted to DevelopmentSummary:Playlist Bugs in regards to "keep the playlist on top of other views" buttonDescription:
  1. Go to File - New - select "Play List Set"
  2. Add songs to the playlist - these can contain midi and/or audio
  3. Hit "W" key and select "Wait for Keypress" for each of the songs
  4. Hit "T" key to activate "keep the playlist on top of other views" button
  5. Hit the spacebar to start the first song
  6. Dialog box comes up and asks "Start Next Song"
  7. Let it play through the song, and when it ends the "Start Next Song" dialog box opens
  8. Hit spacebar to play the next song
Expected Results:The next song should IMMEDIATELY play.Actual Results:The song does not play, but a series of loading the following song(s)and highlightings of the playlist and songs commences. Then it settles down with a blank "Now Time" screen and just sits there. Hitting the spacebar AGAIN will then play the song. This is definitely a bug. It looks like in the loading of the following song and giving the attention back to the playlist confuses the program and it doesn't know what to do until you hit the spacebar AGAIN. I've reproduced this on three machines.I use the playlist for live productions and not being able to fire the songs on cue is a literal show stopper. Disabling the "Keep playlist on top of other views" button will allow it to work like it should but then the "N" key (which I use a lot)won't work because the focus is on the song, not the playlist. Also in this mode the scrolling timeline doesn't display, which doesn't allow us to see exactly where we are in the song. I am grateful however for the fact that you've fixed the playlist so that it remembers its layout when re-opened. But now it's unusable. I LOVE X3!!! and hope that this fix shows up in the next update.Provided Specs:intel core i7 8 gigs ramAudio 1:RolandAudio 2:octacaptureDriver Mode:ASIOOperating System:Windows 7 64-bitReproducibility:Reproducible



I suggest you copy and paste what you have written here and log the issue again in problem reporter saying it is reproducible in X3D if this still concerns you, i.e. with steps on the how it behaves now with X3D which may be the same (and enclose the old issue number) in order to bring this to Cakes attention again (avoid the large letters I suggest it puts people off).

Thanks

Alex

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@48/24 & 128 buffers latency is 367 with offset of 38.

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#54
lawp
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Re: X3D new and outstanding issues thread 2013/12/17 14:29:43 (permalink)
the guy posted his bug, you could at least try to reproduce?
#55
Ryan Munnis [Cakewalk]
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Re: X3D new and outstanding issues thread 2013/12/17 14:31:41 (permalink)
CakeAlexS
JCody

Below is the bug report I submitted a few months back about the playlist problems. It behaves exactly the same as it has in all versions of X3 including X3d. It functioned like it should in X2 except that the columns did not hold their positions when saved. They fixed that in X3, but it broke the playlist's functionality.

CWBRN-20634 - Report Details


Name:Cody HaleProduct:SONAR ProducerVersion:X3bStatus:Submitted to DevelopmentSummary:Playlist Bugs in regards to "keep the playlist on top of other views" buttonDescription:
  1. Go to File - New - select "Play List Set"
  2. Add songs to the playlist - these can contain midi and/or audio
  3. Hit "W" key and select "Wait for Keypress" for each of the songs
  4. Hit "T" key to activate "keep the playlist on top of other views" button
  5. Hit the spacebar to start the first song
  6. Dialog box comes up and asks "Start Next Song"
  7. Let it play through the song, and when it ends the "Start Next Song" dialog box opens
  8. Hit spacebar to play the next song
Expected Results:The next song should IMMEDIATELY play.Actual Results:The song does not play, but a series of loading the following song(s)and highlightings of the playlist and songs commences. Then it settles down with a blank "Now Time" screen and just sits there. Hitting the spacebar AGAIN will then play the song. This is definitely a bug. It looks like in the loading of the following song and giving the attention back to the playlist confuses the program and it doesn't know what to do until you hit the spacebar AGAIN. I've reproduced this on three machines.I use the playlist for live productions and not being able to fire the songs on cue is a literal show stopper. Disabling the "Keep playlist on top of other views" button will allow it to work like it should but then the "N" key (which I use a lot)won't work because the focus is on the song, not the playlist. Also in this mode the scrolling timeline doesn't display, which doesn't allow us to see exactly where we are in the song. I am grateful however for the fact that you've fixed the playlist so that it remembers its layout when re-opened. But now it's unusable. I LOVE X3!!! and hope that this fix shows up in the next update.Provided Specs:intel core i7 8 gigs ramAudio 1:RolandAudio 2:octacaptureDriver Mode:ASIOOperating System:Windows 7 64-bitReproducibility:Reproducible



I suggest you copy and paste what you have written here and log the issue again in problem reporter saying it is reproducible in X3D if this still concerns you, i.e. with steps on the how it behaves now with X3D which may be the same (and enclose the old issue number) in order to bring this to Cakes attention again (avoid the large letters I suggest it puts people off).

Thanks

Alex


The report is still active. There was no notification that we resolved this with X3d. Re-logging is just going to result in us closing it out as a duplicate. It doesn't mean we don't care about the issue, it just didn't make it into this update unfortunately.

Ryan Munnis
Cakewalk
#56
Splat
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Re: X3D new and outstanding issues thread 2013/12/17 14:32:04 (permalink)
> the guy posted his bug, you could at least try to reproduce?
 
Why don't you try and help somebody in the forums yourself rather than stand around the sidelines and comment?
I apologise the QOS is not good enough for you, do you think I work for Cake or something? (Would you like to sponsor me, I can send you a PalPal link).
Reproduce it yourself if you like!!!
 
Cheers.

Sell by date at 9000 posts. Do not feed.
@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#57
Splat
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Re: X3D new and outstanding issues thread 2013/12/17 14:33:38 (permalink)
Ryan Munnis [Cakewalk]
The report is still active. There was no notification that we resolved this with X3d. Re-logging is just going to result in us closing it out as a duplicate. It doesn't mean we don't care about the issue, it just didn't make it into this update unfortunately.



 
Fair comment, you haven't lost it. Thanks.

Sell by date at 9000 posts. Do not feed.
@48/24 & 128 buffers latency is 367 with offset of 38.

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
#58
JCody
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Re: X3D new and outstanding issues thread 2013/12/17 14:37:46 (permalink)
Thanks Ryan for not forgetting about this issue. Looking forward to a fix.
#59
Ryan Munnis [Cakewalk]
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Re: X3D new and outstanding issues thread 2013/12/17 14:39:26 (permalink)
SilkTone
Noel can you clarify whether the MIDI output crosstalk into other tracks bug has been fixed? You mentioned in another thread that it was fixed but we are now seeing reports that it still reproduces in X3d.


Hi SilkTone,

The two items in this topic that I'm aware of getting resolved with X3d are the following:
 
- Resolved a crash when using two instances of Catanya sending VSTi MIDI Out to SONAR (CWBRN-22141)
- Resolved an issue where moving clips on a Simple Instrument Track would reassign the tracks MIDI input from a VSTi MIDI Output ports to all hardware MIDI ports
 
The second one on that list was actually pretty bad, since it gave the impression there was crosstalk since inputs were getting remapped behind the scenes when moving clips around.
 
The other note I'm seeing (not sure this is clearly identified in our update notes) is the fix Noel is referring to, which was a fix for the video SwampTooth uploaded, discussed in this thread: http://forum.cakewalk.com/enable-midi-out-soft-synth-confusion-now-with-video-comparison-to-studio-one_-m2807089.aspx
 
I do see a report still open in regards to potential stuck notes with MIDI VSTi Outs.
 
As always, if people are experiencing problems the best bet is to start a new thread and list as many details as possible. Master threads like this are very difficult for us to keep up with.
 

Ryan Munnis
Cakewalk
#60
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