Here's a cool feature in X1

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A1MixMan
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2010/12/29 00:47:48 (permalink)

Here's a cool feature in X1

Select a clip of regular audio. Select the smart tool. Move smart tool to either the front or back of the clip like you are going to slip edit it. A blue line appears. Hold down Ctrl and the blue line becomes yellow. Now click and hold the left mouse button and move toward the clip or away from the clip. It stretches! You can speed it up or slow it down without affecting the pitch! Very cool! There's even a cool percentage bar on the bottom of the clip to see how much you have stretched it. 
   
Or you can slip or slide the audio without moving the clip itself. Shift+Alt. Very cool too.
post edited by A1MixMan - 2010/12/29 21:00:50

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    John
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    Re:Here's a cool feature in X1 2010/12/29 00:55:21 (permalink)
    That is amazing! All right why was this not talked about? 

    Best
    John
    #2
    John
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    Re:Here's a cool feature in X1 2010/12/29 01:01:09 (permalink)
    That is amazing! All right why was this not talked about? 

    Slip-stretching audio
    You can slip-stretch an audio clip in order to expand or compress its duration. Slip-stretching only
    works on regular audio clips, not Groove clips or REX loops.

    From the manual.

    I just checked it is in 8.5 too.

    Best
    John
    #3
    SF_Green
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    Re:Here's a cool feature in X1 2010/12/29 01:05:51 (permalink)
    Sweet!  Thanks.  Notice the most you can crunch a clip is down to 25% of original.  Guess you still can't do Aphex Twin snare rushes this way!

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    #4
    brundlefly
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    Re:Here's a cool feature in X1 2010/12/29 01:18:23 (permalink)
    I just checked it is in 8.5 too.

     
    I'm pretty sure that goes all the way back to S6, along with AudioSnap.
    #5
    John
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    Re:Here's a cool feature in X1 2010/12/29 02:02:14 (permalink)
    Its still a cool feature.

    Best
    John
    #6
    vespesian
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    Re:Here's a cool feature in X1 2010/12/29 03:14:56 (permalink)
    You can do this in 8 - and you don't even need the 'smart' tool...select, control, watch for the yellow, stretch....

    You're in an amazing state.

    So stay there.
     

     
    #7
    Rothchild
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    Re:Here's a cool feature in X1 2010/12/29 04:51:48 (permalink)
    brundlefly



    I just checked it is in 8.5 too.

     
    I'm pretty sure that goes all the way back to S6, along with AudioSnap.

    Yup, old news, cool feature, but old news.

    Child.

    #8
    Manolo
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    Re:Here's a cool feature in X1 2010/12/29 05:37:03 (permalink)
    Can you use V-Vocal or converting in groove clip a streched clip (even if you go back to "100%") ?

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    #9
    Rasure
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    Re:Here's a cool feature in X1 2010/12/29 07:02:43 (permalink)
    Thats exactly what I was looking for! I did a post somewhere saying I couldn't find the percentage feature for time stretching audio as in 8.5.3 , so thanks for that:-)

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    #10
    Freddie H
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    Re:Here's a cool feature in X1 2010/12/29 07:13:12 (permalink)
    A1MixMan


    Select a clip of regular audio. Select the smart tool. Move smart tool to either the front or back of the clip like you are going to slip edit it. A blue line appears. Hold down Ctrl and the blue line becomes yellow. Now click and hold the left mouse button and move toward the clip or away from the clip. It stretches! You can speed it up or slow it down without affecting the pitch! Very cool! There's even a cool percentage bar on the bottom of the clip to see how much you have stretched it.
      
     


    Yes that feature has been in SONAR for long time, but its cool feature.

    As you all perhaps have notice already, if you stretch it very long; like over 200% you can hear strange artifacts in the AUDIO? What you actually hear is "PRE" stretching quality. You can keep it like this if you want it to sound as a strange audio FX.
    Perhaps its not what you are looking for so if you want the AUDIO to stretch in great quality without any strange artifacts you just need to bounce the clip "off-line rendering".
    The settings of "bounce setting" you find in AUDIO-SNAP palette, "off-line rendering".

    As you can hear now it has been stretch the AUDIO without any strange artifacts in the Clip.

    Hope it helps!
    Regards
    Freddie
    post edited by Freddie H - 2010/12/29 07:19:20


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    #11
    UnderTow
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    Re:Here's a cool feature in X1 2010/12/29 07:50:49 (permalink)
    Very old but still a cool feature. :-)

    This brings up a question: In previous versions of Sonar you could only select the Radius algorithms for offline rendering. I always found that a real shame considering the power of modern computers. I want to hear how things will sound straight away and don't want to first have to bounce etc just to see how stretching a clip will sound. Let me as a user decide if I want to allocate resources to that. Don't force things on me.

    So my question is, in X1, can one choose the various Radius algorithms for online rendering? And can it be set per track? (The settings used to be in the AudioSnap palette. Probably the first place to check).

    UnderTow
    #12
    The Maillard Reaction
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    Re:Here's a cool feature in X1 2010/12/29 07:56:44 (permalink)
    The thing about the Radius algorithms is that they have a idiosyncratic tendency to place the transients in slightly different places than you set them at... and each algorithm does it differently.

    So, while your selecting your favorite algorithm and listening for warbles you might also want to pay attention to rhythm... because it is *wow-ing* when you choose another option.



    Should be fixed by now, could be fixed by now.

    Isn't fixed by now.


    best regards,
    mike
     


    #13
    UnderTow
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    Re:Here's a cool feature in X1 2010/12/29 08:00:36 (permalink)
    mike_mccue


    The thing about the Radius algorithms is that they have a idiosyncratic tendency to place the transients in slightly different places than you set them at... and each algorithm does it differently.

    So, while your selecting your favorite algorithm and listening for warbles you might also want to pay attention to rhythm... because it is *wow-ing* when you choose another option.



    Should be fixed by now, could be fixed by now.

    Isn't fixed by now.

    I don't think it is fair to blame Cakewalk if the issue is in the iZotope algorithms themselves. (I don't know). On the other hand, there is no reason not to allow users to select RADIUS for online rendering. (Even if it is implemented by doing a transparent bounce to clips behind the scene. I don't care as long as there is a quick workflow that avoids any unnecessary clicking) . So, can we in X1?

    UnderTow
    #14
    garrigus
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    Re:Here's a cool feature in X1 2010/12/29 08:55:12 (permalink)
    Radius algorithms are only available for offline.

    And you can set both Online and Offline render for each clip individually via the Clip section of the Inspector... as well as for an entire track via the Track section of the Inspector.

    Scott

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    post edited by garrigus - 2010/12/29 09:12:06
    #15
    UnderTow
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    Re:Here's a cool feature in X1 2010/12/29 09:02:27 (permalink)
    garrigus


    Radius algorithms are only available for offline.

    Bummer...

    Thanks for the info Scott!

    UnderTow

    #16
    Scott Lee
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    Re:Here's a cool feature in X1 2010/12/29 09:05:53 (permalink)
    Yup been in awhile. Always reminded me the way Cubase SX handled time stretching with a tool, rather then the ACID drap and drop. One great feature about Sonar ;)

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    #17
    UnderTow
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    Re:Here's a cool feature in X1 2010/12/29 09:18:04 (permalink)
    Scott Lee


    Yup been in awhile. Always reminded me the way Cubase SX handled time stretching with a tool, rather then the ACID drap and drop. One great feature about Sonar ;)
    Except that in Cubase there is no difference between online and offline rendering. You can straight away hear the final version. The tool is selected by pressing 1 on the keyboard. That is very quick. All in all Cubase is faster than Sonar with this particular function as Sonar doesn't give you the final version until you bounce to clips or export. Those are extra steps.

    I do think that RADIUS sounds better than Cubase's MPEX algorithm. That is ultimately what counts most but it is a shame we can't have good sounding algorithms AND instant rendering. :-)

    UnderTow
    #18
    The Maillard Reaction
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    Re:Here's a cool feature in X1 2010/12/29 09:41:05 (permalink)
    Or at least an option which could be chosen to make best use of your CPU capabilities.


    #19
    Scott Lee
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    Re:Here's a cool feature in X1 2010/12/29 10:17:37 (permalink)
    "All in all Cubase is faster than Sonar with this particular function"

    Hi Undertow,

    If we are talking about time stretching beats, its not the way to go anyways. Pre REXing audio and triggering via midi is a much preferred method. Not only do you get the best quality (Time stetching isnt perfect on any platform) but the ability to beat mash samples to a point of something new and creative.

    I tend to never use any loops but if I do they will be REXed and something completely different.

    One thing I wish Sonar did have while on this subject is a better way to export midi triggers of hit transients. Unfortunately, Beatscape never worked properly and looks like its been canned by Cakewalk. I do though have an excellent workaround of this very topic.

    Best,
    post edited by Scott Lee - 2010/12/29 10:21:22

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    #20
    FastBikerBoy
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    Re:Here's a cool feature in X1 2010/12/29 14:33:42 (permalink)
    Don't know whether this is new or not but double clicking in the time line starts playback from that point.

    Similarly you can loop back or jump forward to any point in the project by single clicking in the timeline while the project is playing back.
    #21
    brundlefly
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    Re:Here's a cool feature in X1 2010/12/29 14:50:06 (permalink)

    Don't know whether this is new or not but double clicking in the time line starts playback from that point. Similarly you can loop back or jump forward to any point in the project by single clicking in the timeline while the project is playing back.



    Both of those features also go back at least to S8. And I'm fairly sure the second one goes back further.


    EDIT: I checked S6 (still installed on my old laptop), and both features work there.
    post edited by brundlefly - 2010/12/29 15:02:53
    #22
    FastBikerBoy
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    Re:Here's a cool feature in X1 2010/12/29 14:56:19 (permalink)
    Oh well, they're new to me now.
    #23
    fitzj
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    Re:Here's a cool feature in X1 2010/12/29 14:59:10 (permalink)
    Keep it quiet they might break it with the next patch. lol
    #24
    fitzj
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    Re:Here's a cool feature in X1 2010/12/29 14:59:15 (permalink)
    Keep it quiet they might break it with the next patch. lol
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    bayoubill
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    Re:Here's a cool feature in X1 2010/12/29 15:14:22 (permalink)
    Thats why I kept Guitar Tracks Pro 2. When I was transcribing or working a fast passage all I had to do was import audio. The tempo is set at 100 so to slow the audio down you just type in a number,say 75, and the audio temp was cut to 75 without the pitch change. A GREAT TOOL!
    SO, Thanks MixMan !! This is a wonderful discovery!

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    #26
    brundlefly
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    Re:Here's a cool feature in X1 2010/12/29 15:22:29 (permalink)
    Thats why I kept Guitar Tracks Pro 2. When I was transcribing or working a fast passage all I had to do was import audio. The tempo is set at 100 so to slow the audio down you just type in a number,say 75, and the audio temp was cut to 75 without the pitch change. A GREAT TOOL!

     
    You can do the same in X1 (and going back to S6) by enabling Clip Follows Project with the Autostretch option on the imported audio.
    #27
    A1MixMan
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    Re:Here's a cool feature in X1 2010/12/29 20:58:50 (permalink)
     I did not know this existed in 8.5.

    How about this then?

    Slip the audio without moving the clip itself. Alt+Shift. Now that's really cool too. Is this new?

    A1
    #28
    garrigus
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    Re:Here's a cool feature in X1 2010/12/29 21:10:41 (permalink)
    A1MixMan


     I did not know this existed in 8.5.

    How about this then?

    Slip the audio without moving the clip itself. Alt+Shift. Now that's really cool too. Is this new?

    No, not new.

    Scott

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    #29
    A1MixMan
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    Re:Here's a cool feature in X1 2010/12/29 21:13:14 (permalink)
    Thanks Scott.

    Is there a way to move tracks around like in 8.5 in the console view by draging?

    What about the track view or via menu somewhere?

    The track manager SHOULD let you do this, right? Seems odd that it doesn't.

    A1
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