[Clarified] X1 Expanded - I thought some fixes were also going to be included?

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Dionin
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Re:[Clarified] X1 Expanded - I thought some fixes were also going to be included? 2011/10/05 20:12:11 (permalink)
What I have noticed since installing from the full Expanded Bundle is that the X1C build number jumps from 319 to 425. 
The name of the product also changes from Sonar X1 Producer Edition to Sonar X1 Producer Expanded.

Cheers
Rob

Cheers 
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#31
Jonbouy
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Re:[Clarified] X1 Expanded - I thought some fixes were also going to be included? 2011/10/05 20:25:29 (permalink)
Dionin


What I have noticed since installing from the full Expanded Bundle is that the X1C build number jumps from 319 to 425. 
The name of the product also changes from Sonar X1 Producer Edition to Sonar X1 Producer Expanded.

Cheers
Rob


That must be part of the plus much, much, more... that the Expanded advertising copy promised.

I'll ask Bapu he'll know.

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In the meantime we should all go shopping to console ourselves" - Banksy
#32
Willy Jones [Cakewalk]
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/05 21:31:15 (permalink)
will the intermittent ProChannel compressor(s) problem be fixed in the upcoming free bug fixes?

Sorry I can't say for sure just yet.  I did post in your other thread - but the ProChannel in X1 Expanded is a very different beast due to the changes made to support modularity.  The issue that Ryan was finally able to recreate (thanks Bub and others for providing so much info and feedback) isn't really an issue in X1 Expanded because if you do manage to get it into this state then you can visually see it as the entire ProChannel has an On/Off button that shows it's state.  Not ideal for sure - but an incredibly easy and identifiable workaround/solution.
 
That being said - I don't have any official spec on the scope of work going into the forthcoming update regarding ProChannel specifically but we are aware of the conditions now that can cause this.

Willy Jones 
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#33
Keni
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/05 21:52:20 (permalink)
pwal


who said the add-on was optional?


Exactly.... this 'is' this year's update... so it didn't even deserve a point-rating and they sold it as a separate device...

Marketing strategy moving into place...

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#34
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/05 22:12:57 (permalink)
Thanks for the answer Willy, it wasn't the one I was hoping for, but I appreciate the reply. I going to wait to see how this is handled before I spend more money on ProChannel.

#35
ba_midi
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Re:[Clarified] X1 Expanded - I thought some fixes were also going to be included? 2011/10/05 22:16:21 (permalink)
Jonbouy


Dionin


What I have noticed since installing from the full Expanded Bundle is that the X1C build number jumps from 319 to 425. 
The name of the product also changes from Sonar X1 Producer Edition to Sonar X1 Producer Expanded.

Cheers
Rob


That must be part of the plus much, much, more... that the Expanded advertising copy promised.

I'll ask Bapu he'll know.


Heh ;)

What I have noticed is pretty interesting  ...

I've not been using X1 on my "main DAW machine" as it crashes it too much (whereas other DAWs don't).

BUT, because I'm crazy like some of you (grin), I did purchase and install "Expanded" and was playing around with X1(C-expanded) for a few hours.

What's so interesting about that you ask?   Well - it hasn't crashed ONCE (yet).   This is a good sign, though I am not sure it will stay this way yet.   But there certainly is SOMETHING different about "expanded" on my main machine - that's for sure.



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#36
Skyline_UK
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Re:[Clarified] X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 03:55:01 (permalink)
ba_midi


Jonbouy


Dionin


What I have noticed since installing from the full Expanded Bundle is that the X1C build number jumps from 319 to 425. 
The name of the product also changes from Sonar X1 Producer Edition to Sonar X1 Producer Expanded.

Cheers
Rob


That must be part of the plus much, much, more... that the Expanded advertising copy promised.

I'll ask Bapu he'll know.


Heh ;)

What I have noticed is pretty interesting  ...

I've not been using X1 on my "main DAW machine" as it crashes it too much (whereas other DAWs don't).

BUT, because I'm crazy like some of you (grin), I did purchase and install "Expanded" and was playing around with X1(C-expanded) for a few hours.

What's so interesting about that you ask?   Well - it hasn't crashed ONCE (yet).   This is a good sign, though I am not sure it will stay this way yet.   But there certainly is SOMETHING different about "expanded" on my main machine - that's for sure.

Interesting.
I'll buy the basic Expanded version then, just to see it by accident (or design) it fixes my age-old problem of Melodyne Editor locking up after four or five minutes' use and crashing Sonar.

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#37
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Re:[Clarified] X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 05:42:30 (permalink)
ba_midi


Jonbouy


Dionin


What I have noticed since installing from the full Expanded Bundle is that the X1C build number jumps from 319 to 425. 
The name of the product also changes from Sonar X1 Producer Edition to Sonar X1 Producer Expanded.

Cheers
Rob


That must be part of the plus much, much, more... that the Expanded advertising copy promised.

I'll ask Bapu he'll know.


Heh ;)

What I have noticed is pretty interesting  ...

I've not been using X1 on my "main DAW machine" as it crashes it too much (whereas other DAWs don't).

BUT, because I'm crazy like some of you (grin), I did purchase and install "Expanded" and was playing around with X1(C-expanded) for a few hours.

What's so interesting about that you ask?   Well - it hasn't crashed ONCE (yet).   This is a good sign, though I am not sure it will stay this way yet.   But there certainly is SOMETHING different about "expanded" on my main machine - that's for sure.


Billy, I've been in that happy "no crash state" since X1C was released.

I am also, at last, able to import projects from 8.5.3 and work on those without issue. The only caveat with this is I MUST  ensure any instances of the inbuilt Sonitus EQ are flat-lined AND disabled.

This is no big deal to me as I only ever used the built in EQ for HPF/LPF purposes. tonal shaping was always done in the Fx bin. Instances of The sonitus in the Fx bin do not cause me problems.

I haven't installed Expanded yet (but fully intend to)

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#38
ba_midi
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Re:[Clarified] X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 09:28:12 (permalink)
Bristol_Jonesey


ba_midi


Jonbouy


Dionin


What I have noticed since installing from the full Expanded Bundle is that the X1C build number jumps from 319 to 425. 
The name of the product also changes from Sonar X1 Producer Edition to Sonar X1 Producer Expanded.

Cheers
Rob


That must be part of the plus much, much, more... that the Expanded advertising copy promised.

I'll ask Bapu he'll know.


Heh ;)

What I have noticed is pretty interesting  ...

I've not been using X1 on my "main DAW machine" as it crashes it too much (whereas other DAWs don't).

BUT, because I'm crazy like some of you (grin), I did purchase and install "Expanded" and was playing around with X1(C-expanded) for a few hours.

What's so interesting about that you ask?   Well - it hasn't crashed ONCE (yet).   This is a good sign, though I am not sure it will stay this way yet.   But there certainly is SOMETHING different about "expanded" on my main machine - that's for sure.


Billy, I've been in that happy "no crash state" since X1C was released.

I am also, at last, able to import projects from 8.5.3 and work on those without issue. The only caveat with this is I MUST  ensure any instances of the inbuilt Sonitus EQ are flat-lined AND disabled.

This is no big deal to me as I only ever used the built in EQ for HPF/LPF purposes. tonal shaping was always done in the Fx bin. Instances of The sonitus in the Fx bin do not cause me problems.

I haven't installed Expanded yet (but fully intend to)

Jonesey,  you may have seen my response not long ago in another thread wherein I say that I think X1 is just overly sensitive to the configuration/hardware it resides on; much more sensitive than it should be or compared to other hosts.

I had taken the (precious) time to install X1C on one of my newer laptops (i5, win7, etc) and it ran very nicely.   But I could NOT get it to play nice on my main DAW machine.

After installing Expanded on the main machine last night, I spent hours trying things and it did not crash.  I was able to load projects from versions going back quite awhile - and even they did not crash.   That's a big step forward here.

I also was able to do new recording without crashing as well.  That's another big step forward here.

So, as I said -- SOMETHING in "Expanded" changed the way X1(C) gets along on my main machine.  I'd love to know what it is, but I'm actually pleased regardless.

There are still things I don't like about X1 (lack of colors, some of the crazy naming schemes for tracks, oversized console strips, etc) but I'm also happy to know I _can_ use it IF I choose to.

Of course, only time will tell if this really is a more stable app on my main system or not.

However - "Expanded" definitely has some very nice and useful features (though I think they should have included it in "DAW 2.0" from the get-go!).

And, though it's not free - it's worth the price in general, imho.




Billy Arnell (ba-midi)

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#39
Bristol_Jonesey
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Re:[Clarified] X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 09:32:37 (permalink)
Your story is very encouraging Billy. Once I've got Expanded installed I might re-visit a couple of old projects and see what happens.

Happy Days

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#40
ba_midi
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Re:[Clarified] X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 09:36:07 (permalink)
Bristol_Jonesey


Your story is very encouraging Billy. Once I've got Expanded installed I might re-visit a couple of old projects and see what happens.

Happy Days


I should have also mentioned that I was "intentionally" trying and hoping to crash X1C Expanded.  For no other reason than to see how 'sensitive' it still was/is/might be.   So yes, once you get expanded installed, I hope you'll see some improvement as well.

Keep me posted Jonesey, pls :)



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#41
Bristol_Jonesey
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Re:[Clarified] X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 10:14:54 (permalink)
Keep me posted Jonesey, pls :)


I will indeed my friend - though it won't be for a week or 2 as I'm in the middle of decorating at the moment and haven't set foot in the studio for a while.

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#42
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 14:23:28 (permalink)
Basically I'd be interested to see after expanded edition gets installed what version it reports. If it reports X1D or later us X1C guys are going to feel mighty out of place as that implies you have to pay extra for bug fixes.... unless a patch is released at the same time.

So Cakewalk, take note... if you aim to release bug fixes with Expanded (and no I'm not talking about the new features), you better make sure you release a patch with those who are not buying Expanded at the same time.

These new features appear to be part of the core DLL (somebody please correct me if I'm wrong). If so then of course there will be bug fixes sneaked into the expanded edition for "standard" X1 code.... it would be silly not to do it if they are available from their developer dept (as it's been a while since X1C, there should be some fixes lined up already).

We are a sensitive bunch so marketing dept.... so take heed!  :)

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#43
stonehedge
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 15:46:21 (permalink)
I'm also curious now since you have seen some improvement with expanded. Did you by chance use or try crashing it by manipulating screen sets? Many things crash my system, but lately I noticed that was a very active way for me to crash.


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#44
ba_midi
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 15:57:53 (permalink)
stonehedge


I'm also curious now since you have seen some improvement with expanded. Did you by chance use or try crashing it by manipulating screen sets? Many things crash my system, but lately I noticed that was a very active way for me to crash.


If you are addressing that to me (I can't tell if you are or not) - yes, screensets are still a minor problem here too.   I was able to crash switching randomly in a quick fashion.

But, just like other long-standing bugs in every version, there are simple workarounds for that:
1- don't use them lol;
2- don't switch rapidly;
3- annoy CW until they fix that ;)

However, this is day 2 of my giving X1C-exp a good workout on my main DAW with "Expanded" installed and this is *definitely* a huge improvement.   I'm not sure why that is, ie, what about Expanded that has helped X1 play nice on my main system, but frankly I don't care if I never know why.   I'm happy just to know I CAN use X1 in some capacity with a degree a stability.



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#45
Splat
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 16:11:04 (permalink)
I created a new thread here (after not reading this thread particularly well, I have since corrected that).
I see Cakewalks response on this thread, however I'm interested in the specifics:
http://forum.cakewalk.com/tm.aspx?high=&m=2403055&mpage=1#2403077


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#46
stonehedge
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 16:39:12 (permalink)
My apologies for not being clear as to whom I was responding to Bill. Although I have been a member of this forum for about three years, and a lurker long before that, I guess I am not known for posting much (as seen by my post count). I have seen so many posts by you over the years, and like many, I have a great respect for your contributions. Sonar has been extremely stable for me in all it's previous incarnations. X1 is the first that has been a problem, so much so I have not used it in a single project yet. Hope is always there when I see a post such as yours.

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#47
Splat
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 18:32:29 (permalink)
Waiting for major update of bug fixes/updates before I even consider spending any $$$. Looking at the forums today Expanded has introduced a whole new set of issues.

Don't get me wrong I'm not complaining, this is to be expected with software of any complexity (one has to be realistic!)... however it seems Cakewalk's non modular approach between versions, i.e. they fork the codebase rather than split up common code so DLL's can interact (see here: http://forum.cakewalk.com/tm.aspx?m=2403055) means there's a great deal of unnecessary complexity and work when testing and developing code. e.g. Stating the version number of Sonar X1 in any thread you are using has become even more important.

There's

X1 Essential
X1A Essential
X1B Essential
X1C Essential


X1 Studio
X1A Studio
X1B Studio
X1C Studio

X1 Producer
X1A Producer
X1B Producer
X1C Producer

And now expanded...

So that's 13 different versions, although you should always test on the latest (anybody has an issue with an earlier version you should tell them to upgrade immediately), so really that's 4.

So I really appreciate you early adopters of X1 Expanded helping to iron out any issues for me so I don't have to later [evil smug grin].

Cheers...

Alex
post edited by CakeAlexS - 2011/10/06 18:38:37

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#48
ba_midi
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 18:37:46 (permalink)
stonehedge


My apologies for not being clear as to whom I was responding to Bill. Although I have been a member of this forum for about three years, and a lurker long before that, I guess I am not known for posting much (as seen by my post count). I have seen so many posts by you over the years, and like many, I have a great respect for your contributions. Sonar has been extremely stable for me in all it's previous incarnations. X1 is the first that has been a problem, so much so I have not used it in a single project yet. Hope is always there when I see a post such as yours.
First, thanks for your kind words.  Much appreciated.

Yes, X1 has been a bit of a struggle for me too since it's release (as you probably know) and has not been a host I've been using in any serious way.   However, things MAY be changing as you may have also noticed ;)

I reiterate that there are things I still don't like about it (though "customizations" may solve much of that) but nothing that would be a showstopper if the product remains stable.  "Expanded" seems to get along much much nicer with my main system, as I've been saying.

So, yes, there's still hope - and even progress.




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Music gives me life, so I give life Music.
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#49
ba_midi
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 19:07:30 (permalink)
woops - just had my first "real" crash ....  and all I did was un-groove-clip a groove clip (audio) then re-groove clipped and rolled it out.

Then boom.

Heh, well, it was an interesting 2 days without a crash at least ;)   I guess it's back to the "not so stable on my system yet" groove :(




Billy Arnell (ba-midi)

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Music gives me life, so I give life Music.
Thanks for listening - Let's Dance to the rhythm of life! :)
#50
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/06 19:21:12 (permalink)
Well Cakewalk it's so tempting for me to buy this package, I nearly got my credit card out just now:
http://www.store.cakewalk.com/b2cus/ProductInfo.aspx?productID=10-XPZ31.00-20E

But I shall resist until patches are out everywhere!
I hope you keep your offers persistant until this happens.

I have to admit - Cakewalk you are trend setters - you were there before even Apple announced the iPhone 4S.
At least none of us complained that we wanted X2 instead!

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#51
stonehedge
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/16 11:01:17 (permalink)
Well, based on an improvement in stability that Bill Arnell experienced with the installation of X1 expanded on his machine, I purchased and installed the same on my machine to discover a similiar improvement in stability. I have not spent a great deal of time with it as I have a project to finish mixing in 8.5.3 that has enchoaching release date. but encouragingly after spending a couple hours with X1, I didn't experience a single crash. Hope I haven't jinxed that. Time will tell. Thanks for the post Bill. Now the question remains, why would two people who have had bad stability, suddenly get an improvement with an update that isn't supposed to have any real bug fixes in it? I'm not complaining, but I am curious.

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#52
hellogoodbye
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/16 11:08:36 (permalink)
In order for the new Expanded Pro Channel stuff to work in X1c, they had to edit some code: perhaps they 'accidently' fixed a bug this way...?

If so, they should be able to release that edited piece of code (that prepares Expanded) as a free fix...?

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#53
ba_midi
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/16 11:34:35 (permalink)
stonehedge


Well, based on an improvement in stability that Bill Arnell experienced with the installation of X1 expanded on his machine, I purchased and installed the same on my machine to discover a similiar improvement in stability. I have not spent a great deal of time with it as I have a project to finish mixing in 8.5.3 that has enchoaching release date. but encouragingly after spending a couple hours with X1, I didn't experience a single crash. Hope I haven't jinxed that. Time will tell. Thanks for the post Bill. Now the question remains, why would two people who have had bad stability, suddenly get an improvement with an update that isn't supposed to have any real bug fixes in it? I'm not complaining, but I am curious.


I'm happy you're experiencing better stability with X1E like I am.   FWIW, I am using X1(E) regularly instead of 8.5.3.   That's how much better the stability has been since "Expanded" got installed on my system. 

I think it's safe to say that SOMETHING in "Expanded" affords this stability to users like you and me.   Whether Cakewalk or its employees will comment on that I don't know -- but I'm curious like you are as to why this improvement is happening.

It (whatever the fixes are) should be made available to everyone, of course; so maybe "Expanded" is also a bit of an alpha test ?   That's heavy speculation on my part, of course ;)

However, I would also like to see some quick fixes for the AIM Assist bug, the "Fit Project" bug (I'm reporting that one today) and some other minor inconsistencies.

But overall, it's been "mostly" smooth sailing since I installed Expanded and with your experience now showing the same improvement, I think CW can finally move forward with X1 with much more stability in place.



Billy Arnell (ba-midi)

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#54
stonehedge
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/16 19:28:43 (permalink)
I guess I am not out of the woods yet. Had a BSOD after deleting a track from a project. The system seems more stable but not 100%.

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#55
ba_midi
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/16 20:13:35 (permalink)
stonehedge


I guess I am not out of the woods yet. Had a BSOD after deleting a track from a project. The system seems more stable but not 100%.

I've actually had 2 minor issues (which were crashes) that I'm 100% sure were 3rd party issues, so I'm still in the "doing good" column with X1.

BSOD usually means there's a hardware error or driver related to hardware;  I wouldn't be so sure to blame Sonar in that case.  Sometimes a host program like Sonar can expose a hardware problem, however.

I always recommend people make sure windows is NOT set to reboot on errors so that we can actually see what the error is.   So if you got a BSOD and could see what it was, let us know what it was - maybe someone around here would have a suggestion or knows how to resolve it.




Billy Arnell (ba-midi)

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Music gives me life, so I give life Music.
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#56
mudgel
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/17 05:42:36 (permalink)
I can fully back up ba-midi's (billy's) experience. X1C was the first version of SONAR X1 that ran even well enough for some simple testing but still white screened and became unresponsive far too often and unpredictably to be of any real use for production. It did give me the chance to get more familiar with the GUi but that's about all.

so like others I've thrown more money at SONAR X1 by  buying and installing X1E and can report stability that makes it worthwhile - even though a few working things have been indvertantly broken at least something inexplicably has been fixed - not a placebo effect - that allows me to use X1E as intended. still not for production but time will tell whether I get to that stage of familiarity to use it instead of 8.5.3. good news indeed.

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#57
Rickbass
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/17 20:39:36 (permalink)
So, are you proposing I throw more money at the situation?

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#58
ba_midi
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/17 21:40:10 (permalink)
Rickbass


So, are you proposing I throw more money at the situation?


I don't know who you're asking ...  but, I wouldn't tell anyone how to spend their money.

I also think that whatever it is about X1E that has 'fixed' it for me/my system should be included FOR FREE in any updates to those with or without "E"xpanded ASAP.

The problem is no one from CW has commented on this other than to say there will be more fixes / updates coming.   So maybe just wait it out and see what that means.


Billy Arnell (ba-midi)

http://www.ba-midi.com/music/files
Music gives me life, so I give life Music.
Thanks for listening - Let's Dance to the rhythm of life! :)
#59
AT
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Re:X1 Expanded - I thought some fixes were also going to be included? 2011/10/17 22:51:11 (permalink)
Some people seem to be able to run X1E better, without crashes.  But the word is that only the enhancements were fixed - funny way to put it.  I imagine they had to make some improvements in the things that were hooked up to the Enchancements so that the whole shebang would work.  No doubt those will come out in the bug fix, along with other fixes that have nothing to do with enhancements.

That's the only sense I can make - unless you prefer the pristine bullet theory.

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#60
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