Taking this post from page one, and adding additional contributions.
Updated: March 07. (it took me 2 hours to compile this list because the forum unexpectedly timed-out on me, then I had to do it all over again and add the names to each contribution)
If anyone can add further suggestions also based on what has already been included herein than post away
ORIGINAL: SongCraft
I wanted a more in depth discussion to weigh up what we all want most and hope others will contribute to this thread in a positive way.
Would like to see CW continue to improve the stability of SONAR and to reduce the developers work by reducing the SONAR series (Editions) and basically keeping them all with the same GUI and core functionalities. And after reading several threads about P.5 into SONAR I think a few goodies from P.5 included would be OK.
We all want SONAR to be more rock solid, leaner, resource efficient!! Right? I guess so LOL!! So here are other suggestions to improve SONAR, I guess there all mostly workflow enhancements and improvements on existing SONAR features.
The following are various SONAR users contributions for ideas, suggestions rounded up into a list, some ideas which may also been discussed long ago by others.
Option to Vote:
+1 = YES
-1 = NO 01: Key Toggle 3 Track Views: "F" key toggles between three views (user-settings) for 1: Fully Expanded, 2: Mid-Way, 3: Ultra-Compact View.
[SongCraft] 02: Color Side-Bars in Track and Mixer Views: (See Pic, page one 1st post, Trk View). Not to replace Track-icons but as an alternative option to use color gradient bars that are more compact and include presets and user-presets in right-click menu along with custom color gradient pallet for creating new user-presets.
[SongCraft] 03: Envelope Enhancements, Auto-Zoom: New Node-Shapes and depending on zoom-level the Nodes will increase in size as you zoom in making it easier to click-n-edit.
[SongCraft] 04: Envelope Enhancement, New Nodes Shapes: (See page one 1st post). By having different shapes makes it easier see and grab nodes.
[SongCraft] 05: Envelope Enhancement, New Nodes: - Character Node - which is like a Transient Shaper and BBE combined! For example: the ability to add definition anywhere in a track, or reduce harsh transients anywhere in a track.
- Noise Removal Node - that can clean up tracks with ease! Remove guitar hum, buzz, noises
- Peak Node - pinpoint accuracy on peaks with the option of using just one node....
....Singular Mode: the ability to use just one Env Node, thereby making it much more easier and faster to work with envelopes. More accuracy! Pinpoint precision edits. Includes Time Range defined by milliseconds, seconds, minutes, bars or measures. Including various curve options.
* All nodes can be setup with default options in Envelope Properties including time-range.
[SongCraft] 06: New Clips View: (See pic page one 1st post). Transparent background with black border edges, colored wavs (foreground). And as usual with SONAR the view (colors) are fully customizable, don't like the dark-gray background? change it to whatever color you prefer. Don't like the pascal wav colors? change them all to whatever color you prefer. Just as you can do now with SONAR. :-)
A timeline or should I say, Tick-Line (no numeric values, since those values can be seen on the main timeline and because it would take up more space adding those numeric values) runs between all clips making it easier to do precision edits. See pic
Having a transparent background gives the clips a clearer, neater appearance without the need of unsightly vertical lines. Reducing eye-strain.
[SongCraft] 07: Envelope Tool-Bar: (See pic page one 1st post). Making it easier for anyone new to SONAR, an Envelope Tool-Bar that also includes Off-Set (O = on/off) and Properties (P). Properties - Options to setup default settings for nodes particularly singular mode. Ability to Show/Hide any of the various different nodes (also by key-commands) Including the ability to select one or more tracks and simply click a node or right-click on clip or use k/b short-cut commands to insert nodes.
[SongCraft] 08: New Audio-Snap Editor - View (ASE or ASV): Looks very much like the current PRV except you're editing audio real easy like you would edit midi, yes it's much like using Melodyne. This is a feature request I submitted long before Cubase.5 was release with their version of VariAudio. By integrating V-Vocal and Audio-Snap features into the one editor (Audio-Snap-Editor). For example: ability to ctrl+A then quantize, correct pitch and/or transpose. Easy and Advance editing such as being able to micro-edit pitch, and/or move timing slightly ahead or behind the beat. Add Swing or copy timing from existing track then apply, and with the option to save custom presets.
[SongCraft] 09: Enhanced PRV and Audio-Snap Editors: (See pic page one 1st post). The piano graphic should be much narrower by default, it can look a bit nicer too. The reason being... better appearance and more workspace.
[SongCraft] 10: New Tab-Selection Bar: (See pic page one 1st post). Especially to help Newbies! Displaying various buttons to switch from different views: Track, Main Mixer, Mixer Only, Busses Only, Audio Snap Editor, PRV, MusicStaff, Customize. (see pic) The New GUI new Tab Selection View (like the tabs currently already used in SONAR) But these tabs makes it easier for newbies to navigate various views (or via keyboard shortcuts for us experienced users) and by default when you hover over any of the tabs there's a roll-over keyboard shortcut info that tells you what the keyboard shortcut is (this hover option can be turned off).
The tabs are positioned on the lower bottom border of the main workspace windows, Options to move the Tabs Navigation Bar above in the main menu bar up top OR remove the Tab Navigation Bar entirely from the workspace but still being able to access via keyboard shortcuts.
[SongCraft] 11: Perfect Sampler: Consolidate, integrate all the Best of CW Softsynths into a new all in one Mega-Sampler which I'll dub the Perfect Sampler.....
with the ability to load any file format, up to 64 chn mixer (i/o) with multi-effects directly accessible in Perfect Sampler. Inlcu' separate outputs (various options). Content sound library manager browser with search fully integrated in the Perfect Sampler (no separate popup window). Ability to layer sounds (by assigning same midi channel). Advanced and Easy modes for editing sounds (ADSR, Filters, Env, LFO and Velocity) Onboard fully customizable and flexible Arpeggiator.
Perfect Sampler content sound library consisting of the best sounds from Rapture and Dimension Pro plus Roland Juno, GrooveSynth and Fantom. Larger sound library for Producer Edition including incredibly realistic rock guitar + bass sounds that includes amp and speak simulators effects (extra FX additions for Producer Edition)
[SongCraft] 12: Perfect-Drummer: Same GUI design as Session Drummer2 but vastly improved: A little more compact! 24 pads, the usual tuning and width controls. Tab Interface options such as: 24 channel Mixer (24 i/o), multi-effects all directly accessible within the Perfect Drummer GUI (8 effects inserts per channel). Inlcu' separate outputs (various options) Content sound library manager browser with search that is fully integrated in the Perfect Drummer GUI (no separate popup window). Ability to layer sounds (simply by assigning same midi channel). Advanced and Easy modes for editing sounds (ADSR filters, Env, LFO and Velocity controls)
Onboard fully customizable
Arpeggiator and the new Perfect Beat Creator fully integrated into Perfect Drummer. The new Perfect Beat Creator is like having a smart drummer onboard that turns a few hits into a complete midi-drum pattern (per-measure of either 2, 4, 8, or specify user amount in options inclu' key signature), save user-presets settings. Other tools in Perfect
Beat Creator includes various swings, grooves, time signatures, intros, fills and breaks. Beats created are in perfect sync to the current project tempo automatically. Large content sound library include all the classic Roland TR-series, 808, 707, 909. Also include new better sounding rides, cymbals and accoustic kits. Add more percussion sounds including world/ethnic and other sounds such as one shot vocals and movie-FX. Include a much larger sound and midi pattern library for Producer Edition.
[SongCraft] * Two Additional Suggestions for Perfect Drummer:
13 Add Cakewalk's Velocity features to Perfect Drummer. [CandleSayshi] 13.B Have 25 Pads:
Regard 12 perfect drummer. Can we make it 25 pads rather than 24, small thing, but 2 octave keyboards have 3 C's ie 25 keys. Also if a Trigger pad is developed bigger than the likes of the Trigger finger and legendary MPC of 5 by 5 pads, it's covered.
[Scoot] 14: Enhanced Track Inspector: Needs to show all widgets of the selected MIDI track.The compact view you have would be far more useful if this were so.
[John] 15: Auto zoom for a Selected Track: This would automatically zoom the track to a preconfigured zoom level just by activating the track. When another track is active the last track goes back to the default zoom and the new one zooms in to the zoom that setting.
[John] 16: CV Highlight Active Track: This is for a CS but would be useful no matter what. Selecting a track that the CV isn't showing via a CS will jump that track to be seen and hi-lighted.
[John] 17: Track templates can be applied to existing tracks: [John] 18: A button to clean up the Track View: By turning off all tool bars. Pressing the button again will restore them to the state they were in before they were turned off. This could be user configurable to also minimize track headers and so on. The idea would be to give maximum track view to the tracks. Things such as the track inspector could also be turned off with this button. The tabs and such all non needed stuff would be turned off with this single button. Maybe even the window title bar for Sonar too.
[John] 19: Play Order Track: The ability to rearrange a project with sections playing according to their order in a play order track. This is done without moving or editing any track. Cubase SX 3 had this and it is a great tool. I see Gorden has this under play lists it should be "play order tracks". Not that the name is all that important.
[John] 20: True instrument tracks: Not a workaround-like MIDI and audio combo, a real different kind of track that won't misbehave and be buggy. Preferably one that can accept both audio and MIDI FX inserts.
[Vuterly] 21: Better synchronisation between synth rack and track view: If you delete something from the synth rack, its associated instrument track will become orphaned. Equally, if you delete an instrument track, you would somewhat expect the associated synth to disappear as well. I just don't find the present setup very intuitive.
[Vuterly] 22: Envelopes automatically copied within groove clips: That is, if you have a groove clip and use some automation on it, the envelope should automatically be copied when you drag out the clip and create further instances of its material.
[Vuterly] 23: Transport no longer disrupted by saving or insertion of new softsynths: This really annoys me, partially because I compose using loops and add instruments on the fly, but the saving thing must surely get to everyone.
[Vuterly] 24: Aim Assist should work in the bus pane as well as the track pane: (Self explanatory).
[Vuterly] 25: Better Marker System: Including regions and smooth, realtime marker transitions (not a substitute for a 'playlist', but still useful for some playlist purposes.)
[Marah] 26: Better Plugin Management: Not just at the install-and-scan level, but at the choose-insert-and-use level.
[Marah] 27: Better Automation Presentation and Management: [Marah] 28: More Flexible, less linear, Multi-Destination Routing: Including a less strict track/bus/folder split.
[Marah] 29: Fewer Dialogs: Especially modal ones, and more functionality on those dialogs that are necessary.
[Marah] 30: More Customization: And a better customization system and interface, including better integration of toolbars (which need to be way more flexible than at present), menus, and keybinding, with full-command availability.
[Marah] 31: More command (and visual) consistency across modes and views: [Marah] 32: Better Project and Asset Management: including a per-project-folder-based 'clean audio folder' tool that doesn't require a brute-force system-wide trawl through a terabyte+ of cheap hard drive space. (Though ironically, cheap hard drive space makes an improved CAF less pressing. But still.)
[Marah] 33: Realtime, transport-integrated play rate control ('varispeed'): That is optionally pitch-independent. I've been using this in another host and it's impossible to overstate its day to day usefulness. I really can't imagine working without it.
[Marah] 34: Sonar - Less Yearly Update Driven Development: [Marah] 35: Sonar Stage Performer: Mode in sonar that works perfectly for live use with the ability to trigger lighting, projections & live audio without issue.
[TheBigLongy] 36: Not requiring a name for each new project started: Sometimes I just want to jam! Not everything I create has a specific name to begin with! Etc.
[Vuterly] 37: Plugin Chains: [Wicked] 38: PlayLists - Performance Sections: Play Order or whatever everyone else is calling them (because they all have them). We need the ability to define sections of our linear sequencer and more flexibly cut/copy/paste/re-combine/sequence/loop/and trigger. The grouping tools intro'd last version were so very inadequate for all but the simplest editing tasks.
[Wicked] 39: Plugins input Selectable: At the very least make all plugins input selectable so we can route a separate audio track to it.
[Wicked] 40: Revamp Drum Maps: Revamp DRUM MAPS (which lets face it, are 1999 technology) it might actually become way more usable.
[Wicked] 41: Node Thinner: No I don't think John is referring to a SlimFast drink LOL!!
The Node Thinner is when we use a CS for automation.
[John] 42: New Technical Assist: A program (optional separate application especially handy for newbies) specifically for Cakewalk DAW products that scans for issues and assist with plugins, audio, midi, controllers setups and troubleshooting. Log Report with additional option for direct Email to Cakewalk Technical Support. Diagnostics Scan specifically designed to ensure SONAR DAW apps are installed correctly and kept in excellent condition and includes clean up tools to remove unused files from within the new Technical Assist program. Technical Assist is like having your own personal technical support and is especially ideal for users who are new to SONAR and needs assistance in setting up and troubleshooting. Help Assistant that displays clear diagrams with step by step guides and recommendations to help assist in setting up audio, midi controllers and ACT. Searchable Assistant also includes direct accessed to SONAR operations help manual. Therefor once Technical Assist is installed it will overwrite and install an update for SONAR help operations manual which can then be accessed via the new Technical Assist program.
As Willy (CW) explained (see his post: page 2. post 35). 42.B Technical Assist PDF Manual: in the form of revamped PDF, an improved searchable Knowledge Base to compliment the existing help manual (not as a replacement) that's based on troubleshooting (a basic check-list) and setup guides from the help manual based on the first chapters of SONAR Power book together in one clearer to understand diagrams, step by step guides, (as a guide only).
[SongCraft] 43: Some of the best Features from P.5: Either as a plugin, or whatever best to smoothly integrate.
[SongCraft] 44: Envelope Lanes: To track view, optional meaning you could view envelopes also the old way or toggle the lanes on and pick which evelopes are viewed in the lanes. I think everyone has experienced the frustration of constantly having to show/hide envelopes when the nodes are aligned one on top of the other. Often various envelopes share the same paremeters and it makes it difficult to work with them, one on top of the other. Or at least when you mouse over close nodes, a selection box should be made available for nodes in close proximity allowing for the selection of nodes not on the top level, or both. Also, it would be nice if you could multi select envelopes across the lanes to modify several envelopes at once.
Also, it would be very helpful if
node data showed up in the event inspector and could be modified from there. The event inspector is already kinda the global place to modify event data, enelopes should also be editable from this global tool.
[WDI] 45: Node Selection Box: A selection box should be made available for nodes in close proximity allowing for the selection of nodes not on the top level, or both. Also, it would be nice if you could multi select envelopes across the lanes to modify several envelopes at once.
[WDI] 46: Node Selection (included in Inspector): Also, it would be very helpful if node data showed up in the event inspector and could be modified from there. The event inspector is already kinda the global place to modify event data, enelopes should also be editable from this global tool.
[WDI] 47: Midi Chord Creator: simply select the chord shape to be triggered from one note. additional to this, the hord shape could also be manipulated in different ways. midi signal such as controller of key in a different range to change to Minor, with another trigger to change Inversions and chord shapes.
[Scoot] 48: Midi FX Split: Allow 2 seperate chains of effects to run off the one input. allowing for more complicated routings. Midi output and channel selector, to allow the output and channel to be selected from an effect. One stays normal, the other through the 'Midi Out' to select another synth for intant layering, ('Chord Creator' of 'Echodelay' (1 mili second delay and Pitch Offeset) could then be used to play the second synth at octaves of other intervals.
[Scoot] 49: Option to Remove the Faders in the Console View: For those of us with large control surfaces and Monitors , An option to remove the faders in the console view , Like a Meter Bridge that I could position right above my control surface on my monitor. There are already all of the options there to reduce the clutter with the exception of the faders. I don't need on screen faders as I have real faders sitting right in front of me.
[Tcaster] 50: Auto-Portamento: It would be great if sonar could include an 'auto-portamento' note tool whereby notes that overlap will experience portamento for the amount of time that they overlap. This was a feature present in fruity loops so I assume Cakewalk should be able to implement something similar.
This is convenient for times when you want a portamento slide to last for a crotchet, or quaver, or what have you without having to worry about the exact time it should last in milliseconds and without having to create an envelope that is constantly being readjusted to change the synths properties.
[Russell.87] 50.B: Similar Auto-Portamento: Similar to what Russel.87 just posted... I've often wished it was possible (is it??) to easily add,. with just a click, things like mod wheel or pitch wheel 0-values, so that those controllers can be precisely zeroed out. I suppose it can be done by drawing it in the contoller lane, but a button or command that would just insert the event at the current now time would be easir and more precise and reproduceable. When I need these, I usually just record one in realtime and then just slice slip edit everything but the return to zero and move the clip to where I need it. Is there an easier way?
[Marah] 51: Effects Rack Option for Mixer and Trk Views: Ability to expand the Effect Bin View (Opens another window/view similar to the Synth Rack). Selecting another track will change the Effects List accordingly.
52: Larger Display for Names/Titles in Trk View: (See pic, page one. Track View). Allows more space for better naming/description of tracks yet still keeping the trk view ultra compact.... this may seem like a minor FR but it certainly would be nice! For example: currently if I wanted to name a track; [Very_Nice_Ricky_Bass] .... it would display something like this .... [VryNicIckyBss].
[SongCraft] 53: Keybindings Dialog Search Function: Also the ability to print out the Keybindings.
[John] 54: Macro Recorder and Player [John] 55: Envelope Latch Mode (For CS) [John] 56: Upgrade Music Staff. [John] 57: Track Templates can be Applied to Existing Tracks [John] 58: Midi Output Selector: To allow the output and channel to be selected from an effect.
[Scoot] 59: Playlists: I often start a tune by coming up with sections, and trying to move them all round to try different arrangements is a pain in the butt.
I know this already exists in PT, Cubase and I think Live, it would be a nice addition.
They may already be a way of doing this in Sonar, if someone knows chime in.
[GordonRussell76] 60: Instrument Tracks? Bah! DOA to me. I personally never cared about having them separate but for one major thing: When you select a Midi track connected to a Softsynth SONAR should recongnize that. Not just for mute/solo/etc (which it does) but for Bouncing and Exporting.
[Wicked] 61: Replaceable EQ Section: I use a lot of SLL EQ plugs when I am mixing and instead of having them sitting in the effects bin, I'd love them to replace the EQ section in the mixer view.
[blinduncledallas] 62: Vertical Sizable; Fader/Meter, Sends, Fx Pane Views: Here's my thing. Look at the console view. The original screen size is 1680x1050 (22" monitors). Note the wasted space above the input field. And this is on a widescreen monitor. Meanwhile there's only room to see 2 sends at a time.
My solution is get rid of that empty space above the input field and make the following horizontal rows vertically sizeable (stretchy): fader/meter, send pane, fx pane.
[agincourtdb] ###: Leaner, More Resource Efficient and More Rock Solid DAW(s): We all want SONAR to be more rock solid, leaner, resource efficient!! Right? I guess so LOL!!
[SongCraft] ---------------------------------------------------------------------
This Post Link:
http://forum.cakewalk.com/fb.asp?m=1654463 Feature Request Link:
http://www.cakewalk.com/Support/FeatureRequest.asp * Thanks to everyone who contributed to the above list
I apologise if I missed someone's contribution (please let me know). I will update this list again. The next update will include amount of votes!! The goal is to include a link (actual Post # included with the Link) for FR optional: you can begin the FR with what you IYHO consider most important than add the link within the FR form.
Anyone can quote/edit this post to repost (your own list) for FR. Due to the nature of the FR form it has limits (amount of characters) therefor an error may occur, if you get an error submitting the FR it could be due to that limitation if so? try again. What I do is keep the message brief and include a
link to additional info'
If there is anything in the above list that needs further or re-explanation then post away.
post edited by SongCraft - 2009/03/09 08:27:40