Feature Requests (View List n Submit)

Page: < 12345.. > >> Showing page 2 of 7
Author
Desperate Dan
Max Output Level: -59.5 dBFS
  • Total Posts : 1554
  • Joined: 2003/11/08 12:56:17
  • Location: Lysithea
  • Status: offline
RE: Feature Requests 2009/03/05 12:55:15 (permalink)
I'd like to see special forums for feature requests; one per program. The sticky notes at the top could be the features that CW is taking seriously. If there was a way to get the users to "Vote" for the feature requests in the forum that would be slick. The current web page submission feels like a black hole sometimes ... Maybe the feature request forums could be restricted to registered users? Maybe I'm dreaming ...


Good suggestion, the way the Status Quo is at the moment we don't even know if Cakewalk is getting the Feature requests, and even if they are do they actually consider them at Design meetings or just have a good laugh and bin them, who knows??? The poor state of the web site on the whole wouldn't suprise me if the Feature requests actually get to Cakewalk at all. I mean I never get email notifications of anything despite being a registered customer of *EVERY* product since DOS days including Rapture, Dim Pro, Zeta etc. Maybe it's because I buy locally and not through their Web store or something... who knows

Windows 7 Professional  64 bit - Intel Q-9550 2.83 CPU, 8Gb DDR800, Gigabyte EP35-DS3R, M-Audio Delta 44, Yamaha HS-80M Monitors, UAD-1 Ultra Pack

I'm reading a book about anti-gravity at the moment and I just can't put it down
#31
tcaster
Max Output Level: -90 dBFS
  • Total Posts : 27
  • Joined: 2008/11/16 07:36:21
  • Status: offline
RE: Feature Requests 2009/03/05 19:03:18 (permalink)
For those of us with large control surfaces and Monitors , An option to remove the faders in the console view , Like a Meter Bridge that I could position right above my control surface on my monitor. There are already all of the options there to reduce the clutter with the exception of the faders. I don't need on screen faders as I have real faders sitting right in front of me.

Thanks in Advance Cakewalk!
post edited by tcaster - 2009/03/05 19:50:12
#32
tcaster
Max Output Level: -90 dBFS
  • Total Posts : 27
  • Joined: 2008/11/16 07:36:21
  • Status: offline
RE: Feature Requests 2009/03/05 19:47:52 (permalink)

ORIGINAL: tcaster

For those of us with large control surfaces and Monitors , An option to remove the faders in the console view , Like a Meter Bridge that I could position right above my control surface on my monitor. There are already all of the options there to reduce the clutter with the exception of the faders. I don't need on screen faders as I have real faders sitting right in front of me.

Thanks in Advance Cakewalk!

#33
tcaster
Max Output Level: -90 dBFS
  • Total Posts : 27
  • Joined: 2008/11/16 07:36:21
  • Status: offline
RE: Feature Requests 2009/03/05 19:49:17 (permalink)
For those of us with large control surfaces and Monitors , An option to remove the faders in the console view , Like a Meter Bridge that I could position right above my control surface on my monitor. There are already all of the options there to reduce the clutter with the exception of the faders. I don't need on screen faders as I have real faders sitting right in front of me.

Thanks in Advance Cakewalk!
#34
Willy Jones [Cakewalk]
Cakewalk Staff
  • Total Posts : 751
  • Joined: 2008/10/15 12:53:11
  • Status: offline
RE: Feature Requests 2009/03/05 21:45:05 (permalink)
Disclaimer: I can't promise or offer anything regarding future additions to our products, this is simply my thoughts on one of the OP's ideas based on my experience in creating a similar tool/utility

New Technical Assist:
A program (optional separate application especially handy for newbies) specifically for Cakewalk DAW products


This is an interesting idea and something that I have actually made circa SONAR 7 and I'll share with you what made it so difficult and ultimately a bit of a failure . . .

that scans for issues and assist with plugins, audio, midi, controllers setups and troubleshooting.


This is the first most difficult hurdle - it's pretty straight forward to poll the driver list and say something like "If device is x then set the driver mode to "WDM" or "ASIO". Where it gets complicated is keeping that list both current and up-to-date with EVERY possible device and driver revision. And it's not as simple as using the vendor name in a lot of cases a particular device from Vendor A may rock in ASIO but a diff. device from Vendor A may perform best in WDM. You can update it via an online database but then we still have to keep that database managed and believe it or not we still get a lot of support issues from customers who don't have internet access (sigh).

And again - managing a database like that would require practically a bajillion techs who are locked in a room all day and forced to test 'best configuration cases' of devices against a million possible computer configurations.

plug-ins are even more of a mess and again there is the issue with staying on top of EVERY version from EVERY possible vendor. The second we didn't have Vendor A's plug in there . . . we'd get ripped on for only half-implementing the feature or tool and it would add no support value for the user.

Log Report with additional option for direct E-mail to Cakewalk Technical Support.


Adding mini-dump creation in SONAR 8.0.1 was a big step forward in helping support diagnose user problems (although admittedly a large majority of them still only tell us its a third-party VST issue)

the problem with enabling logging in a release build is that it is VERY inefficient. Logging does exist in SONAR but its only something we use internally and with the beta team, the overhead wouldn't make it worth it and have a negative effect on latency.

Diagnostics Scan specifically designed to ensure SONAR DAW apps are installed correctly and kept in excellent condition and


Can you say anti-virus conflict? But I did include a functionality that assisted with a clean installation by removing all the reg keys and application data files.

Also - if we made a tool that modified Windows settings and services I'm pretty sure that would be the end of our certification (which yes we do still need :)

includes clean up tools to remove unused files from within the new Technical Assist program.


So our good friend Billy-Bob ran this great tool and then two months later he goes out and gets a new MIDI interface from Vendor A. He ran the tool (to save disk space obviously) but now he doesn't have the set-up info for his new MIDI interface so the program is basically dead to him. Don't forget Billy-bob still has no internet so he can't update the tool.

Help Assistant that displays clear diagrams with step by step guides and recommendations to help assist in setting up audio, midi controllers and ACT.


We do see the benefit in this and are working to update them and get them on our support pages.

Searchable Assistant also includes direct accessed to SONAR operations help manual.


As in something separate from the already included help contents? FWIW - Tech Support has been more involved in assisting with tutorials and help contents so hopefully this will result in improved keywording and more noob-friendly tutorials. Home Studio 7 users benefited from this most recently.

While I still can't say with any honesty that I believe that a Technical Assistance program is feasible - I can tell you that we are working on some projects that would hopefully improve the way we deliver support info and docs to you.

And please keep in mind - not everyone at Cakewalk reads the forums so don't stop submitting your feature requests to us here: http://www.cakewalk.com/Support/FeatureRequest.asp
post edited by Willy Jones [Cakewalk] - 2009/03/05 21:51:26

Willy Jones 
Cakewalk
#35
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/06 00:39:25 (permalink)
Willy,

Good to see you and thanks for that great explanation

Oh well! Something like TA would be ideal but now that you've explained the complexities due to the gazillion types of interfaces, hardware, drivers including new releases, updates (aarhhh too many variables) so as you say it would make this TA extremely difficult or impossible to develop especially if the TA is going to function very effectively and not cause other issues.

I guess a more simplified TA in the form of revamped PDF, an improved searchable Knowledge Base to compliment the existing help manual (not as a replacement) that's based on troubleshooting (a basic check-list) and setup guides from the help manual based on the first chapters of SONAR Power book together in one clearer to understand diagrams, step by step guides.

Oh man! Talk about viruses! I would not be surprised if a lot of people are not aware that their computer is infected!! One example is the CoolWebSearch (Google it for more info) initially listed as Spyware but not just a browser hijacker which some PC's have added protection against such threats so hijacking may not occur but basically CoolWebSearch is a very nasty Virus that causes the computer run slower, cause crashes (particularly the Internet browsers and window explorer) or at the least cause weird unusual behaviors to occur on an infected PC. Here's the troubling part.... CoolWebSearch automatically downloads itself and can hide itself from being searched on a PC, it can avoid itself from being detected by most Anti-Virus and Spyware apps. CoolWebSearch is a very sneaky, nasty Virus and this is just one example. *Yikes*

In the past my wife's pc got infected by very nasty Spyware - Viruses including the infamous CoolWebSearch, these types of viruses are very difficult to detect and remove entirely!! (duh! Just when ya think the nasties are gone? but NO they're still there). So much a nightmare to remove that the best solution was to either reformat, or install in this case a new h/drive b/c the old one died and do a clean reinstall of the O/S. That is why I have one PC dedicated as a DAW and another for the Internet.

Having said all that! I would like CW to continue their software registering/activation policy (option to activate Off-Line) and consolidate, integrate ALL THE BEST of plugins (effects, softsynths, V-Vocal + AS integrated editor ~ see page one for more info), basically a much more complete all-in-one DAW. Because the less I need to require third-party plugins along with their strictly 'online activations' the better.

 
 
#36
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/06 00:52:07 (permalink)
Taking this post from page one, and adding additional contributions.

Updated: March 07. (it took me 2 hours to compile this list because the forum unexpectedly timed-out on me, then I had to do it all over again and add the names to each contribution)

If anyone can add further suggestions also based on what has already been included herein than post away

ORIGINAL: SongCraft

I wanted a more in depth discussion to weigh up what we all want most and hope others will contribute to this thread in a positive way.

Would like to see CW continue to improve the stability of SONAR and to reduce the developers work by reducing the SONAR series (Editions) and basically keeping them all with the same GUI and core functionalities. And after reading several threads about P.5 into SONAR I think a few goodies from P.5 included would be OK.



We all want SONAR to be more rock solid, leaner, resource efficient!! Right? I guess so LOL!! So here are other suggestions to improve SONAR, I guess there all mostly workflow enhancements and improvements on existing SONAR features.

The following are various SONAR users contributions for ideas, suggestions rounded up into a list, some ideas which may also been discussed long ago by others.

Option to Vote:

+1 = YES
-1 = NO


01: Key Toggle 3 Track Views:
"F" key toggles between three views (user-settings) for 1: Fully Expanded, 2: Mid-Way, 3: Ultra-Compact View. [SongCraft]


02: Color Side-Bars in Track and Mixer Views:
(See Pic, page one 1st post, Trk View). Not to replace Track-icons but as an alternative option to use color gradient bars that are more compact and include presets and user-presets in right-click menu along with custom color gradient pallet for creating new user-presets. [SongCraft]


03: Envelope Enhancements, Auto-Zoom:
New Node-Shapes and depending on zoom-level the Nodes will increase in size as you zoom in making it easier to click-n-edit. [SongCraft]


04: Envelope Enhancement, New Nodes Shapes:
(See page one 1st post). By having different shapes makes it easier see and grab nodes. [SongCraft]


05: Envelope Enhancement, New Nodes:

- Character Node - which is like a Transient Shaper and BBE combined! For example: the ability to add definition anywhere in a track, or reduce harsh transients anywhere in a track.

- Noise Removal Node - that can clean up tracks with ease! Remove guitar hum, buzz, noises

- Peak Node - pinpoint accuracy on peaks with the option of using just one node....

....Singular Mode: the ability to use just one Env Node, thereby making it much more easier and faster to work with envelopes. More accuracy! Pinpoint precision edits. Includes Time Range defined by milliseconds, seconds, minutes, bars or measures. Including various curve options.

* All nodes can be setup with default options in Envelope Properties including time-range. [SongCraft]


06: New Clips View:
(See pic page one 1st post). Transparent background with black border edges, colored wavs (foreground). And as usual with SONAR the view (colors) are fully customizable, don't like the dark-gray background? change it to whatever color you prefer. Don't like the pascal wav colors? change them all to whatever color you prefer. Just as you can do now with SONAR. :-)

A timeline or should I say, Tick-Line (no numeric values, since those values can be seen on the main timeline and because it would take up more space adding those numeric values) runs between all clips making it easier to do precision edits. See pic

Having a transparent background gives the clips a clearer, neater appearance without the need of unsightly vertical lines. Reducing eye-strain. [SongCraft]

07: Envelope Tool-Bar:
(See pic page one 1st post). Making it easier for anyone new to SONAR, an Envelope Tool-Bar that also includes Off-Set (O = on/off) and Properties (P). Properties - Options to setup default settings for nodes particularly singular mode. Ability to Show/Hide any of the various different nodes (also by key-commands) Including the ability to select one or more tracks and simply click a node or right-click on clip or use k/b short-cut commands to insert nodes. [SongCraft]


08: New Audio-Snap Editor - View (ASE or ASV):
Looks very much like the current PRV except you're editing audio real easy like you would edit midi, yes it's much like using Melodyne. This is a feature request I submitted long before Cubase.5 was release with their version of VariAudio. By integrating V-Vocal and Audio-Snap features into the one editor (Audio-Snap-Editor). For example: ability to ctrl+A then quantize, correct pitch and/or transpose. Easy and Advance editing such as being able to micro-edit pitch, and/or move timing slightly ahead or behind the beat. Add Swing or copy timing from existing track then apply, and with the option to save custom presets. [SongCraft]


09: Enhanced PRV and Audio-Snap Editors:
(See pic page one 1st post). The piano graphic should be much narrower by default, it can look a bit nicer too. The reason being... better appearance and more workspace. [SongCraft]


10: New Tab-Selection Bar:
(See pic page one 1st post). Especially to help Newbies! Displaying various buttons to switch from different views: Track, Main Mixer, Mixer Only, Busses Only, Audio Snap Editor, PRV, MusicStaff, Customize. (see pic) The New GUI new Tab Selection View (like the tabs currently already used in SONAR) But these tabs makes it easier for newbies to navigate various views (or via keyboard shortcuts for us experienced users) and by default when you hover over any of the tabs there's a roll-over keyboard shortcut info that tells you what the keyboard shortcut is (this hover option can be turned off).

The tabs are positioned on the lower bottom border of the main workspace windows, Options to move the Tabs Navigation Bar above in the main menu bar up top OR remove the Tab Navigation Bar entirely from the workspace but still being able to access via keyboard shortcuts. [SongCraft]


11: Perfect Sampler:
Consolidate, integrate all the Best of CW Softsynths into a new all in one Mega-Sampler which I'll dub the Perfect Sampler.....

with the ability to load any file format, up to 64 chn mixer (i/o) with multi-effects directly accessible in Perfect Sampler. Inlcu' separate outputs (various options). Content sound library manager browser with search fully integrated in the Perfect Sampler (no separate popup window). Ability to layer sounds (by assigning same midi channel). Advanced and Easy modes for editing sounds (ADSR, Filters, Env, LFO and Velocity) Onboard fully customizable and flexible Arpeggiator.

Perfect Sampler content sound library consisting of the best sounds from Rapture and Dimension Pro plus Roland Juno, GrooveSynth and Fantom. Larger sound library for Producer Edition including incredibly realistic rock guitar + bass sounds that includes amp and speak simulators effects (extra FX additions for Producer Edition) [SongCraft]


12: Perfect-Drummer:
Same GUI design as Session Drummer2 but vastly improved: A little more compact! 24 pads, the usual tuning and width controls. Tab Interface options such as: 24 channel Mixer (24 i/o), multi-effects all directly accessible within the Perfect Drummer GUI (8 effects inserts per channel). Inlcu' separate outputs (various options) Content sound library manager browser with search that is fully integrated in the Perfect Drummer GUI (no separate popup window). Ability to layer sounds (simply by assigning same midi channel). Advanced and Easy modes for editing sounds (ADSR filters, Env, LFO and Velocity controls)

Onboard fully customizable Arpeggiator and the new Perfect Beat Creator fully integrated into Perfect Drummer. The new Perfect Beat Creator is like having a smart drummer onboard that turns a few hits into a complete midi-drum pattern (per-measure of either 2, 4, 8, or specify user amount in options inclu' key signature), save user-presets settings. Other tools in Perfect

Beat Creator includes various swings, grooves, time signatures, intros, fills and breaks. Beats created are in perfect sync to the current project tempo automatically. Large content sound library include all the classic Roland TR-series, 808, 707, 909. Also include new better sounding rides, cymbals and accoustic kits. Add more percussion sounds including world/ethnic and other sounds such as one shot vocals and movie-FX. Include a much larger sound and midi pattern library for Producer Edition. [SongCraft]

* Two Additional Suggestions for Perfect Drummer:

13 Add Cakewalk's Velocity features to Perfect Drummer. [CandleSayshi]

13.B Have 25 Pads:
Regard 12 perfect drummer. Can we make it 25 pads rather than 24, small thing, but 2 octave keyboards have 3 C's ie 25 keys. Also if a Trigger pad is developed bigger than the likes of the Trigger finger and legendary MPC of 5 by 5 pads, it's covered. [Scoot]


14: Enhanced Track Inspector:
Needs to show all widgets of the selected MIDI track.The compact view you have would be far more useful if this were so. [John]


15: Auto zoom for a Selected Track:
This would automatically zoom the track to a preconfigured zoom level just by activating the track. When another track is active the last track goes back to the default zoom and the new one zooms in to the zoom that setting. [John]


16: CV Highlight Active Track:
This is for a CS but would be useful no matter what. Selecting a track that the CV isn't showing via a CS will jump that track to be seen and hi-lighted. [John]


17: Track templates can be applied to existing tracks: [John]


18: A button to clean up the Track View:
By turning off all tool bars. Pressing the button again will restore them to the state they were in before they were turned off. This could be user configurable to also minimize track headers and so on. The idea would be to give maximum track view to the tracks. Things such as the track inspector could also be turned off with this button. The tabs and such all non needed stuff would be turned off with this single button. Maybe even the window title bar for Sonar too. [John]


19: Play Order Track:
The ability to rearrange a project with sections playing according to their order in a play order track. This is done without moving or editing any track. Cubase SX 3 had this and it is a great tool. I see Gorden has this under play lists it should be "play order tracks". Not that the name is all that important. [John]


20: True instrument tracks:
Not a workaround-like MIDI and audio combo, a real different kind of track that won't misbehave and be buggy. Preferably one that can accept both audio and MIDI FX inserts. [Vuterly]


21: Better synchronisation between synth rack and track view:
If you delete something from the synth rack, its associated instrument track will become orphaned. Equally, if you delete an instrument track, you would somewhat expect the associated synth to disappear as well. I just don't find the present setup very intuitive. [Vuterly]


22: Envelopes automatically copied within groove clips:
That is, if you have a groove clip and use some automation on it, the envelope should automatically be copied when you drag out the clip and create further instances of its material. [Vuterly]


23: Transport no longer disrupted by saving or insertion of new softsynths:
This really annoys me, partially because I compose using loops and add instruments on the fly, but the saving thing must surely get to everyone. [Vuterly]


24: Aim Assist should work in the bus pane as well as the track pane:
(Self explanatory). [Vuterly]


25: Better Marker System:
Including regions and smooth, realtime marker transitions (not a substitute for a 'playlist', but still useful for some playlist purposes.) [Marah]


26: Better Plugin Management:
Not just at the install-and-scan level, but at the choose-insert-and-use level. [Marah]


27: Better Automation Presentation and Management: [Marah]


28: More Flexible, less linear, Multi-Destination Routing:
Including a less strict track/bus/folder split. [Marah]


29: Fewer Dialogs:
Especially modal ones, and more functionality on those dialogs that are necessary. [Marah]


30: More Customization:
And a better customization system and interface, including better integration of toolbars (which need to be way more flexible than at present), menus, and keybinding, with full-command availability. [Marah]


31: More command (and visual) consistency across modes and views: [Marah]


32: Better Project and Asset Management:
including a per-project-folder-based 'clean audio folder' tool that doesn't require a brute-force system-wide trawl through a terabyte+ of cheap hard drive space. (Though ironically, cheap hard drive space makes an improved CAF less pressing. But still.) [Marah]


33: Realtime, transport-integrated play rate control ('varispeed'):
That is optionally pitch-independent. I've been using this in another host and it's impossible to overstate its day to day usefulness. I really can't imagine working without it. [Marah]


34: Sonar - Less Yearly Update Driven Development: [Marah]


35: Sonar Stage Performer:
Mode in sonar that works perfectly for live use with the ability to trigger lighting, projections & live audio without issue. [TheBigLongy]


36: Not requiring a name for each new project started:
Sometimes I just want to jam! Not everything I create has a specific name to begin with! Etc. [Vuterly]


37: Plugin Chains: [Wicked]


38: PlayLists - Performance Sections:
Play Order or whatever everyone else is calling them (because they all have them). We need the ability to define sections of our linear sequencer and more flexibly cut/copy/paste/re-combine/sequence/loop/and trigger. The grouping tools intro'd last version were so very inadequate for all but the simplest editing tasks. [Wicked]


39: Plugins input Selectable:
At the very least make all plugins input selectable so we can route a separate audio track to it. [Wicked]


40: Revamp Drum Maps:
Revamp DRUM MAPS (which lets face it, are 1999 technology) it might actually become way more usable. [Wicked]


41: Node Thinner:
No I don't think John is referring to a SlimFast drink LOL!!
The Node Thinner is when we use a CS for automation. [John]


42: New Technical Assist:
A program (optional separate application especially handy for newbies) specifically for Cakewalk DAW products that scans for issues and assist with plugins, audio, midi, controllers setups and troubleshooting. Log Report with additional option for direct Email to Cakewalk Technical Support. Diagnostics Scan specifically designed to ensure SONAR DAW apps are installed correctly and kept in excellent condition and includes clean up tools to remove unused files from within the new Technical Assist program. Technical Assist is like having your own personal technical support and is especially ideal for users who are new to SONAR and needs assistance in setting up and troubleshooting. Help Assistant that displays clear diagrams with step by step guides and recommendations to help assist in setting up audio, midi controllers and ACT. Searchable Assistant also includes direct accessed to SONAR operations help manual. Therefor once Technical Assist is installed it will overwrite and install an update for SONAR help operations manual which can then be accessed via the new Technical Assist program.

As Willy (CW) explained (see his post: page 2. post 35).


42.B Technical Assist PDF Manual:
in the form of revamped PDF, an improved searchable Knowledge Base to compliment the existing help manual (not as a replacement) that's based on troubleshooting (a basic check-list) and setup guides from the help manual based on the first chapters of SONAR Power book together in one clearer to understand diagrams, step by step guides, (as a guide only). [SongCraft]



43: Some of the best Features from P.5:
Either as a plugin, or whatever best to smoothly integrate. [SongCraft]


44: Envelope Lanes:
To track view, optional meaning you could view envelopes also the old way or toggle the lanes on and pick which evelopes are viewed in the lanes. I think everyone has experienced the frustration of constantly having to show/hide envelopes when the nodes are aligned one on top of the other. Often various envelopes share the same paremeters and it makes it difficult to work with them, one on top of the other. Or at least when you mouse over close nodes, a selection box should be made available for nodes in close proximity allowing for the selection of nodes not on the top level, or both. Also, it would be nice if you could multi select envelopes across the lanes to modify several envelopes at once.

Also, it would be very helpful if node data showed up in the event inspector and could be modified from there. The event inspector is already kinda the global place to modify event data, enelopes should also be editable from this global tool. [WDI]


45: Node Selection Box:
A selection box should be made available for nodes in close proximity allowing for the selection of nodes not on the top level, or both. Also, it would be nice if you could multi select envelopes across the lanes to modify several envelopes at once. [WDI]


46: Node Selection (included in Inspector):
Also, it would be very helpful if node data showed up in the event inspector and could be modified from there. The event inspector is already kinda the global place to modify event data, enelopes should also be editable from this global tool. [WDI]


47: Midi Chord Creator:
simply select the chord shape to be triggered from one note. additional to this, the hord shape could also be manipulated in different ways. midi signal such as controller of key in a different range to change to Minor, with another trigger to change Inversions and chord shapes. [Scoot]


48: Midi FX Split:
Allow 2 seperate chains of effects to run off the one input. allowing for more complicated routings. Midi output and channel selector, to allow the output and channel to be selected from an effect. One stays normal, the other through the 'Midi Out' to select another synth for intant layering, ('Chord Creator' of 'Echodelay' (1 mili second delay and Pitch Offeset) could then be used to play the second synth at octaves of other intervals. [Scoot]


49: Option to Remove the Faders in the Console View:
For those of us with large control surfaces and Monitors , An option to remove the faders in the console view , Like a Meter Bridge that I could position right above my control surface on my monitor. There are already all of the options there to reduce the clutter with the exception of the faders. I don't need on screen faders as I have real faders sitting right in front of me. [Tcaster]


50: Auto-Portamento:
It would be great if sonar could include an 'auto-portamento' note tool whereby notes that overlap will experience portamento for the amount of time that they overlap. This was a feature present in fruity loops so I assume Cakewalk should be able to implement something similar.

This is convenient for times when you want a portamento slide to last for a crotchet, or quaver, or what have you without having to worry about the exact time it should last in milliseconds and without having to create an envelope that is constantly being readjusted to change the synths properties. [Russell.87]

50.B: Similar Auto-Portamento:
Similar to what Russel.87 just posted... I've often wished it was possible (is it??) to easily add,. with just a click, things like mod wheel or pitch wheel 0-values, so that those controllers can be precisely zeroed out. I suppose it can be done by drawing it in the contoller lane, but a button or command that would just insert the event at the current now time would be easir and more precise and reproduceable. When I need these, I usually just record one in realtime and then just slice slip edit everything but the return to zero and move the clip to where I need it. Is there an easier way? [Marah]


51: Effects Rack Option for Mixer and Trk Views:
Ability to expand the Effect Bin View (Opens another window/view similar to the Synth Rack). Selecting another track will change the Effects List accordingly.


52: Larger Display for Names/Titles in Trk View:
(See pic, page one. Track View). Allows more space for better naming/description of tracks yet still keeping the trk view ultra compact.... this may seem like a minor FR but it certainly would be nice! For example: currently if I wanted to name a track; [Very_Nice_Ricky_Bass] .... it would display something like this .... [VryNicIckyBss]. [SongCraft]

53: Keybindings Dialog Search Function:
Also the ability to print out the Keybindings. [John]


54: Macro Recorder and Player [John]


55: Envelope Latch Mode (For CS) [John]


56: Upgrade Music Staff. [John]


57: Track Templates can be Applied to Existing Tracks [John]


58: Midi Output Selector:
To allow the output and channel to be selected from an effect. [Scoot]


59: Playlists:
I often start a tune by coming up with sections, and trying to move them all round to try different arrangements is a pain in the butt.

I know this already exists in PT, Cubase and I think Live, it would be a nice addition.

They may already be a way of doing this in Sonar, if someone knows chime in. [GordonRussell76]


60: Instrument Tracks? Bah!
DOA to me. I personally never cared about having them separate but for one major thing: When you select a Midi track connected to a Softsynth SONAR should recongnize that. Not just for mute/solo/etc (which it does) but for Bouncing and Exporting. [Wicked]


61: Replaceable EQ Section:
I use a lot of SLL EQ plugs when I am mixing and instead of having them sitting in the effects bin, I'd love them to replace the EQ section in the mixer view. [blinduncledallas]


62: Vertical Sizable; Fader/Meter, Sends, Fx Pane Views:
Here's my thing. Look at the console view. The original screen size is 1680x1050 (22" monitors). Note the wasted space above the input field. And this is on a widescreen monitor. Meanwhile there's only room to see 2 sends at a time.

My solution is get rid of that empty space above the input field and make the following horizontal rows vertically sizeable (stretchy): fader/meter, send pane, fx pane. [agincourtdb]


###: Leaner, More Resource Efficient and More Rock Solid DAW(s):
We all want SONAR to be more rock solid, leaner, resource efficient!! Right? I guess so LOL!! [SongCraft]


---------------------------------------------------------------------


This Post Link:
http://forum.cakewalk.com/fb.asp?m=1654463

Feature Request Link:
http://www.cakewalk.com/Support/FeatureRequest.asp


* Thanks to everyone who contributed to the above list

I apologise if I missed someone's contribution (please let me know). I will update this list again. The next update will include amount of votes!! The goal is to include a link (actual Post # included with the Link) for FR optional: you can begin the FR with what you IYHO consider most important than add the link within the FR form.

Anyone can quote/edit this post to repost (your own list) for FR. Due to the nature of the FR form it has limits (amount of characters) therefor an error may occur, if you get an error submitting the FR it could be due to that limitation if so? try again. What I do is keep the message brief and include a link to additional info'

If there is anything in the above list that needs further or re-explanation then post away.


post edited by SongCraft - 2009/03/09 08:27:40

 
 
#37
Russell.87
Max Output Level: -90 dBFS
  • Total Posts : 23
  • Joined: 2008/06/02 01:41:02
  • Location: Australia
  • Status: offline
RE: Feature Requests 2009/03/06 01:21:08 (permalink)
It would be great if sonar could include an 'auto-portamento' note tool whereby notes that overlap will experience portamento for the amount of time that they overlap. This was a feature present in fruity loops so I assume Cakewalk should be able to implement something similar.

This is convenient for times when you want a portamento slide to last for a crotchet, or quaver, or what have you without having to worry about the exact time it should last in milliseconds and without having to create an envelope that is constantly being readjusted to change the synths properties.

PLEEEEEEEASE add this little feature! it would make my day!
#38
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/06 01:33:58 (permalink)
ORIGINAL: Russell.87

It would be great if sonar could include an 'auto-portamento' note tool whereby notes that overlap will experience portamento for the amount of time that they overlap. This was a feature present in fruity loops so I assume Cakewalk should be able to implement something similar.

This is convenient for times when you want a portamento slide to last for a crotchet, or quaver, or what have you without having to worry about the exact time it should last in milliseconds and without having to create an envelope that is constantly being readjusted to change the synths properties.

PLEEEEEEEASE add this little feature! it would make my day!

Interesting! This would be pretty cool! Don't know if that can be acheived in controllers?. But an additional tool like you suggested should not be too difficult for CW to add.

 
 
#39
Marah
Max Output Level: -71 dBFS
  • Total Posts : 975
  • Joined: 2009/02/04 21:56:41
  • Status: offline
RE: Feature Requests 2009/03/06 01:36:19 (permalink)
Similar to what Russel.87 just posted... I've often wished it was possible (is it??) to easily add,. with just a click, things like mod wheel or pitch wheel 0-values, so that those controllers can be precisely zeroed out. I suppose it can be done by drawing it in the contoller lane, but a button or command that would just insert the event at the current now time would be easir and more precise and reproduceable. When I need these, I usually just record one in realtime and then just slice slip edit everything but the return to zero and move the clip to where I need it. Is there an easier way?
#40
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/06 01:55:34 (permalink)
ORIGINAL: Marah

Similar to what Russel.87 just posted... I've often wished it was possible (is it??) to easily add,. with just a click, things like mod wheel or pitch wheel 0-values, so that those controllers can be precisely zeroed out. I suppose it can be done by drawing it in the contoller lane, but a button or command that would just insert the event at the current now time would be easir and more precise and reproduceable. When I need these, I usually just record one in realtime and then just slice slip edit everything but the return to zero and move the clip to where I need it. Is there an easier way?


Russell.87, looks like you've opened the flood gates on your idea

Marah, I don't think it's a simple one-click process! Yes it would be more precise n easier if this was possible. Anyone else like to chime in?
post edited by SongCraft - 2009/03/06 02:02:39

 
 
#41
Anthop
Max Output Level: -90 dBFS
  • Total Posts : 30
  • Joined: 2008/10/07 19:03:54
  • Status: offline
RE: Feature Requests 2009/03/06 02:42:01 (permalink)
40: Revamp Step-Sequencer:
Revamp DRUM MAPS (which lets face it, are 1999 technology) it might actually become way more usable.


+1 This is the most important one on the list for me.

There is a simple change that could be made without revamping anything, which would help me a lot.
If I have two instances of Dimension Pro, each with a drum kit selected, and I have two drum maps, they are probably both going to point to the first instance of Dimension Pro. There is no way that I know of to change all of the outputs at once. I have to go through every single note individually and change the output. It would be nice if I could just route all output to a certain synth of my choice instead of having to change everything note by note.

Drums and effects kits are important! I'd like to be able to select a kit and immediately be able to open it up in the piano roll or in the step sequencer and have each sound labeled.

Another thing that would be nice is if from the piano roll or step sequencer I could easily label any key without having to first create a new drum map. This way if there are a few sounds from a kit that I like I can label them and not worry about changing the rest. Sonar could save the changes and give the option later on to use the modifications when the proper outputs are available.
#42
Susan G
Max Output Level: 0 dBFS
  • Total Posts : 12016
  • Joined: 2003/11/05 22:49:26
  • Location: Putnam County, NY
  • Status: offline
RE: Feature Requests 2009/03/06 03:09:08 (permalink)
Hi Anthop-
There is no way that I know of to change all of the outputs at once.

- Highlight the 1st note, scroll all the way down, press Shift and click the last note so they're all selected.
- Press Ctrl+Shift and click the down arrow for the Out Port.
- Select the Out Port.
Done!

HTH-

-Susan

2.30 gigahertz Intel Core i7-3610QM; 16 GB RAM
Windows 10 x64; NI Komplete Audio 6.
SONAR Platinum (Lexington) x64
#43
Anthop
Max Output Level: -90 dBFS
  • Total Posts : 30
  • Joined: 2008/10/07 19:03:54
  • Status: offline
RE: Feature Requests 2009/03/06 04:36:15 (permalink)
@Susan

Thanks for the tip! I should add to the feature request a user who knows what he/she is doing to replace me.
#44
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/07 13:16:51 (permalink)
Bump!! List Update: March 07 Click Here

I hope more people will participate. Thanks.

IMHO!! One of the most important suggestions so far [by: Marah] 34: Sonar - Less Yearly Update Driven Development

Couldn't agree more! After reading around these forums about SONAR.8, and now 8.03. Clearly there needs to be change!! IMHO It is very disheartening and disappointing for EVERYONE including the Bakers (why the Bakers too?) I guess they are being pushed too hard so I say BACK-OFF, cut us all some slack...

I suggested at least every 18 months (instead of yearly releases). I also think SONAR needs to be stripped down to it's core as a leaner, more efficient and more rock solid DAW and then consolidate and integrate the best of (effects and softsynths) plugins, then take it from there although I don't see this making the next version of SONAR (possibly the version after that) but like I said on page one, I don't expect all FR (listed) to make it into future releases of SONAR. Also, see the list so far: Click Here there's a lot of excellent great ideas. These ideas need to be submitted with consideration to allowing the Bakers time to get it right. So if you have any suggestions, contributions for Feature Requests then post it now and we'll round it all up and submit it to FR. :)

post edited by SongCraft - 2009/03/07 13:33:14

 
 
#45
Marah
Max Output Level: -71 dBFS
  • Total Posts : 975
  • Joined: 2009/02/04 21:56:41
  • Status: offline
RE: Feature Requests 2009/03/07 13:26:04 (permalink)
Great work, SongCraft. Much appreciated. FR lists are always so interesting.

Hmmm... would a separate forum for FRs be a good idea? (I'm sure that's been suggested before... and probably earlier in this thread...)

ORIGINAL: SongCraft

These ideas need to be submitted with consideration to allowing the Bakers time to get it right. So if you have any suggestions, contributions for Feature Requests then post it now and we'll round it all up and submit it to FR. :)


But... but... the Feature Request form has a 500 character limit! (Really! I'm not making that up!)

http://www.cakewalk.com/support/featurerequest.asp
#46
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/07 13:29:57 (permalink)
ORIGINAL: Marah

Great work, SongCraft. Much appreciated. FR lists are always so interesting.

Hmmm... would a separate forum for FRs be a good idea? (I'm sure that's been suggested before... and probably earlier in this thread...)

ORIGINAL: SongCraft

These ideas need to be submitted with consideration to allowing the Bakers time to get it right. So if you have any suggestions, contributions for Feature Requests then post it now and we'll round it all up and submit it to FR. :)


But... but... the Feature Request form has a 500 character limit! (Really! I'm not making that up!)

http://www.cakewalk.com/support/featurerequest.asp


Thanks Marah :)

Ah! Simply include a link like this: http://forum.cakewalk.com/fb.asp?m=1654463 in the FR form.

 
 
#47
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/07 13:31:01 (permalink)
or as Eric mentioned. Print it and post it the old fashioned way

 
 
#48
Marah
Max Output Level: -71 dBFS
  • Total Posts : 975
  • Joined: 2009/02/04 21:56:41
  • Status: offline
RE: Feature Requests 2009/03/07 13:39:51 (permalink)

ORIGINAL: SongCraft

Ah! Simply include a link like this: http://forum.cakewalk.com/fb.asp?m=1654463 in the FR form.


Oh that's too easy! I think we should look for a good multi-step workaround! heehee! :runninghidingthrowingmyselfatthemercyofthecourtandspark:
#49
Scoot
Max Output Level: -73 dBFS
  • Total Posts : 875
  • Joined: 2007/06/29 13:53:59
  • Location: Da Nang, Vietnam
  • Status: offline
RE: Feature Requests 2009/03/07 16:43:35 (permalink)
Regard 12 perfect drummer. Can we make it 25 pads rather than 24, small thing, but 2 octave keyboards have 3 C's ie 25 keys. Also if a Trigger pad is developed bigger than the likes of the Trigger finger and legendary MPC of 5 by 5 pads, it's covered

HP ENVY Notebook - 15t-k100 CTO i7 -4510U CPU @ 2.00 GHZ 8gb RAM. Windows 8.1 64bit Full HD Touchscreen
Sonar X3 Producer, AAS Complete set, XLN AD Keys and Drums, TH2
Roland Quad Capture, AudioTeckina 3035 Mic and ATH-M50 Headphones.
Korg Nanopad2, WX5 Midi Sax, , Soprano Sax, Alto and Soprano Flute, Acoustic Guitar and Epiphone Dot
 
          Scoot not scook
#50
blinduncledallas
Max Output Level: -88 dBFS
  • Total Posts : 102
  • Joined: 2004/07/01 09:57:25
  • Location: Melbourne, Australia
  • Status: offline
RE: Feature Requests 2009/03/07 17:01:11 (permalink)
I use a lot of SLL EQ plugs when I am mixing and instead of having them sitting in the effects bin, I'd love them to replace the EQ section in the mixer view.
#51
agincourtdb
Max Output Level: -27.5 dBFS
  • Total Posts : 4753
  • Joined: 2004/02/09 09:32:19
  • Location: Maryland USA
  • Status: offline
RE: Feature Requests 2009/03/07 18:52:27 (permalink)
Here's my thing. Look at the console view below. The original screen size is 1680x1050 (22" monitors)



Note the wasted space above the input field. And this is on a widescreen monitor. Meanwhile there's only room to see 2 sends at a time.

My solution is get rid of that empty space above the input field and make the following horizontal rows vertically sizeable (stretchy): fader/meter, send pane, fx pane.


#52
PaPi
Max Output Level: -70 dBFS
  • Total Posts : 1032
  • Joined: 2008/12/27 18:02:03
  • Location: SoCal
  • Status: offline
RE: Feature Requests 2009/03/07 18:52:47 (permalink)
I won't stop complaining until Sonar 8 starts making me coffee!!
#53
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/09 08:03:30 (permalink)
ORIGINAL: Scoot

Regard 12 perfect drummer. Can we make it 25 pads rather than 24, small thing, but 2 octave keyboards have 3 C's ie 25 keys. Also if a Trigger pad is developed bigger than the likes of the Trigger finger and legendary MPC of 5 by 5 pads, it's covered


+1, I can see your point, currently (SD2) the lower part of the key/b activates the midi patterns! Not that I use this feature but I guess others do, but CW could be redesigned it by using key (qwerty) commands that operates the "Loop Arranger" using the numeric keys. Your additional idea would allow for an even row of 5 x 5 pads, a balanced layout (GUI) and leaving space for quick controls such as vol, pan, output/chn/assign, midi/chn/assign, FX/sends/levels, width, tuning, master section.

 
 
#54
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/09 08:36:35 (permalink)
ORIGINAL: PaPi

I won't stop complaining until Sonar 8 starts making me coffee!!

Click Here it's a One Cup Diddy Desktop Coffee Maker.

Brief Description:
Craving a cup of coffee, but can't be bothered to move from your desk and brew a whole pot?

Specs / Latency:
Piping hot coffee in 30 seconds
post edited by SongCraft - 2009/03/09 08:40:48

 
 
#55
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/09 09:52:07 (permalink)
agincourtdb

+1, for your suggestion (FR), overall there are other area's in the GUI that could use a little bit of tweaking to maximize workspace! The PRV is another (see pic). IMHO currently in SONAR the piano roll is way too wide, sure we can drag it across but I would prefer it be narrower by default and whilst their at it, make it a little more better in both appearance and function.



Also, the Track-View definitely could do with a few tweaks on the GUI (read John, Vuterly and my suggestions regarding this, see listed:# 1, 2, 14, 15, 16,17, 18, 20, 21). It's these changes that would makes a difference to improved workflow.

Having said all that! IMHO overall I really like SONAR's GUI, it just needs a few little refinements.

 
 
#56
brammer
Max Output Level: -74 dBFS
  • Total Posts : 819
  • Joined: 2006/12/07 14:37:44
  • Location: Winnipeg, Manitoba, Canada
  • Status: offline
RE: Feature Requests 2009/03/09 10:13:30 (permalink)
+1 for John's idea of the track zoom on activation option - that would be sweet!

i7-930, 12 gigs RAM, Gigabyte UD3, Geforce 960 
Win10 Pro 64, Sonar Platinum  
M-Audio Profire 2626, Mackie Control Pro,
Yamaha Motif ES Rack, Digitech Vocalist Live Pro, 
Music Labs Guitars, TH2, Guitar Rig 5, Superior Drummer 2.2,
EZ Drummer, Kontakt 5, Melodyne 2.0 64 bit
#57
Prunesquallor
Max Output Level: -90 dBFS
  • Total Posts : 20
  • Joined: 2009/03/09 10:00:05
  • Status: offline
RE: Feature Requests 2009/03/09 10:29:17 (permalink)
Great FR list, Songcraft, and I agree with a lot of your points, but I'm going to put the cat among the pigeons and suggest that Beatscape may be a better starting point for the Perfect Drummer, not Session Drummer. I don't think the Cakes have finished with Beatscape anyway - it hasn't replaced all the functionality of Cyclone, and I don't see the point of two 16-pad instruments within Sonar...

Anyway, 16-pad hardware controllers are pretty much standard, so I don't see the advantage of moving to a 24- or 25-pad GUI in terms of external control. I think it would be preferable to keep the Beatscape GUI more-or-less as is, but expand the instrument so that it consists of 128-ish pads, for example, like Ableton Drum Racks/NI Battery- 16 pads being visible at any one time, or have the ability to open multiple instances of it, each separate instance having its own step sequencer synced to the host tempo, like Fxpansion Guru. I think they are the apps to beat now. I'd love to be able to drag and drop single hits, layered or otherwise, or loops, in any format, from your Perfect Sampler onto any of the 16 visible pads and go from there. Of course, all the loop manipulation functionality of Beatscape, Cyclone, Phatmatik, Recycle, etc, would come as standard, plus the usual library of acoustic and electronic hits, and loops. What do you think?

In any case, I do think that FR No. 1 has to be bug-free, rock-solid stability. If this means a lot of re-coding and a relatively boring release this Autumn then so be it. Hey, they could always throw in the full version of Rapture as sales bait...
#58
SongCraft
Max Output Level: -36 dBFS
  • Total Posts : 3902
  • Joined: 2007/09/19 17:54:46
  • Status: offline
RE: Feature Requests 2009/03/09 12:36:48 (permalink)
ORIGINAL: Prunesquallor

Great FR list, Songcraft, and I agree with a lot of your points, but I'm going to put the cat among the pigeons and suggest that Beatscape may be a better starting point for the Perfect Drummer, not Session Drummer. I don't think the Cakes have finished with Beatscape anyway - it hasn't replaced all the functionality of Cyclone, and I don't see the point of two 16-pad instruments within Sonar...

Anyway, 16-pad hardware controllers are pretty much standard, so I don't see the advantage of moving to a 24- or 25-pad GUI in terms of external control. I think it would be preferable to keep the Beatscape GUI more-or-less as is, but expand the instrument so that it consists of 128-ish pads, for example, like Ableton Drum Racks/NI Battery- 16 pads being visible at any one time, or have the ability to open multiple instances of it, each separate instance having its own step sequencer synced to the host tempo, like Fxpansion Guru. I think they are the apps to beat now. I'd love to be able to drag and drop single hits, layered or otherwise, or loops, in any format, from your Perfect Sampler onto any of the 16 visible pads and go from there. Of course, all the loop manipulation functionality of Beatscape, Cyclone, Phatmatik, Recycle, etc, would come as standard, plus the usual library of acoustic and electronic hits, and loops. What do you think?

In any case, I do think that FR No. 1 has to be bug-free, rock-solid stability. If this means a lot of re-coding and a relatively boring release this Autumn then so be it. Hey, they could always throw in the full version of Rapture as sales bait...


Thanks :)

I'll add your ideas/suggestions to the list tonight (I've got to go out shortly).

Yes not everything on that list is my idea alone and some of the ideas on that list have probably been discussed elsewhere long before. For this thread I just add whoever posts ideas then add them to the list and then whoever comes along can edit/rewrite their own list and submit it to FR: http://www.cakewalk.com/Support/FeatureRequest.asp

I thought about Beatscape, Guru, Battery, EZdrummer and others too! I think a lot of people are into Hybrid Beats these days, the fusion of electronic (classic beatboxes and synths sounds), percussion, world/ethnic, along with the traditional acoustic kit! Therefor you're right.... the more pads the better! Although having two, three or more instances is an option but more like a workaround, using various different plugins is an option too but not if particular capabilities are required such as more control over articulations, timbre and extended velocity control that aren't available in all samplers/drum plugins.

I figured SONAR has the Perfect Space, so why not have the Perfect Drummer

Perfect Drummer and Sampler, I imagine total control over: extending velocity capabilites to timbral changes, res, cut-off, filters and midi layer switching for each pad. I figured 24 pads at least, Scoot explained 25 would be better, your suggestion for 128 pads? that's a lot but I guess the more the merrier, the routing (mixer) and multi-effects for each of those 128 pads, I guess 64 stereo, (128 mono) outputs capabilities! This would be quite a mean machine along with all the advance editing controls (as you mentioned)! Awesome!! 128 pads fully loaded.... I would wrap up the fine crystal-ware before hitting that spacebar.

You're right! I remember someone (from CW) mention that Beatscape will be further developed.
post edited by SongCraft - 2009/03/09 12:44:40

 
 
#59
Prunesquallor
Max Output Level: -90 dBFS
  • Total Posts : 20
  • Joined: 2009/03/09 10:00:05
  • Status: offline
RE: Feature Requests 2009/03/09 13:55:29 (permalink)
No problem! : )

One other thing, would your Perfect Sampler would look a lot like a souped-up Dimension Pro?

You can have anything you want - you just can't have everything you want
#60
Page: < 12345.. > >> Showing page 2 of 7
Jump to:
© 2025 APG vNext Commercial Version 5.1