IK Obi
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/27 13:43:57
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@Phillip We have a policy about not cluttering up threads with trying to resolve Tech support issues. We strive to be accepted on different forums and if every thread was me trying to fix people unrelated problems in threads everybody would be irritated. Again I wasn't being blatant which is why I stopped posting in this thread and why this is my last responses to this thread.
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ohgrant
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/27 21:58:30
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Wow, hearing reports of evacuations, prayers go out to Rain, Danny and all other east coasters that Irene is gentle to you. Now that I've did a bit of recording with the amp. I think I can do it if I needed to. I would someday like to be mobile and able to record live sessions or events. For software amps I have GR4 (Sonar elite pack), Amplatube 3, and Amplatube Fender. My favorite is the Fender kit. I'm liking GR4 a tad bit better than Amp3, mostly because of the higher CPU usage. If I'm going to do a Amplatube 3. track it has to be early in the project and froze. My measly P4 core is the cause of the low performance, I'm sure. To my ears I would have to say there's nothing I would do with an amp that I couldn't do with the Amp sims I have now. The choice will be a matter of convenience and CPU usage.I tried a tone port and Gearbox software a while back, I was impressed with the tones but the deal breaker for me was their software did not work with the tone port unplugged. I think it's a great time to be a guitarist recording on a DAW with so many options, but sometimes I get overwhelmed with them all.
post edited by ohgrant - 2011/08/27 23:55:44
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RLD
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/28 10:45:43
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MakeShift RLD, I like the tones you are getting with Line 6, I am guessing you are using POD Farm? I have had much the same experience. I have a great sounding tube amp and love the tone I get out of it. When cranked and mic'd properly, it can't be beat to my ears. However....I have started using POD Farm quite a bit. The convienence, the fact that I can record when ever I want, at all hours of the night, and change amps and settings at a later date; has made this an incredable tool for song writing. I think the family appreciates not hearing the cranked 50w amp all the time as well. Funny thing, I have never had so many comments about how good my guitar tone sounds since going POD Farm. Solo'd, I hear the difference, in the subtleties, but almost no one else does, especially surrounded in a mix. The tones have gotten really good. I totally understand Danny's comments about pinch hamonics and tube compression and I agree. But for what I am doing, the simulators, especially POD Farm, has really opened up my possibilities. I used to run everything through a tube preamp, similar to what you have described with your Pre73, I don't know why I got away from that, I will have to try that again. It may add back in some of the tube characteristics. Thanks for reminding me of that. Thanks Mike, I Have POD Farm, but I tend to use Gear Box which I did on these 4 tracks. I just got used to the less cluttered interface and I really can't tell any difference 'tween the two products. Like you and others have mentioned, there are difference between an amp and sim track that one can perceive when solo'd, and for live playing nothing beats standing in front of an amp. After layering gits, fx and adding all the other elements in a mix, I think any differences become unimportant. Then the ease of use becomes the deciding factor for me. Track 1 Track 2 Track 3 Track 4
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/29 01:59:09
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Quick post-Irene update. :) I think I've found the convenient/simple solution I was looking for. While I prefer impulses, it was sort of a drag to have to set up 2 or 3 busses - 1 for each mic, one for room - and then deal with one plug-in per bus + the amp sim. The folks at RedWirez sell a marvelous little plug-in called MixIR2 - basically an IR loader which lets you load up to 6 blocks/impulses, mix and match them either in parallel or in series. It has its own browser, you can save blocks as fx chains for quick recall. Easy to use, straight-forward GUI, light on CPU. For $50, it's a bargain for anyone looking for a plug-in that allows to work with multiple impulses. So basically, I get all the flexibility while greatly simplifying the whole process, and unlike Audio Ease's Cabinet, I can use whichever impulses I want. That being taken care of, I don't mind all that much switching between whatever works better for the case at hand, be it Amplitube, GR, GTR or whatever. That's it for the quick update. I'll be back with the quick examples I've mentioned earlier and hopefully I'll catch up with the rest of the music you guys posted.
post edited by Rain - 2011/08/29 04:15:50
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ohgrant
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/29 23:06:33
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Good to see you made it through the storm. I was curious about what you were talking about with the convolution stuff, I noticed that Redwirez had a free unlimited demo of a Marshall cab so I tried it out in perfect space with a track with GR4. Wow that's really serious cool! thanks Rain. I'm sure I'll be grabbing more of those. I never had much use for perfect space until now.
post edited by ohgrant - 2011/08/29 23:42:29
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markno999
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/31 16:28:52
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Rain, Really interesting thread. Great comments and ideas throughout. One topic I haven't seen in the discussion regarding guitarists' favorite amp sims, cab emulation, tips/tricks, sims vs the real thing, etc... is this. Is there a secret sauce for capturing the RAW guitar performances in Sonar? I have Guitar Rig 4, Waves GTR, TH2, and agree each has strong suits for different styles. One thing, in my studio, that they all have in common is that they sound weak and thin when used as VST plug-ins. I have tried my guitar input though Hi Z inputs on my RME Fireface, through NI Kontrol Rig Sound Card, through a pre-amp and then to RME FF800 and get the same weak, thin and lifeless result when using VST plug of these products. Listening to RLD's examples with his pre-amp to Line6 GearBox method is proof enough that it should work. Maybe I am missing something or doing something wrong... When trying the VST method I experimented with levels between -18db and -6db and the results were similarly bad.... About 6 -8 months ago I set-up a separate laptop that I connected my NI Kontrol Rig to and I use that system as my "guitar amp.' Basically running the stand-alone versions of the aforementioned programs and recording them "wet" . The result with this method has been the great, the stand-alone audio is much superior (fuller, clearer, more colorful) to my ears than the VST insert method. I also don't have to worry about latency as I am just recording the sound coming out of my laptop amp. After reading this thread I thought maybe what I was missing was the Guitar Cab Sim piece so I downloaded LeCab and that free Marshall amp impulse from RedWirez and still cannot acheive a better sound than recording wet though my laptop . For my experiment with the cab simulators, I turned off the cab in Guitar Rig and Waves GTR (tried them both, not at the same time though;)) and put the LeCab VST with the Marshall impulse after it. Also tried Perfect Space with the impulse and got the same result as with LeCab. I am happy to continue with the method I am currently using but clearly am interested in having the option open for re-amping a performance in the future if need be. Would love to hear others' experiences or thoughts on this. Regards
post edited by markno999 - 2011/08/31 16:33:29
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RLD
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/31 19:13:58
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Hey Mark, Hope things are well with you. Interesting questions you pose. The way my chain is setup, I cant tell any difference between a git track recorded "wet" i.e the actual distorted effected signal, and a track that I've recorded "dry" and then added the distortion via the plugin. I wonder if it has anything to do with the Line 6 hardware that is necessary to use the plugin or the stand alone program? For either signal my path is Git>Gap>TonePort>mixer>pc via ADAT port. I looked at one of my dry tracks and it's recorded at -6db. I don't use any add on impulses, cab or room just what ever comes with the plugin. I actually use their bass sim on my bass tracks as well, which are midi from Trilogy. Wish you could get it working to your satisfaction...sure has simplified my way of doing things. I record all my git tracks with the same clean signal then add whatever amp patch seems appropriate.
post edited by RLD - 2011/08/31 19:15:16
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/31 20:35:05
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Funny you mention that, Mark. I get the impression that most of them don't "overload" properly. So you have to feed them something substantial. I was watching the videos on NI's website for Rammfire the other night. That's some serious high gain stuff. So I thought, let's try this one. No way one earth could I get anything remotely close to what I heard in the video. And that's using the guy's own presets! The sound was all over the place, weak, as is often the case with amp sims. It's like it applies the distortion evenly all across the frequencies, without tightening them up and shaping them in the first place. In other words, it sounded like a clean, unprocessed guitar track with a layer of distortion over it - not touching it, just laying on top. No matter if I'm using my strat or my LP, no matter if I record as hot as possible - most amp sims don't shape up the tone before adding the distortion characteristics. I went as far as questioning everything in my signal chain, from my pick ups to my converters. But the truth is that my guitars sound just fine in an amp. And Line 6's Pod Farm didn't seem to have that weakness most of the others have. Anyway, I tried. I tested the amp sims with pre-recorded material that was bundled with Guitar Rig - no luck. So for me, the answer is clear - if you're after gain, you have to shape your tone in front of the amp sim. Meaning including some sort of tube device that you'll push hard enough to feed your amp sim with something it can work with. But if you intend to just plug your guitar in, using a standard preamp w/o tubes to warm up and shape your sound, I can't for the life of me, see how you could get the type of tones those amp sims all promise. I'm still hoping someone will jump in and say - listen, all done using AT or GR, plugged directly into my audio interface. Until then, I just don't trust the ads which tells you that all you need is to plug your guitar in and the amp sim will do the rest. There's something they're not telling you... I don't have a tube preamp here, so I tested my theory using a dedicated tube sim from Wave Arts. I tend to be over-enthusiast when I try stuff which seems to work, plus I haven't tried the high gain stuff. But I was working with a model of a Marshall Plexi this afternoon, and, it seems to help big time already. It really isn't how hot the signal going in the amp sim is - it's how pre warmed up it is. But like I said, I need some more time to really judge if it helps all that much, or if it's just me getting excited. Now, that's a poor man's test, w/ tube emulation - but putting some real 12AX7 in your signal path must do marvels. Line 6 seem to be doing things differently - when I tried Pod Farm, unlike the others, it didn't just apply distortion all across. It shaped the sound before. Waves GTR seems to work more or less similarly. I'm thinking that they do a lot more to your sound - it's like they tighten it up and stamp it before. Play with the all tone knobs on a Line 6 Marshall emulation - it'll always sound as much as a Marshall as it does when properly set. Try the same thing with Amplitube or Guitar Rig - seems pretty easy to me to get them where they completely miss the target sound - imho, they tend to just fall apart.
post edited by Rain - 2011/08/31 20:48:17
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markno999
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/31 22:02:28
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RLD - the signal path you mentioned, Git>Gap>TonePort>mixer>pc via ADAT port, got me thinking about my set-up. When I am recording "wet" from my laptop I am going through my Mackie 1604 Mixer, which I don't do when recording directly to Sonar for VST insert. So I tried a little experiment. I loaded Guitar Rig 4 on my laptop and then bypassed the amp, cabs and all the effects, basically just recording my signal through the Kontrol Rig, to the mixer and into RME FF800. Then inserted Guitar Rig into the FX Bin and played the track. It wasn't too bad, had some body but still a little bit fizzy. Then I added another Audio Track to the project, turned Guitar Rig Amp, cab and effects back on and played approximately the same part and recorded wet so I had a baseline to compare the previous track. While going through my mixer resulted in a better VST plug-in sound than before, it still wasn't as good as playing through the Stand Alone app and recording wet. Leads me to think the Toneport is priming your signal for a better result, or the Line 6 VST Plugs are compensating for the recorded signal because the only way I can get a sound like yours (clean and full) is to record wet through the stand-alone app. Have you ever recorded something through your toneport and used a plug other then Gearbox or PodFarm? If so, what was your result? Rain - That is the conclusion I have come to as well. I can get some great sounds recording direct but as soon as I go the VST-plug route the results are always disappointing. How did the Hi-Gain stuff sound going through stand-alone app? Regards
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RLD
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/31 22:41:36
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Hey Mark, You know, I think I did try Guitar Rig or Amplitube, but I couldn't get a feel for them because there was always a bit of latency which I couldn't stand. I use a table top POD for a long time and when I wanted to try the plugin stuff, the zero latency way of the Tone Port made sense to me. It basically splits your signal sending clean to the direct out and also a stereo output of the effected signal via the stand alone program for monitoring...course you can record either signal. So whatever I hear in real time when recording is what I hear on playback...unless I want to change it via the plugin which is the beauty of this whole technique. ...And no I've never tried any other plugin with my tracks...that might be interesting, but I just haven't felt the need as I'm pretty happy with my current results....I should try that though.
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/31 23:26:25
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SONGS bayoubill I use the POD X3. If you listen to what I've posted you quickly hear that I don't spend any time on tone or perfecting anything. I just want to get ideas down so if I need them I can use them later and I'll have something to remember what I did. The guys on these forums are amazing to me and get wonderful recordings. I wish I was patient enough to learn how to do a real pro recording. Bayoubill, sorry it took me forever. Thanks for chiming in. As you might have read, I think the POD does a fine job in most cases - just like with your material, I don't think anything stands out as not working. Listening to Storm right now - some pretty intense playing right there. Plus, that's the spirit - it's blues, man. :) Guitarhacker - smae here, sorry for the delay. I dig that "emerald eyes" song - that's the old Mike Patton/old Italian movies fan here speaking. I'm a sucker for those type of melodies and arrangements. Though it's pretty much at the opposite end of the spectrum from what I'm attempting to do, well, I must say good work.
post edited by Rain - 2011/08/31 23:37:49
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/08/31 23:47:54
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RLD - man, I have problems focusing on the actual guitar sound because the songs themselves just work. I imagine some could try and be a purist and say it'd all be even better with real amps and all, but at the end of the day, anytime I listen to your material, as much as like to hear the air moving and the little subtle colorations, all that stuff becomes irrelevant. And that's what using amp sims should allow us - to at least get it to a point where it doesn't stand out as "not working". The struggle to bring that up to yet another level of realism is a different one altogether, IMHO.
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/01 00:01:08
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markno999 How did the Hi-Gain stuff sound going through stand-alone app? Regards I didn't try the Rammfire in standalone - and to be perfectly honest, I so recognized all the usual weaknesses that I've heard in all the other hi gain amps that I just didn't bother. These are the ones that I can't even play through, so weak and nasty they are. I've learned that unfortunately, I cannot trust my guitar player's ears. When it comes to playing, unless something sucks on a level that's barely imaginable, I can put up with pretty much anything and make the best of it. Must be coming from the years of being so darn poor and just playing through whatever I could afford or borrow. Hence why I can live with pretty much any amp sim for tracking. It's when I listen afterwards that I can make a better judgement.
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/01 21:15:47
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FWIW, I've tested a few models from the just released Guitar Rig 5 today. I think they're getting better with the hi gain ones - the new 5150, though it still doesn't "shape" your sound like a real tube amp does a bit more than just sitting on top. Definitely one of the better ones. Not so sure about the rectifier though. Went on and did a bit more testing/recording with the WaveArts Tube Saturator in front of the amp sim. I don't think it'll fix issues with very high gain tones, though I have yet to really push it, but for typical Marshall Plexi or JCM800, as far as I'm concerned, it does the trick nicely. Not really that you can use it in real time in a regular session with a bunch of tracks and other plug-ins running. It's way too CPU-intensive - but there are alternatives, like the free Voxengo Tube Amp for that. As a side-effect, Amplitube and its cab simulation seem a bit less harsh in the higher frequencies - that's even without using the EQ on Tape Saturator. Definitely easier to handle using the regular parametric in the rack. Didn't seem as urgent to resort to impulses to fix the sound. Speaking of which, since some of you guys showed interest - there's an impulse pack of an oversized Mesa cabinet called God's Cab (donationware). It's definitely got more "character" than the RedWirez ones - won't work with everything, but if you're looking for something that'll give you that big metal sound without much tweaking/re-eq'ing, you might want to look into it. It also includes ambient/room impulses for your tweaking pleasure. http://www.signalsaudio.c...amp;id=8&Itemid=21
post edited by Rain - 2011/09/01 21:20:28
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ohgrant
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/01 22:27:57
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Awesome, thanks again Rain. Another recording method I use often I forgot to mention is two pedals. First a Tech 21 SansAmp Para driver DI box with a Tube King petal in front. I replaced the 12AX7 with a warmer tube in the Tube King. The difference between the Tube King and many other pedal tube solutions is it runs on 12v AC so the tube behaves more like it would in a real amp. I've been messing with that way with that free impulse and I think this is going to be my preferred recording method for vintage tones, only thing missing was the cab. Thanks again for the free impulses.
post edited by ohgrant - 2011/09/02 00:27:33
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/01 23:54:31
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Always a pleasure. :) And thanks for the info about the Tube King - that's an option (pedals) I was considering looking into.
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maximumpower
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/05 09:27:11
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I was debating on starting another thread but I think this might fit here, if not, sorry. I just got back into home (ie hobby) recording after a 20 year break. I have GR 4 Pro, tried ABG, Amplitube and S-Gear. I can get useful tones (for me) out of all of them. However, I have to tweak quite a bit to get there. I like certain features about all of these but really don't want to invest money in all of them. Wish I had endless funds :-) I find setting these up and tweaking, with all the millions of settings and options like series parallel IRs, etc... overwhelming. I used ABG for about an hour and the iFace program scares me. lol Not that it is hard to use but I can see spending hours just playing with IRs and combinations of IRs, mic placements, etc... Having said all that, I am working on re-recording a cover song I did 20 years ago and I struggled getting the sound I want out of the sims that I have. I finally broke down and recorded my amp. I just stuck a mic in front of it and voila, got what I wanted. It is clean (slight bit of clipping) tone that I was after. The lead part was easier with the sims because it has more gain. However, on a whim, I stuck a mic in front of my amp and recorded it on a high gain setting. Listening to the play back I was blown away. There was actual magic in the recording. OK, you would laugh at my skills or lack thereof but the tone was great. While this is just practice at the moment and I need to re-record most of the tracks, I am not touching that track if I can help it! lol I like the sims for the convenience and the quiet (my wife certainly appreciates it, even though she doesn't know what it is). But my amp and mic just work so easily. I am sure there are some heavy metal, chuga chuga, type tones I can't get with my setup (open back 1x12) but really it just works for me. I am curious why you all like the sims so much? ...and I mean that sincerely. I like them too but my real amp just sounds soooo good. lol
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Karyn
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/05 10:39:26
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The trick to getting a good sound from a guitar amp sim is to treat it like a real amp, not a track plugin. Stand back from your monitors and crank the level to something on par with what you'd normally use with a "real" amp and you'll get the interaction between guitar and speaker that is missing at lower levels. I find setting these up and tweaking, with all the millions of settings and options like series parallel IRs, etc... overwhelming Most people don't have a warehouse full of "real" amps and FX to choose from, pick 1 or 2 amps from your sim (maybe a Marshall and a Fender for contrast) and use nothin else. Likewise limit your selection of stomp boxes to what would be realistic. If your "real" gear is just a cheap echo, a fuzz box and a valve amp with 1x12 speaker, use a similar setup in the sim and stick to it untill you learn how to get the good sounds. Lastly, record it as if it is real. Add the sim to the track, record your guitar, then treat it as if you've just recorded your "real" amp. Apply the same processing after the amp sim that you would for a real amp. Don't try to do to much processing within the sim.
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/05 13:10:42
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Thanks for keeping this thread alive. :) I've been busy recording and then messing with other instruments so I've spent less time tweaking guitars those last few days. My above-mentionned workaround of putting a dedicated tube sim in front of the amp sim still seems to work pretty well for me. That Plexi model in Amplitube really sings w/ it, and it does indeed shape the frequencies in such a way that the cab sim also does a better job - there's much less to eq out. I guess anyone with a tube pre knew that all along. I'm thinking of adding something like Presonus little tube amp when we finally settle somewhere for a while. Until then, WaveArts tube sim probably is as close as it gets. Maximumpower, your issue sounds a lot like mine when I started this thread. A lot of choices, some potentially not that bad, lots of tweaking from there on, but it never just "clicked". I think Karyn has a point, in terms of keeping it simple and treating your Amp Sim like a real rig. The issue is that, you first have to be able to consistently dial decent tones out of your chosen set of pedal/head/cabinet. In the real world, for me, that's relatively easy. With amp sims however, it took me a lot off fiddling to reach that point - and it's not just because there's too many options. With a real amp and pedals, no matter what buttons you push and how much distortion you use, the results will remain relatively foreseeable. When working with amp sims, it's surprisingly easy to dial settings which will result in very nasty aliasing and lots of digital artifacts and an unusable tone - that's coming from a Hendrix fan who digs bad and nasty sounds. However, I feel I've finally reached a point where I can consistently get a tone I can work with and that I have the tools to mangle what needs to be fixed afterwards if/when it needs to be adjusted. I like Amp Sims out of necessity - I'm traveling, living in hotel rooms, and there's no way I can carry amps with me and/or mic them. Of course I like the diversity of tones available. And lastly, because I'm a sucker for sound shaping devices. That being said, I don't re-amp or switch amps after the fact. If somethings isn't working, I may "try" a different amp on the recorded track but I'll always re-record using the right model afterwards. Exception being the cabinet - I may end up using a set of impulse as the last step, once the track is recorded. Though my workaround makes the cab issue less obvious.
post edited by Rain - 2011/09/05 13:16:23
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maximumpower
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/06 19:57:05
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I can certainly understand the convenience of being portable. Makes a lot of sense. I guess also, it is nice to have so many different tones at your fingertips to try out ideas. Karyn, that is good advice. I think the S-Gear sim fits this idea pretty well (3 amps and 1 effect lol). I love my Carvin V3 and somehow feel guilty not using it to record with but the S-Gear stuff sounds so different from my V3, I think it will be a nice compliment. ...and 15% off the S-Gear sim until the 11th. Hmmmm. Rain, I see you are using Amplitube. I find of all the sims, with my setup, it is the brightest. I cascade multiple low pass filters in the front end then again after the amp, if I am using KeFIR, or after the cab, if I am using Amplitube's built in cab sim. I have since learned about Pro Channels high order rolloff, errr slope, so I don't need to cascade low pass filters anymore. :-) I found it to be the same, but not to the same extent, as GR 4 Pro. Now S-Gear, just worked for me. No external pieces to make it sound good. You are using a tube sim in front of the amp sim? You mentioned Presonus. Would Pro Channel work or is that something else altogether? I suppose I could try using my ADA MP2 or the effects send from my V3. See! To many options! lol Thanks for the thread Rain. I need to re-read all the posts again. However, I am inspired now. ...If only my fingers could reproduce what's in my head :-) Rock on!
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/06 23:24:58
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Haven't had as much time to keep up with this thread since last week - I still have much on my list of stuff I wanted to listen from the folks here. In regards to Amplitube - after much testing, and even considering going back to a POD for a while last week, I've decided to stick with AT and finally got the full version (I was buying all that stuff in the Custom Shop anyway.) It is bright - that was one of my major complain to begin with. Using impulses made it less obvious, and a bit of systematic EQ helps - not to actually mix the guitar, but as a mean to shape the tone before mixing. There are some very nasty frequencies which usually show up somewhere around 8.5k . A very narrow cut usually helps. Still, I was feeling like it didn't take care of everything - there's too much energy diffused all across the hi frequencies. The tube saturation in front seems to help tightening up those frequencies and to give them a bit more focus - so the sound seems to have a more pleasant/natural curve. It blends in better with the distortion - not as if the saturation was just added on top of the original recording. So far, I still haven't really pushed it, but I do try to have the tube sim generating a decent part of the saturation. So for a sound that would usually means pushing the drive to 7 or 8 on AT, I'll only be pushing it to 4 or 5 - the rest is done upfront by tube sim. The Presonus unit I mentioned - well it's pretty cheap ($130 at Sweetwater) for a tube pre, so I thought for my purpose this could be an option. As good as it, Tube Saturation still is emulation - plus, it's so demanding on the CPU. Putting real tube somewhere in the chain would certainly be an even better option. At this time however, I can't possibly imagine squeezing anything more in my luggage, not even that tiny box. I already have twice as much to carry with me as when I first arrived in NY in May. lol I can't say for Pro Channel - I don't have it. But IMHO, heck, it is worth a try. The first thing I've tried putting in front of AT was IK's own Black76, just to see if tightening up the sound a bit would help. That's what lead me to try tube sims.
post edited by Rain - 2011/09/06 23:27:28
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Danny Danzi
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/07 00:10:12
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Rain, I'm just curious....do you have any pedals around? Like a Tube Screamer or a Boss Compressor Sustainer? They work incredibly well in line...from your guitar, to the pedal and then to your computer. I've really been experimenting with this stuff due to my developments at ABG. One of the coolest things I've used that I think would help you greatly if you're not already, is using a hardware compressor before you hit the computer. If you listen to your clean tone going into the sims, without a good comp going in, it's probably pretty spikey, right? If you comp that just right, it literally allows the sim to react better. Then, add one of these pedals I'm telling you about and it can really make a nice difference because we're now buffering the tone. When I use the Boss or the Tube Screamer, I set the gains all the way down to 0 and turn up the output as hot as I can get it without hiss. Then, I use the tone knobs to sweeten things up further for a little bit of warmth by turning down the tone knob...or raising it slightly if I need a little presence. Try that stuff if you haven't already. It's made a world of difference for me in my tests. Thankfully for us at ABG, we have what is called an "input gain" that compensates for all that I have mentioned up there...so I don't really need anything other than a hardware compressor to control my clean tone going into the sim. I know you have a MAC and can't use our stuff...I sure wish you could....I have an awesome beta I think you would love. But anyway, the hardware compressor alone will make a nice difference with the right settings. Unfortunately, it has to be a hardware compressor that controls your tone before you hit the computer or it won't work the same way. Good luck man...I hope this helps a bit. -Danny
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/07 01:14:44
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Thanks for chiming in Danny. BTW I wanted to say thanks for that reverb on the snare tip (bringing it in the middle) you gave in another thread - it helped me fix a whole section of a song I'd been struggling with w/o being able to pinpoint exactly what was bugging me. :) Re - Pedals: Not here no - the only thing I have is a solid state preamp and a little Zoom box I won of FB in June. Nothing too exciting. I've dabbled with the zoom a bit, not expecting much, but it's all too digital and static. I've considered getting a Tube Screamer. This would probably be the best option. I check on eBay every now and then. I've also been considering a compressor for a while. I am not familiar with this particular one though. I'll check it out. But as silly as it may sounds for something as tiny as a pedal, the luggage issue really is holding me back - my suitcases and bags are just exploding - we came here in May with the rest of the folks by bus but we'll have to rent a car to go back in Canada because we have too much stuff to take back. What can I say - East Village rules! lol And those 4th of July Sam Ash sales... That's only the first step - I'm currently struggling and doing all I can to try and figure out a way to bring a guitar w/ me when we hit the plane for Spain and Russia in November. The whole trip is for 6 months, so every little thing I have to evaluate. I already have a lot of gear to bring (monitors, keyboard, etc.). Hence, the more I can rely on software options, the better. :s Yet I know that shaping the sound before the converters would help. I may end up Bootcamping my Mac if I have the time when we drop by at home. I'll let you know. I didn't have much time to play w/ ABG but it seemed nice. And if it'd help me, all the better. Incidentally, we had our first "listening party" for the project here. I don't need to tell you how anxious I was - not only she's my boss but she's my fiancée - she could make me very miserable if the results weren't there. Plus she's usually brutally honest. lol But she was delighted and totally enthusiast. So far, I'm not in as much trouble, as nothing is really calling for modern high gain. A lot of Plexi-ish and JCM800 type of tones. And not as in-your-face as Them Crooked Vultures. But of course, real tubes would be welcome. Anyway, I'll check out that Boss comp and let you know. Thanks again for taking the time to share your ideas.
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Danny Danzi
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/07 03:04:54
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Any time Rain...glad the snare verb thing helped you out as well. :) The Boss compressor sustainer I mentioned....keep in mind, we're not using it to compress nor sustain in the example I gave. We're just driving the signal a bit. The reason those 2 effects boxes were mentioned was because they don't give you loads of hiss and gain. With the gain knobs rolled all the way off, you get very little noise from them which is a good thing. We just want to punch the signal in the mouth a tad and these little units do a nice job there. Of course you could bring up the gain if you needed to, but for me, I was attempting to simulate what happens in an amp when you plug your guitar in. There's a buffer in each amp that pre-amps the sound a bit so it's not mixing just a pristine clean sound in with the amp once it hits the official pre-amp stage of the amp, know what I mean? This is where every amp sim has failed for me. You can get loads of gain out of all of them with very little sustain. Our ABG stuff literally feeds back with sustain which is something I think gives us a bit of an edge. I really think it would work well for you if you boot camped it...especially because you're in need of that plexi tone and that, we have on all our amps in the suite. You click a switch and the amp turns into a ratty looking, ripped up, old beaten up head. LOL! Granted, I'm not knocking all the other companies that put this stuff out. I actually still to this day, use the first version of Amplitube that came with Sonar at one point years ago. That thing has an incredible sound to it that not many amp sims have to this day...including their latest stuff. I do use Amplitube Metal a bit too as well as a few others. As a matter of fact, part of my job is to buy up amp sims and see how they respond...benchmark them against our stuff...compare cpu usage, load times, the whole 9 yards. As a matter of fact, quite a few of the companies you would think are our rivals actually are our friends and we share ideas with each other all the time...so it's more "ok, you do what you do great and we don't want to compete with you totally, but we do this other thing pretty great" and we all get along fine. LOL! Sorry to get off topic there. Anyway, I didn't want you to confuse the Boss compressor sustainer with a real hardware compressor. The Boss really doesn't compress at all. I'm still not sure why they called it that, but it does add a nice clean boost as well as add sustain. I know you're hands and bags are full so you can't fit much more at this time, but I sincerely think one of these pedals I mentioned as well as some sort of decent hardware compressor would work wonders for what you're doing. The key to all this sim stuff is to condition the natural tone going in so that it's where it needs to be before it hits to amp sim. So just keep some of that stuff in mind. As for your tube pre stuff you were talking about, I really don't think that will make much of a difference and I'll tell you why. The key thing about tubes in my experience with all this stuff, is to have a 12AX7 literally creating the tone because it's been created for the pre-amp it is pushing. Just running some sort of tube driver will probably not give you what you're looking for. If you do decide to investigate into this further, Chandler has some nice stuff made for guitar. Quite a few of my friends have had really good results with the Chandler stuff. But I sincerely do not feel you will ever get "that sound" unless you have a hardware pre-amp made for guitar that has 12AX7's in it to drive the tone the right way. The good thing there, most of these are 2-space racks, so it's not like you have to lug an amp or even mic it. Most of them come with speaker sim or you can add your own. But the key here is to have the 12AX7's driving the pre-amp they were made to drive. I'll give you 3 great examples of what I really enjoy tube wise that have some incredible sounding surprises. :) Mesa Tri Axis: This pre-amp is state of the art. It's pricey as heck, but it's really sweet sounding. You can get just about any tube sound known to man out of it Mesa Recording guitar pre-amp: This is pretty sick too. I was impressed when a client of mine showed up with it. We plugged it in and it just sounded great with the presets he had ready to go. Digitech 2101: This is what I use. I like it better for what I do than my Tri Axis. There's just something about this Digitech that is perfect for how I play. Like...it's become a part of me and though there are like a million people that will bash it and say it's a pain to program and it's old etc...just about everyone that hears me play asks me what the heck I'm using to get the sounds I'm getting. I've never been able to NOT get a sound out of that thing...plus it has incredible effects built into it...like loads of them....like...every effect known to man all in one box except for a talk box. LOL! Though I enjoy working for ABG and messing with all these amp sims etc, there is something about glowing 12AX7's that just completes me. Most guys like a combo of pre-amp tubes AND output tubes...but for me, I'm not crazy about that output tube sound because you have to go so loud to get there, it's just not worth punishing your ears, your neighbors or people in the audience. I also feel that power amps have come a long way in simulating output tube sounds. It's way easier to simulate them than it is to simulate pre-amp tubes. So for me, if I have a healthy front end, I can get away with the Rocktron Velocity power amp to output tube simulate me, and I don't have to be super loud to get it...which is a great thing. I've been using Rocktron power amps since they came out. I just bought a few 1-space 300 watters. Their older models were 2 space...so this free'd up some space in my rack to add other things. Oh yeah, one other thing that blew me away recently. A client of mine came here to record and brought this little pedal with him. I started laughing at him because...well, it's rare you can just plug a pedal into a console and get a good sound out of it. I didn't know what to expect until he played and THIS came out of it! http://dl.dropbox.com/u/4909348/Recto_Fried%5B1%5D.mp3 Now this isn't him playing...this is actually one of the demo patches from the actual pedal from Rocktron's website. The pedal is called a Utopia 100. I was completely blown away at how great this little thing sounded. I know that tone there is way more gain than you are looking for...but it sounds so much like tubes, it's scary. This is definitely one of the closest tube sims I've ever heard. As a matter of fact, this particular patch and sound is what my live sound sounds like with my 2101 using my stereo rig. It sounds like 2 guitars because there is a HAAS delay effect on it. But this little baby was so impressive, I just ordered one for myself to have because it's so small and potent. Anyway...just feeding your head more brother. I hope you get what you're looking for with all this stuff, and I really look forward to hearing your stuff when you get it all done. If you ever need a mastering guy, don't hesitate to contact me. :) Best of luck to you bro! -Danny
post edited by Danny Danzi - 2011/09/07 03:06:02
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/07 17:48:18
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Woah, this things does seem impressive indeed! :) No worries about getting off-topic. It's all about exchanging ideas about tones and discussing exactly that. Why and how and what makes us prefer this one to that one in specific scenarios. And I do agree that creating the tone upfront would be the best solution. That's sort of the same conclusion I came to, though my current workaround/experimentation aren't ideal. But the principle I had in mind was basically pretty close to that. I might have some good news in regards to bringing a guitar overseas, so the next natural step is now to try and make room for a couple more devices. lol Since I pass by in front of Sam Ash every night, I'll probably drop in sooner or later and see what they have for me. It just makes sense. I'll be glad to share the material when we reach that stage - you guys have got to hear her sing. I'll keep the mastering offer in mind - I already mentioned that to her. Officially, I've started the project as writer/arranger, maybe cutting some guitar tracks. She had a few ideas for producers and engineers she wanted to work with, but having heard the first few raw demos, I think she sees how far we could potentially get this thing on our own. That being said, I'm literally spending my entire days working and studying to make it happen. We'll still book real studios for some drums and for vocals, but, we may not need much outside help for production and a lot of the work we can do in our little studio. For mastering on the other hand, I have no illusion/ambition in this regard. That isn't a job for me. It's a long way to go, I have no ideas when the project will be completed, could be a year or two. But it's not impossible that we'll contact you when we get there. :) Anyway, thanks for your input as always.
post edited by Rain - 2011/09/07 17:54:13
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/07 21:10:35
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I think from all those these discussions and ideas - reading and then experimenting - that I'm getting better at deconstructing guitar sounds instead of referring to them simply as tones. I'm hoping this can be as inspiring to some folks here as well. Inspired by Danny's post above, I gave that little zoom box another try - because that's what I have here for the moment - this time trying to use it only for the booster fx, just a tiny bit, not really driving the sound, just giving it more bite. Certainly not the best option available, but it helped me understand something. This doesn't fix the guitar tone itself, but how it evolves - the attack seems to have a bit more "focus", making the whole thing more articulated. It's really more a matter of how the sound evolves rather than the added harmonics/distortion. That's something I couldn't seem to get out of the amp sims I've tried just by themselves, one of those elusive little things. Of course, we're talking milliseconds here, but still, it brings something that makes it sound a bit more realistic. That's certainly not the best solution, and I may over-enthusiastic once again, but, that's just me when I grasp something I couldn't put my finger on before, as obvious as it may be to most and should be for a fellow who's played electric guitars for over 27 years. lol
post edited by Rain - 2011/09/07 21:18:12
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batsbrew
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/08 10:47:25
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get a little tube amp, a good pedal, a mic, and be done with it!! heheh let the electrons flow thru the little glowing tubes, and do what god intended for them to do!! bow to the alter of ancient vacuum technology, and attain NIRVANA!
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Rain
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/08 11:29:41
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I would like that. :) One of those mini rectifier you mentioned in another post (just turned a friend of mine onto these - he's drooling. I soooo wouldn't be surprised to hear that he bought one before long. lol The good thing is that I am put in a position which forces me to learn and understand - it doesn't fix my issue, at least not completely, but I'm really having a blast these days - not a day goes by without me figuring out a little something in terms of music/engineering/mixing. I wake up all psyched, full of ideas and anxious to try new stuff. After years of guess work and running into walls, it's a bliss.
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leapinlizard
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/08 13:55:07
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Digitech 2101: This is what I use. I'll chime in with Danny on the Digitech bandwagon, as I have found their processors to have "the sound" that I like. I tried the original Pod, the J-Station (which wasn't bad), and a few others before settling on a Digitech, which just seemed smoother and less "gritty" than some of the others. That said, I recently acquired an old ADA MP-1 (surprised nobody mentioned this one yet!) that I really like a lot, especially after doing the "quiet" mod to it. It, like the Digitech GSP-2101, has a tube front-end that really drives a nice, warm tone. Unlike the GSP-2101, it doesn't have many built-in effects, but it does have an effects loop, and it's still a great-sounding unit. I'm still in the market for a good used GSP-2101 (anybody have one they want to part with?), but I still like the sound of my Legend II (the GSP-2101's non-tube little brother) and an RP-2000 that I have used for about 5 years. Sadly, I have never tried an amp sim, as I have 3 "real" amps that I really like, each with a distinctive tone from different power tubes. However, my favorite of the bunch is a Fargen Mini-Plex, which has a switch that reproduces the circuitry of 3 different Marshall models. I don't know, there's just something about driving a good Celestion with a good tube amp to get that raw, speaker-is-bleeding kind of tone that some of us know and love. Unfortunately, not everyone has the environment to crank an amp, nor the budget to afford botique amps, so I can see the necessity for both hardware and software emulations. After seeing the hoops that some are jumping through to get their emulations to sound "right", though, I think I will stick with hardware and mics. I much prefer to be cranking out licks than tweaking software, and hardware gets me there without much fuss.
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maximumpower
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Re:Guitar Players, let's hear your stuff and discuss
2011/09/09 20:41:33
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I ended up purchasing S-Gear with the 15% discount coupon. Based on the ideas in this thread, I got a decent clean sound (which I struggle the most with using a sim). I used Prochannel in the pre setting. I added the lowest compression ratio (4:1) using the 76k mode and 50% wet/dry. At 100% and the lightest compression ratio, it is still too much (for me). I also added tube saturation to warm it up a bit. It certainly was a usable sound for me.
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