Helpful ReplyList of X3c fixes

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Ryan Munnis [Cakewalk]
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Re: List of X3c fixes 2013/10/31 12:34:18 (permalink)
dlesaux
I don't see the Pro Channel Tape Emulator AC hum fix..? 


QA clarified for me that this actually was fixed, we just missed it in the notes. Added :)

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#31
Ryan Munnis [Cakewalk]
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Re: List of X3c fixes 2013/10/31 12:35:12 (permalink)
@ cityrat
 
I knew you'd like that ;)
 
Your report actually helped us nail the coffin in that one. Thanks again!
 

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#32
cityrat
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Re: List of X3c fixes 2013/10/31 12:36:56 (permalink)
Ryan Munnis [Cakewalk]
@ cityrat
 
I knew you'd like that ;)
 
Your report actually helped us nail the coffin in that one. Thanks again!
 

 
Happy to help - that was super quick and really knocks me over !   Thanks again.

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#33
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Re: List of X3c fixes 2013/10/31 12:38:15 (permalink)
Another thing that would be cool now that I understand Craig Anderton's Advanced Workshop entry about frequency filtering with the VS 64 Multiband Compressor (or whatever it's called) is if the PC EQ had a setting to filter out bands in a similar way. The VS Multiband is pretty resource intensive so to have multiple instances of it just to portion out parts of the frequency spectrum might bog a project down. The current band filters on the PC are curved in such a way it wouldn't be the same thing. So if there was a filter setting that didn't actually process anything but just created 4 or 5 blocks that could be individually bypassed/silenced all that would have to be done is clone the tracks. This way if I'm working on a guitar part I can set up my sims and other effects based on a specific range without using a plugin to filter the frequencies and/or screw around too much trying to isolate the bands.
 
Not sure if that makes sense... but it would definitely be helpful to me considering I am always trying to find the ultimate guitar tone and my amps/soundroom are very limited.
#34
microapp
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Re: List of X3c fixes 2013/10/31 12:39:07 (permalink)
Can someone please post the file signature for the x3c update download? md5 or any sha.
I can't find it on the cakewalk site.
 
Thanks
 
#35
Beepster
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Re: List of X3c fixes 2013/10/31 12:41:59 (permalink)
cityrat
Yea!!  Outstanding !! Thanks!~! 
 
Sonar X3 b
+
 
 
Sonar X3 c





They fixed that thing? OMG... I have no idea what the heck was going on with that chord box dialog. It was like it was on acid or something. Was that a bug or was it supposed to warp the chod names like that? It didn't make any sense! Ok... that is a very good improvement for my personal needs. Does it let you change the chord name too or are you stuck with what Sonar guesses it to be?
#36
beltrom
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Re: List of X3c fixes 2013/10/31 12:42:14 (permalink)
Bristol_Jonesey
Beepster
Wouldn't having a MIDI note trigger halfway through kind of screw up the feel of of things? Like you'd get the initial attack at the wrong point in the mix? I'd just freeze the synth if it's that huge a deal and I needed to start playback from that exact point. Perhaps I'm missing something here and I don't mean to sound dismissive of another person's problems but it doesn't seem like something to totally scrap a DAW over.



Convinced you at last eh Beep!!
 
I think you're absolutely spot on.
Most lengthy Midi notes have some sort of evolving timbre which would not evolve properly by starting halfway through the note.
 
Temporarily freezing the synth is the perfect workaround and one I use in nearly every project.




+1
 
I guess other DAW's that do this either scan back and trigger note on at the "wrong place" or have some kind of background freeze. Neither which I think I would like Sonar to do. Especially not the first one.
 
Nice patch by the way, the Pod farm is fixed as well!
Thanks bakers!
post edited by beltrom - 2013/10/31 13:10:13
#37
Ryan Munnis [Cakewalk]
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Re: List of X3c fixes 2013/10/31 12:45:35 (permalink)
Beepster
cityrat
Yea!!  Outstanding !! Thanks!~! 
 
Sonar X3 b
+
 
 
Sonar X3 c





They fixed that thing? OMG... I have no idea what the heck was going on with that chord box dialog. It was like it was on acid or something. Was that a bug or was it supposed to warp the chod names like that? It didn't make any sense! Ok... that is a very good improvement for my personal needs. Does it let you change the chord name too or are you stuck with what Sonar guesses it to be?


Sorry guys I missed that on the notes too. It was officially fixed by a dev and officially regressed by QA.
 
I blame the Red Sox. 

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#38
Beepster
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Re: List of X3c fixes 2013/10/31 12:45:52 (permalink)
Ryan Munnis [Cakewalk]
@ cityrat
 
I knew you'd like that ;)
 
Your report actually helped us nail the coffin in that one. Thanks again!
 




Really though... I have to know, why did the chord names warp like that? It was crazy and I totally gave up trying to use it. That will make that feature usable again and I need it for printing/printscreening lessons or compositions for other musicinas/students. Good one.
#39
Milamber
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Re: List of X3c fixes 2013/10/31 12:46:44 (permalink)
Lots of good stuff here!!!

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#40
jscomposer
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Re: List of X3c fixes 2013/10/31 12:47:58 (permalink)
I know video improvements are now in X3d....but when is that slated?
 
Never understood why video was always a LOW priority for Cake.
#41
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Re: List of X3c fixes 2013/10/31 12:48:42 (permalink)
Ryan Munnis [Cakewalk]
 
 
I blame the Red Sox. 




I don't follow baseball but if the Jays WS win in Toronto I lived through many moons ago is any indication of how things went down in Boston last night... well I hope there are still some buildings standing. ;-)
 
#42
Ryan Munnis [Cakewalk]
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Re: List of X3c fixes 2013/10/31 12:48:48 (permalink)
microapp
Can someone please post the file signature for the x3c update download? md5 or any sha.
I can't find it on the cakewalk site.
 
Thanks
 


 
SONAR X3c Producer: 
MD5: 6e38b6c7b816b5aee9a294859304b942
SHA1: 22a2fd0e297175d9b9bd7923f287f5a9f5e92163
 
SONAR X3c Studio: 
MD5: cb020a837d48bb8e89fecb0d623ce944
SHA1: a5f1925f8cf5cfe14310fc45e6b315b7a2476d67
 
SONAR X3c: 
MD5: 75d1eb7c35c58197c6ec3ab8bbf246f8
SHA1: f761ab38efc8ee4bb9a0f193b4ede3f9b72d1370

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#43
Bristol_Jonesey
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Re: List of X3c fixes 2013/10/31 12:49:12 (permalink)
Beepster
I am however curious how those other DAWs would achieve that. Does it use some kind of pre process where it triggers the MIDI then starts playback midway through or does it just trigger the note when you hit playback? If it is the former that seems like it would either cause a delay and/or eat up extra processing power.
 
Seriously... curious about that.
 
As far as enhancements, and maybe this is already possible but I don't think so, I was thinking earlier as I looked at one of my projects that a per clip send option would be cool. Like say you have a bunch of clips on a track and you'd like one of those clips to use the processing on a specific buss (say a delay or reberb buss or you have your guitar sim(s) set up on busses instead of on the track). Being able to open something like the Clip FX bin on the clip and add a send to that bus could be cool and save some effort or having to add extra tracks.
 
I know that can probably be done with automation or perhaps FX Chains (not sure if there is a send feature with chains) but being able to just right click on the clip and toss a send on it would be neat.
 
But that could wait for X4... or never... whatevs. Just pontificating.
 




I'd say automation would be your friend here.
It's easy to set up an envelope controlling the Send level to whatever buss(es) you want and now that we have automation lanes you always know which envelope you're editing
 

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#44
Ryan Munnis [Cakewalk]
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Re: List of X3c fixes 2013/10/31 12:49:56 (permalink)
jscomposer
I know video improvements are now in X3d....but when is that slated?
 
Never understood why video was always a LOW priority for Cake.


It's not low priority, it's just requires a LOT of work (just like VST3 and ARA did). Don't worry. Not low priority.

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#45
Ryan Munnis [Cakewalk]
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Re: List of X3c fixes 2013/10/31 12:50:42 (permalink)
Beepster
Ryan Munnis [Cakewalk]
@ cityrat
 
I knew you'd like that ;)
 
Your report actually helped us nail the coffin in that one. Thanks again!
 




Really though... I have to know, why did the chord names warp like that? It was crazy and I totally gave up trying to use it. That will make that feature usable again and I need it for printing/printscreening lessons or compositions for other musicinas/students. Good one.


Jazz chords 

Ryan Munnis
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#46
Beepster
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Re: List of X3c fixes 2013/10/31 13:00:41 (permalink)
Bristol_Jonesey



I'd say automation would be your friend here.
It's easy to set up an envelope controlling the Send level to whatever buss(es) you want and now that we have automation lanes you always know which envelope you're editing
 




Yeah, just thought it might be a neat time saver. Not sure how hard it would be to code something like that. Instead of hard coding it maybe they could created a simple plug in specifically designed to act as a sends module from an effects bin. Actually that might be more versatile because then you could put it anywhere in the chain instead of just using Pre/Post settings. Not sure if any of the low footprint plugs already do that.
 
But as I said... just letting my mind wander. It's no biggie. It looks like the new comping method incorporates a bunch of stuff I used to talk about in regards to lanes and the parent track... except much more refined. I doubt those posts had anything to do with that but you can never be sure when or if ramblings here get the Bakers wheels spinning... well unless they specifically state so.
#47
Beepster
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Re: List of X3c fixes 2013/10/31 13:01:57 (permalink)
Ryan Munnis [Cakewalk]
 
Jazz chords 




Acid jazz?
 
;-)
#48
dubdisciple
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Re: List of X3c fixes 2013/10/31 13:05:35 (permalink)
The fact that another DAW created hacks to their own software to allow something as asinine as playing a midi note halfway through does not mean that is a flaw in Sonar.  Midi does have some limitations but Cakewalk did not invent the specifications.
#49
neirbod
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Re: List of X3c fixes 2013/10/31 13:19:44 (permalink)
Thanks for the great updates!  The audio engine does seem a bit snappier.
 
Since folks are asking about other items that are still on the "to betterize" list, may I ask if the ability to export audio from individual take lanes is slated for X3d?  I was hoping it would make it into X3c, but I see that this did not happen.
 
By the way, as native Bostonian (since transplanted to DC) let me say a big Go Sox!  Wish I could have been in town to witness the take part in the scene first hand.
#50
Paul P
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Re: List of X3c fixes 2013/10/31 13:20:01 (permalink)
cityrat
Yea!!  Outstanding !! Thanks!~! 
 
 (chord pics)




Fixes like this give me hope.  Good work Cake.
 

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#51
Microtonic
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Re: List of X3c fixes 2013/10/31 14:26:59 (permalink)
Year 2013 and X3c - still don`t have hot key for - mute selected midi-note. And soon will be 2014 but X3c still don`t have normal and modern Macros script programming.
Today X3c don`t have normal Velocity edit and other СС# in Cotnroller panel in PRV like in Reaper, Studio One or Cubase.
 
Oh... my dear Sonar Stop Make new Bug and Fix them later. Please, give me more functional in Midi-edit, in Browser...

But... Cakewalk, thank you for your job.
#52
FCCfirstclass
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Re: List of X3c fixes 2013/10/31 16:37:51 (permalink)
mmorgan
+1 on bettermints (sic)
 
Regards,


On Halloween!  Ha Ha Good One.
 
And thank you Ryan!

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And away we go!
#53
Ryan Munnis [Cakewalk]
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Re: List of X3c fixes 2013/10/31 17:20:05 (permalink)
Microtonic
Year 2013 and X3c - still don`t have hot key for - mute selected midi-note. And soon will be 2014 but X3c still don`t have normal and modern Macros script programming.
Today X3c don`t have normal Velocity edit and other СС# in Cotnroller panel in PRV like in Reaper, Studio One or Cubase.
 
Oh... my dear Sonar Stop Make new Bug and Fix them later. Please, give me more functional in Midi-edit, in Browser...

But... Cakewalk, thank you for your job.


You can ALT + Right Click to Mute a note super easily in the PRV with the Smart Tool. Check it out: http://www.cakewalk.com/Documentation/default.aspx?Doc=SONAR%20X3&Lang=EN&Req=Tools.04.html#1229613
 
You can also edit Velocity and other CC# data in the PRV. This isn't new. More information here: http://www.cakewalk.com/Documentation/default.aspx?Doc=SONAR%20X3&Lang=EN&Req=EditingMIDI.22.html#1083405
 
Hope that helps!

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#54
Microtonic
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Re: List of X3c fixes 2013/10/31 18:21:55 (permalink)
Ryan Munnis [Cakewalk
 
You can ALT + Right Click to Mute a note super easily in the PRV with the Smart Tool. Check it out: http://www.cakewalk.com/Documentation/default.aspx?Doc=SONAR%20X3&Lang=EN&Req=Tools.04.html#1229613
 
You can also edit Velocity and other CC# data in the PRV. This isn't new. More information here: http://www.cakewalk.com/Documentation/default.aspx?Doc=SONAR%20X3&Lang=EN&Req=EditingMIDI.22.html#1083405
 
Hope that helps!


I'm sorry, I forgot about that :) - ALT + Right Click to Mute a note.
#55
cheez
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Re: List of X3c fixes 2013/10/31 19:42:37 (permalink)
Sorry for being a wet blanket here. There number of bug fixes in X3b and X3c are so numerous and extensive that it made me wonder why these weren't discovered during the beta stage. Or perhaps the product was released as a beta product and the early adopters became the beta testers. Don't get me wrong - I'm glad that Cakewalk is releasing patches quickly and faster than compared to previous versions. But there shouldn't be so many fixes needed on a finished product. I hope their beta testing/QA team get their act together.
#56
robert_e_bone
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Re: List of X3c fixes 2013/10/31 20:38:19 (permalink)
There are lots of pieces to get in place when building and releasing software.  This can include production deadlines for contractual agreements with retailers and third-party included products, and lots of other things.  Sometimes things have to get released with known anomalies.  That's one of the realities of software development.
 
Many of the things fixed were not even posted as issues in the forums, so I actually commend the Cakewalk folks for obviously busting hump on getting things as cleaned up as possible, on a MASSIVE release that has all kinds of folks cheerfully reporting pleasant experiences in using it.
 
This has been the most aggressive maintenance release schedule I can recall seeing, and am quite pleased with it, and with the results.
 
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#57
Andrew Rossa
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Re: List of X3c fixes 2013/10/31 20:43:03 (permalink) ☄ Helpfulby wmb 2013/10/31 21:10:59
cheez
Sorry for being a wet blanket here. There number of bug fixes in X3b and X3c are so numerous and extensive that it made me wonder why these weren't discovered during the beta stage. Or perhaps the product was released as a beta product and the early adopters became the beta testers. Don't get me wrong - I'm glad that Cakewalk is releasing patches quickly and faster than compared to previous versions. But there shouldn't be so many fixes needed on a finished product. I hope their beta testing/QA team get their act together.




I don't think that is accurate. We released SONAR X3a to the public on 9/28. It was pretty stable and since that time we have been focusing on resolving issues in the field, many related to VST compatibility. We spent a lot of time this cycle listening to customers and releasing a solid product with some major new features that are no small undertaking (VST3 and ARA).
 
I think that using the reasoning that bc we are issuing more patches, that somehow it's not stable is not true. There's always room for improvement with any product. And we will continue making SONAR X3 the very best product for Windows PC. 
#58
backwoods
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Re: List of X3c fixes 2013/10/31 20:46:26 (permalink)
cheez
Sorry for being a wet blanket here. There number of bug fixes in X3b and X3c are so numerous and extensive that it made me wonder why these weren't discovered during the beta stage. Or perhaps the product was released as a beta product and the early adopters became the beta testers. Don't get me wrong - I'm glad that Cakewalk is releasing patches quickly and faster than compared to previous versions. But there shouldn't be so many fixes needed on a finished product. I hope their beta testing/QA team get their act together.




A great release today is better than a perfect release tomorrow. You'll never iron out all bugs. I imagine you do your best- say a release that is 95 per cent solid for 95 percent of users and roll with that. 
 
How many of the irregularities that were fixed were hindering you cheez. You probably didn't know that many of them even existed. So were they bugs to you?

 
#59
clintmartin
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Re: List of X3c fixes 2013/10/31 20:50:04 (permalink)
I'm loving X3! Very stable, looks great, sounds great and it's fun to use. Addictive drums more than pays for the upgrade. The rest is free!

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