Helpful ReplyMajor "Jamaica Plain" SONAR Update Now in the Cakewalk Command Center!

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Anderton
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Re: Sneak Preview of new SONAR Update 2015/10/20 02:05:51 (permalink)
Adq
 
Latency can't be less than buffer size actually, to process all plug-ins and other staff, and return signal back. I just want to say there is no "it is harmful", or "it can't be done" arguments. The only one is "there is a workaround", but as I've said earlier it means that 1.somebody need it and 2.it can be done, and it is clear, what has to be done to make it.



 
I don't think anyone said it couldn't be done. I think some people make a valid argument that a slip of the mouse or a careless assignment could give a speaker-shattering blast of sound. Seems to me the pros and cons are similar to whether an internal combustion engine should have a governor or not.
 
Anyway, can you link to any examples of your music so I can hear how you use feedback in a musical context? Or if you don't make music, can you point to any recordings that use DAW-based feedback so I can hear what about this is so important?
 
Then maybe we can wrap this up and get back to posts that conform to the forum's mission statement..."Discussion focused on the use of SONAR Producer, Studio, Essential and Base." There's a dedicated forum for feature requests.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
Doktor Avalanche
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Re: Sneak Preview of new SONAR Update 2015/10/20 03:32:37 (permalink)
Keni how is your zoom?

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Re: Sneak Preview of new SONAR Update 2015/10/20 06:44:06 (permalink)
I would like to give the bakers (even if there are only TWO  ) a BIG thank you. You are doing a fantastic job and the updates are coming earlier and earlier. 
I only hope that when you are finally done with tweaking Sonar, that the mixers will have something to do besides turn on Sonar and import a song. Then we would all be out of a job.
Again Fantastic.  
Steev
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Re: Sneak Preview of new SONAR Update 2015/10/20 07:02:09 (permalink)
This is a great and very welcome upgrade indeed. WONDEFUL comes to mind! LOVE the new patching and routing, but the under the hood tweaks to SONAR Platinum itself gives me a warm and fuzzy feeing inside for the serious PLUS for a smoother ride and response. 
 
Truth be told I was on the verge of rolling back Ipswitch as I was experiencing performance issues, but didn't have the time to investigate whether they were coming from the upgrade or out of Winders 10 Pro.
 
But no matter, all is well again in the house of Steev!
post edited by Steev - 2015/10/20 07:13:24

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mudgel
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Re: Sneak Preview of new SONAR Update 2015/10/20 07:05:23 (permalink) ☄ Helpfulby joel77 2015/10/21 13:22:14
I think this is a great release. Thanks Cakewalk.
What I don't get us how a great new release brings out complainers who show no respect for the programmers or Cakewalk and whinge about how it's done better in other daws. The interesting thing is that none back their complaints up with valid processes in these other daws. Seems like complaining for the sake of complaining. Either go use the other daw or go put in a detailed feature request for what you want. Explain it well enough. And drum up support with the members.

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portesham
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Re: Major "Jamaica Plain" SONAR Update Now in the Cakewalk Command Center! 2015/10/20 07:23:25 (permalink)
Andrew Rossa [Cakewalk]
Get an overview as well as the details of what's in SONAR's October update, along with another in the "Anatomy of a SONAR Project" series of articles, BlogBeat, and the monthly product review.
 
Download the SONAR Jamaica Plain eZine




I'm not seeing any update in command centre. Isn't it available in the UK yet?

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irvin
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Re: Sneak Preview of new SONAR Update 2015/10/20 08:44:16 (permalink)
Anderton
Anyway, step back for a second and consider the reality of the exchange we just had. I have very little idea of the level of the people whom I'm addressing. You have 63 posts. For all I know, you're relatively new to SONAR and don't realize it's possible to change the sounds in the current metronome structure, or that you can have a metronome loop and drag it into a project, or that you can have a metronome loop baked into any template you use. For all I know your answer would have been "Great, that does what I need, thanks!"

 
Perfect example of your condescending, sometimes downright stupid, attitude toward any issues that run a bit outside your comfort zone: my post should have been evaluated on its own merit. 63 posts ('investigating' the poster?) means I'm busy working instead of writing - it does not necessarily mean I don't know that Cakewalk has a metronome or that the sounds can be changed. If anything, the feature request/suggestion implies I have done my homework and realized that things can be far more straightforward when it comes to having the metronome as a waveform on the project. You chose - for some bizarre reason - to assume that I have no idea about what Sonar offers.
 
BTW, you did the exact same thing in another thread where I mentioned how PreRoll Recording would be a very useful feature. The conversation took a bizarre twist when you tried to justify not having the feature by claiming that you needed to have coffee or eat a sandwich before recording (like any of that had anything to do with Pre-roll Recording).
 
Anderton
As to being irrational, misrepresenting things, and being disparaging, I don't see any of those attributes in my responses, starting with:
 
"Or make a loop with your favorite metronome sound, and include it in your standard project template. Then you won't need to 'insert click track,' it will already be there."

 
The irrational part is this: 
 
Anderton
"..I'm just not understanding how having an always-available click track with a choice of sounds, and the option to bring in loops of any musical style from the browser, are problematic."

 
At no point have I said the current implementation is faulty or 'problematic'. I said that having a simple "Insert Click Track' command would be great in its simplicity - faster and better than what Sonar currently offers. No need for templates or workarounds.
 
Anderton
Then you said "I prefer a feature, not a workaround - take a look at how beautifully simple the implementation is in Reaper and other DAWs."
 
That did not explain to me what was happening that was so "beautifully simple" or exactly what the feature entailed. And although I'm extremely familiar with every other DAW (except Reaper, I don't get along with the UI), nothing about how they implement a metronome struck me as notable. So now I was curious about what you were talking about, but I wanted to LEARN, not argue, which is why I specifically said (bold for emphasis):
 
"Well, I'm not trying to be combative but help me out here, because I don't understand the problem...SONAR already has a click track that's always available for record and playback with one click, offers a choice of multiple waves, and for which you can add your own sounds if you want something like a TR-808 kick or whatever."
 

 
Well then, maybe you should have read my post where I clearly explain that the whole thing amounts to a 1 CLICK OPERATION where, say, you go to INSERT > INSERT CLICK TRACK and presto!, one audio track with a waveform appears on your track panel.
 
That's faster and simpler than any the ways you can achieve the same goal in Sonar. Maybe you should have investigated how Reaper does it and learn, rather than becoming defensive.
 
 
Anderton
Then, again assuming the low post count meant a lack of familiarity, I took the trouble to post a screen shot to illustrate what I was talking about. Then I asked you a question:
 
"If you need an audio loop, wouldn't it make more sense to add a drum loop that's relevant to the style of music that you're making? Fill me in on what I'm missing...I'm just not understanding how having an always-available click track with a choice of sounds, and the option to bring in loops of any musical style from the browser, are problematic."

 
Once again, you assumed I don't know what I'm talking about rather than objectively evaluating my suggestion and you also assume that I suggest a better method - as implemented by other DAWs - because I find sonar's implementation "problematic".
 
A less defensive, more objective person would have seen my post for what it is: a simple suggestion/request for a better implementation of a certain feature. It was not a put-down or a fake criticism. 
 
 
Anderton
You never answered my question, or helped me understand your point, or filled me in on what I was missing. I see nothing in my part of that exchange that could possibly be construed as irrational, a misrepresentation of what was said, or disparaging. I was asking for clarification so I could better understand your issue. I am truly mystified that anyone would have a problem with that.
 

 
I have answered your question several times, from the very beginning - but you're too busy defending Sonar from an attack that only exists in your imagination. Your method is always the same: rather than acknowledge that there is room for improvement, you suggest some workaround and beyond that, start blaming the user for "not understanding"...your attitude is not very positive or engaging, to say the least.
 
charlyg
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Re: Sneak Preview of new SONAR Update 2015/10/20 09:28:41 (permalink)
I'm gonna have to watch some routing videos....... This is ALL over my head! Of, course, with only 2 tunes ready for mixing, I need to watch those. I'm starting to feel like I'm back at square one! 
 
On both tracks, I just started adding amp sims to the individual tracks and then I think I should have bussed them, and then I think how can I have different settings, and then I think having them on individual tracks is best, and then I read about patch points and the comparisons to bussing, and I say....when is it going to stop???? And then I wonder why I can't simply drag an effect from one fx to another....
 
PS - all in good fun tho

 
 
BobF
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Re: Sneak Preview of new SONAR Update 2015/10/20 09:33:29 (permalink)
Nice patchpoint write-up here

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portesham
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Re: Sneak Preview of new SONAR Update 2015/10/20 09:36:24 (permalink)
Stop teasing me guys.................how come I can't download this yet??

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charlyg
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Re: Sneak Preview of new SONAR Update 2015/10/20 09:58:24 (permalink)
portesham
Stop teasing me guys.................how come I can't download this yet??




Did you "force" a CCC update? As in, log out and log back in to CCC, or go to setup and you can initiate one from there.

 
 
kevinwal
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Re: Sneak Preview of new SONAR Update 2015/10/20 10:06:04 (permalink) ☄ Helpfulby John T 2015/10/20 10:18:35
irvin
I have answered your question several times, from the very beginning - but you're too busy defending Sonar from an attack that only exists in your imagination. Your method is always the same: rather than acknowledge that there is room for improvement, you suggest some workaround and beyond that, start blaming the user for "not understanding"...your attitude is not very positive or engaging, to say the least.

 
Your determination to find insult in the posts of probably the single most polite and helpful guy on the internet is most impressive. Hat's off to you, my man.
sausy1981
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Re: Sneak Preview of new SONAR Update 2015/10/20 10:10:17 (permalink)
Hey guys, just wondering if there is an cpu hit when using parchpoints and aux tracks. Fantastic update by the way.
mudgel
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Re: Sneak Preview of new SONAR Update 2015/10/20 10:48:26 (permalink) ☄ Helpfulby charlyg 2015/10/20 11:26:03
kevinwal
irvin
I have answered your question several times, from the very beginning - but you're too busy defending Sonar from an attack that only exists in your imagination. Your method is always the same: rather than acknowledge that there is room for improvement, you suggest some workaround and beyond that, start blaming the user for "not understanding"...your attitude is not very positive or engaging, to say the least.

 
Your determination to find insult in the posts of probably the single most polite and helpful guy on the internet is most impressive. Hat's off to you, my man.


Have to agree with you Kevin. It really churns me up when people behave like that. Craig is one thing f the most regarded people in the music/music technology industry. He works his back side off no matter the project and engages even the most irascible people where most of us would just give in. I've never known a more prolific contributor in our industry.

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Mistergreen
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Re: Sneak Preview of new SONAR Update 2015/10/20 11:05:37 (permalink)
Craig, you seriously deserve a raise for the things you have to endure here.

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Doktor Avalanche
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Re: Sneak Preview of new SONAR Update 2015/10/20 11:13:21 (permalink)
Yup if there is a feature request here, PLEASE create a feature request in the feature request forums. Post a link here if you like... Take the conversation offline. Can we get back to discussing the latest update (on topic) please rather than have a discussion about feedback? I ask nicely...
post edited by Doktor Avalanche - 2015/10/20 11:23:27

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Re: Sneak Preview of new SONAR Update 2015/10/20 11:42:36 (permalink) ☄ Helpfulby charlyg 2015/10/20 13:10:17
charlyg
I'm gonna have to watch some routing videos....... This is ALL over my head! Of, course, with only 2 tunes ready for mixing, I need to watch those. I'm starting to feel like I'm back at square one! 
 
On both tracks, I just started adding amp sims to the individual tracks and then I think I should have bussed them, and then I think how can I have different settings, and then I think having them on individual tracks is best, and then I read about patch points and the comparisons to bussing, and I say....when is it going to stop???? And then I wonder why I can't simply drag an effect from one fx to another....
 
PS - all in good fun tho


:-) I hear you :-)
 
One thing I've learned recently is that there's no "RIGHT" way to do many things in recording/mixing - or any other project for that matter.
 
I used to feel very overwhelmed as well. Until I thought to myself "I'll become a bit familiar with a couple of tools/processes at a time, but not feel obligated to use them - and sooner than later I'll come upon a scenario where these new tools/ideas may help and be able to recognize them in context, and THEN decide which method/tool/plugin/whatever I prefer".
 
taking the pressure off myself AND the software/process ended up in me learning more than I ever have!
 
I hope this helps a bit.
 
Gavin
Noel Borthwick [Cakewalk]
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Re: Sneak Preview of new SONAR Update 2015/10/20 12:26:27 (permalink)
sausy1981
Hey guys, just wondering if there is an cpu hit when using parchpoints and aux tracks. Fantastic update by the way.



No CPU hit. Patchpoints themselves are very light weight. Much more so than normal tracks or buses since there are no fx bins prochannel and other things.

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SilentMind
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Re: Sneak Preview of new SONAR Update 2015/10/20 13:15:25 (permalink)
Gawd another sweet update.
 
Gonna say this again just because I believe the bakers deserve the praise for hard work done - still impressed by the new model of delivery & the choice of features to implement. Be sure to tell the men in charge...
 
Excellent work chaps!
sausy1981
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Re: Sneak Preview of new SONAR Update 2015/10/20 13:24:43 (permalink)
Thanks for the info Noel. Congrats on a great release.
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Re: Sneak Preview of new SONAR Update 2015/10/20 13:36:09 (permalink)
Anderton 
I don't think anyone said it couldn't be done. I think some people make a valid argument that a slip of the mouse or a careless assignment could give a speaker-shattering blast of sound.
 



Just to make something clear here for anyone who might have misconceptions - in the case of digital feedback what you get is complete clipping at 0dB not a high pitched squeal. Which (sadly) means that in today's hypercompressed world for many people it isn't really much worse than their "normal" blast of sound. So you get really horrible, extreme worst-case-possible clipping, but not an ear piercing squeal. It's potentially loud but otherwise not "dangerous" and if you have a limiter either in the loop or between the clipping and your output you can get protection from that too.
 
But there does need to be some delay from a coding perspective - for instance Reaktor automatically inserts a single sample of delay when you create a feedback loop to prevent continually operating on the same sample. So if you're processing things in buffers, that's why you'd need at least one buffer of delay.
 
Personally I'd prefer it be optionally available if feasible, even it inserted a buffer of delay.

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Re: Sneak Preview of new SONAR Update 2015/10/20 13:46:54 (permalink)
portesham
Stop teasing me guys.................how come I can't download this yet??


Have you tried what was suggested and logging out/in to the CCC?
 
I downloaded last night without issue

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xbitz
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Re: Sneak Preview of new SONAR Update 2015/10/20 13:55:06 (permalink)
bvideo
msorrels
Will patch points work with MIDI tracks?  Doesn't look like it, but I really would love to be able to send one MIDI track to multiple soft synths.  And combine MIDI tracks without having to use a MIDI loopback device.  If not now, perhaps in the future?
 
...


Yes, this ^ will be very nice!



can be emulate with some MIDI dumper (an instrument which only routes the in MIDIs to its output) I'm using MUX for this ( and MIDI processing plugins from https://code.google.com/p/pizmidi/ in it), MIDI CC modulation signals can be looped back from its own fx track to its input (and its out) so MIDI Shaper also can be added to the MIDI router track as an fx unit
https://www.youtube.com/watch?v=EsfrVxlBxZc

an official support would be nice ofc. with added MIDI plugins and modulators, and would be nice some automation patchpoint system to (as in FL Studio) too currently nearly impossible to make VST(i) modulations in Sonar due there is no common/group automation (as u can see in the video it's highly PITA) support in it

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post edited by xbitz - 2015/10/20 14:24:56
Anderton
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Re: Sneak Preview of new SONAR Update 2015/10/20 13:57:43 (permalink) ☄ Helpfulby joel77 2015/10/21 13:39:17
BTW, you did the exact same thing in another thread where I mentioned how PreRoll Recording would be a very useful feature. The conversation took a bizarre twist when you tried to justify not having the feature by claiming that you needed to have coffee or eat a sandwich before recording (like any of that had anything to do with Pre-roll Recording).

 
I was going to let this drop, but that statement is so blatantly dishonest it demands a response. I said nothing of the sort, it was Irvin himself who added a comment (which I think many would consider, to use his words, “condescending” and “downright stupid”) about “eating a sandwich” in the thread he's referencing. The word “sandwich” appears only in his post and quotes of his post. “Coffee” does not appear in any of the thread’s posts.
 
(If anyone cares whether Irvin is telling the truth, please look over this thread. Then, judge for yourself who is being condescending while twisting the conversation in a bizarre direction with comments about eating sandwiches, and who is trying to provide a workaround that will accomplish almost everything Irvin wanted to accomplish.)
 
Given that kind of dishonesty, and the apparent inability to differentiate between a one-click operation and a click/drag/select operation (which had me trying to find out about something that doesn’t exist), there is no point in attempting a dialog nor is it worth taking the time to point out the multiple flaws in the rest of Irvin’s response.
 
As to anyone else reading this thread, please do not be misled by Irvin’s comments. I'm always looking for ways to improve SONAR. I will advocate for functions the community wants if I feel they would improve SONAR. I also make it clear when there’s something I don’t like (e.g., my complaints about the Start Screen and why I had disabled it, at least until the fixes in the latest update).
 

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Re: Sneak Preview of new SONAR Update 2015/10/20 14:56:10 (permalink)
Anderton
 I'm always looking for ways to improve SONAR.


More than "looking for", if the recent influx of new features, content, stability, and awesomeness is any indication.
post edited by yevster - 2015/10/20 15:06:03
Anderton
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Re: Sneak Preview of new SONAR Update 2015/10/20 15:07:39 (permalink)
PilotGav
One thing I've learned recently is that there's no "RIGHT" way to do many things in recording/mixing - or any other project for that matter.
 
I used to feel very overwhelmed as well. Until I thought to myself "I'll become a bit familiar with a couple of tools/processes at a time, but not feel obligated to use them - and sooner than later I'll come upon a scenario where these new tools/ideas may help and be able to recognize them in context, and THEN decide which method/tool/plugin/whatever I prefer".
 
Taking the pressure off myself AND the software/process ended up in me learning more than I ever have!
 



 
Very well said and excellent advice, even to veterans as they add new functions to their repertoires. 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
Anderton
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Re: Sneak Preview of new SONAR Update 2015/10/20 15:12:24 (permalink) ☄ Helpfulby joel77 2015/10/21 13:40:26
Add speaking of adding new functions to your repertoire..."Five Reasons Why Patch Points Rock" is now posted in the Cakewalk Blog. You'll find five practical examples on how to use patch points: Signal Splitter, Signal Merger, "Reel" Vintage Flanging, "Whole Lotta Love" Vocal Echo, and Weird Science (a sound design-oriented tip). 
 
Of course if you have any questions about the applications, I'd be happy to answer them here.
 
 
 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
Brando
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Re: Sneak Preview of new SONAR Update 2015/10/20 15:23:19 (permalink)
Anderton
Add speaking of adding new functions to your repertoire..."Five Reasons Why Patch Points Rock" is now posted in the Cakewalk Blog. You'll find five practical examples on how to use patch points: Signal Splitter, Signal Merger, "Reel" Vintage Flanging, "Whole Lotta Love" Vocal Echo, and Weird Science (a sound design-oriented tip). 
 
Of course if you have any questions about the applications, I'd be happy to answer them here.
 
 
 


This is a solid, solid release. Great job Cake! Big thanks to Craig for being such an invaluable part of the Sonar community. This is another great example - awesome.
 
 

Brando
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PilotGav
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Re: Sneak Preview of new SONAR Update 2015/10/20 15:34:19 (permalink)
Anderton
PilotGav
One thing I've learned recently is that there's no "RIGHT" way to do many things in recording/mixing - or any other project for that matter.
 
I used to feel very overwhelmed as well. Until I thought to myself "I'll become a bit familiar with a couple of tools/processes at a time, but not feel obligated to use them - and sooner than later I'll come upon a scenario where these new tools/ideas may help and be able to recognize them in context, and THEN decide which method/tool/plugin/whatever I prefer".
 
Taking the pressure off myself AND the software/process ended up in me learning more than I ever have!
 



 
Very well said and excellent advice, even to veterans as they add new functions to their repertoires. 


:-D Praise from you is high praise indeed! Thank you!
polarbear
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Re: Sneak Preview of new SONAR Update 2015/10/20 15:48:43 (permalink)
Does anyone else see these updates and think "It would take me a lifetime to know what any of that means"? Haha. Sounds cool though!

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