Greg, your mix sounds really good! I do agree with DeeringAmps...The snare may be a little hot.
(Talking the Original mix here, not the second one!)
The kick sounds fantastic! How did you dial that in like that?
Thanks man, im glad you liked it!
Even in the second mix, the snare I kept pretty hot....but I took a tad of harshness out. So it doesnt have that upper midrange spike that punches you in the ear quite as hard. It still has a lot of volume, but on upbeat songs, I like the kick and snare to be very present to add energy to the song. Obviously if a client totally disliked it, things would change. But normally for any kind of upbeat track with some energy I try to showcase the drums to make the song 'slam' a little.
About the kick, it was a process lol.
It sounded really good as is, but I wanted a little more beef and a little more punch/attack also. So in general, here is how I did the drums overall(part of what was done overall impacted the kick).
my normal process is to always use the track output to send every drum/room mics/cymbals to a drum bus.
In that bus I apply very light compression just for some glue. Attack usually around 30ms so it doesnt squash any of the transients of the hit, and release time I adjust depending on the speed of the track. I want it to let go fast enough so its not still compressing on the next kick or snare hit. A really speedy drum track would require a faster release that something that is slower for example. in total there might be 3db worth of gain reduction in the compressor with usually a 2 or 4:1 ratio. So its hardly obvious. Just adds some glue
the next step is using sends on the individual drums(drums only, no cymbals) and send the drums themselves to the same stereo buss where I parallel compress everything. in here I use a fast attack, like 0 to 5 MS because my goal is to crush the transients. I use at least a 10:1 ratio and at least 8 DB of gain reduction. I smash them pretty good to make them sound really round with very little attack. I output this to the drum buss also and just bring up the fader until the drums thicken the right amount.
for this particular track I wanted just a tiny bit more kick attack, so I duplicated the kick track, gated the heck out of it to where it was more like a quick pulse and nothing else, and EQ'd that pulse for a little more snap, outputted it to the drum bus, and slowly blended it in til the kick got a little more presence.