Helpful ReplyMore take lane frustration

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jkoseattle
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2016/04/12 10:59:06 (permalink)

More take lane frustration

I am recording vocals for my project in a separate file. I have 3-4 takes of each vocal part I'm recording. Man, there's a lot of frustration with this process.
 
1. I record multiple takes, then when I do processing on them (transposing and/or changing length) they appear to still be separate takes, but they have apparently merged into one take that can no longer be handled separately. So I have to edit one by one.
2. I am having terrible trouble copy-pasting them into the real project. I will grab my takes, Ctrl-C, move to the target project, then try to paste. It will overwrite existing takes, even if I have added enough empty lanes to paste them into and selected the first empty lane. 
3. So, I create a new track to paste them into and create a bunch of extra lanes (all this, incidentally, should be unnecessary - if Cakewalk wants us to use take lanes, they should make it easy on us and figure out what's in the clipboard is takes and create lanes etc for us) but when I paste into the empty track, it again merges all takes into a single clip.
 
As far as I can tell, the only way to do this is to edit, copy and paste each take separately. Extremely time-consuming. Am I doing something wrong??
 
Also, as a side note, SONAR SHOULD NEVER EVER EVER OVERWRITE EXISTING CONTENT WITHOUT WARNING THE USER. This seems like Rule #1  to me. 
 
I've been a Cakewalk user exclusively since 1989, and the take lane concept has been the most poorly executed blunder in their history. Anymore, I just assume that it's going to work in whatever the most inconvenient way possible, and I'm usually right.

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#1
jamesg1213
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Re: More take lane frustration 2016/04/12 12:45:28 (permalink)
jkoseattle
 
I am recording vocals for my project in a separate file

 
Just curious - why are you doing that?

 
Jyemz
 
 
 



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bapu
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Re: More take lane frustration 2016/04/12 13:16:35 (permalink) ☄ Helpfulby BobF 2016/04/15 12:18:33
jamesg1213
jkoseattle
 
I am recording vocals for my project in a separate file

 
Just curious - why are you doing that?


When I have a music bed that is rich with FXs etc. I sometimes export a mix to separate project just for tracking vocals at low latency vs. freezing everything. And you can't freeze buses, so there is that too.
 
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Re: More take lane frustration 2016/04/12 13:43:32 (permalink)
hmm...
 
This isn't making a whole heckuva lot of sense. I understand what you are attempting but some of the methods and results seem wrong/murky and I don't have time right now to dig into it all or test it BUT...
 
If resources are the problem and you are indeed tracking to another project with a mixdown backer I'd personally do a mixdown/bounce and put it in a special track that goes direct to Master (I keep a track in all my projects specifically for mixdowns), then temprorarily Archive enough resource intensive tracks to make the project less sluggish, Solo the "Export/Bounce" track and the track(s) I'm recording into (so those are the only two audible as I track).
 
After the tracking is done I'd crank my buffers back up, unarchive/unsolo everything and mute the "Export/Bounce" track.
 
That keeps everything in the main project.
 
Maybe you are tracking somewhere else though thus using the other project. This method would still work though if you prep it beforehand and take it with you.
 
As far as the technicalities... as I said, could be a lot of things but I am Blapples deep in some other surpise chaos today.
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Re: More take lane frustration 2016/04/12 13:53:34 (permalink)
bapu
jamesg1213
jkoseattle
 
I am recording vocals for my project in a separate file

 
Just curious - why are you doing that?


When I have a music bed that is rich with FXs etc. I sometimes export a mix to separate project just for tracking vocals at low latency vs. freezing everything. And you can't freeze buses, so there is that too.
 




I wouldn't go that far with mixing if I didn't have the vocals in the project, but that's just me.

 
Jyemz
 
 
 



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Sylvan
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Re: More take lane frustration 2016/04/12 14:09:53 (permalink) ☄ Helpfulby tenfoot 2016/04/12 22:23:40
Could it be that your are trying to use Take Lanes in a non-intended way? They work just fine for their intended use. That is not to say that your cannot get creative with their use, but if it is causing frustration, then I would explore what exactly are you trying to accomplish and look for all the different tools you could use to best accomplish that rather than try and force Take Lanes to do something they were not intended to do. In the end, this will bring much less frustration.

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Klaus
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Re: More take lane frustration 2016/04/12 15:26:32 (permalink)
Sylvan
Could it be that your are trying to use Take Lanes in a non-intended way? They work just fine for their intended use. That is not to say that your cannot get creative with their use, but if it is causing frustration, then I would explore what exactly are you trying to accomplish and look for all the different tools you could use to best accomplish that rather than try and force Take Lanes to do something they were not intended to do. In the end, this will bring much less frustration.

 
+1!
Take Lanes are great for comping and Speed Comping is still one of my absolute favourite features in SONAR, really a huge time saver.
BUT: I only use Take Lanes for this specific task.
When I got my preferred takes together, I use "Flatten Comp", copy the Comp Track to a new track, archive and hide the old one (including all Take Lanes).
Then I start editing, processing, whatever with a solid new track.
 
I had to change my workflow a bit when Take Lanes were introduced but I'm glad I did.
 
It's way easier for me to change my workflow than the program I use... 
Especially when the outcome is far better than the previous flow.
 
Give it a try!
 
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kevinwal
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Re: More take lane frustration 2016/04/12 16:09:50 (permalink)
I use them all the time, but I refrain from monkeying with individual takelane clips; that way lies madness and it appears to me that it's not really how take lanes are intended to be used. Here's what I do.
 
Set loop on, record as many takes as I want (for me, that may be several thousand :) ). To review, show the take lanes and then use the smart tool with the selection icon active to click and hold on a take and drag to highlight a section. This will automatically make the selected portion the "main audio" allowing you to audition the take. You can highlight different parts of different takes and Sonar will compose them all into one take on the fly. Once you're happy, flatten it and you're golden. Once you have a completed track you can process, clip, move, etc all you want. 
 
Thanks how I use it, and I ask nothing more of it than that. In return it behaves for me. Good luck!
post edited by kevinwal - 2016/04/12 16:31:42

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icontakt
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Re: More take lane frustration 2016/04/12 21:58:49 (permalink)
Those who are happy with Take lanes don't do these:
 
- record to more than several lanes per track,
- record more than several clips per lane,
- use clip automation,
- adjust split points, and
- copy/cut and past clips across lanes.
 
And I've been very unhappy with the feature (I submitted a couple of FRs but they've been unimplemented...)

Tak T.
 
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tenfoot
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Re: More take lane frustration 2016/04/12 22:14:37 (permalink)
It seems to me those that are happy with the feature use tthem as they were intended. I think of take lanes as the very first step in editing - they are for organising the raw material. Once I have the takes down, I go through with the selection tool and isolate the sections that I want then flatten the track. Take lanes job done! All other monkeying proceeds from that point.
 
It's a bit like saying this car is rubbish because it sank when I tried to drive it across the lake.

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icontakt
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Re: More take lane frustration 2016/04/12 22:32:30 (permalink)
tenfoot
It's a bit like saying this car is rubbish because it sank when I tried to drive it across the lake.

 
I respectfully disagree. If recording to more than several lanes is NOT an "intended" use of the feature, then SONAR should limit the number of lanes each track can create. For those who don't understand what I mean, please record to 30-40 lanes in the track, comp the takes, and try to adjust the split points (inconvenience explained in this thread), or create clip automation envelopes in each lane and then click the expand/collapse Take lanes button (it will take several seconds to just expand/close them).
 
Also, the fifth issue in this thread is an officially confirmed bug. And that's what the OP is talking about.



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jkoseattle
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Re: More take lane frustration 2016/04/12 22:46:16 (permalink)
Thanks for all the feedback! I really do appreciate it. Here's my use case:
 
1. Why a separate file: My main project has several dozen tracks, effects, markers and tempo changes and stuff like that. My vocals will be a group of 4-5 women and another group of 4-5 men. They will all actually be me and my wife, recording clones of ourselves with multiple takes. Also, my wife has a really great voice but is totally untrained, so I took her part and broke it up into short, singable snippets that she can securely handle, then I will splice them together to make the real part. 4-5 times, to make the group of women. Also, to add both a layer of crispness and a layer of strangeness, I record at half tempo, then use the length tool to shorten them. Lastly, because this song takes place on an alien planet, I am having her sing a 2nd or 3rd up, then transpose her down to get a sort of alien effect. So, combining the splicing of clips, the multiple takes, the length tool, the transpose tool, a little Melodyne, and doing it all 4-5 times, it's way easier to have a "sketchpad" that isn't cluttered with everything else in the project. I could add tracks at the bottom and go way out past the end of the piece to keep it all separate, but this seemed a saner choice.
 
2. How I use take lanes: I think Take Lanes were designed for people doing a bunch of takes of a part, then saving one and moving on. Problem is I am actually saving more than one of the takes, as I am recording clones of myself, either in unison or harmony. Sometimes this is simple double-tracking, but just as often I'm recording a group of 4-6 voices in unison. My preferred recording method is to do takes of small phrases and then splice them together, rather than sing a whole song in one take. A single verse might be split into as many as 4-6 separate phrases, each one recorded separately. I find that by singing the same phrase over and over I learn quickly what vocal inflections I like or don't, what notes I'm having trouble hitting, etc. 
 
Also, due to limited quiet time in the house, I have to record all my phrases in one session, so I'll end up with a track of dozens of phrases, and maybe a dozen takes of each phrase. My vocal recording tracks get enormous, with a lot of vertical scrolling involved.
 
So, imagine this track with dozens of small clips, and now I have to shorten the length, transpose them, pitch-correct them, and finally copy them to the real project. 
 
Ideas welcome!

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jkoseattle
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Re: More take lane frustration 2016/04/12 22:55:31 (permalink)
icontakt
tenfoot
It's a bit like saying this car is rubbish because it sank when I tried to drive it across the lake.

 
I respectfully disagree. If recording to more than several lanes is NOT an "intended" use of the feature, then SONAR should limit the number of lanes each track can create. For those who don't understand what I mean, please record to 30-40 lanes in the track, comp the takes, and try to adjust the split points (inconvenience explained in this thread), or create clip automation envelopes in each lane and then click the expand/collapse Take lanes button (it will take several seconds to just expand/close them).
 
Also, the fifth issue in this thread is an officially confirmed bug. And that's what the OP is talking about.






I respectfully agree with your respectful disagreement. If we're not supposed to do something, the software shouldn't let us do it. "You should just know" is not a software design philosophy.
 
Thanks for linking to the other threads. That list of bugs contains either things that constantly bother me, or things I didn't know I could do, and then watching you do them, know now I'm glad I never tried to do them.
 
I'm continually dismayed when new versions are released, and at the top of them is "Look at all these new bells and whistles", and you scroll wayyyyy down to the lesser improvements, and they say something like "Various bug fixes". It should be the other way around. Or better yet. Release a version where they say "Introducing Sonar Titanium! With NO new features at all, but 1,218 bugs fixed!"
 
THAT I would buy. It's not laziness or lack of money that I'm still on X3.

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kevinwal
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Re: More take lane frustration 2016/04/13 04:14:21 (permalink)
My comments were offered in the spirit of helping the OP get done what he's trying to get done, not to defend the current implementation. It's possible that minor modifications to his workflow will allow the current take lane implementation to do the job for him.
 
That said, a quick scan of the help docs shows that Cakewalk fully intended for the user to be able to crop and size individual clips within take lanes and provided special smart tool behavior as well as a dedicated comping tool for that purpose. They also intend for clips to be bounced within the take lane, judging by bug fix reports of bouncing issues in take lanes. I don't see anything in the docs warning that any kind of processing of take lanes results in a flattening operation, though it is possible that it's there and I simply couldn't find the reference. 
 
So I understand and sympathize with the OP's frustration. Most of what he's trying to do should work. I do have a question though. When you say "processing", what kinds of operations are you referring to? It may be that specific kinds of processing will result in flattening, but it's hard to say what they are without knowing the specifics.
 
 

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kevinwal
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Re: More take lane frustration 2016/04/13 04:23:35 (permalink)
jkoseattle
 
I'm continually dismayed when new versions are released, and at the top of them is "Look at all these new bells and whistles", and you scroll wayyyyy down to the lesser improvements, and they say something like "Various bug fixes". It should be the other way around. Or better yet. Release a version where they say "Introducing Sonar Titanium! With NO new features at all, but 1,218 bugs fixed!"
 
THAT I would buy. It's not laziness or lack of money that I'm still on X3.


 
I get your frustration, but there have been quite a few fixes in Sonar to take lanes this last year over several of the monthly updates. You can find them by searching the Sonar knowledge base with "sonar 2015 update fixes take lane". The ones you want fixed may not be there, but they are fixing the issues and they are documenting them in the knowledge base (along with all the other fixes) when they do.
 
 
post edited by kevinwal - 2016/04/13 04:44:46

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icontakt
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Re: More take lane frustration 2016/04/13 05:38:48 (permalink)
kevinwal 
I get your frustration, but there have been quite a few fixes in Sonar to take lanes this last year over several of the monthly updates. You can find them by searching the Sonar knowledge base with ...
 

 
I've just checked and below are Take lane issues fixed after X3e:
 
1. Crashes could occur when recording multiple MIDI takes on take lanes (CWBRN-43247)
2. Undoing “Delete Lane” no longer reorders lanes
3. Resolved Zoom Tool issues with collapsed lanes/folders
4. Fixed issue where edge editing clips in take lanes could cause drawing issues and a crash
5. Last take lane now persists in mute state
6. Zooming on take lanes would zoom to parent track
7. Fixed an issue where adding fades could cause waveforms not to draw correctly on Groove clips
8. Resolved a case where dragging audio clips from the Browser could create an additional Take Lane (CWBRN-24452)
9. Fixed an issue where adjacent punch recording could unexpectedly create a new lane (CWBRN-23909)
10. Fixed an issue where undoing overlapping clips could leave empty lanes (CWBRN-23897)
11. Resolved a case where pasting a composite clip to a new track could cause a hang
12. Resolved an issue where un-archiving a track caused lanes to appear inverted
 
 
One (and possibly a few more?) of these issues was a new issue introduced last year (#5).
I highly appreciated they fixed #3, 9 and 10.

Tak T.
 
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Sanderxpander
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Re: More take lane frustration 2016/04/13 06:37:03 (permalink)
Just chiming in here, I actually constantly edit clips in take lanes. Melodyne and clip gain automation mostly. I haven't really had any issues with it. I tend to just forget to flatten the comp as most of the time, it's an unnecessary step for my workflow.
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notscruffy2
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Re: More take lane frustration 2016/04/13 07:39:48 (permalink)
For me...
 
Used as intended Take Lanes are a beautiful thing. One of the best things about them is that you are not forced to use them as intended. The have no seat belts or crash bags and few restraints. For me it makes them fun and tricky.
 
Don't stop me from doing crazy stuff by keeping me from doing it. The Sonar environment lets you push things beyond what some may say is reasonable. That is a nice to have in my book.
 
Take Lanes beyond the use described in the docs are at your own risk as far as I go. For instance I don't remember if the docs mention applying clip automation to clips in a take lane, but you can (I guess), so be as safe as you need.
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Re: More take lane frustration 2016/04/13 09:11:04 (permalink) ☄ Helpfulby kevinwal 2016/04/13 11:35:32
icontakt
Those who are happy with Take lanes don't do these:
 
- record to more than several lanes per track,
- record more than several clips per lane,
- use clip automation,
- adjust split points, and
- copy/cut and past clips across lanes.
 
And I've been very unhappy with the feature (I submitted a couple of FRs but they've been unimplemented...)




I do all of those things and they work fine. Well I think I do because I don't know what you mean by "record to more than several lanes per track". Do you mean recording into multiple lanes on the same track at once or do you mean recording a buttload of takes into the same track?
 
If you mean the former then... I don't thing you're supposed to do that, I've never tried it and I'm not sure what purpose that would serve. If you mean the latter I consistently record dozens of takes (takes while I'm writing a part, takes while I'm tweaking a part, takes while I'm practicing a part and then a bunch of finals to comp together into a super take).
 
I also VERY often record different sections into the same track thus creating groups of lanes for each section at different spots on the timeline. The only annoyance there is after I'm done I have to create ONE empty lane and move ONE clip because the first take in a new section populates the last take of the previous section. Not a big deal but I prefer each pass have it's own lane in all instances.
 
@jko...
 
Are you copying each little clip or do you flatten them in the Vocal project so you end up with one long take for each part after all your futzing about? If you are not flattening then totally do that to make copying easier.
 
You can make MULTIPLE Comps in the same track. You just have to unsolo each Flattened comp to unmute the other lanes again. I do this often and create alternate versions/doubles of parts this way.
 
Also I think I'd probably use the Browser for this instead of copying back and forth between projects. So once you get your comps together export them to a special and easy to access folder (do the exports from the start of the project so they line up properly in the target project). Then in the target project use the Browser to navigate to that folder, Select the target track, set your Now Time to the start of the project, right click on the files and select "Insert at Now Time". The clips will be inserted in a new Take Lane in the track each time.
 
When using the Browser you can of course just use Drag and Drop both for Exporting and Importing the clips (dragging to the Browser will export to whatever folder you drag it to). In that case you just gotta make sure your clips are trimmed to an exact reference point on the timeline so you can line them up in the target project (so trim the clips or if you want them to start at 00:00:00 drag the start of the clips to the start of the project before Drag/Drop exporting if need be).
 
This may sound like a lot of futzery but once you get into the swing of it it's pretty quick and is much more precise.
 
I've always found traditional Cut/Copy/Paste in Sonar to be unreliable and weird as heck.
 
Cheers.
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Re: More take lane frustration 2016/04/13 09:43:50 (permalink)
I might be completely missing the point of what you are trying to achieve, so forgive me if I'm wrong.  I too have many problems with take lanes. Unexpected things happen all the time to me, and I never seem to get on top of it. I certainly don't go to the lengths you do, but I do create new projects for vocals to a backing track, just to keep things filed in a way that leaves me feeling more protected than anything else. Then, when all vocals are done, I bring them back to the main project.
 
But there is one thing I do that I don't see mentioned here. After I have comp'd up my takes to what I want for the first pass, I will flatten the comp, copy to a new track, unlock, and bounce to clip. It seems to be the only way I can find that completely disassociates the clip from the original take lanes. Then, I will go back to the take lanes to comp up version two, which sometimes might be a vocal double, or octave of it, or morphed into an alien I guess in your case, and do the same. Flatten, copy to new track, unlock and bounce. If I have three vocal takes in mind from the same take lanes, then I will have 3 separate tracks. I do the same for all vocals including backing vocals. So possibly 6 or 7 tracks to export into the main project. But I will usually do any basic pitch correction, stretching, basic eq etc to these new tracks before exporting. Not too much, because I like to get this right within the main mix.
 
I have never found a way for the comping, flattening etc, that doesn't cause issues when trying to work on those tracks, without it somehow affecting the take lanes. It ALWAYS goes wrong for me. The above process works for me. Probably a better way, but I'm not changing anything until I finish my current work. Good luck with it. Just have to find a way that works for you.

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#20
jackson white
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Re: More take lane frustration 2016/04/13 10:40:08 (permalink)
Your project sounds like a creative use of Sonar's capabilities.
 
I use Track Folders to focus on specific sections within the existing project to work out LV takes and comp/flatten the preferred phrasing into a keeper LV track. Section Folders are archived or deleted once a performance is worked out. Can't say if this is intended behavior or not but have used multiple takes in a single track as a convenient doubling performance. 
 
I run into problems with free style vocal phrasing (e.g. gospel) where takes do not line up neatly and Speed Comped clip boundaries quickly degrade the editing process by "splintering", blocking clip start/end drags within take lanes and eventually crashing Sonar if you pile up too may consecutive edits. I expect this is a pretty demanding use case and plan to document a clear set of steps for submission when I have time. 
 
The current implementation of Take Lanes / Speed Comping is still very useful despite the issues. 

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#21
brconflict
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Re: More take lane frustration 2016/04/13 10:54:55 (permalink)
I think I can relate to the OP. The issue I relate to is real. Sonar still has idiosyncrasies in Copy/Cut/Paste in Take Lanes, and they're not always intuitive. For example, When you're working in a website and you copy/paste something, many times you Right-Click to paste something into a field. Wherever your cursor is, that's where you expect the Paste to happen. Not so in Sonar. Sonar's Paste function will drop the copied piece of a clip in the same lane it was sourced from, even if it splits the clip underneath the paste.
 
Obviously, editing here is non-destructive, if you merely grab the edges of a clip that was split and drag it out. But it's NOT intuitive. I've been begging on the forum for CW to go back and re-work some of these things in the editor. It's not the complex things like group editing and making things faster and easier by creating new, and complex ways of editing quickly (ala speed-comping), it's fixing the issues we've complained about so that you don't have to read the manual or watch videos to get it. 
 
Where I see many people support the quite useful new, time-saving features, I still see older ways of doing things still broken, or at least, not working as a newby or old-schooler would expect.
 
I'm still VERY frustrated with working in Lanes, since X2. In my opinion, if you aren't having editing issues in Take Lanes, I will (rustle some feathers here) say, you aren't spending enough time there, or you've been able to stay within the narrow lines of editing Cakewalk's way.

Brian
 
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#22
jkoseattle
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Re: More take lane frustration 2016/04/13 11:00:42 (permalink)
Thanks again everyone. Seems that a good solution for me for now might be to have a separate track for every phrase I'm singing, which will reduce the number of lanes in a single track. I have to be open to changing my work pattern, because probably one or two changes will take care of 72% of my frustration.

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#23
icontakt
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Re: More take lane frustration 2016/04/13 11:21:47 (permalink)
Beepster
icontakt
Those who are happy with Take lanes don't do these:
 
- record to more than several lanes per track,
- record more than several clips per lane,
- use clip automation,
- adjust split points, and
- copy/cut and past clips across lanes.
 
And I've been very unhappy with the feature (I submitted a couple of FRs but they've been unimplemented...)

 
I do all of those things and they work fine. Well I think I do because I don't know what you mean by "record to more than several lanes per track". Do you mean recording into multiple lanes on the same track at once or do you mean recording a buttload of takes into the same track?

 
It's the latter, Beepster. Also, it depends on what "work fine" means. I'll show you and others why I mentioned clip automation, split point adjustment, etc.

First, please take a look at the screenshot below. The track has 30 lanes and each lane has one best portion (unmuted one) ready to be comped. This is only a test project which I've just created, so all the lanes have exactly the same data. In other words, it's much simpler than real-world cases (but you'll witness issues).
 
 
 
Now, how do you precisely adjust the split points between each best takes by vertically zooming the lanes/waveforms? Try doing it (not you Beepster, you already know I' suffer from this). Unlike Studio One, Digital Performer, etc., SONAR doesn't allow users to adjust split points in the parent (promoted) track. So you have to change the order of lanes each time you edit split points. And, what's worse, you can't anchor the lanes when vertically resizing them. This is the worst part of Take lanes in SONAR.
 
 
Next, the following video shows why clip automation is unusable in Take lanes (for me). I've experienced a much more serious issue caused by clip automation in Take lanes, but I'll only show you a very basic one. In the video below, you can see that it takes a few seconds for the lanes to collapse/expand after I click the button in the track header although I only created just one to a handful of straight, non-edited clip automation envelopes. Also, notice that the envelopes are gone (hidden) after the lanes are re-expanded. If you create more envelopes and edit them, it'll start taking longer for the lanes to collapse/expand. Unusable. 
 

 
 
 
Lastly, as I already said, the issue in which clips land on wrong lanes when pasted is an officially confirmed (2+ year-long) bug. I'm guessing it's very hard to fix.
 

 
 
 
I like a lot of things about SONAR (that's why it's still my main DAW), but Take lanes definitely need enhancements and more fixes. Feature requests have been posted already.

Tak T.
 
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#24
Beepster
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Re: More take lane frustration 2016/04/13 12:04:45 (permalink)
Hi, J...
 
So in the first scenario I can see what you are talking about but it never affects/bothers me. When I'm adjusting split points/X-Fades I pick one of the clips that will be faded together and just adjust that one. If I need a visual I'll look at them individually to get an idea of where the transients are/where I THINK the best spot for the split is then choose the best of the two (like maybe one has a more pronounced waveform transient I can use as a landmark). Then I move the split to that spot, listen back and re-adjust/set the X-Fade as needed.
 
So really I use my ears more than my eyes. I just use the waveforms at first to get an idea of where the split/fade will likely work best. Never fails. Maybe I'm missing the point but yeah... even though you can't see both clips it doesn't matter (at least me). However I would like to see the Auto Track Zoom style action be an option instead of the default. That's always bugged be as does the min/mas Lane height.
 
In the second scenario I would never create automation on unflattened comps like that. I'd get the comp together, flatten then add the clip automation to the comped Lane/Clip. I could see maybe how one may not want that if you want to hear the effect of the automation on the comp before flattening but I simply would not do it that way and I don't really think that's intended usage.
 
That said, to me automation in general is one of the most cumbersome, unintuitive and infuriating aspects of Sonar. Any time I try to create anything aside from the most basic envelopes inevitable SOMETHING gets in my way. This looks like another example of that type of silliness and I'd count that as a poorly thought out automation issue.
 
For me clip automation should completely confined to that clip. Not to the entire lane. Take Lane automation could (and should) be just another extra option/technique but Clip Envelopes should be self contained and move with the clip wherever it goes.
 
For the last thing you showed... I have seen you post that before and yup, some of the way things populate lanes is wacky/nonsensical but I've learned to get around stuff like that. It should be fixed. In that scenario though I'd probably move each part one at time (PITA) or if it were going into an empty track I'd clone the source track instead then delete any lanes I did not want in the selection. I'd have to play with that specific move to see if there are better ways.
 
That to me might be moving more into "Problems with Cut/Copy/Paste" stuff as opposed to purely a Lanes issue but definitely exasperated by Lanes.
 
I still haven't had a chance to finish my vid on Lanes but might have time again soon (hopefully). I've gotten really comfortable with them and never really run into issues anymore.
 
Cheeers!
 
 
#25
Klaus
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Re: More take lane frustration 2016/04/13 12:36:05 (permalink)
jkoseattle
Thanks again everyone. Seems that a good solution for me for now might be to have a separate track for every phrase I'm singing, which will reduce the number of lanes in a single track. I have to be open to changing my work pattern, because probably one or two changes will take care of 72% of my frustration.




That's exactly how I do it, I loop record each part or phrase on it's own separate track.
 
It might seem like an extra unnecessary step, but at the end it's faster and better to handle than endless scrolling through 40 and more Lanes.
 
 

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#26
kevinwal
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Re: More take lane frustration 2016/04/13 12:59:56 (permalink)
I don't know if it makes sense for your workflow, but there is an option in preferences to have each take go to a new track rather than have the takes stacked within an existing track.

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#27
tenfoot
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Re: More take lane frustration 2016/04/13 14:14:37 (permalink)
jkoseattle
icontakt
tenfoot
It's a bit like saying this car is rubbish because it sank when I tried to drive it across the lake.

 
I respectfully disagree.




I respectfully agree with your respectful disagreement.




And I respectfully accept that you both disagree with me.
 
See - that never happens on gearslutz:)

Bruce.
 
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#28
jkoseattle
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Re: More take lane frustration 2016/04/13 16:38:04 (permalink)
kevinwal
I don't know if it makes sense for your workflow, but there is an option in preferences to have each take go to a new track rather than have the takes stacked within an existing track.


Thought of that. My thinking was I'd have a track called "Three blind mice" which contains all the takes for that phrase, then make a new track called "See how they run" etc. If I were to use the separate track for each take, I could have a "Take 1" track, and a "Take 2" track, etc., but then AFAIK I couldn't go back for the second phrase and start recording on the Take 1 track again and have it do it's second take on the existing Take 2 track - it would create brand new tracks.
 
@icontakt: Looking at your screen shots reminds me that I'd love to have the ability to collapse Take Lanes the way I used to be able to with layers. Basically to say ""Remove unused space and compact the clips as much as possible" without actually combining anything. The laughable Remove Empty Take Lanes feature sort of does this, but it can only be called from the track lane itself, and you have to be selecting on a clip.  And if I'm at bar 438 and there's a one second clip at bar 12, that lane won't be removed but I won't know why without scrolling back to hunt it down myself and then dragging it by hand. Ridiculous.
 
The more we talk about this, the more I think my best solution is to development workflows that get away from take lanes as much as possible. 
 
Lastly, is it anyone's job at Cakewalk to monitor these forums for areas of concern? If not, where do they look for taking user temperatures on features? If not here, where are people actually heard? Who has real influence? 

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#29
stevec
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Re: More take lane frustration 2016/04/14 14:32:23 (permalink)
jkoseattle
 
Lastly, is it anyone's job at Cakewalk to monitor these forums for areas of concern? If not, where do they look for taking user temperatures on features? If not here, where are people actually heard? Who has real influence? 



There have been a few take lane threads in the Features forum which AFAIK is the best place for that type of thing at the moment (until replaced by the upcoming Feedback Portal).  Things like lane height, zoom, lane cleanup (a personal favorite), copy > paste, etc., have all been discussed. 
 
I wouldn't expect anyone from CW to read thru all threads like this because there's no way to know upfront whether it actually amounts to anything useful (this one did!).   Not to mention having to pick through a lot of back and forth discussion to find those nuggets.
 
And that aside... I do hope that Take Lanes get a little love this year.    For my own use they don't really need a lot: a consolidation feature of some kind, free-form copy>paste behavior, and increased lane height options would probably do it for me.
 

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#30
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