SOFT SYNTH VS REAL SYNTH

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D.Triny
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 01:54:59 (permalink)
I wasn't doubting the word of others in the thread that have both instruments, and I know that online demos MAY not reflect the reality of the instrument


in the case of of the Korg virtual instruments, the online demos where decidedly horrible and turned me off. I'm not sure why I eventually took a chance on buying it (may have been a boredom-induced purchase) but the package turned out to be excellent...and it comes with a whole set (lots!!) of world class VST effects -directly- from Triton.

Finally the product support is excellent (on: KorgForums.com)

HOWEVER - the digital edition has moved to Dongle based copy protection


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Rain
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 02:57:58 (permalink)

ORIGINAL: D.Triny
Hopefully Spectrasonics will do some Rolandesque guitars in the future.


Okay, that is why we didn't agree in the first place, why I said that a virtual Triton was as un-exciting as Roland's VSC...

Virtual synths are one thing - after all, emulating electric circuitry is somethng a pc can do quite well... Wheter it resides on a dedicated underpowered chip or on a pc, synthesis is one thing... But if you're after conventionnal instruments like guitars and pianos, I see no interest in Triton-like instruments because: a) synths suck at recreating those b) if I were to develop a virtual instrument, I wouldn't want to waste my time reproducing the lame-ass guitar sound of a triton when there are tons of free soundfonts on the net that will most likely sound even better. All avilable for free when using RGC's SFZ.... And then, there are quality libraries... Which won't even match a real guitar. Still...

Sure, a classic FM electric piano patch might be something one might look after... T'was the best in it's time. I mean, Depeche Mode used it, so it's got that classic sound. .. But a Triton Piano? In these days? When there are free alternatives that sound better? A Triton sound is supposed to go unnoticed, at best... I can hardly see how that would become something sought after.

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D.Triny
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 03:08:52 (permalink)
But if you're after conventionnal instruments like guitars and pianos, I see no interest in Triton-like instruments because: a) synths suck at recreating those....


nope...I am precisely -not- after conventional sounding guitars. I am after "urban guitar sounds". Like say the Spanish Guitar in Triton sounds exactly like the guitar used in B2K's "Bump, Bump, Bump"

If I'm looking for a "real" sounding guitar...it's easier to simply have a real friend play it. :)


But a Triton Piano? In these days? When there are free alternatives that sound better?


There are many excellent, real sounding pianos out there, if you are doing classical or jazz...but for example the piano used by Rodney Jerkins for Mary J. Bliges 'Enough Cryin' or Michael B. Cox in her song "Be Without You" do not sound like great pianos...but the "fake" piano sound is what is working right now.

post edited by D.Triny - 2006/07/06 03:23:51


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Rain
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 03:40:17 (permalink)
I just did not know that such sounds had already beacome classic - don't get me wrong - I don't think they're any worst than, say, the Hypercanva's Piano - but to me, to look after the Triton Piano sound in these days is just like having a classical orchestra in front of you and telling them that, finally, you'll be using that sweet free 2mb orchestral soundfont you just found cos it's easier to mix... Which makes me think, while we're at it, when will we finally see a VST plug-in that will allow 192khz/24bit to recreate that good old Soundblaster Live sound?

Edit - Sorry David... Bad day... I've already erased most of my posts tonight. This one will live on and I'll be waiting to read you guys opinions and trying to keep an open mind. -End of Edit.
post edited by Rain - 2006/07/06 03:55:37

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Alan Chang
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 04:32:47 (permalink)
I recommend half and half
post edited by Alan Chang - 2006/07/06 04:44:59

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D.Triny
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 09:37:05 (permalink)
but to me, to look after the Triton Piano sound in these days is just like having a classical orchestra in front of you


that might be where the disconnect is...I wouldn't use the Triton piano for a classical piece or present it to a classical orchestra. As a matter of fact I wouldn't present any virtual piano, sampled piano or even an upright piano to a classical orchestra out of respect for the genre and players.

But a classical orchestra's needs are taste can be dramatically different from that of an urban/pop teeny bopper (and they are people too )

IMO Soft Synth vendors have rarely had the will, energy and ability to effectively address urban sounds and workflow. But Spectrasonics and KLC are really getting there.


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WhyBe
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 09:55:49 (permalink)
D. Triny, I am with you all the way.

Earlier in the thread, I refered to the musicality of synths. Perhaps this is a foreign concept to many. It's refreshing for someone else to understand that some people are looking for GREAT patches. The Triton's, Motifs, and Fantoms, excel at making those great sounding, inspirational patches that drive urban/hip hop music. Unfortunately many softsynths fail at these type of inspiring sounds. Are softsynths technically capable of these types of sounds?...perhaps. I just haven't heard many.

The realism of a softsynth instrument emulation does not mean it is a great patch. Like stated earlier, Perhaps Korg, Yamaha, Roland and others have the best patch programmers available to them whereas most softsynth manufacturers seem content a dolling out realistic, yet, mediocre patches with their products.

I think the urban/hiphop market will fully dive into the softsynth "thing" when the softsynth manufacturers start putting great, inspirational patches in these things instead of the bland stuff.
post edited by WhyBe - 2006/07/06 10:08:17
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Infinite5ths
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 10:08:30 (permalink)
ORIGINAL: WhyBe
The Triton's, Motifs, and Fantoms, excel at making those great sounding, inspirational patches that drive urban/hip hop music. Unfortunately many softsynths fail at these type of inspiring sounds. Are softsynths technically capable of these types of sounds?...perhaps. I just haven't heard many.

The realism of a softsynth instrument emulation does not mean it is a great patch. Like stated earlier, Perhaps Korg, Yamaha, Roland and others have the best patch programmers available to them whereas most softsynth manufacturers seem content a dolling out realistic, yet, mediocre patches with their products.


I agree, with one exception: I don't think this observation is limited to only the urban/hip-hop music genres. I've heard a lot of soft-synths that sound good...but not immediately GREAT. I know the audio/synthesis/generation quality is better; but I can't just sit down and work with the included presets, like I can with a MOTIF ES, for example. The few that I've actually purchased (GPO, Wusikstation with TSW+T3 presets, & some Giga libraries [PMI Bosendofer 290 being the best]) each have at least some patches/samples that suggest real programming effort/skill. Making the product sound good out of the box is important. I like to tweak and customize...but I also like to start from something/somewhere. It's a pain to have to rebuild the wheel from scratch with every new product one tries/buys.

Yamaha has taken a good approach to this whole concept in their hard disk recorders: All of the FX have good basic presets that make a distinct impression right away and bucket-loads of configuration options. You start with one of the presets, tweak a few things to make it your own and then save it as a user preset. It makes learning new features/FX/systems so much more efficient.
post edited by Infinite5ths - 2006/07/06 10:28:13

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mosspa
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 10:16:41 (permalink)
Without getting into what Korg calls its latest ROMpler technology, what are the differences between a Triton and an M1? Also, I'm not talking about user interfaces, LCD screens or slider counts.

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Infinite5ths
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 10:20:21 (permalink)
I should add that many Dimension Pro demos sound pretty impressive. If the presets are as good as the demos make them sound, then Cakewalk has succeed here where many soft-synth designers fall short.

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WhyBe
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 10:21:24 (permalink)
ORIGINAL: mosspa

Without getting into what Korg calls its latest ROMpler technology, what are the differences between a Triton and an M1? Also, I'm not talking about user interfaces, LCD screens or slider counts.


I don't know. I'm a Yamaha user myself. But a Triton sounds much better than the M1 . Isn't that all that matters in the end?
post edited by WhyBe - 2006/07/06 12:03:15
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WhyBe
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 10:23:09 (permalink)
ORIGINAL: Infinite5ths

I should add that many Dimension Pro demos sound pretty impressive. If the presets are as good as the demos make them sound, then Cakewalk has succeed here where many soft-synth designers fall short.


Dimension bored the hell out of me. I was initially excited to go through such a huge library of sounds, but, they just didn't do it for me. Definitely some usable "background" filler sounds though.
post edited by WhyBe - 2006/07/06 10:33:58
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nachivnik
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 10:25:29 (permalink)
I agree almost. Some soft synths do have great patches. Arturia (some patches by me), NI, Spectrasonics (obviously), and RGC/Cakewalk synths are great. But, they are not workstations because they were not designed to be such. I guess since everything in software has to be called an emulation, there has been no soft synth emulation of a workstation. That you can get better sounding bits and pieces of a workstation misses the point. We applaud when a soft synth gets the quirks of an analog emulation correctly. As noted by Rain, workstation quirks have become classic, and need to be emulated, because they have a sound.

Using NI's Kore might be a lot closer to the hardware experience, and I find Cakewalk's Dimension synth to have many similarities to a workstation, but with more. But it's not a hip/hop urban synth. Neither are any soft synths really. I think this has something to do with the location and focus of most soft synth developers. They're generally not tuned in to that market. Korg is. They'd actually sell more soft synths if they would cater to that market, because it is where a lot of the action is in the U.S.

ORIGINAL: WhyBe

D. Triny, I am with you all the way.

Earlier in the thread, I refered to the musicality of synths. Perhaps this is a foreign concept to many. It's refreshing for someone else to understand that some people are looking for GREAT patches. The Triton's, Motifs, and Fantoms, excel at making those great sounding, inspirational patches that drive urban/hip hop music. Unfortunately many softsynths fail at these type of inspiring sounds. Are softsynths technically capable of these types of sounds?...perhaps. I just haven't heard many.

The realism of a softsynth instrument emulation does not mean it is a great patch. Like stated earlier, Perhaps Korg, Yamaha, Roland and others have the best patch programmers available to them whereas most softsynth manufacturers seem content a dolling out realistic, yet, mediocre patches with their products.

I think the urban/hiphop market will fully dive into the softsynth "thing" when the softsynth manufacturers start putting great, inspirational patches in these things instead of the bland stuff.

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Infinite5ths
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 10:36:11 (permalink)
ORIGINAL: WhyBe
Dimension bored the hell out of me. I was initially excited to go through such a huge library of sounds, but, they just didn't do it for me. Definitely some usable "background" filler sounds though.


Well that's good to know. I hate hearing demos that sound amazing, only to try the product live myself and find out that 95% of the stuff is a HUGE disappointment. I will be certain to get a live demo with Dim Pro before I consider purchasing.

I know it's unreasonable to assume that I'll like every patch on a "good" synth....but with keyboards from the big three I can at least count on finding 3 or 4 patches per category/bank that I like and can use right away.
post edited by Infinite5ths - 2006/07/06 10:47:47

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Infinite5ths
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 10:46:35 (permalink)
...just another thought:

To me, 3 things make soft-synths stand out above hardware. I wish that designers would work on consistently nailing these areas and using them to greatest advantage:

1) Signal routing -- no cabling, no gain-staging, multiple outputs, separate FX outputs, scalability (i.e. multiple instances), etc.

2) GUI -- easier and more efficient access to ALL of the sound parameters (I find that I'm FAR more likely to tweak obscure parameters in a soft-synth, just because I can find them quickly and do some trial-and-error testing) and AUTOMATION

3) Preset & config recall -- [along with the GUI stuff mentioned above] - nearly instant recall of total setup & configuration data - nearly unlimited preset save options (i.e I'm not limited to 12 "User Preset" banks, or something like that)


So many synths either miss one of these things altogether, or implement them in such a convoluted/incomplete way that the advantages disappear.
post edited by Infinite5ths - 2006/07/06 10:56:52

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#75
Skyline In The Office
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 11:03:30 (permalink)
ORIGINAL: Howdy
I was the only person to mention a Fantom, and I am hardly a Fantom fanboy.


No, I mentioned mine. And yes, I'm a fan..
The debate seems to have centred round quality or otherwise of sounds. I'm reasonably happy with the sounds I can get from softs. But my point was their poor design and sloppy programming that makes them far too annoying to set up, configure, etc. Plugin? Don't make me laugh. In my view they're usually rushed to the market in order to start generating income, with the makers sure in the knowledge we're all software suckers well-used to 'upates', 'new versions', etc. If hardware was launched like this the manufacturers would be castigated big time.

Sid Viscous is correct in principal -software supplied on a soft synth DVD and software on a PCB in a hardware synth - no real difference. But the BIG difference is that the fomer is invariably flaky and the latter stable. As I said before, Sonar and my Fantom X6 play very nicely together, Hypersonic 2... hopeless.

Mike,
This is the diametrically opposed view to yours! I guess that's why there are both soft and hardware synths!
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nachivnik
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 11:08:49 (permalink)
Well, then.

Diametrically? Not quite that different. I like 'em all.



ORIGINAL: Skyline In The Office

ORIGINAL: Howdy
I was the only person to mention a Fantom, and I am hardly a Fantom fanboy.


No, I mentioned mine. And yes, I'm a fan..
The debate seems to have centred round quality or otherwise of sounds. I'm reasonably happy with the sounds I can get from softs. But my point was their poor design and sloppy programming that makes them far too annoying to set up, configure, etc. Plugin? Don't make me laugh. In my view they're usually rushed to the market in order to start generating income, with the makers sure in the knowledge we're all software suckers well-used to 'upates', 'new versions', etc. If hardware was launched like this the manufacturers would be castigated big time.

Sid Viscous is correct in principal -software supplied on a soft synth DVD and software on a PCB in a hardware synth - no real difference. But the BIG difference is that the fomer is invariably flaky and the latter stable. As I said before, Sonar and my Fantom X6 play very nicely together, Hypersonic 2... hopeless.

Mike,
This is the diametrically opposed view to yours! I guess that's why there are both soft and hardware synths!

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cmusicmaker
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 11:12:55 (permalink)

ORIGINAL: Infinite5ths

I should add that many Dimension Pro demos sound pretty impressive. If the presets are as good as the demos make them sound, then Cakewalk has succeed here where many soft-synth designers fall short.


I think the whole debate about sound is always going to be subjective especially when to comes to synths, hardware or software. It does make for good reading though.

He he..FWIW I think Dimension Pro is fantastic.
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Infinite5ths
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 11:16:45 (permalink)
Skyline,

If I'm the "Mike" in question....

Yup...that's why there are both. I hate cabling and packing up huge boxes every time I go somewhere and real-time recording and incessant gain-staging and noise floors and hardware that takes up huge amounts of space and always needing MORE hardware and having to practically give/throw away good hardware because I can't get enough on the used market and buying more power strips and knowing that I'll never use all of the features because it takes too much time to access/configure/reconfigure them and reorganizing tons of stuff in the studio and and and and and and and and...........

You probably have a similar list for software. On the other hand, I read about the Windows XP registry in my spare time for entertainment.


Interestingly, when I record professionally (live or otherwise) I use my Yamaha AW16G HDD rec system. Why....? It's never flakey.
post edited by Infinite5ths - 2006/07/06 11:37:27

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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 11:37:15 (permalink)
But several of you guys have touched on a point that has puzzled me greatly. How come all my hardware boxes, with extremely limited memory can sound so good, so often and many of my softsynths driving gigabytes of instruments frequently sound so...well...blah? Great programming springs to mind. Shame there hasn't been more of that in this bright new virtual world, eh?

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D.Triny
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 11:45:05 (permalink)
I don't know. I'm a Yamaha user myself. But a Triton sounds much better



Lol I have the Triton but I thirst for the Yamaha Motif ...I suppose thats why lots of people have both.


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D.Triny
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 11:53:52 (permalink)
But several of you guys have touched on a point that has puzzled me greatly. How come all my hardware boxes, with extremely limited memory can sound so good, so often and many of my softsynths driving gigabytes of instruments frequently sound so...well...blah? Great programming springs to mind. Shame there hasn't been more of that in this bright new virtual world, eh?


exactly!!!! Because in many cases initial Soft Synth development was championed by programmers more focused on c++/delphi with only passive attention to sound design.

Impressive software specs prevailed over sound design. Couple that with an "anti-hardware" movement, anything loosely related to "hardware" became anathema...and the fact that the "hardware" vendors had the best sound designers was hopelessly clouded...temporarily :)

However I think for orchestral mockups, softsynth/sampler development was mostly on target....just too small a market.

Still the best days of soft synth development are now and beyond...it's getting gooder.
post edited by D.Triny - 2006/07/06 12:04:34


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D.Triny
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 11:56:03 (permalink)
To me, 3 things make soft-synths stand out above hardware. I wish that designers would work on consistently nailing these areas and using them to greatest advantage:


agree 100%!!



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WhyBe
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 12:20:24 (permalink)
I think the best solution would be for the big three to create a softsynth counterpart that goes hand in hand with the hardware. IOW, the hardware would not only be standalone, but also be a dedicated controller for it's own softsynth. Sort of like what Yamaha did with the 01x digital mixing system. That would be the best of both worlds.
post edited by WhyBe - 2006/07/06 12:31:16
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D.Triny
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 12:35:38 (permalink)
I think the best solution would be for the big three to create a softsynth counterpart that goes hand in hand with the hardware. IOW, the hardware would not only be standalone, but also be a dedicated controller for it's own softsynth. Sort of like what Yamaha did with the 01x digital mixing system. That would be the best of both worlds.


I like this.. would the softsynth be able to function without the hardware?


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WhyBe
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 12:37:35 (permalink)

ORIGINAL: D.Triny

I think the best solution would be for the big three to create a softsynth counterpart that goes hand in hand with the hardware. IOW, the hardware would not only be standalone, but also be a dedicated controller for it's own softsynth. Sort of like what Yamaha did with the 01x digital mixing system. That would be the best of both worlds.


I like this.. would the softsynth be able to function without the hardware?


Yep
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D.Triny
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 12:38:49 (permalink)
Yep


you got my vote


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Infinite5ths
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 12:43:37 (permalink)
...all of which would open up a market for somebody like M-Audio to produce a generic uber-controller that works with all of the soft-synths, while not being as fancy, as refined, a bulky, or as expensive as the full workstations/controllers.

It works for everybody!
post edited by Infinite5ths - 2006/07/06 12:55:13

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D.Triny
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 12:50:02 (permalink)
...all of which would open up a market for somebody like M-Audio to produce a generic uber-controller that works with all of the soft-synths, while not being as fancy, as refined, a bulky, or as expensive as the full workstations/controllers.


hmm that could be cool ...but M-Audio has to figure out how to get the world class keyboard action, or license it from Yamaha. I think at one point even Korg was licensing keyboard tchnology from Yamaha....maybe they still are.


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Infinite5ths
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RE: SOFT SYNTH VS REAL SYNTH 2006/07/06 12:59:49 (permalink)
...somebody ought to license keyboard technology from Bösendorfer.

OK....I know that a real acoustic piano action is totally different from the weighted key mechanisms used to imitate it. But it's still a nice thought.

Mike
MichaelDanchi.com
IPM Productions
Sonar 8PE, Project 5 v2.5, Rapture, Dimension Pro, Z3TA+, RME FF400 + Presonus DigiMax FS
#90
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