Helpful ReplySONAR Mods strikes back

Page: < 1234 > Showing page 3 of 4
Author
killerbee1985
Max Output Level: -90 dBFS
  • Total Posts : 34
  • Joined: 2015/01/22 11:00:06
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 11:59:12 (permalink)
cclarry
killerbee1985
It worked with a workaround. I copied the TTSRES.dll 64 Bit File in the 
[<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\SONAR\ [<font]Folder.
 
[<font]Then i installed the Mod. After that i copied the TTSRES.dll File Back into the 64 Bit Folder 
[<font][<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\x64\SONAR\
 
[<font][<font]and startet 64 Bit Sonar.
[<font][<font]It worked. It would be cool when this would be fixed. Thanks ;)
 



This doesn't work on Win 10...still can't do any mods....

Maybe Win 10 Users need to have the net Framework installed or Visual C++ Files
#61
killerbee1985
Max Output Level: -90 dBFS
  • Total Posts : 34
  • Joined: 2015/01/22 11:00:06
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:13:07 (permalink)
panup
killerbee1985
It worked with a workaround. I copied the TTSRES.dll 64 Bit File in the 
[<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\SONAR\ [<font]Folder.
 
[<font]Then i installed the Mod. After that i copied the TTSRES.dll File Back into the 64 Bit Folder 
[<font][<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\x64\SONAR\
 
[<font][<font]and startet 64 Bit Sonar.
[<font][<font]It worked. It would be cool when this would be fixed. Thanks ;)
 




How did you know to copy TTSRES.dll to that folder? Did you find it in Duckbar preferences?
 


I know it because i knew the 64 Bit Files and 32 Bit Files are in a different Folder. With different Files.
I knew that Duckbar took the wrong dll File because only my 32 Bit Version changed graphically.
I knew that the File was modified because of the Date and Time of the File.
I knew that dll Files are also Containers for Resources like Pictures.
I counted 1+1 and thought that i should try it to exchange the Files and copy them back after modifying it. And it worked on Windows 10 without Problems.
#62
cclarry
Max Output Level: 0 dBFS
  • Total Posts : 20964
  • Joined: 2012/02/07 09:42:07
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:14:32 (permalink)
killerbee1985
cclarry
killerbee1985
It worked with a workaround. I copied the TTSRES.dll 64 Bit File in the 
[<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\SONAR\ [<font]Folder.
 
[<font]Then i installed the Mod. After that i copied the TTSRES.dll File Back into the 64 Bit Folder 
[<font][<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\x64\SONAR\
 
[<font][<font]and startet 64 Bit Sonar.
[<font][<font]It worked. It would be cool when this would be fixed. Thanks ;)
 



This doesn't work on Win 10...still can't do any mods....

Maybe Win 10 Users need to have the net Framework installed or Visual C++ Files


I have both...


#63
killerbee1985
Max Output Level: -90 dBFS
  • Total Posts : 34
  • Joined: 2015/01/22 11:00:06
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:20:31 (permalink)
cclarry
killerbee1985
cclarry
killerbee1985
It worked with a workaround. I copied the TTSRES.dll 64 Bit File in the 
[<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\SONAR\ [<font]Folder.

[<font]Then i installed the Mod. After that i copied the TTSRES.dll File Back into the 64 Bit Folder 
[<font][<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\x64\SONAR\

[<font][<font]and startet 64 Bit Sonar.
[<font][<font]It worked. It would be cool when this would be fixed. Thanks ;)




This doesn't work on Win 10...still can't do any mods....

Maybe Win 10 Users need to have the net Framework installed or Visual C++ Files


I have both...


Is there an error message?
#64
cclarry
Max Output Level: 0 dBFS
  • Total Posts : 20964
  • Joined: 2012/02/07 09:42:07
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:21:42 (permalink)
None of those thinds worked...same message...


#65
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:23:03 (permalink)
> And it worked on Windows 10 without Problems.
 
What is your UAC setting?
 
 
#66
cclarry
Max Output Level: 0 dBFS
  • Total Posts : 20964
  • Joined: 2012/02/07 09:42:07
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:23:19 (permalink)
Unable to apply mode because file C:\Program Files\Cakeawalk\Sonar Platinum\TTRESS.DLL 
is in use by another process

That is the error message


#67
cclarry
Max Output Level: 0 dBFS
  • Total Posts : 20964
  • Joined: 2012/02/07 09:42:07
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:24:26 (permalink)
My UAC setting is Administrator...always has been...
 


#68
killerbee1985
Max Output Level: -90 dBFS
  • Total Posts : 34
  • Joined: 2015/01/22 11:00:06
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:25:43 (permalink)
panup
> [<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\x64\SONAR\Sonar.exe
Why on earth does Steam put 64 bit programs in x86 folder???
This must be one reason why Duckbar has problems with this installation path.
 


If you want to get the right Path for the Steam Version with your program you have to read the Regkey "SteamPath" under "HKEY_CURRENT_USER\SOFTWARE\Valve\Steam"
 
Value like: i:/program files (x86)/steam
You have to add the Folders "steamapps\common\Cakewalk\x64\SONAR" for the 64 Bit Files or "steamapps\common\Cakewalk\SONAR" for the 32 Bit Files.
Like: i:\program files (x86)\steam\steamapps\common\Cakewalk\x64\SONAR
 
 
#69
cclarry
Max Output Level: 0 dBFS
  • Total Posts : 20964
  • Joined: 2012/02/07 09:42:07
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:27:30 (permalink)
I'm not using Steam at all...is that REQUIRED?


#70
killerbee1985
Max Output Level: -90 dBFS
  • Total Posts : 34
  • Joined: 2015/01/22 11:00:06
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:28:50 (permalink) ☄ Helpfulby cclarry 2015/09/22 13:09:56
cclarry
Unable to apply mode because file C:\Program Files\Cakeawalk\Sonar Platinum\TTRESS.DLL 
is in use by another process

That is the error message


Make sure your Sonar is totally closed when you want to install the mod. Right klick on Duckbar.exe and choose start as Administrator or something like that.
#71
Mesh
Max Output Level: 0 dBFS
  • Total Posts : 27360
  • Joined: 2009/11/27 14:08:08
  • Location: Online right here!
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:38:41 (permalink)
cclarry
I'm not using Steam at all...is that REQUIRED?


No Larry. That's what us "gamers" use to play all our games....Steam also sells Sonar & other software, but I've heard people having issues installing under the Steam shell. I just keep my gaming stuff (Steam, Origin etc..) all separate from audio related stuff. (just FYI)...

Platinum Gaming DAW: AsRock Z77 Overclock Formula
I7 3770k @ 4.5GHz : 16GB RAM G.Skill Ripjaws X
250GB OS SSD : 3TB HDD : 1TB Sample HDD
Win 10 Pro x 64 : NH-D14 CPU Cooler 
HIS IceQ  2GB HD 7870
Focusrite Scarlett 2i4
The_Forum_Monkeys
#72
killerbee1985
Max Output Level: -90 dBFS
  • Total Posts : 34
  • Joined: 2015/01/22 11:00:06
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:40:09 (permalink)
cclarry
I'm not using Steam at all...is that REQUIRED?


No, Steam is not required. But the Steampath is required by the program to take the right file to modify for the Steam Installation of Sonar i think.
post edited by killerbee1985 - 2015/09/22 12:49:28
#73
Mesh
Max Output Level: 0 dBFS
  • Total Posts : 27360
  • Joined: 2009/11/27 14:08:08
  • Location: Online right here!
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:49:07 (permalink)
killerbee1985
cclarry
I'm not using Steam at all...is that REQUIRED?


No, Steam is not required. But the Steampath is required by the program to take the right file to modify for the Steam Installation of Sonar i think.


That's what I don't like about the setup with Steam purchases on audio software......it keeps everything under it's shell and you practically have no control in installing it outside (AFIK). For games, this setup is fantastic. 
post edited by Mesh - 2015/09/22 12:59:02

Platinum Gaming DAW: AsRock Z77 Overclock Formula
I7 3770k @ 4.5GHz : 16GB RAM G.Skill Ripjaws X
250GB OS SSD : 3TB HDD : 1TB Sample HDD
Win 10 Pro x 64 : NH-D14 CPU Cooler 
HIS IceQ  2GB HD 7870
Focusrite Scarlett 2i4
The_Forum_Monkeys
#74
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 12:54:39 (permalink)
killerbee1985
panup
> [<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\x64\SONAR\Sonar.exe
Why on earth does Steam put 64 bit programs in x86 folder???
This must be one reason why Duckbar has problems with this installation path.
 


If you want to get the right Path for the Steam Version with your program you have to read the Regkey "SteamPath" under "HKEY_CURRENT_USER\SOFTWARE\Valve\Steam"
 
Value like: i:/program files (x86)/steam
You have to add the Folders "steamapps\common\Cakewalk\x64\SONAR" for the 64 Bit Files or "steamapps\common\Cakewalk\SONAR" for the 32 Bit Files.
Like: i:\program files (x86)\steam\steamapps\common\Cakewalk\x64\SONAR
 




Thanks for this!
Could you copy&paste me your HKEY_LOCAL_MACHINE\SOFTWARE\Cakewalk Music Software\SONAR registry entries -- I could verify how install paths are stored there.
 
Let's go technical for a while... I'll show how Duckbar tries to detect installed SONAR versions (simplified code): 
 
First step: read subkeys from SOFTWARE\Cakewalk Music Software
 
   Dim rootkey = view64.OpenSubKey("SOFTWARE\Cakewalk Music Software")
        If rootkey IsNot Nothing Then
            subnames1 = rootkey.GetSubKeyNames().ToList
            For i As Integer = 0 To subnames1.Count - 1
                subnames1(i) = "SOFTWARE\Cakewalk Music Software\" & subnames1(i)            
            Next
        End If
 
Then we go thru found subkeys and search "InstallDirectory" key.
 
              For Each key2 As String In subnames2
                    Dim installDirKey As String = "HKEY_LOCAL_MACHINE\" & key & "\" & key2
                    If Registry.GetValue(installDirKey, "InstallDirectory", "") <> "" Then
                        ' Found SONAR installation
                              ... blah blah blah ...
                            RegKeys.Add(keyToAdd)
                        End With
                    End If
                Next
 
In 64 bit system same procedure is done for the SOFTWARE\Wow6432Node (which contains registry entries for 32 bit programs).
OK, enough computer nerd talk... We should be doing music, not hacking PCs. :D
#75
cclarry
Max Output Level: 0 dBFS
  • Total Posts : 20964
  • Joined: 2012/02/07 09:42:07
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 13:03:58 (permalink)
Killerbee got it...I had Sonar Open when trying to do the Mod...
so of course TTRES was in use...

But everything I've ever used never required the program be "closed" to instantiate
a mod...Reaper and such...when you read the news...you know!  


#76
killerbee1985
Max Output Level: -90 dBFS
  • Total Posts : 34
  • Joined: 2015/01/22 11:00:06
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 13:09:58 (permalink)
panup
killerbee1985
panup
> [<font]Program Files (x86)\Steam\steamapps\common\Cakewalk\x64\SONAR\Sonar.exe
Why on earth does Steam put 64 bit programs in x86 folder???
This must be one reason why Duckbar has problems with this installation path.
 


If you want to get the right Path for the Steam Version with your program you have to read the Regkey "SteamPath" under "HKEY_CURRENT_USER\SOFTWARE\Valve\Steam"
 
Value like: i:/program files (x86)/steam
You have to add the Folders "steamapps\common\Cakewalk\x64\SONAR" for the 64 Bit Files or "steamapps\common\Cakewalk\SONAR" for the 32 Bit Files.
Like: i:\program files (x86)\steam\steamapps\common\Cakewalk\x64\SONAR
 




Thanks for this!
Could you copy&paste me your HKEY_LOCAL_MACHINE\SOFTWARE\Cakewalk Music Software\SONAR registry entries -- I could verify how install paths are stored there.
 
Let's go technical for a while... I'll show how Duckbar tries to detect installed SONAR versions (simplified code): 
 
First step: read subkeys from SOFTWARE\Cakewalk Music Software
 
   Dim rootkey = view64.OpenSubKey("SOFTWARE\Cakewalk Music Software")
        If rootkey IsNot Nothing Then
            subnames1 = rootkey.GetSubKeyNames().ToList
            For i As Integer = 0 To subnames1.Count - 1
                subnames1(i) = "SOFTWARE\Cakewalk Music Software\" & subnames1(i)            
            Next
        End If
 
Then we go thru found subkeys and search "InstallDirectory" key.
 
              For Each key2 As String In subnames2
                    Dim installDirKey As String = "HKEY_LOCAL_MACHINE\" & key & "\" & key2
                    If Registry.GetValue(installDirKey, "InstallDirectory", "") <> "" Then
                        ' Found SONAR installation
                              ... blah blah blah ...
                            RegKeys.Add(keyToAdd)
                        End With
                    End If
                Next
 
In 64 bit system same procedure is done for the SOFTWARE\Wow6432Node (which contains registry entries for 32 bit programs).
OK, enough computer nerd talk... We should be doing music, not hacking PCs. :D


Here are the important keys:
 

[HKEY_LOCAL_MACHINE\SOFTWARE\Cakewalk Music Software\SONAR\Platinum]
"issteaminstall"=dword:00000001    you can check this key if Sonar is installed over steam!
"installdirectory"="I:\\Program Files (x86)\\Steam\\steamapps\\common\\Cakewalk\\SONAR"
"serial number"=""
"user name"="Steam User"     or maybe here
"language"="German"
"regurl"="http://www.cakewalk.com/register/default.asp?LID=1&PID=CXSE300&SN="
[HKEY_LOCAL_MACHINE\SOFTWARE\Cakewalk Music Software\SONAR\Platinum\ContentLocations]
"midi groove clips"="I:\\Program Files (x86)\\Steam\\steamapps\\common\\Cakewalk\\Cakewalk Content\\MIDI Library"
"audio library"="I:\\Program Files (x86)\\Steam\\steamapps\\common\\Cakewalk\\Cakewalk Content\\Audio Library"
"project files"="C:\\Cakewalk Projects"
"sample content"="I:\\Program Files (x86)\\Steam\\steamapps\\common\\Cakewalk\\Cakewalk Content\\SONAR"
"track icons"="I:\\Program Files (x86)\\Steam\\steamapps\\common\\Cakewalk\\Cakewalk Content\\SONAR\\Track Icons"
"track templates"="I:\\Program Files (x86)\\Steam\\steamapps\\common\\Cakewalk\\Cakewalk Content\\SONAR\\Track Templates"
 
you see...there is no x64 in the Path..but trust me this Folder is there and contains the x64 Files. In Steam you have a selector which Version you want to open, and chooses the proper Path and exe File.
 
When somebody chooses the x64 Version in Duckbar you have to build the path together like i described before.
I see you write in Visual Basic?
post edited by killerbee1985 - 2015/09/22 13:27:41
#77
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 13:10:26 (permalink)
cclarry
Killerbee got it...I had Sonar Open when trying to do the Mod...
so of course TTRES was in use...

But everything I've ever used never required the program be "closed" to instantiate
a mod...Reaper and such...when you read the news...you know!  





I added three lines program code to avoid the confusing error message in future:
 
If IsSonarRunning() Then
            MsgBox("Unable to install mod while SONAR is running. Close SONAR and try again.")
            Exit Sub
End If
 
This huge feature is available in the next update.
#78
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 13:12:24 (permalink)

Here are the important keys:



THANK YOU!!!
 
#79
cclarry
Max Output Level: 0 dBFS
  • Total Posts : 20964
  • Joined: 2012/02/07 09:42:07
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 13:48:19 (permalink)
panup
cclarry
Killerbee got it...I had Sonar Open when trying to do the Mod...
so of course TTRES was in use...

But everything I've ever used never required the program be "closed" to instantiate
a mod...Reaper and such...when you read the news...you know!  





I added three lines program code to avoid the confusing error message in future:
 
If IsSonarRunning() Then
            MsgBox("Unable to install mod while SONAR is running. Close SONAR and try again.")
            Exit Sub
End If
 
This huge feature is available in the next update.



Awesome!  Thanx Panup!


#80
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 14:11:46 (permalink) ☄ Helpfulby killerbee1985 2015/09/22 14:25:49
Little update 3.0.1 is now available.
Changelog: http://www.sonarmods.com/...index.php?topic=1077.0
#81
Mesh
Max Output Level: 0 dBFS
  • Total Posts : 27360
  • Joined: 2009/11/27 14:08:08
  • Location: Online right here!
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 14:15:04 (permalink)
Wow Panu, that was quick!!
 
Thanks!!
 

Platinum Gaming DAW: AsRock Z77 Overclock Formula
I7 3770k @ 4.5GHz : 16GB RAM G.Skill Ripjaws X
250GB OS SSD : 3TB HDD : 1TB Sample HDD
Win 10 Pro x 64 : NH-D14 CPU Cooler 
HIS IceQ  2GB HD 7870
Focusrite Scarlett 2i4
The_Forum_Monkeys
#82
killerbee1985
Max Output Level: -90 dBFS
  • Total Posts : 34
  • Joined: 2015/01/22 11:00:06
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 14:17:42 (permalink)
If you have Questions about the Steam Install, don't hesitate to ask me ;)
#83
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 14:18:21 (permalink) ☄ Helpfulby cclarry 2015/09/22 14:45:04
Quick because only a couple of changes...:)
#84
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 14:39:14 (permalink)
I made new mod for the Console View - "Metal Fader Caps".
 

 
Mod is included in Duckbar 3.0.2 but you can download it separately, too:
http://www.sonarmods.com/sonarmods/forum/index.php?action=downloads;sa=view;down=338
 
Install: open Mod Explorer (Duckbar 3+), right click tree view and select "Load mod from file..".
 
#85
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 14:42:42 (permalink)
killerbee1985
If you have Questions about the Steam Install, don't hesitate to ask me ;)




OK, first question:
If you have already Duckbar 3.0.1 -- do you see "- Steam" text in Duckbar window caption after "Duckbar - SONAR Platinum 64bit, build 18" (or similar version info)?
 
 
#86
cclarry
Max Output Level: 0 dBFS
  • Total Posts : 20964
  • Joined: 2012/02/07 09:42:07
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 15:55:21 (permalink)
I like the REDD Fader Caps..having that Arrow instead of the "line" is nice...


#87
killerbee1985
Max Output Level: -90 dBFS
  • Total Posts : 34
  • Joined: 2015/01/22 11:00:06
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 16:16:44 (permalink)
panup
killerbee1985
If you have Questions about the Steam Install, don't hesitate to ask me ;)




OK, first question:
If you have already Duckbar 3.0.1 -- do you see "- Steam" text in Duckbar window caption after "Duckbar - SONAR Platinum 64bit, build 18" (or similar version info)?
 
 


Yes i see it. I see SONAR 64 Bit, build 32 - Steam. Is it correct? Build 32?
I also see an Error, you make a Window named Sonar Info in the Menu but ist empty ;)
 
AND: When i want to open Sonar with Duckbar it won't start!
post edited by killerbee1985 - 2015/09/22 16:26:46
#88
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 16:25:43 (permalink)
killerbee1985
Yes i see it. I see SONAR 64 Bit, build 32 - Steam. Is it correct? Build 32?
I also see an Error, you make a Window named Sonar Info in the Menu but ist empty ;)
 
AND: When i want to open Sonar with Duckbar it won't start!




Yes, Ipswich build number is 32.
So you see "SONAR 64 Bit", not "SONAR Platinum". Interesting...  <--- really? get a life.....
 
SONAR Info window: I forgot to hide it in this update. It's next update's new feature.
 
To start SONAR with Duckbar, I suggest using a simple batch:
 
Filename: StartSonarAndDuckbar.bat
---clip---
c:\program files\sonar.exe
c:\program files\sonar mods\duckbar\duckbar.exe
---clip---
 
^ enter valid sonar.exe path
 
 
 
 
#89
panup
Max Output Level: -50 dBFS
  • Total Posts : 2538
  • Joined: 2006/05/23 09:34:35
  • Status: offline
Re: SONAR Mods strikes back 2015/09/22 16:31:45 (permalink)
cclarry
I like the REDD Fader Caps..having that Arrow instead of the "line" is nice...




REDD Caps are one of my favorites, too.
 

 
"Kajaani Caps" are photo realistic fader caps from my mixing desk:
 

 
"Amateur Tools / Fader Caps From The Other Side" caps are from a DAW called "Pro Utilities" or something...
 

 
The next one is for very profesionals only:

 
 
 
#90
Page: < 1234 > Showing page 3 of 4
Jump to:
© 2024 APG vNext Commercial Version 5.1