Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 17:24:51
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williamcopper Come on Beepster. I'll readily agree that I don't write well or clearly. But help me out ... I think you know what I'm trying to show, why not say it clearly as you believe it might be better understood?
Go back through my step by step posts in a CLEAN/NEW project and report back on the results. It really could not be more clear.
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Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 17:28:17
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williamcopper
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Re: Slow bounce, fast bounce ...
2015/12/04 17:32:06
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Can't you understand, helpful guy that you are, that BOTH (those links in the last post) and ALL of your procedures begin with "Freeze"? That is NOT a first step that is THE SIGNIFICANT STEP for what I'm trying to show here. edit .. Freeze and Sonar's version of render midi through a vst to audio called "Bounce to Tracks" are or should be the same thing. BUT FAST/SLOW, 64 bit or not, Freeze or Bounce, those are giving different results -- they are NOT the same. Other than loading and unloading a ton of pig feed by hand, this is all I've done today. grrr
post edited by williamcopper - 2015/12/04 17:48:47
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Anderton
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Re: Slow bounce, fast bounce ...
2015/12/04 17:41:04
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williamcopper And I'd scour this forum for posts like this one. Unfortunately no one from Cakewalk could benefit from the information you provided in this thread. There is virtually no information on which anyone can act - no data on how to reproduce, no indication of the exact nature of the project, whether you used multiple single instances of Kontakt or multiple instruments within a single instance of Kontakt, whether there was scripting involved in the Kontakt programs, etc. etc. It's all well and good to follow false trails...but it's probably better not to ask people to follow you on your false trails until you can present at least somewhat more substantive information than a couple sentences and screen shot from another program, which you apparently don't know very well if don't know how to invert phase - so there's another variable. (FYI you can invert the right and/or left channels in the Object Editor. Or select the object and choose Invert Phase for either or both channels from the Real Time effects.) What you've presented contradicts all the experiences I've had with multiple projects over several years that involved rendering and bouncing. Therefore if I've never encountered the issue and you can't provide a method to reproduce, I don't find your information particularly compelling. Nor do I understand why you brought the files into Samplitude. Once the MIDI has been converted to audio, it's audio and a start time differential would show up in any program, including SONAR. Maybe you exported the audio outside of SONAR...who knows... Those whose motivation is improving the program and who cannot provide steps to reproduce send projects to Cakewalk so that they can be analyzed. Cakewalk has an extensive collection of programs, including Kontakt, with which they do extensive testing because it's a popular instrument among SONAR users.
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Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 17:42:35
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williamcopper Can't you understand, helpful guy that you are, that BOTH (those links in the last post) and ALL of your procedures begin with "Freeze"? That is NOT a first step that is THE SIGNIFICANT STEP for what I'm trying to show here.
IF YOU DO NOT FREEZE IT THEN THE EXPORTS WILL BE SUBJECT TO THE RANDOMIZATION OF THE SYNTH AND EFFECTS!!!! ANY TESTS DONE LIKE THAT WILL LIKELY NOT NULL DUE TO THE RANDOMIZATION!!!! THAT IS THE FREAKING POINT!!!! You are accusing the Sonar export process(es) of being inconsistent. WHAT I DESCRIBED IS THE ONLY WAY TO TEST IT!!!! If you do not understand why this is then you are most definitely not qualified to claim you are some kind of "expert" that deserves consultation fees. If you DO understand this then you are just wasting people's time intentionally... thus making you a troll. And, if as I presume, the latter is the case don't think you have wasted MY time because if I have saved ANYONE else's time by exposing this then it was time well spent. Do the tests, with the freezes or any point you have is "null"... pun intended.
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williamcopper
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Re: Slow bounce, fast bounce ...
2015/12/04 17:46:23
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whew. the reason I used samplitude is another bug in sonar that I reported six months ago or so: the pictures of audio in sonar, apparently under the influence of tempo changes, are not at all accurate. Thanks for the info on phase inverting in samplitude; I did in fact use the help system, though on my installation it comes up in German for some reason, and found it out too.
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Anderton
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Re: Slow bounce, fast bounce ...
2015/12/04 17:47:09
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BTW William, I don't know of anyone on these forums who has been more critical of SONAR's automation than Beepster. But his criticisms are mixed with a substantial amount of assistance and tips. No one gets on his case for being critical, because that's not all he does.
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williamcopper
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Re: Slow bounce, fast bounce ...
2015/12/04 17:54:08
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Beepster
IF YOU DO NOT FREEZE IT THEN THE EXPORTS WILL BE SUBJECT TO THE RANDOMIZATION OF THE SYNTH AND EFFECTS!!!! ANY TESTS DONE LIKE THAT WILL LIKELY NOT NULL DUE TO THE RANDOMIZATION!!!! THAT IS THE FREAKING POINT!!!! You are accusing the Sonar export process(es) of being inconsistent. WHAT I DESCRIBED IS THE ONLY WAY TO TEST IT!!!! If you DO understand this then you are just wasting people's time intentionally... thus making you a troll.
Do the tests, with the freezes or any point you have is "null"... pun intended.
I have to think you don't use midi ever, so it's probably better for you to bow out of this. As I've said before to you, am not troll ruff ruff ruff. If Kontakt 'randomizes' a specific sample, no scripting involved because I made the instrument as described far above, then yes that's a Kontakt problem. But it seems to me that in such a case Kontakt would also randomize the same Bounce to Tracks done the same way, and I've also shown that that is NOT the case.
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Anderton
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Re: Slow bounce, fast bounce ...
2015/12/04 17:54:32
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williamcopper the pictures of audio in sonar, apparently under the influence of tempo changes, are not at all accurate.
Waveform drawing precision has been greatly enhanced in post-Hopkington fixes.
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Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 17:58:45
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williamcopper I have to think you don't use midi ever, so it's probably better for you to bow out of this. As I've said before to you, am not troll ruff ruff ruff. If Kontakt 'randomizes' a specific sample, no scripting involved because I made the instrument as described far above, then yes that's a Kontakt problem. But it seems to me that in such a case Kontakt would also randomize the same Bounce to Tracks done the same way, and I've also shown that that is NOT the case.
Dood... you do not understand what is going on (or are being intentionally obtuse). There is nothing left I can say that will make you understand WHY the export engine needs RAW, CONISTENT audio for these types of tests. So I'll just say this... your entire thread premise is faulty. There is nothing wrong with Sonar export and you have absolutely NOT proven anything to the contrary.
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williamcopper
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Re: Slow bounce, fast bounce ...
2015/12/04 17:59:30
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As to Beepster, I agree he's often a good fellow, I've seen helpful posts frequently. That doesn't mean he is always right or always nice, however.
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Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 18:01:52
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williamcopper That doesn't mean he is always right or always nice, however. Now THAT I can agree with.
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williamcopper
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Re: Slow bounce, fast bounce ...
2015/12/04 18:03:28
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Beepster Dood... you do not understand what is going on (or are being intentionally obtuse). There is nothing left I can say that will make you understand WHY the export engine needs RAW, CONISTENT audio for these types of tests. So I'll just say this... your entire thread premise is faulty. There is nothing wrong with Sonar export and you have absolutely NOT proven anything to the contrary.
DOOD: this is not about sonar export, my friend. It is about how Sonar renders midi run through Kontakt to make an audio track. Can I say it more clearly? I don't know how.
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Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 18:08:44
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williamcopper
Beepster Dood... you do not understand what is going on (or are being intentionally obtuse). There is nothing left I can say that will make you understand WHY the export engine needs RAW, CONISTENT audio for these types of tests. So I'll just say this... your entire thread premise is faulty. There is nothing wrong with Sonar export and you have absolutely NOT proven anything to the contrary.
DOOD: this is not about sonar export, my friend. It is about how Sonar renders midi run through Kontakt to make an audio track. Can I say it more clearly? I don't know how.
I understand what you are doing. You are not going to get a consistent result. The wild card is the synth and how it interprets/plays back the MIDI on each pass. Perhaps you should go yell at the NI boards about it. I'm sure they'll have just as much fun as we have here. Based on the data here you are accusing the Sonar export process for the discrepancies. That is completely flawed logic.
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Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 18:14:12
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And you have altered your OP which could be construed as "moving the goalposts". Still though the wildcard would be the synth. There is still also the possibility of hardware shenanigans in play. Your refusal to test this properly means there is NO way to find out what is going on... so around and around weee goooo... This is the type of thing that makes Beepster "not nice".
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williamcopper
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Re: Slow bounce, fast bounce ...
2015/12/04 18:21:38
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Another thing to examine (ye testers of testosterone) is that "tail effect" of using "Bounce to Tracks" with a selection of midi data and VST output tracks. You bounce ... silently .. and at the end there's that little explosion of sound. I've always ignored it, but parenthetically, as mentioned in one of the many posts above, sometimes it can surprisingly show up at the beginning of the next Bounce to Track for a different selection, different VST.
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Soundwise
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Re: Slow bounce, fast bounce ...
2015/12/04 18:26:58
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williamcopper DOOD: this is not about sonar export, my friend. It is about how Sonar renders midi run through Kontakt to make an audio track.
In this case you need to test Kontakt as well, in as many DAWs as possible. 1. Take (make) a MIDI file. 2. Import it into DAW#1 3. Route imported MIDI to Kontakt within that DAW. 4. Load desired instruments, libraries. 5. Render and export audio using different methods, that are being questioned (real-time and offline in this case). 6. Repeat steps 2-5 with a different DAW. 7. Compare exported audio a) per method; b) per DAW. 8. Post detailed reports with screenshots and brief descriptions.
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williamcopper
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Re: Slow bounce, fast bounce ...
2015/12/04 18:35:52
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For any one's fun: here are two audio samples, the first mixed from 5 audio tracks made with "Fast Bounce", as above Midi and Kontakt. The second mixed from the same time range, the same source tracks, and made with "Fast Bounce, 64 Bit Engine". They are different, they sound different. Download of the wav file should be enabled. These are very brief, about 9 seconds. https://soundcloud.com/williamcopper/0513-2-fastbounce-test and https://soundcloud.com/williamcopper/0513-2-64bit-test For me, the 64bit engine option, whatever it does, sounds very nearly like the original, while the ordinary fast bounce option, which I have usually used, does NOT sound quite the same. (edit) And THAT is why I posted here!!!
post edited by williamcopper - 2015/12/04 18:54:25
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williamcopper
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Re: Slow bounce, fast bounce ...
2015/12/04 18:47:21
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Soundwise, yes your prescription is a good one. Just that it's a lot of work, and mostly geared toward fingering Kontakt as the bad guy here. I just don't think this is a Kontakt issue, but I may get to it. I have Cubase and samplitude, both could do this test. All the loading and routing for this project is easily several hours of work ... it's not just the midi data, but you have to have the same midi going to the same instance of Kontakt loaded the same way.
post edited by williamcopper - 2015/12/04 19:01:46
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Soundwise
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Re: Slow bounce, fast bounce ...
2015/12/04 18:58:26
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williamcopper Just that it's a lot of work, and mostly geared toward fingering Kontakt as the bad guy here.
Yes, it'll take some effort, but it's well worth it. And no, Kontakt is not assumed to be the bad guy. You need to find out whether reported inconsistency happens only with Sonar or with other DAWs as well.
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Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 19:26:35
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So now the issue has apparently morphed from.. "Fast Bounce and Real Time exports are inconsistent"... (which BTW has been conveniently edited out of the OP) to "Sonar isn't feeding MIDI to my synth properly thus causing RT and FB exports to be inconsistent" Uh huh...
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williamcopper
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Re: Slow bounce, fast bounce ...
2015/12/04 19:49:42
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Beepster, I did not delete anything at all from the OP. I added one sentence of additional definition, and marked it as an edit. Don't go irrational on us please.
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John
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Re: Slow bounce, fast bounce ...
2015/12/04 20:00:51
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I use freeze whenever I need audio from a soft synth. Its simple and it can be undone.
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Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 20:11:20
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Another great tactic. Once you've gotten enough bites/angered enough people accuse THEM of being irrational. Classic! Do the tests as I posted if you want to test the export consistencies. Your "new" issue (Sonar improperly outputting MIDI to synths)... well I have no idea how one would test that because once the MIDI hits the synth the synth will do whatever it's gonna do to the audio... thus creating potential variations in any bounces/exports. That was NOT the original issue though and unless it is causing severely and audibly out of whack playback there IS no issue. Merely navel gazing.
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Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 20:31:55
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BTW... that maxed out memory/system resources issue COULD cause MIDI playback to stutter/act erratically AFAIK thus causing a REAL issue and possibly the lag in you export images. That is a hardware issue or possibly poor system resource management from whatever programs are in play. Is SONAR itself doing it? Unlikely otherwise there would be MOUNTAINS of reports of it happening... which there aren't. THIS is why we troubleshoot... logically and methodically.
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jb101
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Re: Slow bounce, fast bounce ...
2015/12/04 21:03:55
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Below is quote from williamcopper aimed at Craig Anderton (Author of "MIDI for Musicians", Author of so many Synth manuals that I have lost track, Panel member At NAAM 2013 " Past, Present and Future of MIDI" along with Alan Parsons, Tom Oberheim, Dave Smith, Jordan Rudess & George Duke, etc., etc....) :- williamcopper I have to think you don't use midi ever, so it's probably better for you to bow out of this. As I've said before to you, am not troll ruff ruff ruff.
This is one of the funniest things I have ever seen on the internet..
post edited by jb101 - 2015/12/04 21:16:06
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Beepster
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Re: Slow bounce, fast bounce ...
2015/12/04 21:11:36
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jb101 Below is quote from williamcopper aimed at Craig Anderton (Author of "MIDI for Musicians", Author of so many Synth manuals that I have lost track, Panel member At NAAM 2013 "Past, Present and Future of MIDI" along with Alan Parsons, Tom Oberheim, Dave Smith, Jordan Rudess & George Duke, etc., etc....) :-
williamcopper I have to think you don't use midi ever, so it's probably better for you to bow out of this. As I've said before to you, am not troll ruff ruff ruff.
This is one of the funniest things I have ever seen on the internet..
To be fair I think that was directed at me. It is still inaccurate because I DO use MIDI rather regularly these days but I am by no means an expert and CERTAINLY not as experienced as Craig. But willie is still completely missing any and all points that have been made in this thread. Whether that is intentional or not only he really knows.
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jb101
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Re: Slow bounce, fast bounce ...
2015/12/04 21:17:03
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Beepster
jb101 Below is quote from williamcopper aimed at Craig Anderton (Author of "MIDI for Musicians", Author of so many Synth manuals that I have lost track, Panel member At NAAM 2013 "Past, Present and Future of MIDI" along with Alan Parsons, Tom Oberheim, Dave Smith, Jordan Rudess & George Duke, etc., etc....) :-
williamcopper I have to think you don't use midi ever, so it's probably better for you to bow out of this. As I've said before to you, am not troll ruff ruff ruff.
This is one of the funniest things I have ever seen on the internet..
To be fair I think that was directed at me. It is still inaccurate because I DO use MIDI rather regularly these days but I am by no means an expert and CERTAINLY not as experienced as Craig. But willie is still completely missing any and all points that have been made in this thread. Whether that is intentional or not only he really knows.
My mistake. Sorry.
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ampfixer
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Re: Slow bounce, fast bounce ...
2015/12/04 21:45:56
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I fail to see why a graphic representation of your output should be considered the final word. This gets more confusing when the visual is generated outside of Sonar. Wouldn't the null test be the last word on accuracy? It's not a graphics program, it's an audio program. I don't see why you guys are all fighting about it. I use the visual bit of track view to see that there is data and if it looks to be free of clipping. I never considered the wave preview as something I would bet the farm on, particularly when monitors and graphics cards are all over the map in terms of quality. Are the outputs of the two processes identical? Ask a blind man.
Regards, John I want to make it clear that I am an Eedjit. I have no direct, or indirect, knowledge of business, the music industry, forum threads or the meaning of life. I know about amps. WIN 10 Pro X64, I7-3770k 16 gigs, ASUS Z77 pro, AMD 7950 3 gig, Steinberg UR44, A-Pro 500, Sonar Platinum, KRK Rokit 6
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Anderton
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Re: Slow bounce, fast bounce ...
2015/12/04 22:16:49
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ampfixer I fail to see why a graphic representation of your output should be considered the final word. This gets more confusing when the visual is generated outside of Sonar. Wouldn't the null test be the last word on accuracy? It's not a graphics program, it's an audio program. I don't see why you guys are all fighting about it. I use the visual bit of track view to see that there is data and if it looks to be free of clipping. I never considered the wave preview as something I would bet the farm on, particularly when monitors and graphics cards are all over the map in terms of quality. Are the outputs of the two processes identical? Ask a blind man.
Always smarter, gets Yoda. As nearer draws Star Wars, hmmm? Null tests are indeed the last word on accuracy, but only if the condition under which they are produced is identical. Copper is sufficiently sloppy in his methodology, and so opaque and condescending is his descriptions, that we may never know the issues with which he is actually dealing. And waveform drawing...right Yoda is. But ears, listen to music Yoda does! Listening with eyes, Yoda tried...unsatisfactory experience, did he find.
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