AnsweredSoftube Console 1 Integration - I might jump ship...

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subtlearts
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Re: Softube Console 1 Integration - I might jump ship... 2016/04/14 10:30:06 (permalink)
stevec
subtlearts
...what are the odds that another one is going to turn a donkey into a unicorn?



Not much to add here..   I just liked the line above.   



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#61
mdages
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Re: Softube Console 1 Integration - I might jump ship... 2016/04/14 17:28:23 (permalink)
John
 In order to get control of your entire mix, we recommend that the Console 1 plug-in is inserted on all tracks, buses and aux channels of the DAW project.



This is the description on how it works actually with most DAW's. But Softube announced a new kind of integration especially for Studio One and maybe they will use the Mix-FX plugin interface. This would make integration easier, because you have not to insert the plugin on all tracks, only on the Mix-FX master track.
 

 
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#62
John
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Re: Softube Console 1 Integration - I might jump ship... 2016/04/14 17:38:34 (permalink)
mdages
John
 In order to get control of your entire mix, we recommend that the Console 1 plug-in is inserted on all tracks, buses and aux channels of the DAW project.



This is the description on how it works actually with most DAW's. But Softube announced a new kind of integration especially for Studio One and maybe they will use the Mix-FX plugin interface. This would make integration easier, because you have not to insert the plugin on all tracks, only on the Mix-FX master track.
 


That sounds a lot like speculation on your part. Can you post a link or something defining just what that means?
 
 

Best
John
#63
Mannymac
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Re: Softube Console 1 Integration - I might jump ship... 2016/04/22 07:31:50 (permalink) ☄ Helpfulby pwalpwal 2016/04/22 07:50:10
Softube commented on this integration on Gearslutz here
https://www.gearslutz.com/board/11853041-post48.html
 
"The Studio One integration currently does the following (details may still change):
- Selecting track in Studio One selects the corresponding track in Console 1.
- Selecting track in Console 1 (using the track selector buttons) selects the corresponding track in Studio One.
- Console 1's Output Volume controls the volume fader of the corresponding Studio One track. Holding Shift and adjusting Output Volume adjusts the output volume of the Console 1 plug-in.
- Pan knob controls controls the pan setting of the corresponding Studio One track.
- Solo and Mute buttons control Solo and Mute of the corresponding Studio One track.
- Holding Shift lets you use Drive, Drive Character and Pan/Balance knobs to control Send 1, 2 and 3 of the corresponding Studio One track."
post edited by Mannymac - 2016/04/22 07:54:00
#64
John
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Re: Softube Console 1 Integration - I might jump ship... 2016/04/22 07:50:21 (permalink)
I'm still not seeing any special integration with Studio One. Nowhere is Softube saying it uses Mix Engine FX. 

Best
John
#65
Mannymac
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Re: Softube Console 1 Integration - I might jump ship... 2016/04/22 08:13:20 (permalink)
Hi John,
 
So far Studio One is the only DAW where the channel selectors on the Console 1 also select the corresponding track in Studio 1.
So far Studio One is the only DAW where the channel selectors in Studio 1 also select the corresponding track in Console 1.
So far Studio One is the only DAW where Console 1's Output Volume controls the volume fader of the corresponding Studio One track.
The same goes for mute, solo, panning and volume.
 
All in all: With Studio 1, Console 1 becomes a fully integrated DAW controller.
In all other DAW's Console 1 only controls the Softube plugins loaded into Console 1 software.
With Studio, Console1 now also controls the DAW.
How is that not special?
 
The benefits are that it allows you to use your mouse even less. Which is what Console 1 is all about in the first place.
 
Special doesn't mean exclusively. Special to me in this context means: Only Studio One is able to do it so far. And to be honest: I'm a mixer, not technician. I don't care what technology they use to make it work, whether it is via VST to DAW communication, MIDI or this new Mix Engine FX thing. I care whether it works or not. ;)
Would be lovely to see these features in my favourite DAW (Sonar! ) as well.
post edited by Mannymac - 2016/04/22 08:34:23
#66
John
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Re: Softube Console 1 Integration - I might jump ship... 2016/04/22 08:54:44 (permalink)
I have all that with my Mackie Control. What I don't have is the control of plugins with the MC. However ACT can do that with a controller with lots of knobs and buttons. 
 
Again, until Softube says it uses Mix FX its just speculation. It would seem to me if it did they would say so. 

Best
John
#67
Mannymac
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Re: Softube Console 1 Integration - I might jump ship... 2016/04/22 09:32:20 (permalink)
Hi John,
 
Could you please explain why the Mix FX thing is so important to you? I really don't understand it.
 
Also it is great for you that you have a Mackie Control. Seriously, I'd love to have one , too. But all I got is a Faderport.
So for me, having this Console 1 track selector integration would also make my Faderport more useful.
 
Also in regards to plug-in control: Have you used Console 1 so far?
No integration I have seen between Software is as tight and well done as Console 1. This is where it leaves other Controllers in the dust.
 
@Cakewalk: This could be something where the monthly update thing could really shine. Just saying ;)
#68
pwalpwal
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Re: Softube Console 1 Integration - I might jump ship... 2016/04/22 09:55:45 (permalink)
Mannymac
Hi John,

just move along, nothing to see here...

just a sec

#69
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Re: Softube Console 1 Integration - I might jump ship... 2016/04/22 18:05:52 (permalink)
Mannymac
Hi John,
 
Could you please explain why the Mix FX thing is so important to you? I really don't understand it.
 
Also it is great for you that you have a Mackie Control. Seriously, I'd love to have one , too. But all I got is a Faderport.
So for me, having this Console 1 track selector integration would also make my Faderport more useful.
 
Also in regards to plug-in control: Have you used Console 1 so far?
No integration I have seen between Software is as tight and well done as Console 1. This is where it leaves other Controllers in the dust.
 
@Cakewalk: This could be something where the monthly update thing could really shine. Just saying ;)


Its not important to me. I think you need to reread all the posts I made on the Console 1 integration. From what I understand it is not ready to be used yet. They have only announced it. 

Best
John
#70
werewindle
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Re: Softube Console 1 Integration - I might jump ship... 2016/07/21 05:07:50 (permalink)
Had a long conversation with Softube yesterday and this topic came up. All I can say is the integration being developed sounds impressive, so much so that Softube will be launching a full press release when it's lanuched.
The delay is partly due to the fact they underestimated the take-up of Console 1 when they cut the price and there a couple of bugs still to be addressed.
300% increase on orders has caused delays (7 weeks for me) in deliveries. They are expecting to clear backlog by next month and don't want to make the same mistake again if the orders spike. Couldn't get a date from them but may be only a month or so away.
#71
jpetersen
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Re: Softube Console 1 Integration - I might jump ship... 2016/07/21 08:17:47 (permalink)
Dreamstation
I am literally now in the process of shopping around for a good deal on Studio One, and when I find one I will drop my Sonar subscription and that will be it.  I feel a little sad about it actually.



Go ahead, nothing to be sad about. Many of us have multiple DAWs. I got Studio One earlier this year. It was a sobering experience.
#72
Dreamstation
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Re: Softube Console 1 Integration - I might jump ship... 2016/07/21 08:47:17 (permalink)
jpetersen
Dreamstation
I am literally now in the process of shopping around for a good deal on Studio One, and when I find one I will drop my Sonar subscription and that will be it.  I feel a little sad about it actually.



Go ahead, nothing to be sad about. Many of us have multiple DAWs. I got Studio One earlier this year. It was a sobering experience.


Wow.  Are you quoting back on the first post, from three months ago (!), without reading the rest of the thread?  Conversation went a few places in-between then and now.
#73
azslow3
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Re: Softube Console 1 Integration - I might jump ship... 2016/07/21 10:56:35 (permalink)
The whole thread is a bit fancy for me. The discussion is about $700 set of FXes (I hope worse the price, I do not have experience to judge) delivered with may be $100 worse hardware MIDI controller and about 2 different DAWs, less then $500 each (top versions). It is rather difficult to understand the point

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#74
Craigster91
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Re: Softube Console 1 Integration - I might jump ship... 2016/08/10 18:41:44 (permalink)
Noel Borthwick [Cakewalk]
 


It's simple an extension that allows a vst plugin to talk back to the host and set mixer states. Not that complicated. I'm trying to get more info if isn't proprietary well consider it.




I'm a primary user of another DAW, but have been considering updating my Sonar X3 to the new Platinum Lifetime updates. I gotta say, Noel, your engagement here on this forum and pursuit of feature-matching has won me. I'll be putting out that $199.
#75
Jesse G
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Re: Softube Console 1 Integration - I might jump ship... 2016/08/10 19:16:34 (permalink)
Wow what a conversation.  
 
 
post edited by Jesse G - 2016/08/10 19:38:11

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#76
...wicked
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Re: Softube Console 1 Integration - I might jump ship... 2017/06/14 23:18:05 (permalink)
I'm surprised this thread doesn't have a "conclusion" post that mentions this integration has been completed and SONAR is now identical with StudioOne when it comes to track control with Console1. A major kudos to the Bakers.
 
(now if Console1 could control Pro-Channel fx we'll be off to the races! :-) )
 

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