Helpful ReplySo...if Sonar lives....

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scook
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Re: So...if Sonar lives.... 2018/02/24 18:37:29 (permalink) ☄ Helpfulby datahongmen 2018/02/26 09:56:55
You may install any time. The activation process has not changed. The servers are still up.
Here is Noel's post
Noel Borthwick [Cakewalk]
...Activation is handled both by the application and the Cakewalk webside back end.
BandLab have acquired all assets and that includes the website and back end. So nothing is going to happen to existing activation's during or after the transition to BandLab. If you choose the reinstall the software the same activation process with apply as before.
If we choose to change how this is done in the future of course we're going to make sure that existing customers are not affected so there is no need for needless worry.


#31
Cactus Music
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Re: So...if Sonar lives.... 2018/02/24 19:39:43 (permalink)
Yes people, please read the official statements before you fly off the handle with speculations. As far as I can tell they have addressed each and every one of the concerns we all had about using Sonar and all Cakewalk DAW's in the future. They will now work until unforeseen issues with a future OS cause an issue. 
 
I'm speculating ( I said I wouldn't ) that all our versions of Sonar as they stand right now will no longer see upgrades but we will have 100% ownership and activation into the future. They owe us nothing but Bandlab seems to be leaning towards being supper nice to us.. 
 
The company Bandlab will be producing a new DAW and whether that new DAW is called Sonar or Bandlab or ? it will be a new DAW owned by a new company and won't just be a continuation of the products we now own. This really was the end of Cakewalk.  At best I would hope that it will open CWP files. The new Bandlab DAW will have it's own Command Center etc. 
 
We will be offered a discounted deal ( free??) to purchase  this new DAW and carry on or we can choose to opt out and continue to use what we have and live with the bugs etc. Only time will reveal if the new DAW resembles Sonar. 
.  

Johnny V  
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#32
sharke
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Re: So...if Sonar lives.... 2018/02/24 19:47:27 (permalink)
Kamikaze
5. happened because the licensed expired.
 
So easy, then name 20. Even then would it be the reason that Sonar was unstable. Are you supporting Cactus's claim that this is the reason that Sonar is unstable? 




I have this sneaking suspicion that the ARA integration introduced a lot of weird problems. I remember Noel saying that at least some of the "plugins losing their settings" problems were related to ARA, and as most are probably aware (from my incessant but justified whining about it), I've had problems with Sonar hosing plugin settings to the point where the program became an unusable turkey for my purposes. I have also seen a lot of crashes related to Melodyne clips being in projects. And I still have a huge problem in large projects whereby moving the playback head a long distance in the project and hitting play causes Sonar to either crash or hang for a couple of minutes. All of these things are in some way linked to the project timeline, which of course now has a relationship with ARA. Just a thought. I've seen plugin settings like EQ bands change by doing things as simple as hitting play or moving the cursor, without any automation envelope in existence linked to the parameter. 
 
I've also seen EQ settings change by simply turning the ProChannel in which the EQ is hosted on or off, so perhaps the introduction of the ProChannel brought some problems with it too. If Sonar is to lose its reputation as being buggy and unstable, all of these issues are going to have to be addressed once and for all. 
 
 

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#33
Cactus Music
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Re: So...if Sonar lives.... 2018/02/24 19:57:20 (permalink)
I agree that Melodyn was almost always used to convert audio to midi in all these projects that crash on me. I never use it for anything else but I've converted all my old Audio bass tracks to midi using ARA. 
But then here's the mystery- I also use Home Studio to do this. Even though it's not supposed to have this feature As long as I have Splat installed on the same machine, HS will convert audio to midi with ARA. 
 
Something that is missing in HS must cause the upper versions to become unstable. Pick your poison. 
 
I would love to get my hands on Artist right now to test my theory.
Anyone want to trade a copy or 2016 Professional for Artist? Just kidding, that's probably not legally allowed, right ;) 
post edited by Cactus Music - 2018/02/24 23:46:20

Johnny V  
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#34
CTStump
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Re: So...if Sonar lives.... 2018/02/24 20:19:06 (permalink)
I think it's time for some streamlining, a stripdown of sorts. Sonar does not need to be the do all end all DAW, there are so many options out there already that are far more stable.

By the "Bolt on" approach taking us to the point where platinum has ended a lot of the bugs being mentioned(real or unreal) crept into the Software and into the minds of User's and the market in a noticeable way. Do you as a User really need some of the junk that is messing up some the works? I could live with a stable, minumal menu pared down program that in some repects resembles Sonar but is far most effecient with a little less of the Bloat that may be causing issues, real or perceived .

I know I'll be torn to piece's by some of the "Old Guard" but it's my opinion cause I really want whatever comes of this to succeed.

Here's hoping.

Sonar 8.5PE
Project 5.2
Self Built 2.6Ghz dual core AMD 5200+
8 Gb DDR Ram
Windows Vista 64
Emu 1616 pci
Various collection of old musical toys

#35
Cactus Music
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Re: So...if Sonar lives.... 2018/02/24 21:37:59 (permalink) ☄ Helpfulby tonedef 2018/02/25 22:30:09
 I could live with a stable, minumal menu pared down program that in some repects resembles Sonar but is far most effecient with a little less of the Bloat that may be causing issues, real or perceived .
 
You should really try Home Studio then.  It was free for the taking, might still be. 
 
you copy paste this: 
 
3327-46FD-8F9A-BBC7
 
Here     http://www.cakewalk.com/Redeem?kl=16&promo=CM25

Johnny V  
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#36
abacab
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Re: So...if Sonar lives.... 2018/02/24 23:07:17 (permalink)
Cactus Music
 I could live with a stable, minumal menu pared down program that in some repects resembles Sonar but is far most effecient with a little less of the Bloat that may be causing issues, real or perceived .
 
You should really try Home Studio then.  It was free for the taking, might still be. 
 
you copy paste this: 
 
3327-46FD-8F9A-BBC7
 
Here     http://www.cakewalk.com/Redeem?kl=16&promo=CM25





That link still appears to be active today... 
 
Home Studio 4Life!

DAW: CbB; Sonar Platinum, and others ... 
#37
Kamikaze
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Re: So...if Sonar lives.... 2018/02/24 23:24:34 (permalink)
scook
Kamikaze
This is a dishonest conversation based on a different agenda than the post I made above. Probably because you weren't happy about my posts this morning.

Nope, just trying to dispel the myth that Cakewalk did not implement user requests. Done that...moving on.


Nope, you built a strawman and burnt it down. You jumped int a point I was making, made it for me, then dispelled it. But yu didn't address the pint I actually made.
 
Feature Requests were not the main cause of instability. I asked you direct and you carried n with your strawman.
 
But while you are at it. Yes the feature request section of the forum was a joke and the bakery was too. Nearly three years and a handful were ever implemented. But along the way the bakers gave us a lot of great things, a lot.
 

 

 
#38
Kamikaze
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Re: So...if Sonar lives.... 2018/02/24 23:41:34 (permalink)
sharke
Kamikaze
 
So easy, then name 20. Even then would it be the reason that Sonar was unstable. Are you supporting Cactus's claim that this is the reason that Sonar is unstable? 




I have this sneaking suspicion that the ARA integration introduced a lot of weird problems.


I don't know. I've never had a powerful system, so I put ARA crashes down to asking too much with region FX. I've never viced concerns with instability, because I suspect my machine first. The biggest stabilty change was dumping my Firewire 1814 from M-Audio. 3 Laptops with TEXAS chipset an just pain, then I gt a USB Quad Capture. but that's abut a decade ago.
 
ARA is fantastic though and made StudioOne the plan B for me. Hearing that a new ARA is in the pipeline, whilst Sonar looked dead was so disappointing. Maybe if ARA is still having issues, that version will tighten it up.

 
#39
Kamikaze
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Re: So...if Sonar lives.... 2018/02/24 23:52:04 (permalink)
Cactus Music
I agree that Melodyn was almost always used to convert audio to midi in all these projects that crash on me. I never use it for anything else but I've converted all my old Audio bass tracks to midi using ARA. 
 



The extract tempo map is a great feature you can use without leaving Sonar too.
 
I was learning a James Jamerson bass line, I had the full song and the track. I used the whole song to pull the tempo, and when it did I was amazed. Then created a simple beat that was synced to the song, layered his bass track ver the beat really helped me fucus on timing issues.
 
I repeated the process after stretching the audio, so I could do it slower.
 
It's so cool
 
"Any sufficiently advanced technology is indistinguishable from magic."
Arthur C Clarke
 

 
#40
marled
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Re: So...if Sonar lives.... 2018/02/24 23:52:17 (permalink)
sharke
Kamikaze
5. happened because the licensed expired.
 
So easy, then name 20. Even then would it be the reason that Sonar was unstable. Are you supporting Cactus's claim that this is the reason that Sonar is unstable? 




I have this sneaking suspicion that the ARA integration introduced a lot of weird problems. I remember Noel saying that at least some of the "plugins losing their settings" problems were related to ARA, and as most are probably aware (from my incessant but justified whining about it), I've had problems with Sonar hosing plugin settings to the point where the program became an unusable turkey for my purposes. I have also seen a lot of crashes related to Melodyne clips being in projects. And I still have a huge problem in large projects whereby moving the playback head a long distance in the project and hitting play causes Sonar to either crash or hang for a couple of minutes. All of these things are in some way linked to the project timeline, which of course now has a relationship with ARA. Just a thought. I've seen plugin settings like EQ bands change by doing things as simple as hitting play or moving the cursor, without any automation envelope in existence linked to the parameter. 
 
I've also seen EQ settings change by simply turning the ProChannel in which the EQ is hosted on or off, so perhaps the introduction of the ProChannel brought some problems with it too. If Sonar is to lose its reputation as being buggy and unstable, all of these issues are going to have to be addressed once and for all. 
 

The only crashes I experienced with Splat were always when I was working with Melodyne. Yes, I assume that the ARA implementation could be one reason for instability. So when working with Melodyne I got used to save the whole time after each couple of steps. Like that I never lost a lot of work again.

... many years before ...
#41
Cactus Music
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Re: So...if Sonar lives.... 2018/02/24 23:59:07 (permalink)
"So when working with Melodyne I got used to save the whole time after each couple of steps. Like that I never lost a lot of work again." 
 
This is so true. I find if I save and save and save Sonar Platinum does not crash. I don't have to do this in HS. One should not have to save their work every 6 edits, but that's sort of the workaround and you just suck it up or use HS. 

Johnny V  
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#42
mmarton
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Re: So...if Sonar lives.... 2018/02/25 04:27:36 (permalink)
Studio 1 is much more stable with Melodyne for me than Sonar ever was. Hasn’t crashed yet, and it’s native tempo mapping and audio quantizing is way more intuitive than Sonar’s was for me. I miss Sonar’s region fx but it’s not a show stopper. I could never make audiosnap work fluidly...

Happy Sonar Platinum 64 bit Registered Owner
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#43
mumpcake
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Re: So...if Sonar lives.... 2018/02/25 04:44:24 (permalink)
Noel Borthwick [Cakewalk]
mumpcake
I never liked the way they implemented FX Chains.  I never really wanted a container.   Maybe they could implement chains so that dragging them onto the FX bin gives you the container, Shift-Dragging just drops the effects.

 
ahem it it already does this :) Shift dragging an fx chain unpacks the individual effects. Most people prefer keeping them intact as a single object however since its much easier to manage and move the chain as a single entity in the fx rack. Unpacking them prevents you from doing this or using the global controls for a chain.
 
I don't seem to have the ability to drag or shift-drag with effect chain presets.  I can, however, open them through the menu and get an un-bundled chain if I hold Shift while clicking the Open button.

 
>>I also really like how Studio One and Bitwig have Instrument presets which allow you to drag an instrument and effect chain onto a track to replace what is already there. 
Again this is already available. We have had replace instrument available for years.
Its not done via drag and drop in this case. Just right click a synth track and choose replace synth or access it from the dropdown in the synth rack. If you have a default preset set up it will choose that.
 

 
I am aware of the Replace Synth feature, but as you pointed out you can't replace a particular instrument preset (just the default) and it doesn't support drag and drop.
 
#44
GregGraves
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Re: So...if Sonar lives.... 2018/02/25 13:06:14 (permalink) ☄ Helpfulby Cactus Music 2018/02/25 18:27:29
After reading many, many, many of these posts about this and that, wtf-ever!!!  Why did so many people feel they had to "jump ship"?  In my opinion - dumb.  You could no longer use Sonar with its vast array of features?  Huh?  You needed more features?  You needed updates? What?  Why was it so necessary to IMMEDIATELY find something different, to abandon years of learning Sonar, to go learn something else.
 
Basically my complaint here boils down to a simple question:  Are you doing MUSIC, or are you screwing around with a computer doing nothing constructively creative?  My guess is the latter.
 
Sonar or Cubase or whatever WILL NOT MAKE YOU A BETTER MUSICIAN.  All this worry about technical crap will not make you more creative.  You are either talented, or you are not.  All the Melodyne in the world will not make you a world-class vocalist.
 
Sonar software works totally fine with or without the Cakewalk company being there, or not.

I am "Five Foot Wall" on Spotify, Deezer, etc.  Platinum, Windows 7 64bit, AMD FX-6100 hex-core @3.8ghz, 8 gig ram (never use more than 5 gigs), Delta 44, UM-2
[Note: join date reflects inability to migrate old account to new forum]
 
 
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https://greggraves.bandcamp.com/track/true-believer-man
 
#45
sharke
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Re: So...if Sonar lives.... 2018/02/25 15:57:34 (permalink) ☄ Helpfulby abacab 2018/02/25 16:38:03
GregGraves
After reading many, many, many of these posts about this and that, wtf-ever!!!  Why did so many people feel they had to "jump ship"?  In my opinion - dumb.  You could no longer use Sonar with its vast array of features?  Huh?  You needed more features?  You needed updates? What?  Why was it so necessary to IMMEDIATELY find something different, to abandon years of learning Sonar, to go learn something else.
 
Basically my complaint here boils down to a simple question:  Are you doing MUSIC, or are you screwing around with a computer doing nothing constructively creative?  My guess is the latter.
 
Sonar or Cubase or whatever WILL NOT MAKE YOU A BETTER MUSICIAN.  All this worry about technical crap will not make you more creative.  You are either talented, or you are not.  All the Melodyne in the world will not make you a world-class vocalist.
 
Sonar software works totally fine with or without the Cakewalk company being there, or not.


Well, for many (including me) Sonar is beset with bugs and instability problems and does not perform well at all when compared to certain other DAW's, and we have since discovered that certain other DAW's allow us to be much more creative because they actually work properly and we're not fighting against bugs and instability when we should be making music. I'm porting projects over to Reaper and it performs so much better, without any shadow of a doubt. Check out the number of comments people have posted saying that their experience with S1 has blown them away and they wished they switched earlier.

Why would this bother you? You seem very emotional about it. If Sonar performs well enough for you then fine. If people have problems with it and are enjoying a better DAW then that's fine too. Music software is not a cult or a political ideology and there is no "loyalty" involved - people have been expanding their world view and checking out other alternatives, and liking what they see. If this angers you then perhaps YOU should try being creative instead of "screwing around" worrying about what program other people are using.

I hope that the new owners allow Noel and the team to roll their sleeves up and really set about fixing the problems that should have been fixed a long time ago, something which they clearly didn't have the time or resources to do under the dysfunctional ownership of Gibson. In the meantime, just calm down and stop obsessing over which tools others are using to be creative.

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#46
h3kke
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Re: So...if Sonar lives.... 2018/02/25 16:08:32 (permalink) ☄ Helpfulby abacab 2018/02/25 16:38:12
GregGraves
After reading many, many, many of these posts about this and that, wtf-ever!!!  Why did so many people feel they had to "jump ship"?  In my opinion - dumb.  You could no longer use Sonar with its vast array of features?  Huh?  You needed more features?  You needed updates? What?  Why was it so necessary to IMMEDIATELY find something different, to abandon years of learning Sonar, to go learn something else.
 
Basically my complaint here boils down to a simple question:  Are you doing MUSIC, or are you screwing around with a computer doing nothing constructively creative?  My guess is the latter.
 
Sonar or Cubase or whatever WILL NOT MAKE YOU A BETTER MUSICIAN.  All this worry about technical crap will not make you more creative.  You are either talented, or you are not.  All the Melodyne in the world will not make you a world-class vocalist.
 
Sonar software works totally fine with or without the Cakewalk company being there, or not.

Ridiculous. Technology keeps changing and being advanced. Seems highly likely that either a 3rd party plugin update or Windows update would break something. Plus people paid for lifetime updates and didn't get them. Plenty of reasons to jump ship.
#47
Bristol_Jonesey
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Re: So...if Sonar lives.... 2018/02/25 16:19:16 (permalink)
rlared
GregGraves
After reading many, many, many of these posts about this and that, wtf-ever!!!  Why did so many people feel they had to "jump ship"?  In my opinion - dumb.  You could no longer use Sonar with its vast array of features?  Huh?  You needed more features?  You needed updates? What?  Why was it so necessary to IMMEDIATELY find something different, to abandon years of learning Sonar, to go learn something else.
 
Basically my complaint here boils down to a simple question:  Are you doing MUSIC, or are you screwing around with a computer doing nothing constructively creative?  My guess is the latter.
 
Sonar or Cubase or whatever WILL NOT MAKE YOU A BETTER MUSICIAN.  All this worry about technical crap will not make you more creative.  You are either talented, or you are not.  All the Melodyne in the world will not make you a world-class vocalist.
 
Sonar software works totally fine with or without the Cakewalk company being there, or not.

Ridiculous. Technology keeps changing and being advanced. Seems highly likely that either a 3rd party plugin update or Windows update would break something. Plus people paid for lifetime updates and didn't get them. Plenty of reasons to jump ship.

Erm, yes they did.
Nobody really foresaw such a short lifetime, but it was for the lifetime of SONAR as we knew it.

CbB, Platinum, 64 bit throughout
Custom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
#48
GregGraves
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Re: So...if Sonar lives.... 2018/02/25 16:37:19 (permalink)
Funny how everyone was saying how great Win 10 was, and how Sonar is so unstable.   My Sonar is on a dedicated Win7 machine that I never intend on updating.  I rarely have a crash.

I am "Five Foot Wall" on Spotify, Deezer, etc.  Platinum, Windows 7 64bit, AMD FX-6100 hex-core @3.8ghz, 8 gig ram (never use more than 5 gigs), Delta 44, UM-2
[Note: join date reflects inability to migrate old account to new forum]
 
 
https://greggraves.bandcamp.com/track/whatcha-gonna-do
https://greggraves.bandcamp.com/track/true-believer-man
 
#49
abacab
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Re: So...if Sonar lives.... 2018/02/25 16:39:30 (permalink)
Great, so go make some music.  You seem a bit grumpy. 

DAW: CbB; Sonar Platinum, and others ... 
#50
Alan-Russell
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Re: So...if Sonar lives.... 2018/02/25 16:46:41 (permalink)
I have never seen so many crashes at the latest version of sonar platinum when working with meaty editing using the Staff view and then reviewing the play back. Maybe a minute more or less the fatal crash Services personally I think all the lifetime membership members or getting a screwing
Correct me if I’m wrong since purchasing lifetime upgrades my sonar platinum having the latest version should be an out right ownership not needing a server of cakewalk to operate in the future
#51
dappa1
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Re: So...if Sonar lives.... 2018/02/25 16:58:07 (permalink)
Sharke I agree why be whining about why other people switched. Difficulty for me is Studio One 3 seems effortless when I go back to Sonar it doesn't feel as fluid. I just close it up and go back to Studio One...3

Sonar X series 
https://youtu.be/9YNplnhTAZY Steal My Girl
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KRK VXT6 Studio One 3  Main: SPLAT for Lifetime: Formerly known as...
Nothing beats the best!
#52
h3kke
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Re: So...if Sonar lives.... 2018/02/25 17:11:11 (permalink)
Bristol_Jonesey
rlared
GregGraves
After reading many, many, many of these posts about this and that, wtf-ever!!!  Why did so many people feel they had to "jump ship"?  In my opinion - dumb.  You could no longer use Sonar with its vast array of features?  Huh?  You needed more features?  You needed updates? What?  Why was it so necessary to IMMEDIATELY find something different, to abandon years of learning Sonar, to go learn something else.

Basically my complaint here boils down to a simple question:  Are you doing MUSIC, or are you screwing around with a computer doing nothing constructively creative?  My guess is the latter.

Sonar or Cubase or whatever WILL NOT MAKE YOU A BETTER MUSICIAN.  All this worry about technical crap will not make you more creative.  You are either talented, or you are not.  All the Melodyne in the world will not make you a world-class vocalist.

Sonar software works totally fine with or without the Cakewalk company being there, or not.

Ridiculous. Technology keeps changing and being advanced. Seems highly likely that either a 3rd party plugin update or Windows update would break something. Plus people paid for lifetime updates and didn't get them. Plenty of reasons to jump ship.

Erm, yes they did.
Nobody really foresaw such a short lifetime, but it was for the lifetime of SONAR as we knew it.


Yes what I should have said was "people paid for lifetime updates and got them, but it was a short lifetime".  Thanks for correcting me.  
 
#53
h3kke
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Re: So...if Sonar lives.... 2018/02/25 17:21:42 (permalink)
sharke
GregGraves
After reading many, many, many of these posts about this and that, wtf-ever!!!  Why did so many people feel they had to "jump ship"?  In my opinion - dumb.  You could no longer use Sonar with its vast array of features?  Huh?  You needed more features?  You needed updates? What?  Why was it so necessary to IMMEDIATELY find something different, to abandon years of learning Sonar, to go learn something else.
 
Basically my complaint here boils down to a simple question:  Are you doing MUSIC, or are you screwing around with a computer doing nothing constructively creative?  My guess is the latter.
 
Sonar or Cubase or whatever WILL NOT MAKE YOU A BETTER MUSICIAN.  All this worry about technical crap will not make you more creative.  You are either talented, or you are not.  All the Melodyne in the world will not make you a world-class vocalist.
 
Sonar software works totally fine with or without the Cakewalk company being there, or not.


Well, for many (including me) Sonar is beset with bugs and instability problems and does not perform well at all when compared to certain other DAW's, and we have since discovered that certain other DAW's allow us to be much more creative because they actually work properly and we're not fighting against bugs and instability when we should be making music. I'm porting projects over to Reaper and it performs so much better, without any shadow of a doubt. Check out the number of comments people have posted saying that their experience with S1 has blown them away and they wished they switched earlier.

Why would this bother you? You seem very emotional about it. If Sonar performs well enough for you then fine. If people have problems with it and are enjoying a better DAW then that's fine too. Music software is not a cult or a political ideology and there is no "loyalty" involved - people have been expanding their world view and checking out other alternatives, and liking what they see. If this angers you then perhaps YOU should try being creative instead of "screwing around" worrying about what program other people are using.

I hope that the new owners allow Noel and the team to roll their sleeves up and really set about fixing the problems that should have been fixed a long time ago, something which they clearly didn't have the time or resources to do under the dysfunctional ownership of Gibson. In the meantime, just calm down and stop obsessing over which tools others are using to be creative.

I have to agree.  For me, Sonar had a lot of bugs and crashes whereas other programs (Reaper, Studio One, FL Studio) really had no issues.  I love the workflow, smart tool, and the Prochannel though so I'm very interested in seeing it further developed and refined.  The program has a certain "soul" which I haven't found with the other DAWs. . . it's hard to explain.  That's why I bought the lifetime updates. . . I figured eventually they would get things fully ironed out but it hasn't happened so far.  Hopefully it will now with Bandlab purchasing it!
#54
musicjohnnie
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Re: So...if Sonar lives.... 2018/02/25 18:22:31 (permalink)
Good day all,
A good thought might be to let the new owners roll out what they are going to. And, yes the input is valid at some point, but, maybe not right now. If they ask something specific, then yes, respond to that. We should not try to express our wants until their wants are met. It is a conversation, not a monologue. Thanks to Bandlab for even contacting us. Look forward to your involvement.
MJ

Dell XPS 9100 Studio
I7 930.....16G ram
Win 10 anniv.(now back to win 7)
Sonar Platinum (lifer)
#55
sharke
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Re: So...if Sonar lives.... 2018/02/25 18:28:03 (permalink)
GregGraves
Funny how everyone was saying how great Win 10 was, and how Sonar is so unstable.   My Sonar is on a dedicated Win7 machine that I never intend on updating.  I rarely have a crash.


The major problems that people had with Sonar have nothing to do with Windows 10. Sonar works fine for me in small projects with a very moderate number of tracks and plugins, and little to no MIDI and synths. In large projects with dozens of tracks and lots of MIDI flying around, it absolutely has major problems and chokes under pressure in a way that other DAW's don't. That's what they have to fix going forward, and no amount of burying heads in the sand or dismissing people's problems as OS or hardware related will change that. So many people's problems with Sonar have been dismissed with "it must your hardware or drivers" on these forums and if you read discussions about Sonar on forums like KVR and Gearslutz, many people will cite this attitude as a major reason why they jumped ship and moved to other DAW's. It's a huge turnoff and makes the community look fanboy-ish. I have a fairly powerful system and use an RME interface with fully up to date drivers and yet still have terrible performance problems with Sonar that just DON'T happen in Reaper. Basic logic tells me that Sonar is the problem, not my system or anything else I'm doing. Hopefully the new Sonar team will address these issues and make it the rock solid DAW it deserves to be for EVERYONE, not just a select few lucky ones who managed to escape its issues.

James
Windows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
#56
mixmkr
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Re: So...if Sonar lives.... 2018/02/25 19:06:56 (permalink)
GregGraves
Funny how everyone was saying how great Win 10 was, and how Sonar is so unstable.   My Sonar is on a dedicated Win7 machine that I never intend on updating.  I rarely have a crash.


One day your computer will die..  Even worse, sorry you're stuck in a time warp and have no initiative to move forward with technology.  I guess advances in VSTi, editing, stability, new features...have no interest.  Why not go buy an old Fostex 8 track?
Lastly I have NOT had a single crash with PreSonus since last fall.  Yeah...a couple brought on by 3rd party plugs, pushing things (15 tracks of old VSTi, not yet rendered or "frozen").
With my dedicated custom computer, with tweeks completed and software installed by the builder (see specs)...I'd crash every 10 hours with Sonar... and yeah I DID the CCC updates.  So I guess the "original Sonar" software was long gone...without Melodyne Studio 4, Pro Channel plugs, Rapture Session, GUI adjustability...

some tunes: --->        www.masonharwoodproject.bandcamp.com 
StudioCat i7 4770k 3.5gHz, 16 RAM,  Sonar Platinum, CD Arch 5.2, Steinberg UR-44
videos--->https://www.youtube.com/user/mixmkr
 
#57
tonedef
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Re: So...if Sonar lives.... 2018/02/25 22:36:40 (permalink)
Cactus MusicYou should really try Home Studio then.  It was free for the taking, might still be. 
 
you copy paste this: 
 
3327-46FD-8F9A-BBC7
 
Here     http://www.cakewalk.com/Redeem?kl=16&promo=CM25


Cool!  Thanks for sharing!
#58
backwoods
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Re: So...if Sonar lives.... 2018/02/25 22:58:13 (permalink)
Hopefully the new Sonar team will address these issues and make it the rock solid DAW it deserves to be for EVERYONE, not just a select few lucky ones who managed to escape its issues.
 
There's just no way this is possible. I don't know what percentage of people are having problems similiar to yours sharke but I'd say that percentage is the select few unlucky ones. And of lot of this group will never be satisfied no matter how close to perfection Sonar gets. Luckily, for them, and you, there are other options and it's probably just best to move on 

 
#59
Bristol_Jonesey
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Re: So...if Sonar lives.... 2018/02/26 13:34:24 (permalink)
sharke
GregGraves
Funny how everyone was saying how great Win 10 was, and how Sonar is so unstable.   My Sonar is on a dedicated Win7 machine that I never intend on updating.  I rarely have a crash.


The major problems that people had with Sonar have nothing to do with Windows 10. Sonar works fine for me in small projects with a very moderate number of tracks and plugins, and little to no MIDI and synths. In large projects with dozens of tracks and lots of MIDI flying around, it absolutely has major problems and chokes under pressure in a way that other DAW's don't. That's what they have to fix going forward, and no amount of burying heads in the sand or dismissing people's problems as OS or hardware related will change that. So many people's problems with Sonar have been dismissed with "it must your hardware or drivers" on these forums and if you read discussions about Sonar on forums like KVR and Gearslutz, many people will cite this attitude as a major reason why they jumped ship and moved to other DAW's. It's a huge turnoff and makes the community look fanboy-ish. I have a fairly powerful system and use an RME interface with fully up to date drivers and yet still have terrible performance problems with Sonar that just DON'T happen in Reaper. Basic logic tells me that Sonar is the problem, not my system or anything else I'm doing. Hopefully the new Sonar team will address these issues and make it the rock solid DAW it deserves to be for EVERYONE, not just a select few lucky ones who managed to escape its issues.

I must be one of the lucky one James
I can routinely run a 135 orchestral project, all midi with extensive automation, key switching & fx plugs and it's not crashed on me once.
 

CbB, Platinum, 64 bit throughout
Custom built i7 3930, 32Gb RAM, 2 x 1Tb Internal HDD, 1 x 1TB system SSD (Win 7), 1 x 500Gb system SSD (Win 10), 2 x 1Tb External HDD's, Dual boot Win 7 & Win 10 64 Bit, Saffire Pro 26, ISA One, Adam P11A,
#60
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