Re: Sonar is not industry standard?
2016/06/23 18:55:33
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☄ Helpfulby kennywtelejazz 2016/06/23 19:33:07
denverdrummer
OSX CoreAudio does some cool stuff, but it does come with significant overhead compared to ASIO. The advantage is you can do some cool routing with multiple interfaces and even your onboard mic and headphone jack, where ASIO is more of the "one at a time" approach. The big drawback to CoreAudio (and my information is a few years old so they may have updated some of this) is that performance goes to crap when using smaller sample sizes where Windows with ASIO drivers is more consistent performance regardless of samples.
This info is a few years old but will give you an idea:
http://www.dawbench.com/win7-v-osx-4.htm
I find my UFX performs about the same on OS X as Windows. I sometimes need to up the buffer for mixing on the MacBook to a bit more than the PC in my signature, and once in a while freeze Logic tracks on the Mac, but the Macbook has a slower cpu which may well account for a chunk of that. Not a huge difference, but a difference. Sonar also seems to handle threading better, especially when monitoring via the DAW software.
There's also the possibility that an AU version of a particular plugin might be less efficient at using resources than the Windows VST version. I also tend to use Waves plugs in Logic rather than ones that come with Platinum, amd some Waves plugs have a pretty high latency of their own. Though at least Waves tell you what the plugin latency is, unlike most plugin houses.
What differences there are aren't huge or game-changing.
Sonar Platinum 64bit, Windows 8.1 Pro 64bit, I7 3770K Ivybridge, 16GB Ram, Gigabyte Z77-D3H m/board,
ATI 7750 graphics+ 1GB RAM, 2xIntel 520 series 220GB SSDs, 1 TB Samsung F3 + 1 TB WD HDDs, Seasonic fanless 460W psu, RME Fireface UFX, Focusrite Octopre.
Assorted real synths, guitars, mandolins, diatonic accordions, percussion, fx and other stuff.