Ruben
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Re: The End of V-Vocal?
2014/07/12 15:31:15
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Splat
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Re: The End of V-Vocal?
2014/07/12 15:43:29
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Better than twankers I suppose.. Margainly...
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codamedia
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Re: The End of V-Vocal?
2014/07/12 18:12:46
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RexRed
Sanderxpander I'm still wondering what stretching/timing option V-Vocal has that Melodyne doesn't. Could anyone enlighten me? I've never missed anything in Melodyne and I didn't like V-Vocal switching its view when I went to the timing tools.
Try spending some time in V-vocal and you will figure it out. I am not that proficient in Melodyne but (i think) In order to stretch large swathes of waves .....
The problem is that you have not taken the time to become proficient with Melodyne but you are very proficient with V-Vocal. Use V-Vocal if it works for you, but please don't tell Melodyne users they are amateurs and don't blame the program when you honestly don't know how to use it. Another thing to consider is that the version of Melodyne that ships with Sonar does not have all the features of V-Vocal. You do have to upgrade to Editor - at which point the feature set shifts dramatically in Melodynes favor. Craig, dubdisciple, and Danny (Danzi) have provided extremely positive posts in this rather nasty thread. I'll reiterate what they have said. 1: Use what you want to use.... that is all that matters. 2: V-Vocal is Rolands product, not Cakewalks. Your blaming the wrong company.
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RexRed
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Re: The End of V-Vocal?
2014/07/12 18:14:50
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CakeAlexS Better than twankers I suppose.. Margainly...
I really like your "Driving" song Alex, your voice reminds me of one of my all time favorite vocalists, Alice Cooper. Nice work :)
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RexRed
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Re: The End of V-Vocal?
2014/07/12 18:26:56
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codamedia
RexRed
Sanderxpander I'm still wondering what stretching/timing option V-Vocal has that Melodyne doesn't. Could anyone enlighten me? I've never missed anything in Melodyne and I didn't like V-Vocal switching its view when I went to the timing tools.
Try spending some time in V-vocal and you will figure it out. I am not that proficient in Melodyne but (i think) In order to stretch large swathes of waves .....
This sounds like a case of "old dog learning new tricks"... The problem is that you have not taken the time to become proficient with Melodyne but you are very proficient with V-Vocal. Use V-Vocal if it works for you, but please don't tell Melodyne users they are amateurs and don't blame the program when you honestly don't know how to use it. Another thing to consider is that the version of Melodyne that ships with Sonar does not have all the features of V-Vocal. You do have to upgrade to Editor - at which point the feature set shifts dramatically in Melodynes favor. Both Craig and Danny (Danzi) have provided extremely positive posts in this rather nasty thread. I'll reiterate what they have said. Use what you want to use.... that is all that matters.
I have used the editor version of Melodyne 2.0 with the entire tool set before and it was not a good experience for me. I had most of the basics down within a few hours. Every time I go back to it I say to myself, This is taking too long with too little progress, And then the darn thing freezes up on me because it does not like to handle long vocal tracks and time and time again end up back in V-vocal... I am someone who knows how to use programs like 3D Studio Max, I have programmed a few CAL routines in Cakewalk and was making definition files in POVRAY many years ago. Cakewalk is my prized possession and always has been since I started out on PC's. Melodyne is full featured, I do know that, I just find its ease of use (after the learning curve) time consuming to say the least.
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dubdisciple
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Re: The End of V-Vocal?
2014/07/12 19:07:29
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I will concede Melodyne is far more time consuming to master than Vvocal...and it should be. The level of things possible is so much more vast that I would be shocked it if was somehow just as easy to use. I just used Melodyne to rip a synth from a polyphonic track. It was not easy and results were not perfect, but suitable for what I needed. I hate doing difficult things but difficult wins out over impossible in my book. Again, since you have Vvocal you don't have to choose. For simple pitch correction tasks I can see someone just using VVocal (or many other options like Autoune or even the pitch correction in Nectar), but the bottomline is with very few exceptions (and I am giving that allowance even though i can't think of a single one) there is nothing in Vvocal that can't be done as well or better in Melodyne and LOTS of things can be done in Melodyne that can't be done in Vvocal.
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The Maillard Reaction
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Re: The End of V-Vocal?
2014/07/12 19:55:39
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Splat
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Re: The End of V-Vocal?
2014/07/12 20:01:31
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Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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mixmkr
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Re: The End of V-Vocal?
2014/07/12 20:27:15
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I"d take a good Melodyne tutorial, unlike what I'm finding in Youtube. I've got a window flying out from the left side that takes up about a third of the screen, that I have no idea why it's doing that and sometimes features work, and most of the time they don't....so I'm not really sure if it's operator error or not. I can't get it to reliably time streach, as nothing happens unless I hold down the ALT key at the same time, but that only works about 10% of the time....even when the selected tools are seemingly correct.
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dubdisciple
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Re: The End of V-Vocal?
2014/07/12 20:35:59
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I was wondering how long it would take Mike to post that
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Splat
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Re: The End of V-Vocal?
2014/07/12 20:37:43
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@Mike Oh BTW as explained previously I always clone the original track to be processed, process it and then finally bounce down to another track. I then archive off the first two tracks, however before do this I play the original and the final track together. If the sound phases or is identical it's good enough for me. So far haven't had an issue.
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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John T
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Re: The End of V-Vocal?
2014/07/12 20:52:41
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The worst case in those screen shots - 300-ish samples - would be a timing error of under 8ms at 44.1k, and even less at higher sample rates. It looks like a bug that's worth fixing, of course, but it's below the threshold of perception. Has anyone had problems with Melodyne producing audibly out-of-time results?
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RexRed
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Re: The End of V-Vocal?
2014/07/12 21:27:00
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CakeAlexS @Mike known issue (on X3E?) http://forum.cakewalk.com...aspx?m=3009637&p=1
I wonder of vvocal does the same and it is a RegionFx problem?
Ta
V-vocal does not have any slight lag or jump ahead in the timing of the processed signals in X3e, I have been using it steady from sun up to sun down (other than checking here for new posts, eating and sleeping) the last two weeks. I am currently working on a 17 minute song with 16 vocal tracks, other than an occasional but rare freeze-up everything is stable and fine.
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Splat
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Re: The End of V-Vocal?
2014/07/12 21:40:22
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Nor does Melodyne perceptually. Have you performed the tests like in the screenshots? Put an untreated track next to a treated track does it phase like melodyne? Bet it does! Anyway none of this is really that important... In the real world it makes absolutely no difference. But of course would be nice if it gets fixed.
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
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RexRed
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Re: The End of V-Vocal?
2014/07/12 22:26:56
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I just did a test, V-vocal was off by two samples in 24 bit :) Sorry they are so small i had them in take lanes.
post edited by RexRed - 2014/07/12 22:34:29
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The Maillard Reaction
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Re: The End of V-Vocal?
2014/07/12 23:39:12
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FWIW, The stand alone version of Melodyne Editor 2.1.2 does just as good a job of messing up the timing as the version you use inside your DAW. The rendered results ebb and flow before and after the original wave file. I was not aware that Melodyne did not work correctly in the first 4 versions of SONAR X3. I just know that Melodyne Editor has some general problems and that if you make the effort to learn how to use it you'll probably be able to figure out what they are. Launch Melodyne Editor 2.1.2 Open file. Center Pitch. Save as. Compare timing with original.
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dubdisciple
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Re: The End of V-Vocal?
2014/07/13 00:29:46
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Yes, it has problems but I have encountered few software programs that don't. If this was designed to be a real time application I would be concerned. This type of issue is kind of like the mother-in-law dropping by with a white glove just to make sure she shows up her her daughter in law by guaranteeing she finds dirt. It's very rare when it is audibly off. If I don't actually hear a problem, going out of my way to test for a problem indicates I have too much time on my hands. Maybe if i was beta testing the product I might go that far but searching for non-audible sample deviation is as the kids would say today just "being a hater".
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Splat
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Re: The End of V-Vocal?
2014/07/13 00:31:45
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Same behaviour as the VST i.e. 8ms or less? If so we could put this down as nothing to do with Sonar. Cheers...
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vmw
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Re: The End of V-Vocal?
2014/07/13 00:50:54
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I haven't read the whole thread so excuse me if I am going over old ground but Sony Creative Software also do this marketing technique of get "super master" with you purchase. 1 or 2 version later it disappears. You are then left with older songs that tell you plugins are missing. These days I take no notice of the smoke and mirrors of new 3rd party features. As you know it will only survive one or 2 versions and to continue you have to buy the full version. Of course you can use extracted VST from the install files :) Don't think I am the first person on this is board to think of this course of action.
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RexRed
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Re: The End of V-Vocal?
2014/07/13 00:59:02
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vmw I haven't read the whole thread so excuse me if I am going over old ground but Sony Creative Software also do this marketing technique of get "super master" with you purchase. 1 or 2 version later it disappears. You are then left with older songs that tell you plugins are missing. These days I take no notice of the smoke and mirrors of new 3rd party features. As you know it will only survive one or 2 versions and to continue you have to buy the full version. Of course you can use extracted VST from the install files :) Don't think I am the first person on this is board to think of this course of action.
I had a big problem with the switch from 32 bit Dimension to 64 bit, I rely heavily on Dimension pro sounds in my songs. I had to go in and copy and paste each midi track into a new Dimension instrument and reroute the sounds. This meant i had to have a 32 bit machine side by side to my 64 bit machine because I do not give detailed patch info in my track names. It took me months to do it for all of my songs. I wish the 64 bit version had been backward compatible. :)
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Splat
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Re: The End of V-Vocal?
2014/07/13 01:11:09
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The great thing about melodyne is that it uses the same DLL regardless of what version it is, the activation code is solely what changes the version. More software should be like this. With Dim Pro and Rapture there are different builds which is not helpful when upgrading (LE and Pro).
64 bit VST's being not being backward compatible with 32 bit is mainly by design. There is always bitbrige until they are replaced.
BTW there is a replace synth option in the synths rack (right click the instrument).
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dubdisciple
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Re: The End of V-Vocal?
2014/07/13 01:18:56
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vmw I haven't read the whole thread so excuse me if I am going over old ground but Sony Creative Software also do this marketing technique of get "super master" with you purchase. 1 or 2 version later it disappears. You are then left with older songs that tell you plugins are missing. These days I take no notice of the smoke and mirrors of new 3rd party features. As you know it will only survive one or 2 versions and to continue you have to buy the full version. Of course you can use extracted VST from the install files :) Don't think I am the first person on this is board to think of this course of action.
This doesn't really fall into that category since the plugin still works. Vvocal was a third party plugin that was included with Sonar for 3 or so versions. If you own it, it still works. It is rare when third party plugins are licensed perpetually.
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Splat
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Re: The End of V-Vocal?
2014/07/13 01:25:33
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Wow VVocal is almost 8 years old. Nuff said..
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Anderton
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Re: The End of V-Vocal?
2014/07/13 01:48:27
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I was doing a vocal tonight, so I made two copies...one with V-Vocal, one with Melodyne. I transposed both of them up 4 semitones, then rendered. The timing on V-Vocal was definitely tighter. Without spending too much time measuring I'd estimate that Melodyne was equal to V-Vocal about 60% of the time, within 0-5 ms 30% of the time, and within 5-10 ms about 10% of the time. I did notice that Melodyne was always ahead, never behind. So if you slipped it late by 4 ms, then you'd be plus or minus about 4 ms from the ideal almost all the time, and a 9ms deviation (the maximum I found) would turn into a 5ms deviation. Given the non-percussive nature of voices, I doubt that a few milliseconds would make any audible difference, especially since most of the notes were on target. From a "test and measurement" rather than "audiophile" point of view, V-Vocal is more accurate. From an audiophile point of view, I'd say Melodyne sounded more natural mostly because it seems to have a better handle on what to do with non-melodic components. The more vocal artifacts there are, the more V-Vocal does that "phasey" sound others have noticed. And thus concludes my own personal installment of Epic Rap Battles of History - V-Vocal vs. Melodyne.
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The Maillard Reaction
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Re: The End of V-Vocal?
2014/07/13 08:49:50
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FWIW, I did not look for evidence of timing issues until listening to the timing issues started driving me crazy. I use pitch correction tools to fix stuff that is off by a few "cents" in an effort to make the "mix" sound "glued". That's what I am looking for in pitch correction tool. It seems to me that Melodyne has gotten less satisfactory at doing that basic task as it has expanded it's capabilities. I am considering buying Auto Tune 7 as an antidote but from what I can gather a lot of guys, that use these tools for the small adjustments I am interested in, have observed that Auto Tune 5 was a sweet spot and that AT7 introduced the same sort of down graded results as it added more ambitious capabilities. You can read all about it on the internet, but you have to find the forums where guys are comfortable sharing their observations with people that they trust will not ridicule them for pointing out what anyone can observe if they take the time to do so. I share these observations, such as I have illustrated in the pictures I posted, because I feel that expanded awareness is the only way to create a market demand for excellence. Hi Craig, Thank you for taking the time to look and see for yourself. I have further frustrations with Melodyne Editor and its Melodic Algorithm's implementation of Pitch Drift Correction, but I see that there is an embedded idea that people that make these observations are assumed to be incapable or unwilling to learn how to make use of all the functionality available. The melodic pitch drift correction functionality has become quirky, the hand edit pitch drift tools do not provide an effective sounding solution, and the over all sound of the correction/drift melodic algorithm processes sound dead and lifeless compared to the results you can obtain with the older Melodyne Plugin math. I don't expect people who dismiss timing issues to care much about pitch problems, but I know that if one makes the effort to make the best use of, and takes the time to listen to the results of, both Melodyne Editor and the older Melodyne Plugin, for small fine tuning adjustments, that they will learn that two products sound different. In my opinion Editor doesn't sound as transparent or as free from artifacts. I hope that this will be improved with future updates, but I suspect that a fascination with placing vocals outside of a performers capable range, and or converting audio to MIDI, will continue to entertain people to the distraction of the most basic use of these products that purport to offer excellent pitch correction.
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John T
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Re: The End of V-Vocal?
2014/07/13 09:20:56
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mike_mccue I don't expect people who dismiss timing issues to care much about pitch problems
Nobody's dismissing timing issues.
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robert_e_bone
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Re: The End of V-Vocal?
2014/07/13 09:50:40
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Well, that's a nicely laid out post, Mike. I don't really do much with pitch correction - did a little with vocals using V-Vocal, but haven't messed around with Melodyne as of yet, other than to test out the conversion to midi feature when I got X3. It makes sense to me to retain both tools, if one can, and it also makes sense that each has strengths and weaknesses, and that each likely has some set of issues. Like any other tool in our toolboxes, you work within the limits each brings, trying to maximize their effectiveness and application in the process. Bob Bone
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GIM Productions
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Re: The End of V-Vocal?
2014/07/13 10:05:16
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Anderton I was doing a vocal tonight, so I made two copies...one with V-Vocal, one with Melodyne. I transposed both of them up 4 semitones, then rendered. The timing on V-Vocal was definitely tighter. Without spending too much time measuring I'd estimate that Melodyne was equal to V-Vocal about 60% of the time, within 0-5 ms 30% of the time, and within 5-10 ms about 10% of the time. I did notice that Melodyne was always ahead, never behind. So if you slipped it late by 4 ms, then you'd be plus or minus about 4 ms from the ideal almost all the time, and a 9ms deviation (the maximum I found) would turn into a 5ms deviation. Given the non-percussive nature of voices, I doubt that a few milliseconds would make any audible difference, especially since most of the notes were on target. From a "test and measurement" rather than "audiophile" point of view, V-Vocal is more accurate. From an audiophile point of view, I'd say Melodyne sounded more natural mostly because it seems to have a better handle on what to do with non-melodic components. The more vocal artifacts there are, the more V-Vocal does that "phasey" sound others have noticed. And thus concludes my own personal installment of Epic Rap Battles of History - V-Vocal vs. Melodyne.
Sorry Mr.Anderton and sorry Mike to hear your render problems with VVocal especially....... I love VVocal and i have studied its behavior for years,i wrote that i use VVocal to fix time and pitch in vocal,bass and sax track. But i use a different steps than you....i not render the clips after the fix it....i bounce the clips and after render the section of the track with the effects nedeed. I have any single misalignment or phase problem with this kind of procedure. Maybe I'm just lucky. Best
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Anderton
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Re: The End of V-Vocal?
2014/07/13 11:24:13
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GIM Productions Sorry Mr.Anderton and sorry Mike to hear your render problems with VVocal especially....... I love VVocal and i have studied its behavior for years,i wrote that i use VVocal to fix time and pitch in vocal,bass and sax track.
Perhaps I wasn't clear that the timing "drift" issues were with Melodyne, not V-Vocal. However, it's important to emphasize a few crucial points. First, I believe the best pitch correction tool is a punch-in. As long as you can hit the pitch, problem solved. Besides, a corrected pitch is not always a "good" pitch. Sometimes being a little off pitch is essential to give the right feel. When I use pitch correction, I turn off "snap" and move the pitch to what sounds good to my ears. Second, I did an extreme case to find the truth (remember, I'm the guy who did experiments so I could show that recording st 96kHz didn't make an audible sound quality improvement, only to find out that it did under some circumstances). I would never take an entire phrase and transpose it up 4 semitones, I'd use the iZotope transpose algorithm. But for me, from a practical standpoint these issues are irrelevant because of how I use Melodyne. For pitch correction, I only make slight changes in a few places, otherwise I punch. I also use it to generate harmonies and in that case, I often add timing differences anyway on purpose so a few "bonus" milliseconds don't matter. Also, for harmonies Melodyne sounds more natural overall because as noted above, it seems to handle non-tonal vocals sounds (breaths and sibilants) better...I close mic a lot, so that's an issue. Both V-Vocal (stability notwithstanding) and Melodyne can be extremely useful tools and both have unique strengths and limitations. I think the only reason people are getting bent out of shape is that those who've learned to love V-Vocal are upset that it has apparently become a zombie product, and therefore Cakewalk has needed to find an alternate solution with greater potential longevity.
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The Maillard Reaction
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Re: The End of V-Vocal?
2014/07/13 11:31:58
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I like to use pitch correction on fretted bass guitar tracks so they play in tune with equal temper scale piano and provide a basis* for a sweet sounding harmony when you mix in the other instruments. One can punch in all they want... a fretted bass guitar isn't going to play in tune with a piano unless you punch in every note and tune up in between. *it's not just a pun.
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