Guitarmech111
Max Output Level: -24.5 dBFS
- Total Posts : 5085
- Joined: 2003/11/06 10:18:53
- Location: Bayou City, TX
- Status: offline
Re: Waves presets - not working in X3D
2014/01/30 18:13:49
(permalink)
May this thread rest in pieces...
Peace, Conley Shepherd Joyful Noise Productions PC config: (Win performance base score = 7.7) ASUS Sabertooth 990 FX -amd fx-8150 - core processor am3+ - 32G Corsair 1066 DDR3 - PNY GTX670 2g gddr5 - Corsair Force SSD 120G - Samsung 750G SATA drives - WD 1tb Black (Audio files) - WD 2TB for storage - RME UFX - USB ASIO 2/2016 drivers Win8 Without a mess, there is no message
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/30 18:32:01
(permalink)
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
Guitarmech111
Max Output Level: -24.5 dBFS
- Total Posts : 5085
- Joined: 2003/11/06 10:18:53
- Location: Bayou City, TX
- Status: offline
Re: Waves presets - not working in X3D
2014/01/30 19:46:02
(permalink)
Man, do you have a crew of people log on to your ID or do you just not sleep, or work?? ;)
Peace, Conley Shepherd Joyful Noise Productions PC config: (Win performance base score = 7.7) ASUS Sabertooth 990 FX -amd fx-8150 - core processor am3+ - 32G Corsair 1066 DDR3 - PNY GTX670 2g gddr5 - Corsair Force SSD 120G - Samsung 750G SATA drives - WD 1tb Black (Audio files) - WD 2TB for storage - RME UFX - USB ASIO 2/2016 drivers Win8 Without a mess, there is no message
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/30 20:02:57
(permalink)
All of the above. today was a "training day", just finished FM8 tutorials from Groove3. Tomorrow video editing session, you won't hear a peep (well unless I get bored with the video which is likely to happen even though I'm getting paid). I have at least 3 virtual versions of me that sleep around the clock. Next week I think I'm working on some website. Nite!
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
jbraner
Max Output Level: -57 dBFS
- Total Posts : 1830
- Joined: 2003/11/06 14:38:35
- Location: Edinburgh, Scotland
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 04:48:58
(permalink)
X3D implemented full support for VST3 factory preset management which is a new feature that didn't exist in X3C. When we did that it exposed problems with bi-directional support with some VST3 plugins. Thank you Noel!!! That is what we expected all along - that something changed in X3d. Of course that doesn't mean Cakewalk is right or wrong - but the plugin devs have to know this, so they know what to fix. Dave @ DMG said you were really helpful when he talked to you! A lot of us are feeling a lot better about this
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 04:56:34
(permalink)
jbraner Thank you Noel!!! That is what we expected all along - that something changed in X3d. Of course that doesn't mean Cakewalk is right or wrong - but the plugin devs have to know this, so they know what to fix. Nice angle, but not really what was said by Cake. The plugins code were at fault. I suggest you re-read the thread from the beginning and maybe you will take heed a little more about what was written to gain a little more understanding on how it all works together, next time your perceptions might not get in the way of what people are trying to say. Cheers..
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
jbraner
Max Output Level: -57 dBFS
- Total Posts : 1830
- Joined: 2003/11/06 14:38:35
- Location: Edinburgh, Scotland
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 05:10:38
(permalink)
Alex, I know we have a peace deal, but what part of "X3D implemented full support for VST3 factory preset management which is a new feature that didn't exist in X3C." means that there was no change between X3c and X3d? That is all I ever said! Nothing is anybody's "fault" but when something changes there are ramifications, so some plugins stopped working. Noel seems to know exactly what this is all about - and has actually done something about it and is working with the devs. We all applaud him - and it's a good day for all of us. (in spite of you needing to get the last word in) Now please get your last word in...
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 05:19:37
(permalink)
Selective highlights that draw to the wrong conclusion. Read Noel's post #78 which by the way references what I referenced in my very first post. > That is all I ever said! Those reading this thread may beg to differ. Thank you.
post edited by CakeAlexS - 2014/01/31 05:36:28
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
jbraner
Max Output Level: -57 dBFS
- Total Posts : 1830
- Joined: 2003/11/06 14:38:35
- Location: Edinburgh, Scotland
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 05:37:48
(permalink)
"X3D implemented full support for VST3 factory preset management which is a new feature that didn't exist in X3C." X3c = < full support for VST3 factory preset management X3d = full support for VST3 factory preset management X3c != X3d Which part of this don't you understand? This is not selective. You are being "selective" in that you cannot seem to deal with anything other than you are 100% right, and everyone else needs your help. This is not the case - and, actually, nothing is ever 100% or "always" or "never". As an example - some day, you might be able to help me, and some day, I might be able to help you. Some day I may not think you are blowing it out your ass. But today (and yesterday) I feel like you are being stubborn, petty and obstinate (in the quest to be 100% right all the time) It won't always be like this though. I won't let the poison from this thread spread to other ones - I can't vouch for you though - only you can do that. This thread is not about you. You just joined in, and gave your opinion (quite a few times) - but it's not about you. The waves problem is about to be solved - but not because of anything you did. I would still like to continue with the "reset and rescan" joke though. You never commented on that. Even Bapu and Noel had a laugh with that one. I think it could endear you to other people - and I won't take credit for it. Maybe I'll take credit for lightening things up a little - Lord know I keep trying with you. I keep getting annoyed with you and trying to have a truce or a peace plan - but you must get the last word in. So finish off this thread with the last word - I won't reply any more, and I sure as hell won't carry it into any other threads. As I mentioned, life is too short...
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 05:40:10
(permalink)
You are trying to reinterpret or deflect from the point what Noel actually said (and what I said to some extent) to suit your incorrect point and the general theme of your posts throughout this thread, so you feel vindicated or something ... Once again you are telling me what I should or should not be doing to add yet a pointless distraction (pretty much every single post you did), you made this thread about me and are now attempting to inverse this, so I'll simply paste in #78 here, this is all that matters (rather than your reinterpretations) ... Main points highlighted in bold. Good day. Noel Borthwick [Cakewalk]
Guitarmech111 Alex, Logic would preclude that something broke X3D if it works as expected in X3C. I understand code and release processing of code as well as regression of code. I am waiting for feedback still on my trouble ticket. I know Waves and Cakewalk have a good communication established and we shall get an answer on this soon I hope. Let's just agree to wait and find out what the bakers or Waves confirms and let this thread breathe a little. ;)
That logic is flawed. While it can be used as a thermometer for general troubleshooting, in the software world you cannot compare two different inter-operating components A and B and conclude that if a problem arises after a change in A it can be implied with certainty that the change in A is the root problem. In this case a change in A to add a new feature exposed a bug in B that causes the problem. I have debugged this issue and the root problem is that the preset mechanism in several VST3 plugins is not fully implemented according to the VST3 spec. Presets can be changed in a bi-directional way - via the plugin UI or from the host UI. When the host sends a preset change request the plugin should change its preset and update its UI and internal state. Conversely when a preset is changed from the plugin UI it is up to the plugin to send a notification to the host to allow it to sync up its state and UI to the plugin. What is broken here is that the plugin's are not sending the notification back to SONAR and this puts it out of sync. Now when you save the project we save the state that SONAR knows about which is incorrect and when you load it back you get the incorrect state that you are seeing. In the case of Waves plugins it appears that they never update the current program state when it is changed from their internal UI. I have reported this to their engineering team for review. In the case of DMG plugins they do update the current state, but never notify the app so we don't know it was changed. I have passed on information to both DMG and Waves about how to send back a preset change notification to the host. See the section on Bi-Directional setting of programs here. Additionally I have added some failsafe code for the next update to prevent settings being lost even if the preset is out of sync (the UI will display the wrong preset name but the plugin state will always be intact when you load a project). I've also added code to make the bidirectional communication work using a different method. This also translates to VST2 so its nice that VST2 plugins will also stay in sync when presets are changed from the plugin UI.
post edited by CakeAlexS - 2014/01/31 06:00:05
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
lawp
Max Output Level: -67 dBFS
- Total Posts : 1154
- Joined: 2012/06/28 13:27:41
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 05:55:30
(permalink)
sstteerreeoo ffllllaanngge
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 05:56:47
(permalink)
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
Guitarmech111
Max Output Level: -24.5 dBFS
- Total Posts : 5085
- Joined: 2003/11/06 10:18:53
- Location: Bayou City, TX
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 06:22:16
(permalink)
Broke was an incorrect statement, I should have said changed. That would have been more correct. REGARDLESS, X3D does not work like X3C and THAT is what this thread was intended to determine. Please don't hijack this thread any more guys.
Peace, Conley Shepherd Joyful Noise Productions PC config: (Win performance base score = 7.7) ASUS Sabertooth 990 FX -amd fx-8150 - core processor am3+ - 32G Corsair 1066 DDR3 - PNY GTX670 2g gddr5 - Corsair Force SSD 120G - Samsung 750G SATA drives - WD 1tb Black (Audio files) - WD 2TB for storage - RME UFX - USB ASIO 2/2016 drivers Win8 Without a mess, there is no message
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 08:23:06
(permalink)
Sorry you wanted to know what was wrong with your plugins, and as Noel said the plugins were at fault, the VST 3 code was incorrectly implemented at the third party end. Of course X3D does not work like X3C, everybody knew that from the start (see the changelog), however X3D did not cause this issue as has been said several times now. The plugin code was at fault and this was exposed with X3D. None of this was down to Cake or X3D, I say again none of it. Cheers...
post edited by CakeAlexS - 2014/01/31 08:37:12
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
Guitarmech111
Max Output Level: -24.5 dBFS
- Total Posts : 5085
- Joined: 2003/11/06 10:18:53
- Location: Bayou City, TX
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 08:38:26
(permalink)
I wanted to know what was changed in SONAR to cause the issue, not what was wrong with my plugins. We eventually found that out though.
X3D caused a different behavior in the product compared to X3C and an end users expectation. X3D DID cause the issue exposure. We know why now. If something works in X3C and does not behave the same in X3D, then there is a perception things are not working and X3D caused the issue.
From the release notes on VST3 - Improved VST3 Plug-in Preset Support
improved vs. more fully VST3 spec implemented, as Noel eluded to, is not the same to the end user who casually reads this release note. I have faith that this will be resolved by Cakewalk and the plugin developers.
Peace, Conley Shepherd Joyful Noise Productions PC config: (Win performance base score = 7.7) ASUS Sabertooth 990 FX -amd fx-8150 - core processor am3+ - 32G Corsair 1066 DDR3 - PNY GTX670 2g gddr5 - Corsair Force SSD 120G - Samsung 750G SATA drives - WD 1tb Black (Audio files) - WD 2TB for storage - RME UFX - USB ASIO 2/2016 drivers Win8 Without a mess, there is no message
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 08:46:37
(permalink)
Guitarmech111 I wanted to know what was changed in SONAR to cause the issue, not what was wrong with my plugins.
Let me just state again nothing that was changed in Sonar caused the issue, that is just your perception. Sonar exposed an existing issue with your plugins. Guitarmech111 X3D caused a different behavior in the product compared to X3C and an end users expectation. X3D DID cause the issue exposure. We know why now. If something works in X3C and does not behave the same in X3D, then there is a perception things are not working and X3D caused the issue. " If something works in X3C and does not behave the same in X3D, then there is a perception things are not working and X3D caused the issue."
... and that perception is wrong which is I have been saying all along this thread, and what Noel confirmed, and X3D did not "cause a different behaviour in the product", Sonar exposed an issue with your plugin which was not visible before. Noel Borthwick [Cakewalk That logic is flawed. While it can be used as a thermometer for general troubleshooting, in the software world you cannot compare two different inter-operating components A and B and conclude that if a problem arises after a change in A it can be implied with certainty that the change in A is the root problem. In this case a change in A to add a new feature exposed a bug in B that causes the problem.
Sorry to emphasise the point, I appreciate you didn't outright disagree with me, I just want to make this point very clear.
post edited by CakeAlexS - 2014/01/31 08:53:49
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
Guitarmech111
Max Output Level: -24.5 dBFS
- Total Posts : 5085
- Joined: 2003/11/06 10:18:53
- Location: Bayou City, TX
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 09:01:54
(permalink)
You are wrong. X3D changed and caused a different behavior. I am not trying to blame anyone, I am just saying that things were working in X3c with the presets and then they were not behaving the same in X3D. I believe this is for the better, but you are missing my initial question that I asked. I find it odd that all of the plugin manufacturers who have been implemented in a VST3 supported host for quite a while now are not doing it right. If My bottom question was answered more directly in #6, I would have been happy with that. I still stick by my assumption that X3D is the cause for which it is.
Peace, Conley Shepherd Joyful Noise Productions PC config: (Win performance base score = 7.7) ASUS Sabertooth 990 FX -amd fx-8150 - core processor am3+ - 32G Corsair 1066 DDR3 - PNY GTX670 2g gddr5 - Corsair Force SSD 120G - Samsung 750G SATA drives - WD 1tb Black (Audio files) - WD 2TB for storage - RME UFX - USB ASIO 2/2016 drivers Win8 Without a mess, there is no message
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 09:07:06
(permalink)
Then you clearly believe what Noel wrote is wrong also (which is weird)... You need to get your head around this sorry.. I am a developer myself and I know exactly what he is talking about... If you can't get your head around this I would just take it as gospel (developers will know exactly what is going on here). Noel Borthwick [Cakewalk That logic is flawed. While it can be used as a thermometer for general troubleshooting, in the software world you cannot compare two different inter-operating components A and B and conclude that if a problem arises after a change in A it can be implied with certainty that the change in A is the root problem. In this case a change in A to add a new feature exposed a bug in B that causes the problem.
There is a difference between "cause" and "expose", if you can't see the cat it doesn't mean it doesn't exist (unless you are in the quantum world). I believe your question in #6 was clearly answered but you aren't getting your head around this as you are still stuck in the opinion that there was something "caused" your plugin not to work, whilst Noel said the opposite and clearly explained why.
post edited by CakeAlexS - 2014/01/31 09:19:44
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
Guitarmech111
Max Output Level: -24.5 dBFS
- Total Posts : 5085
- Joined: 2003/11/06 10:18:53
- Location: Bayou City, TX
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 09:25:12
(permalink)
I knew it, you do own a cat! For the sake of others, let's agree to disagree. My 2 original posts express what I needed to get information on. X3D changed and that is what caused the different behavior in my, and a few others, work flow.
Peace, Conley Shepherd Joyful Noise Productions PC config: (Win performance base score = 7.7) ASUS Sabertooth 990 FX -amd fx-8150 - core processor am3+ - 32G Corsair 1066 DDR3 - PNY GTX670 2g gddr5 - Corsair Force SSD 120G - Samsung 750G SATA drives - WD 1tb Black (Audio files) - WD 2TB for storage - RME UFX - USB ASIO 2/2016 drivers Win8 Without a mess, there is no message
|
Sanderxpander
Max Output Level: -36.5 dBFS
- Total Posts : 3873
- Joined: 2013/09/30 10:08:24
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 09:47:44
(permalink)
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 09:52:14
(permalink)
Let's just be clear here you are disagreeing with Noel and how software works! I wish I could show you my copy of Visual Studio and demonstrate it to you... anyways another day. Cheers and peace to you :)
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
Guitarmech111
Max Output Level: -24.5 dBFS
- Total Posts : 5085
- Joined: 2003/11/06 10:18:53
- Location: Bayou City, TX
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 10:10:38
(permalink)
No, I am not disagreeing with Noel on what has happened and what has changed. Eventually, we got the complete story. I am stating that X3D changed and caused a different behavior in mine and others work flow and thought I nailed the behavior change too btw. I understand software development very well. I have been in mainframe programming, QA and Tech support for over 25 years. From a customer, end user POV, it does not matter if something is more correct. If it breaks something or changes the behavior in which something works without specific notice, customers are not real happy about it. I was indifferent, not happy or unhappy. I just wanted to know what the change was. You being a developer does not change my opinion of what I and others think of this issue. Now if you said you were in Tech support and had great customer skills, I would have an issue with that. ;) X3D changed, I asked what changed in reference to what I reported. Now I know.
Peace, Conley Shepherd Joyful Noise Productions PC config: (Win performance base score = 7.7) ASUS Sabertooth 990 FX -amd fx-8150 - core processor am3+ - 32G Corsair 1066 DDR3 - PNY GTX670 2g gddr5 - Corsair Force SSD 120G - Samsung 750G SATA drives - WD 1tb Black (Audio files) - WD 2TB for storage - RME UFX - USB ASIO 2/2016 drivers Win8 Without a mess, there is no message
|
jbraner
Max Output Level: -57 dBFS
- Total Posts : 1830
- Joined: 2003/11/06 14:38:35
- Location: Edinburgh, Scotland
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 10:23:05
(permalink)
Guitarmech111 Now if you said you were in Tech support and had great customer skills, I would have an issue with that. ;)
Touché! Sorry, I'm outta here - but that was too good to not comment!
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 10:30:24
(permalink)
Conley you need to get into object orientated programming then and away from COBOL. Quote Noel What is broken here is that the plugin's are not sending the notification back to SONAR and this puts it out of sync. Now when you save the project we save the state that SONAR knows about which is incorrect and when you load it back you get the incorrect state that you are seeing. However you are disagreeing with him! X3D changed but it DID NOT CAUSE anything! I am stating that X3D changed and caused a different behavior in mine and others work flow. So face it, you are totally disagreeing with Noel... You have time and time again avoided what he has said in your response, and you never quote what he says, merely repeat what you think! :) Your logic is flawed!!! That logic is flawed. While it can be used as a thermometer for general troubleshooting, in the software world you cannot compare two different inter-operating components A and B and conclude that if a problem arises after a change in A it can be implied with certainty that the change in A is the root problem. In this case a change in A to add a new feature exposed a bug in B that causes the problem. Are you going to acknowledge any of this or are you do you think if you say the same thing over and over again it will become true :) What caused a change in your workflow was a bug in your plugin. Anyway even I've run out of energy with this point... I keep editing it down, even resorted to capital letters, but I realise you don't actually want to read or understand what Noel actually said. Cheers! p.s. Thanks for the usual windup John and contributions... I state facts, you keep flinging the insults...
post edited by CakeAlexS - 2014/01/31 10:38:46
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
jbraner
Max Output Level: -57 dBFS
- Total Posts : 1830
- Joined: 2003/11/06 14:38:35
- Location: Edinburgh, Scotland
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 10:36:17
(permalink)
Anyway even I've run out of energy with this point.
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 10:45:40
(permalink)
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
Guitarmech111
Max Output Level: -24.5 dBFS
- Total Posts : 5085
- Joined: 2003/11/06 10:18:53
- Location: Bayou City, TX
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 10:54:43
(permalink)
CakeAlexS Conley you need to get into object orientated programming then and away from COBOL. Quote Noel What is broken here is that the plugin's are not sending the notification back to SONAR and this puts it out of sync. Now when you save the project we save the state that SONAR knows about which is incorrect and when you load it back you get the incorrect state that you are seeing. However you are disagreeing with him! X3D changed but it DID NOT CAUSE anything! I am stating that X3D changed and caused a different behavior in mine and others work flow. So face it, you are totally disagreeing with Noel... You have time and time again avoided what he has said in your response, and you never quote what he says, merely repeat what you think! :) Your logic is flawed!!! That logic is flawed. While it can be used as a thermometer for general troubleshooting, in the software world you cannot compare two different inter-operating components A and B and conclude that if a problem arises after a change in A it can be implied with certainty that the change in A is the root problem. In this case a change in A to add a new feature exposed a bug in B that causes the problem. Are you going to acknowledge any of this or are you do you think if you say the same thing over and over again it will become true :) What caused a change in your workflow was a bug in your plugin. Anyway even I've run out of energy with this point... I keep editing it down, even resorted to capital letters, but I realise you don't actually want to read or understand what Noel actually said.
 Cheers! p.s. Thanks for the usual windup John and contributions... I state facts, you keep flinging the insults...
X3D caused the change in the plugin behavior. If you had customer service experience, you would see my point. You are behaving like a developer though. I program in Assembler, REXX, XML, HTML, PL1, not much COBOL anymore. Yes, lets let the thread breathe...
Peace, Conley Shepherd Joyful Noise Productions PC config: (Win performance base score = 7.7) ASUS Sabertooth 990 FX -amd fx-8150 - core processor am3+ - 32G Corsair 1066 DDR3 - PNY GTX670 2g gddr5 - Corsair Force SSD 120G - Samsung 750G SATA drives - WD 1tb Black (Audio files) - WD 2TB for storage - RME UFX - USB ASIO 2/2016 drivers Win8 Without a mess, there is no message
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 11:02:59
(permalink)
> X3D caused the change in the plugin behavior. No the plugin caused the behaviour, X3D did absolutely nothing but expose an existing issue. If the plugin worked correctly there would have been no issue. That is exactly what the developer wrote, and you are attempting to say something else. There are other plugins that work fine aren't there? So this is a work of fiction. Nope, nope, nope. And "customer service" or even "customer" perception doesn't change what is a fact. Wrong perception is wrong perception. I've had plenty of customer service experience, and the customer is always right until they are wrong! I never lie to my customers. Looking at your development experience the gap in your knowledge is object orientated programming. > Yes, lets let the thread breathe...
OK.
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|
Guitarmech111
Max Output Level: -24.5 dBFS
- Total Posts : 5085
- Joined: 2003/11/06 10:18:53
- Location: Bayou City, TX
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 11:08:30
(permalink)
CakeAlexS > X3D caused the change in the plugin behavior. No the plugin caused the behaviour, X3D did absolutely nothing but expose an existing issue. If the plugin worked correctly there would have been no issue. There are other plugins work fine right aren't there? That is what exactly what the developer wrote, and you are attempting to say something else. This is a work of fiction. Nope, nope, nope. I've had plenty of customer service experience, and the customer is always right until they are wrong! Looking at your development experience the gap in your knowledge is object orientated programming. > Yes, lets let the thread breathe...
OK.
The plugin changed nothing since it had not any code changes. I don't understand how you can't see that. X3D changed the dynamics of SONAR and work flow with regards to preset processing. It will be an effort on CW and Waves for my issue. I am glad it has been figured out.
Peace, Conley Shepherd Joyful Noise Productions PC config: (Win performance base score = 7.7) ASUS Sabertooth 990 FX -amd fx-8150 - core processor am3+ - 32G Corsair 1066 DDR3 - PNY GTX670 2g gddr5 - Corsair Force SSD 120G - Samsung 750G SATA drives - WD 1tb Black (Audio files) - WD 2TB for storage - RME UFX - USB ASIO 2/2016 drivers Win8 Without a mess, there is no message
|
Splat
Max Output Level: 0 dBFS
- Total Posts : 8672
- Joined: 2010/12/29 15:28:29
- Location: Mars.
- Status: offline
Re: Waves presets - not working in X3D
2014/01/31 11:13:12
(permalink)
Do you agree or disagree with Noel's statement? What is broken here is that the plugin's are not sending the notification back to SONAR and this puts it out of sync. Now when you save the project we save the state that SONAR knows about which is incorrect and when you load it back you get the incorrect state that you are seeing. Now assuming you agree with this (do you agree with this?), ask yourself what would have happened if the plugin had actually sent the notification back to Sonar like other plugins do correctly with X3D, plugins that actually work correctly. Let me answer it for you, NO CHANGE IN YOUR WORKFLOW. X3D exposed a bug in your plugin. End of.
post edited by CakeAlexS - 2014/01/31 11:21:23
Sell by date at 9000 posts. Do not feed. @48/24 & 128 buffers latency is 367 with offset of 38. Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.4,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),4 x Seagate ST31500341AS (mirrored),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5.Maschine Studio+Komplete 9 Ultimate+Kontrol Z1.Addictive Keys,Izotope Nectar elements,Overloud Bundle,Geist.Acronis True Image 2014.
|