glazfolk
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RE: Which Wave Editor
December 02, 05 3:20 PM
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ORIGINAL: jmarkham listen to Frank .. he turned me onto Soundforge .. and i'm eternally grateful ;-) now chant "pencil tool .. pencil tool" ;-) jeff jeff (and Frank) - I'd be really grateful if you could answer this question for me, because I'm wondering if there's something I'm not getting right. I've tried Sound Forge's pencil tool and, impressive as it is, in my experience Adobe Audition's spectral editing tools are even more powerful, because they let you work on the exact frequency. For example, if there's, say, a strange click on a track during a passage of music, you can visually identify it, then snip it out, without affecting the music in any way. This has for me been a more scientific and certain way of fixing glitches rather than pencilling in the revised wave form, which for me always used to involve a touch of trial and error. I'm not knocking vthe pencil tool, it's handy, but I've found I can do more, and be more accurate, with AA's spectral editing tool (this came in with v 1.5). So I'd be interested to know if you've used both AA's spectral editing tools and SF's pencil, and if so, what I was doing wrong with SF to not get the best or proper use out of the pencil. Thanks for your patience. Best Geoff
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glazfolk
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RE: Which Wave Editor
December 02, 05 10:14 PM
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Bump ... I'd really appreciate a second opinion from somebody experienced with BOTH the Sound Forge Pencil AND Adobe Audition 1.35 Spectral Editing Tool, and who can give an objective and informed evaluation and comparison (pros and cons) of both. Thanks Geoff
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ohhey
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RE: Which Wave Editor
December 02, 05 10:22 PM
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ORIGINAL: glazfolk Bump ... I'd really appreciate a second opinion from somebody experienced with BOTH the Sound Forge Pencil AND Adobe Audition 1.35 Spectral Editing Tool, and who can give an objective and informed evaluation and comparison (pros and cons) of both. Thanks Geoff Sorry, I havn't used Audition since it was called CoolEdit and I don't remember the pencil tool from back then. I started using it when I got Sound Forge.
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jlgrimes
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RE: Which Wave Editor
December 02, 05 10:36 PM
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excuse my ignorance, but why would one need a wave editor? You are right for the most part but a good wave editor has some additional advantages: 1. Most Wav editors have better implementation of highlighting regions of audio files. This comes in handy when looping audio. In Cakewalk you have to hold the alt key to select a region and sometimes it can complicate things. You can obviously get the same thing done in Cakewalk but in Sound Forge highlight regions precisely seems to be more smoothly implemented (I'm talking about no grid enabled type of editing). Very subtle difference though. 2. Better audition functions I like how in Sound Forge the preview command plays what I select. Not the case in Sonar. 3. Preparing tracks for CD burning. 4. Actually looping samples (becoming less of a neccesity with high ram counts these days but is still important). 5. As others said pencil editing functions to remove pops and such. I think Sonar will eventually get these features nailed down but in the meantime a dedicated audio editor is still a good tool to have.
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mark s
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RE: Which Wave Editor
December 03, 05 0:03 PM
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Cant seem to get Scott Garrigus' instructions for putting a program on the tool bar. Trying this in Adobe. Is it any different with Soundforge. Seems the instructions are not for XP pro (at least getting into dos mode is very different) Entry as instructed using the equivalent Audition path come up with nothing. I'm on as administator. How did you manage to get soundforge in?
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fejede
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RE: Which Wave Editor
December 03, 05 1:16 AM
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JohnrC
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RE: Which Wave Editor
December 03, 05 3:42 AM
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>> Wavelab any good? << Wavelab is great. Solid, fast, flexible, intuitive, many useful features. Very reliable.
post edited by JohnrC - December 03, 05 3:44 AM
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BluerecordingStudios
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RE: Which Wave Editor
December 03, 05 3:58 AM
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Another vote for Wavlab...
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Rednroll
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RE: Which Wave Editor
December 03, 05 7:08 AM
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I'd really appreciate a second opinion from somebody experienced with BOTH the Sound Forge Pencil AND Adobe Audition 1.35 Spectral Editing Tool, and who can give an objective and informed evaluation and comparison (pros and cons) of both. I have both Sound Forge and Audition. If you're asking to compare the SF Pencil tool to the AA Spectral tool, I think that's pretty much like an apples to oranges comparison. In my honest opinion Audition does not even compare to Sound Forge as a Wave editor. Sure Audition is a worthy editor, but it's not even in the same league as Sound Forge. Wavelab on the other hand, that's another story. I looked at both programs today and came up with a list of pros for Sound Forge vs. Pros for Audition. Now this is Pros for each program, so that means a Pro for one program is a Con for the other program since it doesn't offer that functionality. I would say Sound Forge and Wavelab are neck and neck the number 1&2 wave editors available while Audition falls behind both of these. You also have to consider that Audition is a multitrack program also, so it's development isn't strictly focused on it's wave editor functions like Sound Forge and Wavelab. Auditon is not the best multitracker and it's not the best wave editor, but it does both, just not exceptionally well. So I tend to think of Auditon more of a Swiss Army knife, where Sound Forge is a precision Tool. Here's my list: You also need to consider I'm a lot more experienced working with Sound Forge than Audition, so I may be missing a few things on the Audition side Pros for Sound Forge VU meter Multiple Wave Windows open at once Drag and drop selection into new window Acidized Loop Creation tools RMS Normalization Supports Video formats for sound editing to picture (.mpg, .avi,.etc.) Explorer Window View with preview player for easy access to files Pitch Bend Envelop Tool plugins can be chained Fully resizeable and customizable User Interface Inclusion of CD Architect Pencil Tool FX Automation Support Audio Scrubing Pros for Audition Phase Meter Built in Noise Reduction Tools Advanced Center Channel Extraction Tool to leave Vocal only.
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DeBro
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RE: Which Wave Editor
December 03, 05 8:11 AM
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ORIGINAL: mark s Cant seem to get Scott Garrigus' instructions for putting a program on the tool bar. Trying this in Adobe. Is it any different with Soundforge. Seems the instructions are not for XP pro (at least getting into dos mode is very different) Entry as instructed using the equivalent Audition path come up with nothing. I'm on as administator. How did you manage to get soundforge in? Don't bother editing the registry. This simple utility named Cakewalk Tools Menu Editor does the trick perfectly.
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GypsyJazz
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RE: Which Wave Editor
December 03, 05 9:47 AM
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ORIGINAL: tomek ......There were many times when cutting out the spike would not sound that good.... That's what clip envelopes are for....
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garrigus
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RE: Which Wave Editor
December 03, 05 9:58 AM
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Hi David, Thanks so much! I'm glad to hear you're enjoying DigiFreq. I'm trying my best to make it one of the most information packed sites on the Net. I hope you enjoy Sonar 5 Power when it arrives too. Thanks for your support! Scott -- Scott R. Garrigus - Author of Cakewalk, Sound Forge and Sound Forge 6, SONAR, SONAR 2, SONAR 3 and Sound Forge 8 Power! books. ** Sonar 5 Power The Comprehensive Guide - Available for Pre-Order! ** Books up to 37% off at: http://www.garrigus.com/ Publisher of DigiFreq. Win a free copy of Sony's Sound Forge 8 audio editing software and learn cool music technology tips and techniques by getting a FREE subscription to DigiFreq... over 17,000 readers can't be wrong! Go to: http://www.digifreq.com/digifreq/
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daverich
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RE: Which Wave Editor
December 03, 05 10:08 AM
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ORIGINAL: GypsyJazz ORIGINAL: tomek ......There were many times when cutting out the spike would not sound that good.... That's what clip envelopes are for.... yeah but say you have a glitch which is at 500hz and theres a bass note trailing off at around 100hz then in audition you can switch to spectral and delete the audio which is *only* at 500hz. There's no way you could do that in sonar. Kind regards Dave Rich
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glazfolk
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RE: Which Wave Editor
December 03, 05 10:59 AM
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ORIGINAL: daverich ORIGINAL: GypsyJazz ORIGINAL: tomek ......There were many times when cutting out the spike would not sound that good.... That's what clip envelopes are for.... yeah but say you have a glitch which is at 500hz and theres a bass note trailing off at around 100hz then in audition you can switch to spectral and delete the audio which is *only* at 500hz. There's no way you could do that in sonar. Kind regards Dave Rich Nor easily in Sound Forge, though it might be possible with some expertise to use the pencil tool here! This thread is really making me think that those who dismis Adobe Audition are often either thinking of 1.0, not 1.5, or just don't know it's capabilities. For example: looked at both programs today and came up with a list of pros for Sound Forge vs. Pros for Audition. Now this is Pros for each program, so that means a Pro for one program is a Con for the other program since it doesn't offer that functionality. Pros for Sound Forge VU meter Multiple Wave Windows open at once Drag and drop selection into new window Acidized Loop Creation tools RMS Normalization Supports Video formats for sound editing to picture (.mpg, .avi,.etc.) Explorer Window View with preview player for easy access to files Pitch Bend Envelop Tool plugins can be chained Fully resizeable and customizable User Interface Inclusion of CD Architect Pencil Tool FX Automation Support Audio Scrubing In fact, Audition does have all of the features I've italicised! In addition, it's loop creation capabilities are good. For me, not having CD Architect is not an issue (you can burn to CD from Audition, but for reasons which others have outlined before, I prefer Nero for CD Burning) I'd also say it's interface is flexible enough for me. I honestly don't know about audio scrubbing because in Audition I never need it! Best, Geoff
post edited by glazfolk - December 03, 05 11:07 AM
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WFTurner
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RE: Which Wave Editor
December 03, 05 12:32 AM
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It's hardly ever mentioned in the context of a wave editor for use in conjunction with Sonar but Goldwave, now that it supports VST plugins, has become quite a value at $48.00 US. It supports up to 24 bit, 192kHz.
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Rednroll
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RE: Which Wave Editor
December 03, 05 1:10 PM
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In fact, Audition does have all of the features I've italicised! VU meter Multiple Wave Windows open at once Drag and drop selection into new window RMS Normalization Supports Video formats for sound editing to picture (.mpg, .avi,.etc.) Explorer Window View with preview player for easy access to files plugins can be chained FX Automation Support Hi Geoff thanks for correcting me, as I said I'm a lot more familiar with Sound Forge. I have Audition v1.5, I would be interested to hear HOW you are able to achieve the above items in the "Edit View" I did look for these things, but I can't find them. Also for "Drag and drop selection into a new Window", I want to be sure we are talking about the same thing. What I'm referring to here in Sound Forge, when I create loops, I will usually open up an entire song and look for a section to create a loop. So in SF, I put it in loop playback mode, I select the section so that is is perfectly looping. I then Drag that selection outside of the Wave editor Window and Sound Forge automatically creates a new Wave Editor window with just that section that I had selected, where I can save "just the loop". So in Audition the only way I could figure out how to do this, is to do a Copy and Paste to New, Where the SF way is much quicker. Of One other thing, does Audition support ASIO drivers? I goto "Device properties" and I don't see any selection available for my ASIO drivers. I did a search in the Help menu on ASIO and there's no hit, so I'm thinking maybe this is another one we can add to the list. I'm anxious to hear your response on the other items that I listed above, it would be great to find functionality that I didn't know how to use before.
post edited by Rednroll - December 03, 05 1:30 PM
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Rednroll
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RE: Which Wave Editor
December 03, 05 1:14 PM
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yeah but say you have a glitch which is at 500hz and theres a bass note trailing off at around 100hz then in audition you can switch to spectral and delete the audio which is *only* at 500hz. There's no way you could do that in sonar. Sorry I'm a bit confused on the functionality of this feature. How would this be any different than using a notch EQ on a certain section and thus achieving the same thing?
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mark s
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RE: Which Wave Editor
December 03, 05 2:22 PM
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ORIGINAL: DeBro ORIGINAL: mark s Cant seem to get Scott Garrigus' instructions for putting a program on the tool bar. Trying this in Adobe. Is it any different with Soundforge. Seems the instructions are not for XP pro (at least getting into dos mode is very different) Entry as instructed using the equivalent Audition path come up with nothing. I'm on as administator. How did you manage to get soundforge in? Don't bother editing the registry. This simple utility named Cakewalk Tools Menu Editor does the trick perfectly. diggit, I'll give it a whirl. Still have to install the soundforge demo to give it a spin. I'll see how both work from the tool menu.
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daverich
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RE: Which Wave Editor
December 03, 05 2:56 PM
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ORIGINAL: Rednroll yeah but say you have a glitch which is at 500hz and theres a bass note trailing off at around 100hz then in audition you can switch to spectral and delete the audio which is *only* at 500hz. There's no way you could do that in sonar. Sorry I'm a bit confused on the functionality of this feature. How would this be any different than using a notch EQ on a certain section and thus achieving the same thing? true that would achieve the same results - but with audition you can see it right in front of you and so can very quickly remove any glitches. Not only can you remove it though you can apply any effect to that particular piece of audio - be it time selected, or frequency spectrum selected. It really is a very very handy tool. Kind regards Dave Rich
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losguy
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RE: Which Wave Editor
December 03, 05 3:27 PM
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ORIGINAL: Rednroll yeah but say you have a glitch which is at 500hz and theres a bass note trailing off at around 100hz then in audition you can switch to spectral and delete the audio which is *only* at 500hz. There's no way you could do that in sonar. Sorry I'm a bit confused on the functionality of this feature. How would this be any different than using a notch EQ on a certain section and thus achieving the same thing? To reinforce what Dave said so well, the frequency-space editing gives you a two-dimensional view (a spectrographic view) of amplitude, as a function of both frequency and time. It's a whole new level of control over what's happening in the waveform. For the example of a click or thump, you can easily (visually) zoom into the area where the offender is, and smoothly and naturally "take care of it". Edit: And IIUC, if you apply effects (like a filter, delay, noise reduction, or whatever) to the frequency-space-selected portion, it will only be applied to the range of frequencies and time span that you selected. Very cool indeed.
post edited by losguy - December 03, 05 3:31 PM
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glazfolk
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RE: Which Wave Editor
December 03, 05 3:42 PM
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Rednroll - without quoting extensively from the Help files, this is the best I can do for you. Hope it helps. In Edit View: VU Meter - Window, Level Meters. You can also view Frequency Analysis and Phase Analysis windows (not the same as Frequency Spectrum View) Explorer Window View with preview player for easy access to files - Window, Organizer Drag and Drop Selection into New Window - Drag from Organizer to Edit Window. This creates new window. Use Window command or Ctrl F6 or dble click in Preview window to switch. RMS Normalisation - Edit, Group Waveform, Normalize (the "group" need be only one file, but can be several) In MultiTrack View Plugins can be chained FX Automation Support By the way, I never said that these features existed in Edit View! But I'd add two things here - 1. Miltitrack view integrates with Edit View well. 2. The context of this thread is integrating a wave editor with Sonar. In that context, I personally have no need for FX chaining or automation within Adobe Audition - I never need or use these features in edit view. Like most people on this forum, I suspect, for recordings made and mixed in Sonar, I use real time FX and envelopes in Sonar. For mine, the great strengths of AA are its wave editing features - espcially its noise reduction, but also its fade out options, and, for the odd finishing touch, its EQ, Ampolitude, Reverb, Compression, Limiting, etc. To my ears, these are better than SF and on a par with Wavelab. While you're there, you obviously know Sound Forge a lot better than I do. I'd be grateful if you could expand on your earlier comment If you're asking to compare the SF Pencil tool to the AA Spectral tool, I think that's pretty much like an apples to oranges comparison. Especially in the light of Dave Rich's comment about Spectral Editing and the ensuing contributions by others. I'd be genuinely interested to hear from you whether the SF pencil handles tasks specifically like this OK, in your view. Plus an example of what you can do with the pencil in SF that can'tt be done in AA. If you have such examples, then the obvious conclusion seems to mme that both editors are useful - as editors - to complement each other. By the way, in answer to your other question, I don't work with video. I just know the feature is there ... there's pages and pages in the Help Files though. And I can't answer your question about ASIOP drivers ... I never use them because I can't find a way of supporting dual EWS88MT Sound Cards with ASIO Drivers. Best Geoff
post edited by glazfolk - December 03, 05 3:47 PM
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glazfolk
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RE: Which Wave Editor
December 03, 05 3:48 PM
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ORIGINAL: losguy if you apply effects (like a filter, delay, noise reduction, or whatever) to the frequency-space-selected portion, it will only be applied to the range of frequencies and time span that you selected. Very cool indeed. Losguy - another great tip, thanks ... I never realised that. That's two great tips from this thread, one from Frank and now yours. Both are going to be a real help to me. Thanks again. Best Geoff
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photoresistor
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RE: Which Wave Editor
December 03, 05 4:09 PM
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have any of you guys ordered from that digitraxx place before?
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danp2000
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RE: Which Wave Editor
December 03, 05 5:04 PM
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Audition doesn't currently support ASIO drivers, only MME & WDM.
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Rednroll
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RE: Which Wave Editor
December 03, 05 5:53 PM
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In regards to your responses: VU Meter This is not a VU meter, this is a PEAK meter. Sound Forge has both a VU meter and Peak meter that can be viewed simultaneously. Both have their uses for different tasks. Explorer Window View This is NOT an Explorer window view, this is an enhanced OPEN folder option. There's quite a difference, I would suggest trying out SF and see what I mean. This view can always be open, so you don't have to keep clicking on the "Folder" button to get to quick access of files on your HD. You can also manage files with drag and drop copy and paste functions within the explorer view. Something you can't do very easily in AA. Drag and Drop Selection into New Window You're totally missing the concept of this one. Try to select a part of a file and drag and drop it to a new Window view. You have to right click on your selection and choose "copy to new", then audition opens that wave view and closes out your original wave view. Who said I wanted to close out my original wave view, I wanted to select multiple regions in that wave view and create seperate files. So this causes a lot of clicking back and forth. In Sound forge I can have the main wave view open and select multiple regions and just drag them out to create seperate files for each selection. RMS Normalisation thanks for that one, I never realized that was there. I expected it to be located along with the Normalize function located under the Effects tab, which it isn't. I have to wonder why AA would have 2 seperate Normalize functions located in 2 different locations. Plugins can be chained FX Automation Support 1. Miltitrack view integrates with Edit View well Well I suppose if you like to click back and forth between 2 seperate views when you're working on a single file then this is ok for you. but also its fade out options, How can AA fade out options be better than Sound Forge? In Forge you have a volume envelope with unlimited fade IN/Out capabilities for the odd finishing touch, its EQ, Ampolitude, Reverb, Compression, Limiting, etc. To my ears, these are better than SF Now didn't you just say you didn't need these in your wave editor? This seems like a perfect scenario for the FX plugin chainer in SF with automation capabilities. So wouldn't it be better to have access to all your 3rd party plugins in a single FX's chain, along with automation support if you need it? In regards to the Frequency tool vs. the Pencil tool. The pencil tool is great, because you can zoom in on the waveform, where things start to look like continuous sine waves. You will see a continuous curve of how the audio should normally look, and then an interupted Spike where the click happens. So what you do is re DRAW back in the continous curve where the Pop/Click occured, thus you haven't elliminated anything from the original recording. With the frequency tool, it sounds like you are elliminating something that was originally there. So how could elliminating something from the audio be better than putting it back in? Thus with the pencil tool, you're really doing both. You're elliminating the pop/click and replacing it with what should be there. You're missing the second part of that with the frequency tool, so I would have to say, it's only half as good as the pencil tool. As far as video here is what it says in the AA help file: In both Edit View and Multitrack View, you can import audio data from a video file in AVI, MPEG, or WMV format. This approach is useful for soundtrack editing that doesn't require a video preview, or for readapting soundtracks for audio-only mediums, such as radio or CD. Only in Multitrack View, however, can you import both audio and video data from a video file. This approach lets you precisely synchronize audio with a video preview. Note, however, that a multitrack session can contain only one video clip at a time. So as you can see, in the Edit view you can only edit the audio portion of the file.....well how do you know what this does to the sync of the video then? Wouldn't you like to cut the video portion out along with the audio portion if you had to cut something out? Well, I suppose you could go back to clicking back and forth between views. Like I said, Audition is a great wave editor. And that's what we're talking about in this thread is it's wave editor functions, so that's why I am referring to the Edit view, because this is where these functions are in AA. Sure you can click back and forth between views, but why would you want to when you don't have to? Audition pales in comparison to Sound Forge in ease of use, effeciency and functionality. Sound Forge is also more effecient when doing mastering tasks in this regard. Hmmmm? No ASIO support in AA? I guess for those Sound Cards that don't have Wave drivers, you're out of luck then huh? Or like the Digi 001/002 hardware where their Wave drivers have limited functionality compared to the ASIO driver? So I take it you might be stuck if you choose to use the ASIO driver in Sonar then also? So you're forced to use the Wave driver in Sonar then, if you choose to use AA? That sounds like a pretty good reason to not use AA as a wave editor if you're using it in conjunction with Sonar to me. Thanks for the follow up.
post edited by Rednroll - December 03, 05 5:54 PM
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losguy
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RE: Which Wave Editor
December 03, 05 6:21 PM
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ORIGINAL: Rednroll In regards to the Frequency tool vs. the Pencil tool. The pencil tool is great, because you can zoom in on the waveform, where things start to look like continuous sine waves. You will see a continuous curve of how the audio should normally look, and then an interupted Spike where the click happens. So what you do is re DRAW back in the continous curve where the Pop/Click occured, thus you haven't elliminated anything from the original recording. With the frequency tool, it sounds like you are elliminating something that was originally there. So how could elliminating something from the audio be better than putting it back in? Thus with the pencil tool, you're really doing both. You're elliminating the pop/click and replacing it with what should be there. You're missing the second part of that with the frequency tool, so I would have to say, it's only half as good as the pencil tool. Nothing wrong with the pencil tool, and no problem with with your description of it either. The frequency space editing is subtractive, yes, but realize that drawing a smooth curve to replace a spike is subtractive of the spike. With the frequency-space editor, you would also zoom in to select a narrow time window, and in frequency space, select only the offending frequencies to remove. Doing so effectively creates a very short, very customized filter to smooth out the spike, a filter that only evaluates over the time span of the spike. The net result in the time domain (i.e. on the waveform) is a smoothing in the region of the spike, very analogous to the pencil tool. In the end, it's really a matter of what it is that you want to be precise at. For narrower spikes, I suspect that the pencil tool will be better, because the amount of drawing (and hence, guessing) required is less. For wider or lower-frequency things, and especially for things that themselves look like desirable sounds, I would choose frequency-space editing without a blink. But I have successfully used frequency-space editing for both. [Edited for clarity]
post edited by losguy - December 03, 05 6:26 PM
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losguy
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RE: Which Wave Editor
December 03, 05 6:36 PM
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ORIGINAL: glazfolk RMS Normalisation - Edit, Group Waveform, Normalize (the "group" need be only one file, but can be several) Doy! I got so wrapped up in the freq-space things that I forgot about Group Normalize! That is really cool when making finishing touches on a group of tracks along the mastering chain. It's a way of automatically putting all of the tracks in your "sweet spot" of loudness. You get a choice of loudness comparison, either absolute or psychoacoustically based. You can also get complete statistics on all track amplitudes, both before and after normalization is applied. Very handy for unifying a project (at least as a first pass... if your content varies too wildly from track to track, you sometimes need to go in and tweak a track or two). dual EWS88MT Sound Cards Cool... another Terratec bro!
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glazfolk
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RE: Which Wave Editor
December 04, 05 4:11 AM
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RMS Normalisation thanks for that one, I never realized that was there. No problem, you're welcome!
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glazfolk
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RE: Which Wave Editor
December 04, 05 4:12 AM
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ORIGINAL: losguy ORIGINAL: Rednroll In regards to the Frequency tool vs. the Pencil tool. The pencil tool is great, because you can zoom in on the waveform, where things start to look like continuous sine waves. You will see a continuous curve of how the audio should normally look, and then an interupted Spike where the click happens. So what you do is re DRAW back in the continous curve where the Pop/Click occured, thus you haven't elliminated anything from the original recording. With the frequency tool, it sounds like you are elliminating something that was originally there. So how could elliminating something from the audio be better than putting it back in? Thus with the pencil tool, you're really doing both. You're elliminating the pop/click and replacing it with what should be there. You're missing the second part of that with the frequency tool, so I would have to say, it's only half as good as the pencil tool. Nothing wrong with the pencil tool, and no problem with with your description of it either. The frequency space editing is subtractive, yes, but realize that drawing a smooth curve to replace a spike is subtractive of the spike. With the frequency-space editor, you would also zoom in to select a narrow time window, and in frequency space, select only the offending frequencies to remove. Doing so effectively creates a very short, very customized filter to smooth out the spike, a filter that only evaluates over the time span of the spike. The net result in the time domain (i.e. on the waveform) is a smoothing in the region of the spike, very analogous to the pencil tool. In the end, it's really a matter of what it is that you want to be precise at. For narrower spikes, I suspect that the pencil tool will be better, because the amount of drawing (and hence, guessing) required is less. For wider or lower-frequency things, and especially for things that themselves look like desirable sounds, I would choose frequency-space editing without a blink. But I have successfully used frequency-space editing for both. [Edited for clarity] losguy: Thank you for this ... a very clear and comprehensive explanation which sheds light on something I have never really understood. Thanks again!
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daverich
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RE: Which Wave Editor
December 04, 05 7:57 AM
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COOL! the opening of audition and sonar automatically updating the file is working now! dunno why but this opens up a whole slew of possibilities - including the auto-tune funtion in audition for times when v-vocal just wont stop phasing. Great stuff ;) Kind regards Dave Rich
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