My highly subjective Sonar review
Background I've been using Sonar as my main DAW for the last four years now. In the past I tried Pro Audio 8 and positive memories of it's intuitive and easy interface made me buy Sonar. Before Sonar I used Cool Edit/Adobe Audition and Cubase. In those days I used 99% audio tracks only and Cool Edit/Audition was good enough for that. Computers were slower but Cool Edit could do live pre-mixing and thus help run very large projects.
Five years ago I began to need MIDI features, too. I tried to learn Cubase but it always felt messy somehow. Pro Audio and Cool Edit were much more straightforward to use, Cubase looked more cryptic. I looked other alternatives and finally Sonar felt a natural choice to me; it was like coming back home to Pro Audio but with all kind of exciting new features.
I don't like dongles. ProTools LE is too light for me and HD has a hyper expensive hardware dongle. It's not important for me to use the industry standard. I can understand that 10 years ago HD system was a wise choice for professional recording studio but today you can serve your customers with several other alternatives. ProTools - DONGLE. Cubase - DONGLE. Sonar - NO DONGLE.
This week I have tried to install Melodyne beta editor with no success. Something is wrong with my iLok driver and Melodyne installer can not find my codes. Did I already say I don't like dongles?
Recording a rock band I record and mix rock and metal bands. In that genre audio editing is far more important than MIDI stuff. Basic tracks:
- drums 10-16
- bass 1-4
- guitars: anything between 2 and 80
- vocals: 1-40
- other audio: 0-80
- MIDI instruments: 0-2
Audio capabilities are definitely the most important part of Sonar in this case. MIDI is just nice to have. All kind of raptures and beatscapes are just curiosities.
Plugins in normal use:
- Sonitus Gate: perfect gate. Does not crash and has all the functions I need. I use this everywhere.
- Sonitus EQ: good basic EQ that never fails. Is it really 100% bug free?
- Sonitus Delay: basic choice as vocal delay before 8.5.1. Sometimes this causes audio engine dropout with ugly +9 dB output and it makes me think of other Delay plugins.
- PerfectSpace: years ago my PC could run only one instance of convolution reverb. Today I can add a dozen of these and CPU usage meter is still sleeping. I use this not only as a reverb but also as a guitar/bass cabinet simulator.
- Sonitus Compressor: good enough EQ for basic tasks.
- VC-64: I used this before but not anymore. Maybe the GUI is not attractive enough. And the EQ section was a bit buggy in 7.xx versions.
- Waves RComp: bass, drum bus. Alternative to VC-64. Never crashes.
- Waves REQ: alternative to VC-64. Never crashes.
- Waves RVox: quick & easy vocal compressor/expander but now the PX-64 has replaced this.
- GuitarRig3 Full: demo guitars, additional guitars, keyboard fx etc.
- Waves GTR3: I'm not as excited as Paul Reed in the ad video but this is an OK alternative for GuitarRig
- Voxengo Sonicformer2: almost always in my Master Bus. I dig the GUI and it's sound.
- Voxengo Elephant: master limiter if needed.
- TC Powercore: MegaReverb, ClassicVerb
- LiquidMix: mostly for drums
- VX-64: stunning vocal processor! This is GREAT! Thank you Cakewalk for this super plugin!
- PX-64: not bad either but I still use Sonitus Gate and other compressors & EQ's. I'll use this more in the future.
- V-Vocal: for quick & dirty corrections. Unsafe to use and it wouldn't be the first the to see Sonar crash if V-Vocal is open. Don't even dream to open several instances at once.
- AudioSnap2: still too buggy. I loaded 8.5.1 and the first thing I tried was AudioSnap2. Sonar crashed in 2 minutes. Nice welcome greeting to new version? Multitrack drums are still corrected manually here. Works OK with easier material.
- Celemony Melodyne: saves so much recording time when singer sings out of tune.
- Antares Autotune: used in demo mixes but if something must be corrected then Melodyne is used. And Autotune has problems with my machine's iLok :-(. Did I already say that dongles suck?
Drum Bus and Parallel Compression Bus are usually compressed by External Insert compressors. Reverbs are sometimes EI's, too. I would use them more but there is a latency correction bug that prevents me from using External Inserts during tracking phase. It's not fun to move the clips manually to their correct places if External Inserts happened to be used during recording :-(. But at least the latency calculation works now in playback mode and it is sample accurate.
OK.. now it's time to mix the song and band wants to add some odd sounds to the intro. I open Rapture and the band begins to explore sounds - I go to make some more coffee.
- Hey, we need strings and piano, too.
No problem, thanks to Dimension Pro. And customers are still happy :-).
- What program is this DAW?
- Sonar. It's the best.
- Never heard. Why don't you use ProTools?
- There's nothing in ProTools that I couldn't no with Sonar.
- Yeah, it seems very [add here any positive adjective]!
- Nowadays it's not the program but how you use it.
This is part of such a typical conversation during sessions if there are any home studio guys in the band.
Worst moments with Sonar: - 8.0 pause problem. The first time this happened was during an important recording. Customers did not get very confident feeling of my equipment.
- Crashes during tracking phase: if during drums/bass/rhythm guitar tracking I say to talkback: 'Hey, you should practice this song for few times until we try to record this'. Band usually agrees. And I reboot system and hope that crash did not mess the hard disk because CHKDSK may take so long to recover.
- Crashes during vocal recording: even more imporant than with the other band is to keep good atmosphere for the singer. Crashes and waiting do not serve this.
I use Sonar a lot more than most users here. In 50 hours a week I get more crashes than average user in a season. Sonar forum has been great help for me: for example, the 8.5.1 Master Bug Thread gives me tips on things to avoid in order to keep my DAW running. I have tried to optimize the system for audio use and it's working flawlessly 99% of the time. Analog recorders couldn't do better, I doubt. Cakewalk has improved Sonar all the time and even if there are bugs I know they will be fixed soon.
But yes, the worst was the 8.0 pause problem last year. It made me calculate the cost of a HD3 system. But after the update I emptied the shopping cart. I saved 10 000 €.
Moments with Sonar: Yesterday I had to record a 10 sec TV ad soundtrack from scratch in one hour. In 40 minutes I had composed, recorded and mixed the background music for the speech. I used SessionDrummer3 and a couple of Dimenstion PRO instances. I recorded the speech and compressed it with VX-64. The mix was instantly ready and customer was 100% satisfied :-).
Earlier this year I mixed a metal band that used a bit more overdubs than bands normally use. There were 145 tracks and many of them were in stereo. 48k/24 bit and over 100 active plugins. I managed to mix the EP. Sonar was thinking:
- They are all insane. Where do they need 50 vocal tracks? Humans have only 2 ears. I have 56 ears and 56 mouths!
I replied to Sonar:
- I heard that!
Singer asked:
- What?
- Eh, nothing... I mean, I heard a flat note in the vocal. You should probably take some lessons.
Conclusions I spend more time with Sonar than with my girlfriend. I can not marry my girlfriend. I'm already married with Sonar. I want that Sonar is worth it.
post edited by panup - 2009/10/17 20:01:45