Wiz
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/03 20:20:45
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yorolpal Wail, I, myself, bein of semi-sound mind and knowin full well that I ain't got a shovel big enough to git rid of what's bein piled up here would like ta try three or four faingers of whatever it is my ol pal Freddie is drainkin. That there's some powerful juice. Kool Aid 8) Wiz
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yorolpal
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/03 20:27:40
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Yea, and I shoulda added: Somewhere out there in the audio ethos there's a goose-bumped, wild-eyed, nekkid-as-a-jaybird ol emperor who's waltzin jest as pretty as ya please down the street exhortin and extollin everyone he meets to regard his sartorial splendiferousness. Don't touch him or give him no money tho...just a word to the wise.
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mysonar8
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/03 20:51:15
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sos had the following information posted at this link: http://www.soundonsound.com/sos/nov04/articles/pcmusician.htm Sample Rate Wars While even budget audio interfaces are now beginning to feature 192kHz sample rates, there are still arguments raging on most audio forums about whether or not it's worth moving from a sample rate of 44.1kHz to 48, 88.2 or 96kHz. Many musicians stick to 24-bit/44.1kHz because they still create their music largely with hardware MIDI synths and soft samplers that themselves use 44.1kHz samples, so they see little point in moving higher, especially as they intend the final mix to end up on a 16-bit/44.1kHz audio CD. However, even those using electronic sources will probably find subsequent compression and peak limiting more accurate at higher sample rates, while EQ tends to sound far more analogue in nature and metering is more accurate. Those using soft synths that calculate or otherwise model their waveforms may also find they sound cleaner. For live classical and other acoustic recordings I suspect most serious engineers now prefer 24-bit/96kHz, particularly if the final recordings are for DVD release at 48 or 96kHz (depending on the number of channels), or 24-bit/88.2kHz for those destined for audio CD release, if this is available (since 88.2 and 176.4kHz sample rates aren't employed by any user medium, some audio interface manufacturers may leave them out as options). These higher sample rates should ensure that you capture the top-end transients, detail, and spatial localisation (the ability to pinpoint each instrument's position in a recording) more accurately than rates of 44.1 or 48kHz, and they arguably make high-frequency signals below 20kHz sound slightly more natural, by using more gentle anti-alias filtering above 20kHz. However, while mainstream PC magazines may mark a particular review soundcard down if it doesn't offer a 192kHz sample rate, I personally consider this option a huge red herring in the case of most audio interfaces under £500. If you can hear the improvement, use 192kHz, but bear in mind that the rest of the signal chain needs to be of extremely high quality to really exhibit any benefit over 96kHz. Remember, also, when choosing a sample rate for your projects, that at 192kHz every plug-in and soft synth you run will consume over four times as much CPU overhead, occupy more than four times the amount of hard disk space, and cut your potential simultaneous track count by more than a factor of four over 44.1kHz. When choosing an interface beware, too, of any sample-rate conversion behind the scenes. This will degrade audio quality slightly, as well as causing various frustrations (I discuss these in the PC Music FAQs section of the SOS Forums). Creative's SB Live! and Audigy's soundcard range are guilty of SRC (as is the old Emu APS card, but not the new Emu range). Windows itself can cause similar problems if you leave System Sounds enabled, since any digitised sound that it attempts to play of a different sample rate to your music app may force Windows own sample-rate-conversion algorithms to spring into action and remain active.
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einstein36
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/03 21:15:17
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Okay..I am going to throw my .02 cents in this war...but for me the extra headroom and bit depth was necessary to preserve the quality of the audio when CONVERTING BACK DOWN TO 44.1KHZ.....esp on the bits since all conversions do have to take away some of the bits and if you freaking stay in 44.1khz and then convert to say mp3 again, conversion, bit lost(why mp3's sound like junk) you loose that audio quality, so for me is that extra headroom....
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bitflipper
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/03 21:59:40
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Okay..I am going to throw my .02 cents in this war...but for me the extra headroom and bit depth was necessary to preserve the quality of the audio when CONVERTING BACK DOWN TO 44.1KHZ.....esp on the bits since all conversions do have to take away some of the bits and if you freaking stay in 44.1khz and then convert to say mp3 again, conversion, bit lost(why mp3's sound like junk) you loose that audio quality, so for me is that extra headroom.... Wow...where to begin...so much fuzzy logic swirling around here... OK, let's start with a few basic points - and there will be a quiz later, so repeat after me: "headroom" and "bit depth" have nothing to do with sample rates. And you don't "lose bits" (or dynamic range) when you downsample, you only lower your upper frequency limit. 48KHz is (somewhat) justified if your final target is a native 48KHz medium such as DVD, for the simple reason that you can avoid a sample rate conversion. And let's not be too hard on Freddie. One of two things is going on here: either a) 96KHz really does sound better with his interface, or b) he only thinks it does. The former is a real possibility, but if true it more likely reflects a limitation in his equipment, rather than some general truism about sample rates. The latter is also a real possibility, but only those who have never tweaked the wrong fader and "heard" a difference are allowed to cast stones. I say if it makes you feel better to record at 48, 88.2, 96 or even 192, or if it makes it easier to swap files with others for collaboration, then knock yourself out! Just refrain from stepping outside the reality of math and physics when singing the sample rate hallelujah, because noobs are listening.
 All else is in doubt, so this is the truth I cling to. My Stuff
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rabeach
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/03 22:55:08
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Danny Danzi
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/03 23:26:24
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bitflipper Okay..I am going to throw my .02 cents in this war...but for me the extra headroom and bit depth was necessary to preserve the quality of the audio when CONVERTING BACK DOWN TO 44.1KHZ.....esp on the bits since all conversions do have to take away some of the bits and if you freaking stay in 44.1khz and then convert to say mp3 again, conversion, bit lost(why mp3's sound like junk) you loose that audio quality, so for me is that extra headroom....
Wow...where to begin...so much fuzzy logic swirling around here... OK, let's start with a few basic points - and there will be a quiz later, so repeat after me: "headroom" and "bit depth" have nothing to do with sample rates. And you don't "lose bits" (or dynamic range) when you downsample, you only lower your upper frequency limit. 48KHz is (somewhat) justified if your final target is a native 48KHz medium such as DVD, for the simple reason that you can avoid a sample rate conversion. And let's not be too hard on Freddie. One of two things is going on here: either a) 96KHz really does sound better with his interface, or b) he only thinks it does. The former is a real possibility, but if true it more likely reflects a limitation in his equipment, rather than some general truism about sample rates. The latter is also a real possibility, but only those who have never tweaked the wrong fader and "heard" a difference are allowed to cast stones. I say if it makes you feel better to record at 48, 88.2, 96 or even 192, or if it makes it easier to swap files with others for collaboration, then knock yourself out! Just refrain from stepping outside the reality of math and physics when singing the sample rate hallelujah, because noobs are listening. I soo luv you bit...in a non-gay way! +1000 and I also whole-heartedly agree with Tom on this one. I'd like to hear the song examples myself and has freddie told us what soundcard? Though I agree with you guys, I'd like to share my own experiments if I may? I'm kinda on the fence in a few areas here, but for the most part, it's not worth it to me to record at 24/96. I've done this test 3 times so far myself and couldn't tell the difference recording rock. I recorded 2 minutes of the same song 2 different times using both bit and sample rates. So that's 2 individual performances. I couldn't tell one bit of difference. I use layla 24/96 cards. Good cards, good converters etc....however , there were 2 OTHER times I seriously thought I could tell the difference in one way...and passed the test when I turned my head and let someone else run the 2 songs at random. I'll explain... Most of the stuff I do here recording wise is rock, blues, pop, metal, etc. I could not tell the difference while recording those genre's. However, I had to record an orchestra and decided to to try one song at 24/48 which is my standard norm, and one at 24/96. For real acoustic instruments in an orchestra situation, you hear a bit more crispiness and that is the only thing I could hear. There was just a presence heard in the 24/96 that wasn't in the 24/48 and nothing was changed in the recordings other than the sample rate. I wouldn't want this extra presence in the other stuff I record here...but it was pretty cool for an orchestra. Could it have been my ears? Yeah maybe...but I definitely heard something crispier somewhere. That doesn't mean better though...it means crispier. LOL! I also did this when a friend came to me to record an all acoustic album using a VERY impressive Martin and a Taylor. We started recording the album at 24/48. After he was done one of the songs that night, he started toying with a new idea. While he was messing with it, I changed over to 24/96 and printed the idea for him so he'd not lose it just curious to hear if there would be a difference. That same bit of presence was there that wasn't in the 24/48 tune. Yeah, different chords used could be the reason...some sound brighter than others...execution could be different...could be all in my mind. But to me, it sounded like it had a bit more presence...that's the only way I can explain it. That little presence thing I heard isn't something that is worth the extra space for me to say "oh yeah, I sooo gotta record using this!" Then again, for an all acoustic album or an orchestra, it made a slight difference that you *might* want, just not enough of a difference to sell me. But for rock, blues, techno, jazz, pop, top 40, or anything else, I'd not even waste any time because there is no difference my ears can hear.
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Jeff Evans
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/03 23:42:52
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Danny I still think it has something to do with the fact that the Layla cards might still sound better at 96Khz and maybe dont perform quite as well at 48 Khz. Sorry to say this but I would not put the Layla stuff right up in the high end of sound cards or audio interfaces. For 48 Khz to sound excellent it requires a great audio interface. I bet an Apogee system at 48 Khz would match your Layla or even better it at 96Khz. Switching sample rates and comparing them on the same interface is useless. 96 K is going to win almost every time! The only way to find the real answer to this is to make the 48 Khz converter the best on the planet and then compare everything else to that at any sample rate.
post edited by Jeff Evans - 2009/11/03 23:47:35
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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Danny Danzi
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/03 23:58:24
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Jeff Evans Danny I still think it has something to do with the fact that the Layla cards might still sound better at 96Khz and maybe dont perform quite as well at 48 Khz. Sorry to say this but I would not put the Layla stuff right up in the high end of sound cards or audio interfaces. For 48 Khz to sound excellent it requires a great audio interface. I bet an Apogee system at 48 Khz would match your Layla or even better it at 96Khz. Switching sample rates and comparing them on the same interface is useless. 96 K is going to win almost every time! The only way to find the real answer to this is to make the 48 Khz converter the best on the planet and then compare everything else to that at any sample rate. You very well could be right on that Jeff, so I can't disagree. However, I've felt the particular Layla cards I have sound as good as when I've worked in other studio's that have the good stuff. I got pretty decent ears for the most part, so I'd think I'd be able to tell a drastic difference with them....but it really depends on who you're tracking and what gear is used as well to make that assumption, wouldn't you think? Granted, I know there are better cards than the Layla, but you're talking Apogee....do any of the cards in a Layla price range compete? It's not like the Layla is a consumer card, know what I mean? :)
post edited by Danny Danzi - 2009/11/03 23:59:25
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Jeff Evans
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 00:14:34
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I am sure the Layla stuff is very good, what I was saying is that it is not in the class of very high end stuff. And comparing what you remember your Layla sounds like to going into a studio some time later with a very high end sound card is also not reasonable. Anyone can say Oh my audio interface sounds as good as that. Bring your interface into the studio at the same time as the high end sound card and set up an AB test and switch it that way. Do it in a studio with Apogee or Prism converters NOT Pro Tools stuff either, Digi stuff is not in the same class! (High end converters at 48 K yours at 96K) Take a very high quality signal source and feed it into both interfaces at the same time. (A very high quality analog signal source is a good test as it tests A to D as well as D to A) Then monitor the analog outputs at exactly the same volume from both interfaces. You will certainly hear the difference then. You will be disappointed with your interface, I can almost guarantee it.
post edited by Jeff Evans - 2009/11/04 00:16:23
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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Danny Danzi
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 00:19:18
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Well, you know....I've been meaning to switch over anyway and get an Apogee rig....I'd definitely do the test and let ya know. That's actually next on my list to be honest and something I've been wanting. Got some major studio construction going on at the moment....but after it's done, I'm gonna take the leap. ;) I'm not defending the Layla cards or arguing with you....just was explaining things as I've lived them using 24/96. :)
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Jeff Evans
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 00:28:36
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Danny that sounds fantastic and I am excited for you. You lucky man! I am using the V Studio 700 and I am not saying that it is up in the same class as the best but I have read a few very glowing reviews where they have said it is very close. Somewhere between the RME stuff and the very high end. I was using an EMU 1212 (digitally) linked to a Yamaha digital mixer for a while and nearly fell off my seat when I heard the VS700R converters. They just sounded completely different and beautiful. For me the difference between 48 Khz and 96Khz is very very minimal with the V Studio system. It is just so warm and analog sounding and very very detailed. But what you are thinking about I would imagine would be going higher again. A lot of it depends on the quality of the filtering that takes place prior to the A to D conversion and that is where higher end interfaces excel. Hey Freddie when are you going to come back! Look what you started. LOL. Its been all good fun and great discussion.
post edited by Jeff Evans - 2009/11/04 00:55:56
Specs i5-2500K 3.5 Ghz - 8 Gb RAM - Win 7 64 bit - ATI Radeon HD6900 Series - RME PCI HDSP9632 - Steinberg Midex 8 Midi interface - Faderport 8- Studio One V4 - iMac 2.5Ghz Core i5 - Sierra 10.12.6 - Focusrite Clarett thunderbolt interface Poor minds talk about people, average minds talk about events, great minds talk about ideas -Eleanor Roosevelt
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pbk
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 00:59:14
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Pfft! 1-bit @ 5.6MHz beats the hell out of your 96kHz. *I* am never coming back!
post edited by pbk - 2009/11/04 01:06:42
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drewfx1
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 02:17:38
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There are 2 separate issues here: 1. Performance of AD/DA converters at 44.1/48 kHz vs. 88.2/96kHz. 2. Internal synthesis/processing at the higher sample rate. In terms of #1, we must remember that almost all modern ADC's are oversampled in one way or another anyway. Because of this, the only difference is due to either additional (extremely!) high frequencies that you probably can't hear anyway, or the effects of (digital) decimation/interpolation filters that are used when the oversampled SR is matched to Sonar's sampling rate. In good modern AD/DA converters, this should not be audible. In terms of #2, most quality modern softsynths or VST's that require a higher SR to prevent aliasing already upsample internally anyway. The only potential problem here is if you upsample/downsample a signal enough times you could get cumulative effects from multiple interpolation/decimation filter artifacts. People have done tests of this with 10-20 SRC's and reported no audible effects, with the exception of slight high frequency rolloff with a very high number of SRC's. Some other thoughts: 1. "Accuracy" does not improve with a higher sampling rate. Transient performance is improved only to the extent that more high frequency information contained in the transient is captured at a higher sampling rate. The fastest possible non-distorted transient in any system is always going to be a maximum amplitude sin wave at highest frequency possible in the system. This is true in both the analog and digital world. The only possible "accuracy" issues are with the output of high level signals in some DAC's (but today they are almost always oversampled anyway, so this is only really an issue when the output signals approach 0dB), or with, as discussed above, artifacts from poorly implemented digital filters used in upsampling/downsampling to match the oversampled AD/DA. 2. As for the "imaging" issue: I suggest people try listening to high frequency test tones in stereo and moving their heads slightly. You will hear a tremendous variation in amplitude caused by phase cancellation due to the extremely short wavelengths, and the difference in distance between the 2 speakers and each ear. This is in addition to any room effects, and is actually worse than room acoustics problems because the 2 sound waves from the 2 speakers travel almost the same distance, and thus have almost equal amplitudes - which results in maximum phase cancellation. This means that any "imaging" advantage from extended high frequencies only exists when listening either through headphones or in mono. Stereo imaging cannot be remotely accurate at high frequencies, due to this inevitable phase cancellation from 2 speakers that are at different distances from each ear. The result of all of this is that any improvement perceived with higher sampling rates, if real, is likely due to problems with poorly implemented digital filters, either in your AD/DA converters, or in software upsampling/downsampling. Of course, assuming your system has enough horsepower, there's no real harm in running at 88.2 or 96kHz either, so if it sounds better to you that way, so be it. drewfx
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AndyW
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 02:33:24
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Wiz unless you double blind test yourself....you are releaving yourself into the wind. Given your forum name I couldn't help but chuckle at this line....I agree with your sentiment BTW.
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Wiz
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 04:31:46
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AndyW Wiz unless you double blind test yourself....you are releaving yourself into the wind. Given your forum name I couldn't help but chuckle at this line....I agree with your sentiment BTW. 8) Wiz
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Lanceindastudio
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 05:31:45
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Rhythm, you borught some good stuff up here. Wow. I record at 24/48 and I dont need better quality. I repeat, I dont need better quality. Its already great-
Asus P8Z77-V LE PLUS Motherboard i7 3770k CPU 32 gigs RAM Presonus AudioBox iTwo Windows 10 64 bit, SONAR PLATINUM 64 bit Lots of plugins and softsynths and one shot samples, loops Gauge ECM-87, MCA SP-1, Alesis AM51 Presonus Eureka Mackie HR824's and matching subwoofer
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Lanceindastudio
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 05:54:20
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yorolpal Wail, I, myself, bein of semi-sound mind and knowin full well that I ain't got a shovel big enough to git rid of what's bein piled up here would like ta try three or four faingers of whatever it is my ol pal Freddie is drainkin. That there's some powerful juice. I reckon its sunshine as opposed ta moonshine. I always knew da sun was da one
Asus P8Z77-V LE PLUS Motherboard i7 3770k CPU 32 gigs RAM Presonus AudioBox iTwo Windows 10 64 bit, SONAR PLATINUM 64 bit Lots of plugins and softsynths and one shot samples, loops Gauge ECM-87, MCA SP-1, Alesis AM51 Presonus Eureka Mackie HR824's and matching subwoofer
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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 06:02:19
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info@tomflair.com well..so all you 96 guys surely have rooms treated for 40k $ professional studiomonitors (price range 7k upwards) professional recording chains and high quality da convertesr to HEAR all this praised "leap in quality" ? i have been in audiobusiness for mor than 15 years now - and i worked on low, middle and high end equippment - and i can also assure you that i am a hardware, and specs freak - actually if i could afford it i would buy the most expensive stuff available (and yes there are classes over apogee and similar stuff ;-) but just because i am a freak not because there is a real reason to to have "the best" soundg better yet - please stick to technical facts: all the "better" whatever you hear is just in your head - actually if a soundcard sounds different between 88 and 96 than its just badly built ...maybe you even like the worse sound with more jitter better - who knows...maybe also digital distortion can be pleasant to the children of mp3 files ;-) its just a mettar of FACT that humans cant hear anything over 20 (and pushing it to the extremest possible some specialits claim that there is "sound" percieved up to a max of 26k but that sound is not percieved acustically but via the skin or just via stereo allocation depth...yet this is already pretty specuzlative) on the other hand folks do as you are pleasd: if you have disk space to waste (i have but i dont waste it in spite of) if you reduce the benefits of better and faster computers by doubling the load...well - its good for the industry - but SURELY not for your tracks... i wished people would at least react to facts here - the cited double blind randomized tests have all be done - and some exponents of "higher is better" just didnt look good in those tests - cos NO ONE statisically EVER guessed the "better sources"...this is just the truth - and here we are talking about tests with ultimate highend gear in a sort of perfect test environment ... so pleas stop spreding panic - there are so many professionals still working at 44... btw.. i agree with most people that 48 is better than 44 - and i also experimented with 88 (cos why 96 if a cd will be the target) and i also sometimes THOUGHT that it sounded better - but its just the psychology of a wish :-) 12 xears ago i dindt care about any specs and rules and in logic i alwayxs applied dither in ec´very renderinbg step (BIG SIN ;-) - well those old tracks sound as fat as they could - so even 100 steps of dither during production did not any harm --- hey its a bout "MUSIC" not numbers !!!! cheers Hi Tom! Tom you have some value points, agree on some parts too. Most people doesn't notice this, "sounds the same", but they can feel and hear the different later in the production. Especially if you have great speakers and Converters. I use professional 24-bit/192kHz converters the same A/D converters used in Digidesign's ProTools HD 192 I/O interface, hardware. It has the dynamic range of 120db SNR, one of the best converters in the world. I have different monitors that I use in the studio but I love my Event SP8 speakers. I pretty sure I can hear anything those. They directly hocked up to the 24-bit/192kHz A/D converters. I'm thinking on buying the EVENT OPAL, seem awesome too. http://www.event1.com/%3C/a%3E%3C/font%3E Anyway, you can call it what you want, "Quality sound" ,"just it" "fat dynamic-sounding", like using vintage Tube-gear, and other great plugins on you mix. All software's get over-sampled to ---> 96 kHz don't forget that too. What you also say is that most of us doesn't hear after 13k so if I cut "Low-pass cut" the freq at--> 13K and say... no "I can't hear it", when we all actually do hear it! All air just disappeared. It the same with bad mastering engineers that cut all below 60.Don't! Mix it right before instead and you will not need to cut anything. I never use roll off, just sometimes once a year, its the last resort if you can't control the sound by any other means. Also I think you have got it wrong here about frequency range 20-20kHZ.It has nothing to do what I mean with sampling quality. Its the dynamic range you talking about here. Actually "real life" SOUND Quality that you hear --> "in real life" without any "speakers" are --->192kHz sampling frequency and beyond that, so close you get to that, de better it will sound natural. Even though 192kHZ is overkill right now, but in 10 years time with even fast computer, and even better audio converters, sure I will go with that too. I have said that for years that 48kHz sounds better then 44.1kHz. It seems always that the history repeat itself, no matter what of opinion. 96 kHz is here to stay and 64bit too, before we move on to 128bit systems. Today I say 96kHz sounds better then 48kHZ or 44.1kHZ. I also say that 32bit floating and 64bit files give you that guarantee that you doesn't loose any dynamic sample bit-rate when working, reworking with your audio files. I calculate that it will take probably 10 years before many of you agree on that too, so rock on! [link=http://en.wikipedia.org/wiki/Sample_frequency%3C/a%3E%3C/font%3E]http://en.wikipedia.org/w...ncy%3C/a%3E%3C/font%3E[/link] [link=http://en.wikipedia.org/wiki/Bit_rate%3C/a%3E%3C/font%3E]http://en.wikipedia.org/w...ate%3C/a%3E%3C/font%3E[/link] [link=http://en.wikipedia.org/wiki/Dynamic_range%3C/a%3E%3C/font%3E]http://en.wikipedia.org/w...nge%3C/a%3E%3C/font%3E[/link] [link=http://en.wikipedia.org/wiki/64bit%3C/a%3E%3C/font%3E]http://en.wikipedia.org/w...bit%3C/a%3E%3C/font%3E[/link] Best Regards Freddie
post edited by Freddie H - 2009/11/04 06:04:16
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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 06:13:49
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info@tomflair.com FREDDIE: as i posted before - if it was possible (its probably not because you live in the us and i am in europe) i would invite you and perform one of those tests with you - and you wouldnt be able to tell any difference . be sure ... No problem, my friend! =) I'm in EU too and love to meet some day, without need to prove anything. Always nice to meet friends in the business.  Vienna is nice culture city too, perhaps you can show it for me, please? Best Regards Freddie Freddie
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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 06:17:25
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Jeff Evans Freddie what sound card are you using. I keep quoting Bob Katz's book on mastering and I will again. They did tests and compared 48Khz to 96Khz and above. But they did build the very best converters to do it. They also got some of the best ears in the business to listen to the AB tests. Conclusion, no one could really tell the difference. Conclusion, you dont really need sample rates above 48 Khz. End of story. But the converters have to be good and that is where the problem may lie. What you may be hearing, is you sound card may be performing better at the higher sampling rate but it is not so good at lower rates. Also you may also be hearing the better detail in the 24 bit depth. If you are switching yourself you may be experiencing what you think is better. Get someone else to do the A/B test and also make sure the levels between both rates are exactly the same. And by the way when you do an A/B test like this you should use a real analog source eg a high quality turntable or reel to reel machine as the sound source. Do this test with a turntable (and someone else switching and you need to be blindfolded as well or not look!) instead and let us know the result. You are wasting disc space and making your system work harder for no reason. Hi Jeff! Agree 48kHz is great too! I have said that for years that 48kHz sounds better then 44.1kHz. I use professional 24-bit/192kHz converters the same A/D converters used in Digidesign's ProTools HD 192 I/O interface, hardware. It has the dynamic range of 120db SNR. Best Regards Freddie
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pollux
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 06:27:37
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info@tomflair.com its just a mettar of FACT that humans cant hear anything over 20 (and pushing it to the extremest possible some specialits claim that there is "sound" percieved up to a max of 26k but that sound is not percieved acustically but via the skin or just via stereo allocation depth...yet this is already pretty specuzlative) Sample rate means how many samples are used in order to transforming an electric signal into a digital stream of bits. The higher the sample frequency (samples per second for exampel), the more accurate the electric signal will be transformed into a stream of bits. This has nothing to do with the frequency limits of human hearing. As many of you said, it has been demonstrated that the human ear cannot make a difference with sample frequences above 48 KHz, meaning that above this sampling rate the human ear considders the incoming sound as a continuous waveform instead of a set of samples. There is also a practical limit in the fact that any electric signal with a frequency above the sampling rate will not be accurately converted, but this is a different story.
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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 06:32:24
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A1MixMan Hey Jeff, I just finished reading Bob's book. What a great book highly recommended for all here. Anyway, here is a quote from page 301 under the heading What Sample Rate? "Until around 2000, I recommended that mix engineers try to work at 44.1 kHz if possible for CD, considering the then poor state of typical sample rate converters. This is no longer necessary nor desirable; high quality sample rate converters can convert between 96 kHz and 44.1 kHz with high integrity, as described in Chapter 20. The best recommendations are for the mix engineers to work at the highest practical sample rate and the longest available wordlength." If it's good enough for mix engineers, it's good enough for me. 96/24 it is. And with today's fast computers and Terabyte hard drives, the argument for too much disk space and your computer working too hard doesn't hold water anymore. Not for me anyway. You wouldn't buy an HDTV to watch analog signals would you? +100000000000000000 My friend, =) We think the same on many things! Best Regards Freddie
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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 06:41:43
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Jeff Evans Hey A1MixMan I agree that book by Bob Katz is very very good. It can be quite complex though in parts but most of it is understandable especially if you are mastering. There are a lot of useful tips in there for mix engineers as well. To quote at the top of page 253 though: "A well designed DAC should exhibit very little audible difference between sample rates" That is the point I am making. Freddie obviously does not own one. Absolutely not Jeff! I use my ears and my experience so far, not books. I'm not saying Bob Katz isn't great either! I'm not a guru but I have years of experience in both mastering, mixing and recording, and I will continue learn stuff thru the years. Its like the same with you Jeff,  read a book how to play drums, right? You know that better then a book already... Regards Freddie
post edited by Freddie H - 2009/11/04 07:24:21
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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 07:00:34
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rhythminmind Ohhh freddie freddie I'm just going to copy/paste at this point. "Recording @ 48k is currently the best compromise of clean A/D D/A audible bandwidth (20hz-24khz) & DSP functionality. " " it's not an optimum rate for that EMU interface, nevermind unnecessary. " Dan Larvy of , arguably the best current A/D D/A designer posted a great reply. " Regarding of the impact of sample rate on accuracy: We all know that sampling way too slow (say at 1KHZ) is not a good idea. Why? It will only allow frequencies of 500Hz or lower (at best). Sampling that low for audio is simply ridicules. But we also know that sampling audio at say 1GHz is ridicules. Why? Because at 1GHz we can only get very few bits of accuracy, so the noise and distortions will be really bad. The data size will be huge, and for no good reason at all (we are talking about audio, not 1GHz oscilloscope or telecome gear...). Therefore, there is a concept we need to adopt – the concept of an OPTIMAL sample rate. Clearly it is above 500Hz, and bellow 1GH. So what is the optimum rate? The optimum rate for conversion is driven by the application. For weighing scales, the process is slow (a second or more) but we need a lot of accuracy. For video, we need some few MHz bandwidth, but lucky for us, the eye is a lot less accurate then the ear, so having fewer bits (then audio) is OK. For medical applications, it depends on the specific cases (CAT scan, MRI and so on, all have their requirements)… Generally, if you look at converters, you find out that the faster rates yield less accuracy, the slower rates yield higher accuracy. Why is it so? Well, this is not the only case where doing things faster is a tradeoff for accuracy, and taking your time often enables more precision. Say you want to charge a cap. If you “take your time”, the final charge will be closer to the intended charging voltage. If you do not wait long enough, it will not charge fully. So you try and reduce the cap size, and now you have other problems show up (beyong the scope of this post)… Say you want to have an OPamp track an input signal accurately. A circuit designer knows that the best accuracy is at low frequencies, down to DC, and at some point, going to higher frequencies, we lose accuracy. The devices (transistors) inside the amplifier “loose steam” at higher frequencies. Yes you can find real fast transistors, but then you trade off accuracy in different ways. The charging cap and OPamp are just the first 2 “element” in the AD circuit. There are a lot of caps charging and a lot of OPamps inside an AD… It would take too long to get into the details why speed accuracy is always a tradeoff. Such tradeoffs do exist in electronics and other areas. In electronics one can trade off speed vs. power, size vs. temerature (heat) and so on. It is true that technology is moving forwards, so the tradeoffs today are different then those of say 10 years ago. Please take my comments about tradeoffs as correct for a given time in the history of technology. Lets not compare the speed of today’s gear with that of 40 years ago… Lets talk about the tradeoffs that exist today, or 10 years ago, or at any specific point in time. For a while, I was interested in writing a whole paper about the technical reasons for speed accuracy tradeoff. But then, I needed to buy a new Audio Precision test system for the production final testing. Now, these guys there at Audio Precision are makers of the finest audio measurement gear, and we are not talking about inexpensive gear. They have a converter based system called ATS2, and you can buy it to accommodate unto a little over 100KHz (for 44-96KHz sampling) at very nice accuracy, or you can buy it with an option to extend to around 200KHz (for 192KHz gear). The point is: if you want to do 192KHz the measurement system is limited to 16 bits! When the best test gear maker has to cut down on precision significantly, for going from 96 to 192KHz, you know that there is speed accuracy tradeoff. Again, the gear I am talking about far from inexpensive. At that level, they do not trade off converter quality for lower price. So when I saw that “proof” that speed costs accuracy, I sort of lost interest in writing a more detailed description as to why speed and accuracy pull in different directions. I can now say "I rest my case"... We are talking about audio, so we need to cover the hearing range. What is it? It is a little higher then 20KHz (for some people), so the theory suggests that we can sample at a little higher then 40KHz (twice the bandwidth). But theory assumes that we can “do theoretical things”, in this case, we would need brick wall decimation filters, going from passing audio fully intact at say 20Khz, to blocking it completely at say 20.000001KHz. We can not do such things. We end up needing some margins to “bridge the gap” between theory and good practice. In my view, that margin should be up to the design engineers. The ear should tells us what we can hear and where the limits are, and the designer gets to find how much margin is sufficient to accomodate the ear. Too often, mastering and recording people, or even gear salesmen, step over thier boundries into the design area, which is a sad fact responsible to the false notion that 192KHz sampling will be better, which is false. Nowdays there are a number of good designers and ear people that find 60-70KHz sample rate to be the optimal rate for the ear. It is fast enough to include what we can hear, yet slow enough to do it pretty accurately. Faster rate means less accuracy, with some unwanted side effects – increased data size, need for more powerful DSP compute engine, and there is no up side to going faster. Going slower gets the designer “squeezed” at the 20KHz range, which we need to include for high quality audio. " Interesting! That means I'm 100 % right then and proof that I'm right. The sound can't be 100 % correct capture in example 96kHz sample frequency then 44.1 kHz, due to speed of the sample frequency " speed accuracy tradeoff"-curve. That means that the 44.1 kHz is 100% correct,= “44.1 kHz”-sound, but we still hear & capture more “magic” in 96 kHz or 192 kHz even if the “96kHz”-sound isn't 100 % correct. This is what we all call overtone, transients-tones, that do exist = that is why we hear and feel that it sounds better in higher frequency's! Regards Freddie
post edited by Freddie H - 2009/11/04 07:04:31
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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 07:03:24
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slartabartfast Damn Freddie. Just as I was about to sort of agree that 64 bit matters you come up with this insane idea. Well I guess you have to find a reason to justify using a 64 bit supercomputer to do audio. I am just sorry they do not sell cars with 12,000 horsepower engines. I could use the commission I would make on selling you one.  I'm sorry! Regards Freddie
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Tom F
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 07:09:24
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pollux - what are you talking about? so are you trying to negate that samplerate is there to represent frequencies , and the higher the rate the higher the possible recorded frequency ???? obviously you cant represent very high freqs if your sampled "snippet" is longer than what you wanna represent (in digital its even doubled) BUT - really what is your point ??? this whole discussion is getting pretty ridiculous cos some people state act like they "knew" what they are talking about ....we have so many postings here talking about "dynamic range" for example - as bitflipper pointed out it has NOTHING to do with sample rate - btw - your term "accuracy" stands for nothing else than for "wider frequency range" so please dont get me wrong - but dont correct me with posting wrong stuff or mixing up things .... this whole discussion is futile: i state this again: on a double randomized blind test NO ONE will be able to tell the differences between any real single recorded acoustic signal at 48 or higher if the converter is of good quality - this tests have all be done - all bat-ears FAILED ...EVER! and i have posted it 4 times now that vsti /vst and external fx processing is a different thing - and i also explained why... so praise the snake oil - cool your cables - put some gems on your speakers (dont forget the piece of toilet paper wrapped around the high mambrane or your ns10 and only work at 192khz when its full moon - your tracks will sound amazing - and dont forget to change your whole equippment every 2 yeras cos - it gets internally consumed by voltage and sounds weaker and weaker every day - guess i will open a esoteric audio-gear firm - surley it will make me richer
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Tom F
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 07:15:55
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Interesting! That means I'm 100 % right then and proof that I'm right. The sound can't be 100 % correct capture in example 96kHz sample frequency then 44.1 kHz, due to speed of the sample frequency "speed accuracy tradeoff"-curve. That means that the 44.1 kHz is 100% correct,= “44.1 kHz”-sound, but we still hear & capture more “magic” in 96 kHz or 192 kHz even if the “96kHz”-sound isn't 100 % correct. This is what we all call overtone, transients-tones, that do exist = that is why we hear and feel that it sounds better in higher frequency's! Freddie H so freddie - you are saying dan lavry is wrong and you are right cos you heard it ??? :-) btw.. where are you located - i d really lopve to do the tests with you .... and for the converters: i am not sure if those digi things can hold up with the real high end stuff like prism or weiss (and that other firm i just cant remmeber the name) also single specs on a sheet of paper are not that relevent - 120 dynamic range is nice - but looks like humans cant even percieve this dynamic range :-) whats mor important in the converter is the clocking, the jitter - the analog stage befor the ad chip etc..etc.. but - freddi i dont wanna argue with you, so if you "like" it better - its ok ! but there are no overtones above 26 k that interest humans in any way ... just ttake a look at a spectrograph and you will have the simple proof cheers
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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 07:16:17
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bitflipper Okay..I am going to throw my .02 cents in this war...but for me the extra headroom and bit depth was necessary to preserve the quality of the audio when CONVERTING BACK DOWN TO 44.1KHZ.....esp on the bits since all conversions do have to take away some of the bits and if you freaking stay in 44.1khz and then convert to say mp3 again, conversion, bit lost(why mp3's sound like junk) you loose that audio quality, so for me is that extra headroom....
Wow...where to begin...so much fuzzy logic swirling around here... OK, let's start with a few basic points - and there will be a quiz later, so repeat after me: "headroom" and "bit depth" have nothing to do with sample rates. And you don't "lose bits" (or dynamic range) when you downsample, you only lower your upper frequency limit. 48KHz is (somewhat) justified if your final target is a native 48KHz medium such as DVD, for the simple reason that you can avoid a sample rate conversion. And let's not be too hard on Freddie. One of two things is going on here: either a) 96KHz really does sound better with his interface, or b) he only thinks it does. The former is a real possibility, but if true it more likely reflects a limitation in his equipment, rather than some general truism about sample rates. The latter is also a real possibility, but only those who have never tweaked the wrong fader and "heard" a difference are allowed to cast stones. I say if it makes you feel better to record at 48, 88.2, 96 or even 192, or if it makes it easier to swap files with others for collaboration, then knock yourself out! Just refrain from stepping outside the reality of math and physics when singing the sample rate hallelujah, because noobs are listening. +1 This with sample frequency & bit-rate is so hard to hear and capture. Is it the mind, you believe that is sounds better or does it sound better? Same with colors. Change your colors in SONAR and probably you will hear the project and the mix sounds different too, just because you change the color skin. Perhaps it does sound better? Perhaps it a bug down there deep inside SONAR that actually make it sounds better in a dark color skin? Can you prove it? What I'm trying to say is that all this is 60 % is psychology, 40 % is gear and technology. Perhaps even more psychology... Best Regards Freddie
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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!!
2009/11/04 07:20:31
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drewfx1 There are 2 separate issues here: 1. Performance of AD/DA converters at 44.1/48 kHz vs. 88.2/96kHz. 2. Internal synthesis/processing at the higher sample rate. In terms of #1, we must remember that almost all modern ADC's are oversampled in one way or another anyway. Because of this, the only difference is due to either additional (extremely!) high frequencies that you probably can't hear anyway, or the effects of (digital) decimation/interpolation filters that are used when the oversampled SR is matched to Sonar's sampling rate. In good modern AD/DA converters, this should not be audible. In terms of #2, most quality modern softsynths or VST's that require a higher SR to prevent aliasing already upsample internally anyway. The only potential problem here is if you upsample/downsample a signal enough times you could get cumulative effects from multiple interpolation/decimation filter artifacts. People have done tests of this with 10-20 SRC's and reported no audible effects, with the exception of slight high frequency rolloff with a very high number of SRC's. Some other thoughts: 1. "Accuracy" does not improve with a higher sampling rate. Transient performance is improved only to the extent that more high frequency information contained in the transient is captured at a higher sampling rate. The fastest possible non-distorted transient in any system is always going to be a maximum amplitude sin wave at highest frequency possible in the system. This is true in both the analog and digital world. The only possible "accuracy" issues are with the output of high level signals in some DAC's (but today they are almost always oversampled anyway, so this is only really an issue when the output signals approach 0dB), or with, as discussed above, artifacts from poorly implemented digital filters used in upsampling/downsampling to match the oversampled AD/DA. 2. As for the "imaging" issue: I suggest people try listening to high frequency test tones in stereo and moving their heads slightly. You will hear a tremendous variation in amplitude caused by phase cancellation due to the extremely short wavelengths, and the difference in distance between the 2 speakers and each ear. This is in addition to any room effects, and is actually worse than room acoustics problems because the 2 sound waves from the 2 speakers travel almost the same distance, and thus have almost equal amplitudes - which results in maximum phase cancellation. This means that any "imaging" advantage from extended high frequencies only exists when listening either through headphones or in mono. Stereo imaging cannot be remotely accurate at high frequencies, due to this inevitable phase cancellation from 2 speakers that are at different distances from each ear. The result of all of this is that any improvement perceived with higher sampling rates, if real, is likely due to problems with poorly implemented digital filters, either in your AD/DA converters, or in software upsampling/downsampling. Of course, assuming your system has enough horsepower, there's no real harm in running at 88.2 or 96kHz either, so if it sounds better to you that way, so be it. drewfx +1 agree DrewFX
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