96kHZ 32bit / 64bit bit size VS 48kHz! Does it sound better in 96kHz?

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yorolpal
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/04 19:36:32 (permalink)
Are you David Copperfield??  I'll tell ya chillun this here's one great big steamin pile of infotainment we've got roilin and boilin here.  I'll tell ya what...I don't know what ya'll thank about it but I am pure-deee lovin it.  Prattle on.

https://soundcloud.com/doghouse-riley/tracks 
https://doghouseriley1.bandcamp.com 
Where you come from is gone...where you thought you were goin to weren't never there...and where you are ain't no good unless you can get away from it.
 
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bitflipper
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/04 21:10:44 (permalink)
Think it makes any difference if this song is 24-, 32- or 64-bit?



P.S. The above picture is not one of my songs, it's the title track from a multi-platinum, Grammy-winning album from 2004.
post edited by bitflipper - 2009/11/04 21:14:54


All else is in doubt, so this is the truth I cling to. 

My Stuff
Jose7822
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/04 21:19:42 (permalink)
Wow, am I correct when I see that the crest factor of that wavform is only 3dB? 

Man!


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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/04 21:38:51 (permalink)
bitflipper


Think it makes any difference if this song is 24-, 32- or 64-bit?



P.S. The above picture is not one of my songs, it's the title track from a multi-platinum, Grammy-winning album from 2004.

That there aint Pierre Boulez's renderin of Mahler's Symphony No. 3 is it there, Bit?  Well deservin of a grammy tho it was I thought that they used just a tad too much limiten.  But what do I know?

https://soundcloud.com/doghouse-riley/tracks 
https://doghouseriley1.bandcamp.com 
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BluesMeister
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/04 22:11:15 (permalink)
Freddie H
 
Over and out!

Point Of Order, Mr Chairman, over means it's your turn to respond to my last transmission, and out means end of transmission. So the phrase "over and out" means it's your turn to speak but I ain't listening no more. That would be considered a breach of radio protocol.
 
Just thought I'd mention that. I'm probably already regretting it.

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John
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/04 22:21:43 (permalink)
bitflipper


Think it makes any difference if this song is 24-, 32- or 64-bit?



P.S. The above picture is not one of my songs, it's the title track from a multi-platinum, Grammy-winning album from 2004.


Gee what a great stereo file so much separation. How did you get the track on the edges like that? Such a nice green background too.

Best
John
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/04 23:03:47 (permalink)
Welcome to the year 2000
kicksville
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 02:29:39 (permalink)
I can't tell you how many times I have been pitch correcting with Melodyne and I'm like. "Oh that's a ton better!" and I keep moving in the project until I finally get to a note that I can't seem to pitch correct and then I realize..."Oh wait. Melodyne is Bypassed?"


Exactly! That's a good example of what I'm getting at. Here's another:

I'm the chief engineer at one of the largest theater & arts complexes in the US. The main space in the complex has L/C/R FOH arrays, subs, 4 balcony levels each with its own underbalcony fill speakers, lip fills, loge fills, hearing assist feeds, and multiple program feeds. All told, I have to manage almost 20 different delay zones. One more than one occasion, I've been working on timing or voicing with a house system tech, make a change, and we BOTH go "Oh, that's a lot better!" Then we realize the control system was offline and didn't actually implement the change.

Another example at someone else's expense: Without naming the guilty party, I'm working on the sound design for a major opera. During a rehearsal the other day, the conductor complained that he heard distortion from the pit monitors. THEY WEREN'T ON! But that didn't matter to him - he heard distortion, so therefore there was a problem. He really didn't want to engage in a discussion of the physics involved with a distorted signal emanating from a monitor that wasn't receiving any signal of any kind. And he most definitely did NOT want my opinion that the distortion was his eardrums' reaction to the incredibly shrill soprano bellowing at 110dbSPL ten feet from his head......

So when folks respond to the facts about sampling by saying "I don't care what the reality is. I BELIEVE 2+2=5", I say "Yes, Maestro, I'll work on it."

And go on about my business 


pollux
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 03:15:09 (permalink)
dmmi


Jose....sorry....you misinterpreted my last comment.  I was trying to say lets not dispute anymore....I don't want to argue because my stance is really solid on this, and so is yours.

We will really get no-where....OK

I pitched in trying to help....others can take it if they want.....or they can read the recommended books and take whatever side they want....based on research, feeling, hearing, etc.

I state my posts as facts for my reasons which no-one here knows of.....maybe I have read the books and don't believe them....who cares...I stand by my comments.

My point is we are all here to help....I tried to help, and so did you (many times on other threads as well).  We've reached the point that cannot go any further, so I was just trying to calmly get back to Freddie's thread topic.

Peace my friend!

Hi dmmi,

I was defending the same point as you: higher samplerate = better resolution.
I then did some research, as suggested, and after reading this paper below, there was no way I could still argue. I was plain wrong.

http://lavryengineering.com/documents/Sampling_Theory.pdf 


It also explains why sampling at higher rates is not necessaily the best solution, and also explains the difference between samplig rate and oversampling.



Have a good reading :)
brundlefly
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 03:50:50 (permalink)
I was defending the same point as you: higher samplerate = better resolution. I then did some research, as suggested, and after reading this paper below, there was no way I could still argue. I was plain wrong.


I thought I detected your position evolving, and suspected there was some research going on in between posts.  Good work. 

As for dmmi, I think he is confusing integrated circuits with digital circuits. Not all ICs are digital. A DAC is not a purely digital device, it has an analog side that produces an analog output as "smooth" as any other IC-based analog audio device.



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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 04:39:13 (permalink)
drewfx1


OK, for anyone who does not believe 3 samples contain all of the information about a sin wave below Nyquist, and thus doesn't believe that adding more samples can't increase accuracy,

I hearby issue the following challenge to prove it:

If anyone here has SoundForge, create a pure sin wave in SoundForge and tell me only the sampling frequency, bit depth and 3 consecutive actual sample values that SF will show you. From this information, I will tell you your sin wave's frequency, amplitude and the phase of each sample.

How to do it (in SF9):
1. Create a pure sin wave of any frequency and amplitude (Tools-Synthesis-Simple). Record the frequency and amplitude, but don't share them with me.

2.  Zoom all the way in until you can see the individual sample points (it won't look anything remotely like a sin wave if you chose a high frequency). Select any individual sample and do File-Properties (or ALT+Enter). On the Format Tab give me Sample Rate, Bit depth, and Sample Value. Hit Cancel, then right arrow and give me the next Sample Value. Repeat once more and give me the 3rd Sample Value.

I will tell you the frequency, amplitude, and phase (at each sample point) of the sin wave you created.

As a free bonus, I will also predict the next sample value for you. And if I can predict the next value accurately, note that I could also predict any other values in between the samples as well.

drewfx

 
 

Wait a minute now!!

How do you all know that your monitor display what you hear? Its not 100 % correct, we all know that.. Programs, bugs especially graphic...

Think about it!
 

Best Regards
Freddie


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
Jose7822
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 04:46:43 (permalink)
Freddie H
 

Wait a minute now!!

How do you all know that your monitor display what you hear? Its not 100 % correct, we all know that.. Programs, bugs especially graphic...

Think about it!
 

Best Regards
Freddie
I don't follow.  What does bugs and graphics have to do with it?
 
Some Wave editor can already display the interpolated waveform just fine, so I don't know where you're going with this Freddie (and I mean it with the outmost respect).
 
What's your point here?
 
 
 

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Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 04:48:17 (permalink)
kicksville



I can't tell you how many times I have been pitch correcting with Melodyne and I'm like. "Oh that's a ton better!" and I keep moving in the project until I finally get to a note that I can't seem to pitch correct and then I realize..."Oh wait. Melodyne is Bypassed?"


Exactly! That's a good example of what I'm getting at. Here's another:

I'm the chief engineer at one of the largest theater & arts complexes in the US. The main space in the complex has L/C/R FOH arrays, subs, 4 balcony levels each with its own underbalcony fill speakers, lip fills, loge fills, hearing assist feeds, and multiple program feeds. All told, I have to manage almost 20 different delay zones. One more than one occasion, I've been working on timing or voicing with a house system tech, make a change, and we BOTH go "Oh, that's a lot better!" Then we realize the control system was offline and didn't actually implement the change.

Another example at someone else's expense: Without naming the guilty party, I'm working on the sound design for a major opera. During a rehearsal the other day, the conductor complained that he heard distortion from the pit monitors. THEY WEREN'T ON! But that didn't matter to him - he heard distortion, so therefore there was a problem. He really didn't want to engage in a discussion of the physics involved with a distorted signal emanating from a monitor that wasn't receiving any signal of any kind. And he most definitely did NOT want my opinion that the distortion was his eardrums' reaction to the incredibly shrill soprano bellowing at 110dbSPL ten feet from his head......

So when folks respond to the facts about sampling by saying "I don't care what the reality is. I BELIEVE 2+2=5", I say "Yes, Maestro, I'll work on it."

And go on about my business 

+1 That's so true and Melodyne example!
 
 
This with Melodyne has happen to me too. “Now it sounds better”, when I didn't even heard any changes I made. The brain defiantly can make tricks on you when it comes to sound...


Best Regards
Freddie
 


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 04:53:09 (permalink)
Jose7822


Freddie H
 

Wait a minute now!!

How do you all know that your monitor display what you hear? Its not 100 % correct, we all know that.. Programs, bugs especially graphic...

Think about it!
 

Best Regards
Freddie
I don't follow.  What does bugs and graphics have to do with it?
 
Some Wave editor can already display the interpolated waveform just fine, so I don't know where you're going with this Freddie (and I mean it with the outmost respect).
 
What's your point here?
  
  
 

  Its cool Jose!
What I mean is: how do we know what we see on the display is what we actually hear? Some audio programs doesn't display the audio graphic curve 100% correctly. Cubase is one. It look the same in program but isn't the same in real life..
 
 
Best Regards
Freddie


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 04:55:31 (permalink)
John


bitflipper


Think it makes any difference if this song is 24-, 32- or 64-bit?



P.S. The above picture is not one of my songs, it's the title track from a multi-platinum, Grammy-winning album from 2004.


Gee what a great stereo file so much separation. How did you get the track on the edges like that? Such a nice green background too.

 
 
 

Horrible file!


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 04:58:05 (permalink)
Jose7822


I agree with John, and know that Freddie is actually a well intended person.  Yes, he's sometimes wrong and exaggerates things a little (notably with big, bold phrases :-P).  But he does so because he's passionate about what he does, and not because he means wrong.  We can all argue about a subject without being offensive, I think.  Sometimes I am guilty of this, so I should listen to myself :-)


@ InfoTom,

I am very pleasantly surprised on how much you actually know Tom.  It seems like you're a new person, good for you!

Hope you're doing well.


Take care!

 
 
Thanks Jose, kind and true words about me!
(notably with big, bold phrases :-P).  so true....
 
 
Best Regards
Freddie


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
Jose7822
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 05:06:51 (permalink)
Freddie H
  Its cool Jose!
What I mean is: how do we know what we see on the display is what we actually hear? Some audio programs doesn't display the audio graphic curve 100% correctly. Cubase is one. It look the same in program but isn't the same in real life..
 
 
Best Regards
Freddie

I see. 
 
Well, there are a few plugins that do display intersample peaks like Ozone 4 and the X-ISM freebie from SSL:
 
http://www.solid-state-logic.com/music/X-ISM/index.asp
 
 
I know this is not the answer to your question, cause it would be up to the DAW app to display an interpolated waveform.  But at least, these tools provide for a way to prevent going over when we think we're not (because we actually don't see what is really happening after the DAC process).  Perhaps, it would be too process intensive to interpolate multiple waveforms, especially on big projects with over 100 tracks.  Maybe this is why we don't have such feature in our DAWs.
 
 
Take care!
 
 
 

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UnderTow
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 05:17:11 (permalink)
BluesMeister

Point Of Order, Mr Chairman, over means it's your turn to respond to my last transmission, and out means end of transmission. So the phrase "over and out" means it's your turn to speak but I ain't listening no more. That would be considered a breach of radio protocol.
 
Just thought I'd mention that. I'm probably already regretting it.

Hey thanks for sharing BluesMeister. You learn something new every day!

UnderTow
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 05:32:01 (permalink)
brundlefly



I was defending the same point as you: higher samplerate = better resolution. I then did some research, as suggested, and after reading this paper below, there was no way I could still argue. I was plain wrong.


I thought I detected your position evolving, and suspected there was some research going on in between posts.  Good work. 

I noticed it too and it gave me a big smile. :) I had half written the thread off as a huge waste of time until I read his (or her?) post. It is always good when you see someone acquire new knowledge and understand it!

UnderTow



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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 09:15:57 (permalink)
UnderTow


brundlefly



I was defending the same point as you: higher samplerate = better resolution. I then did some research, as suggested, and after reading this paper below, there was no way I could still argue. I was plain wrong.


I thought I detected your position evolving, and suspected there was some research going on in between posts.  Good work. 

I noticed it too and it gave me a big smile. :) I had half written the thread off as a huge waste of time until I read his (or her?) post. It is always good when you see someone acquire new knowledge and understand it!

UnderTow

and ... BTW ... we've ALL been there ... if not with this subject, then others ... so no shame at all in changing position ... in fact, a real sign of an intelligent, confidant person!

Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 09:17:57 (permalink)
info@tomflair.com


Freddie H


info@tomflair.com


Freddie H


info@tomflair.com


btw. ...freddie - how can you state that rme are some of the best converters in the world????  ahhrgghhh !!!
rme are just entry level in pro field ;-)
 
RME have won a lot of awards of there converters, my friend!
Its just the way it is.. they are great  at--> 119db SNR... Have you tried them or listen on them?
 
Apogee, RME, Cirrus logic and Lynx that's it! Have I missed something?   
 
Regards
Freddie
 

freddie - i own (or owned) a rme digi 8 pad, a hammerfall 9632, a hammerfall hdsp 9632, a hammerfall 9652 hdsp, ánd in the second studio in vienna we have a ff800 + a adi8 pro
...so i "think" i can have an opinion about rme ;-)
btw. i also own a konnekt 48 from tc electronics - and PURELY SUBJECTIVELY i thinjk that the konnekt sounds more pleasant than all the rme stuff i ever heard ...
 
yet rme wins Hands down in matters of support, driver stability, performance, and building quality - so especially this facts makes rme "professional" - even the chief of rme himsels says that its futile to discuss about "converter sound" - since probably all convertes available today (except for really chep stuff) give professionally usable results - so its the features beside the (possibly)  "non existing sound" of a unit that makes it a great piece of hardware
 
cheers
Great my friend!
I have RME hammerfall 9652 too! Great clock, great drivers, don't use it so much! My work horse is E-mu 1616m...sounds awesome, great. Ultra low jitter and stable clock, same sounding as Pro tools HD! Have no need of many channels. I have 2x digital Yamaha 02R (version 2) if I need more channels...to patch and route thru...adat cards and so on...
 
 
Apogee sounds great too but only mac if you don't go Rosetta Series of course.
TC konnekt 48 has it native 64bit drivers yet? I've heard people say it sounds awesome . TC has been slow on support of native 64bit drivers in the past? Same on there hardware Reverb etc...stuff.....you know what I mean!
 
 
Regards
Freddie
 
 
well ...talking about tc makes me feel sick ;-)
they are announcing 64 bit drivers since 2007 - and theyonly have a betadriver that is far from perfection - in fact i just got the 9652 in ored to use the konnekt as frontend via adat (even if i loose quite some of its features this way...)
i should have known better anyway - i used to own a powercore mk1 and an mk2 card and both were also not really "perfect" especially the virus plugin (sounded great) was never ever stabel - not even after years of existance - unfortunately tc is diggibng their own grave i guess - users are EXTREMELY pissed off because of the drivers...so i am happy rme exists ;-)
 
 
cheers
 
btw_ i was considering getting a yamaha dm1000 vcl  - i just cant stand mixing inside the daw...so i envy you for those two desks you have ;-)
 


 
 
 

Okay Tom!
 
Yes agree Tom and many A/D converts seem overpriced like many Audio cards too. It should been cheaper in general. If you just look on components side it overpriced 2000-10000 % sometimes even more...I think Apogee and RME products should cost around €200 even less... same with hardware master keyboards and so on. The hardware market is to---> overpriced, no wonder people buy software's instead.
 
 
I like to mix it inside SONAR, do all my mixes there. Sometimes I'm work in other studios, with hardware controls, kind of nice. I use only O2R:s as like a patchbay so often the 02R:s are just shut off, route all my MAIN-audio from SONAR--> directly to my main outputs “1-2” of my E-mu 1616m. I'm a geek of hearing the best possible audio quality, so I don't even consider to insert Makie, big nobs or any other volume controls that degrade my perfect sound quality from my great A/D converters. Only thing I'm consider and are interesting in is the V-Studio 700, but hope I get it soon for free, kind of sponsor deal from Cakewalk... You can always wish Santa brings it around for Christmas, right!


[link=http://www.v-studio.info/index.php%3C/a%3E%3C/font%3E]http://www.v-studio.info/...php%3C/a%3E%3C/font%3E[/link]




Best Regards
Freddie
post edited by Freddie H - 2009/11/05 09:21:18


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 09:30:42 (permalink)
pollux


dmmi


Jose....sorry....you misinterpreted my last comment.  I was trying to say lets not dispute anymore....I don't want to argue because my stance is really solid on this, and so is yours.

We will really get no-where....OK

I pitched in trying to help....others can take it if they want.....or they can read the recommended books and take whatever side they want....based on research, feeling, hearing, etc.

I state my posts as facts for my reasons which no-one here knows of.....maybe I have read the books and don't believe them....who cares...I stand by my comments.

My point is we are all here to help....I tried to help, and so did you (many times on other threads as well).  We've reached the point that cannot go any further, so I was just trying to calmly get back to Freddie's thread topic.

Peace my friend!

Hi dmmi,

I was defending the same point as you: higher samplerate = better resolution.
I then did some research, as suggested, and after reading this paper below, there was no way I could still argue. I was plain wrong.

http://lavryengineering.com/documents/Sampling_Theory.pdf 


It also explains why sampling at higher rates is not necessaily the best solution, and also explains the difference between samplig rate and oversampling.



Have a good reading :)

 
 

Interesting =)

Thanks for this great link!
I will read this and see what I make out of it.



Best Regards
Freddie


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 09:36:54 (permalink)
Jose7822


Freddie H
  Its cool Jose!
What I mean is: how do we know what we see on the display is what we actually hear? Some audio programs doesn't display the audio graphic curve 100% correctly. Cubase is one. It look the same in program but isn't the same in real life..
 
 
Best Regards
Freddie

I see. 
 
Well, there are a few plugins that do display intersample peaks like Ozone 4 and the X-ISM freebie from SSL:
 
http://www.solid-state-logic.com/music/X-ISM/index.asp
 
 
I know this is not the answer to your question, cause it would be up to the DAW app to display an interpolated waveform.  But at least, these tools provide for a way to prevent going over when we think we're not (because we actually don't see what is really happening after the DAC process).  Perhaps, it would be too process intensive to interpolate multiple waveforms, especially on big projects with over 100 tracks.  Maybe this is why we don't have such feature in our DAWs.
 
 
Take care!
 
 
 

Thanks Jose, my friend! =)

By the way, I do still believe most software's display the waveforms correctly, but you shouldn't take everything for granted, always. You should always rule out all possibilities. Sometimes, things isn't as it seem to be...


Best Regards
Freddie


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
dmmi
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 10:04:22 (permalink)
Thanks for the link....nice article.

I need to get some things straight....and defend myself (it's just my personality)

I don't mean to confuse anybody....or to challenge the range of human hearing, or to challenge complex mathematical computations trying to prove the either as correct or fictional.

I understand physics really well
I understand mathematics very well

None of you know my background, education, wisdom, experience etc.

Everything I state is based on either education, experience, test studies, day to day freakin' duties (dammit I see zeros and ones on a daily basis)

And I only want to help.

1.) It IS impossible to have a perfect circle, curve, or waveform in the digital realm....period
2.) Sampling rate IS frequency, therefore cycles per second.

Put them together.....it DOES make a cleaner, truer, rounder, waveform.....period!

And this has NO RELATION whatsoever to Nyquist/Shannon sampling theorems, mathematical equasions demonstating whether we hear the results or not.

I can't make it any simpler than that.

THE SAMPLING RATE DOES NOT = HIGHEST FREQUENCY.....PERIOD!

Whew....sorry guys, I know I said I don't want to argue and I don't....but there comes a limit when ones own pride and morals are compramised by not defending themselves.

I said before......everyone here is right.......including myself

This is NOT "BS"....computers ARE 0's and 1's...... discrete data IS 0's or 1's and in the end EVRYTHING within your computer is comprised of that.....waveforms, pictures, software programs.........EVERYTHING

damn......mix up the binary data, swap a couple drivers and codecs around (0's and 1's themselves).....

then maybe....just maybe, the source code for Sonar would be musically pleasing. hahaha

(Note the last note is a far cry attempt at humor within the context of discussion)
pollux
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 10:06:27 (permalink)
I found some extra information on this topic :)

It seems that even if there is no proven benefit on digitizing audio at samplerates over 48 KHz, there is some benefit when applying digital FX and using digital oscillators with higher samplerates, which might explain the differences in sound Freddie is hearing 

Here is a quote from http://emusician.com/mag/...ing_digitalaudio_myths

Analog audio has a theoretically infinite frequency range, whereas digital audio (software and hardware) has a hard limit on high frequencies, as determined by the sample rate.
Many analog processes take “infinite” frequency range for granted, but they can't do the same in the digital domain. For example, a standard analog peaking EQ has a bell curve that is symmetrical around the center frequency; one side slopes to 0 Hz, and the other slopes toward infinite Hz.
You can implement the same EQ in the digital domain, but infinity is suddenly much closer. In fact, what was infinite Hz is now the Nyquist frequency (half the sampling rate) or 22.05 kHz at a sampling rate of 44.1 kHz. This difference in the proximity of infinity results in an EQ curve with a dramatically lopsided shape (see Fig. 6).
Things can get stranger as the EQ's center frequency approaches the Nyquist frequency. At those high frequencies, I've seen digital EQs that started to take on weird globular shapes and even go down in actual frequency as I turned up the frequency knob. I've even encountered a peaking EQ that looked much more like a resonant highpass filter.
Those problems can be avoided or at least minimized by clever programming. The degree to which the programmer is successful defines, to a great extent, the differences between good and bad digital EQs.
...
Compressors and limiters also have frequency-related issues. You're probably familiar with aliasing — it causes audio artifacts when sampled audio contains frequencies higher than the Nyquist frequency. Aliasing doesn't occur only during sampling, however; it can also happen entirely within the digital domain.
For instance, compression and limiting work by modulating one audio-rate signal (the input) with another audio-rate signal (the compressor or limiter's automatic gain control, which operates in the audio range when the attack and release envelope times are fast). When you modulate one audio-rate signal with another, it has the effect of adding the two signals' frequencies; if the total exceeds the Nyquist frequency, you'll get some aliasing.
A full-bandwidth audio signal processed with a limiter or a compressor with fast attack or decay times falls into that category; the faster the attack or release and the greater the compression or limiting amount, the more aliasing you hear. That is the cause of the crunchiness many people hear in digital-dynamics processors. Again, clever programming, especially oversampling, can minimize these aliasing artifacts.
You'll find similar predicaments in synths. Resonant filters suffer from the same infinity-is-much-too-close syndrome as digital EQs, and various synths differ widely in their success at addressing the problem. For instance, standard Chamberlin digital filters (the most common type) only work correctly to about one-sixth of the sampling rate. For a synthesizer running at 44.1 kHz, that means the resonance tops out at about 7 kHz.
Oscillators have problems similar to compressors. For example, a square wave at, say, 4 kHz is actually generating frequencies well above the Nyquist limit, because of the waveform's sharp edges. Untamed, that can cause excruciating aliasing, especially toward the top of the keyboard (as you can hear in some popular products). Similar aliasing can also happen when samples are transposed above their original pitches. Techniques for dealing with these complications vary and account for some of the sonic differences among synthesizers.

post edited by pollux - 2009/11/05 10:09:06
drewfx1
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 10:50:36 (permalink)
Freddie H


Jose7822


Freddie H


Wait a minute now!!

How do you all know that your monitor display what you hear? Its not 100 % correct, we all know that.. Programs, bugs especially graphic...

Think about it!



Its cool Jose!
What I mean is: how do we know what we see on the display is what we actually hear? Some audio programs doesn't display the audio graphic curve 100% correctly. Cubase is one. It look the same in program but isn't the same in real life..


Best Regards
Freddie

Freddie, I'm not suggesting people look at the graphic waveform display and try to discern the numbers. The reason for using SoundForge in this test is that SF will give you a readout of the actual numerical sample values at your current position in it's Properties-Format window.



drewfx
post edited by drewfx1 - 2009/11/05 11:15:41
j boy
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 11:12:18 (permalink)
pollux

 
http://lavryengineering.com/documents/Sampling_Theory.pdf 


It's a long paper, so to boil it down the big takeaways are:
 
Speed related inaccuracies are due to real circuit considerations,
such as charging capacitors, amplifier settling and more. Slowing down improves accuracy.
 
Pro (higher SR): Easier filter
Overcome Sinc problem
Con (higher SR): Reduced accuracy
Significant increase in data files size
Significant increase in processing power required
bvideo
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 11:52:37 (permalink)
To help address miscommunications about the representation of sound by "digits":

The mathematics prove that it is *possible* to represent an analog signal with frequencies (only) up to N with a sample rate of 2*N. It's crucial to understand that this proof is entirely based on using a D to A process that perfectly follows the mathematical rules that have been spelled out for that process. These rules might not be quite what you think, if you are thinking of a stair-step oriented process.

The ultimate design goal of a D to A circuit is to follow the mathematical rules spelled out in the theory. This is where the quality of the circuit comes in, and also some real-world difficulties. (For one example, the frequency range actually used in A/D -> D/A chains is usually limited to strictly less than half the sample rate due to real world impracticalities in filter design. In earlier times, that meant using 44.1K to sample 0-20KHz)

Those people who view points (samples) on the screen and claim it is not a smooth waveform are right, of course. But the on-screen view is not the post-DAC view, and does not illustrate the analog result of the prescribed conversion process.

It's fair to say that real world DACs can not precisely follow the math either, but at this point in the evolution of converters, the number of people who can scientifically claim to hear differences between 48KHz and 96KHz is rather small. (The definition of "scientifically" for purposes of this subject could easily occupy a large number of forum threads)

Bill B.
MatsonMusicBox
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 11:55:08 (permalink)
either I don't understand what you are saying, or you're not saying it very well, or you are still wrong ... I'll try for the last time. (BTW - EVERYTHING I say below is assuming that our sampling rate is at/above Nyquist frequency so I don't have to keep qualifying it every time)
dmmi



1.) It IS impossible to have a perfect circle, curve, or waveform in the digital realm....period

depends on what you mean by "have" - we all know it is STORED as discreet numbers. What you seem to miss is that when it is CONVERTED from those discreet numbers to the ANALOG signal that you HEAR - the "Steppiness" of it GOES AWAY and it is "smooth" or "perfect" or whatever term you like, and how "perfect" it is has NOTHING to do with sample rate. Any imperfections are due to the electronic limits and quality of the converters.
2.) Sampling rate IS frequency, therefore cycles per second.
not exactly - it is the frequency of the samples - it is not expressed as cycles since there is nothing cyclical about it (going in a circle) - it's just repetitive - but I get you gist - so we can agree in principle.

Put them together.....it DOES make a cleaner, truer, rounder, waveform.....period!

I'm not sure what we're putting together to make truer, cleaner, rounder.

And this has NO RELATION whatsoever to Nyquist/Shannon sampling theorems, mathematical equasions demonstating whether we hear the results or not.
huh? You SEEM to be saying that sampling has nothing to do with Nyquist? Huh?
I can't make it any simpler than that.

THE SAMPLING RATE DOES NOT = HIGHEST FREQUENCY.....PERIOD!
What does that mean? I don't think anyone said that - I certainly didn't. However - the sampling rate DOES determine, and is all that determines, the highest frequency that can be accurately captured (and therefore reproduced) by the sampling process and later DAC process.

I said before......everyone here is right.......including myself
Again - maybe I don't undersand what you are trying to say - but based on what you ARE saying - this is not correct.

This is NOT "BS"....computers ARE 0's and 1's...... discrete data IS 0's or 1's and in the end EVRYTHING within your computer is comprised of that.....waveforms, pictures, software programs.........EVERYTHING

true ... HOWEVER when it gets CONVERTED it is no longer 1s and 0s and no longer digital. It is the DAC reading those ones and zeroes and "determining" what the smooth analog waveform those numbers represent should look like, and Nyquist says that there is ONE and ONLY ONE way that can be interpreted and that extra sample points don't change that.


post edited by MatsonMusicBox - 2009/11/05 12:00:08
Freddie H
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Re:96kHZ 32bit / 64bit bit size ROCK!! I will never switch back!!! 2009/11/05 11:59:23 (permalink)
rhythminmind


 
I like to mix it inside SONAR, do all my mixes there. Sometimes I'm work in other studios, with hardware controls, kind of nice. I use only O2R:s as like a patchbay so often the 02R:s are just shut off, route all my MAIN-audio from SONAR--> directly to my main outputs “1-2” of my E-mu 1616m. I'm a geek of hearing the best possible audio quality, so I don't even consider to insert Makie, big nobs or any other volume controls that degrade my perfect sound quality from my great A/D converters. Only thing I'm consider and are interesting in is the V-Studio 700, but hope I get it soon for free, kind of sponsor deal from Cakewalk... You can always wish Santa brings it around for Christmas, right!

Are you running the o2rs in 24bit mode? It's not by default. If your not using a  analog vol/monitoring control what are you controlling your monitoring level with?

 
No just deafult mode. Most analog synth drum-machines is still just in 16bits anyway, but I record everything in 32bit or higher..
I route them thru Adat I/0 Tos-link. Sometimes I use my Novation Supernova too. By the way, is a great hardware synth. All 8ch all has separate FX and outputs, not like JV2080 that have too. JV2080 "The classic", use it sometimes but today I think all hardware Synth's, Vintage gear has played out their roll. I think they sound better in Software-version and they are more flexible to work with in that way too. I use 99 % of the time only sofware's all the time..
 
 
Can't live with out my Kontakt, Stylus RMX and Omnisphere..
I think Dimention Pro is kind of good too, bread and butter sound. Rapture 64bit I would like to use more.. but it just crash, can't trust that one!
 
 
 
 
 
Montoring level, I use the included DSP-control software that comes with E-mu.
I can route what ever I like, example separate bus channels, separate headphone mix what ever... so it's great.
 
 
Regards
Freddie


-Highly developed spirits often encounter resistance from mediocre minds. -It really matters!
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