Helpful ReplyHow to Use Cakewalk DX and DXi in Studio One! Really!

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JonD
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2017/12/25 17:42:21 (permalink)
scook
soens
Once I thought it did but now it's dead in Samplitude


No need for DXshell wrapper in Samplitude. There is DX support built into the DAW.

 
But can the Sonitus FX be used outside of Sonar?  Has anyone tested them in Samp (without the wrapper)?

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#91
scook
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2017/12/25 18:07:23 (permalink) ☄ Helpfulby JonD 2017/12/25 18:53:48
Yes, all but the Compressor and Gate are available in Samplitude. By default DX plug-ins are not loaded, to enable them add NoDirectXInit=0 to the [Setup] section of Sam_X64.ini and/or Samp.ini (for 32bit Samplitude). There is also a [DirectX_Hide] section of  DxPlugins.ini for the names of the plug-ins to hide such as the synths (no DXi support in Samplitude), Cronus (V-Vocal), the previously mentioned Sonitus Compressor and Gate and anything else that does not look useful.
#92
soens
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2017/12/25 22:54:19 (permalink)
So will having dxshell in the plugin folder for the DAWs that need it be a bad thing for those that don't? Or will they just ignore it?
 
 
EDIT: see post 101
post edited by soens - 2018/01/13 14:44:26
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sharke
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2017/12/26 01:07:07 (permalink)
I'm baffled by all of this trouble just to use some ancient dx plugins that could easily be replaced by free equivalents that are probably better in every way.

James
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Anderton
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2017/12/26 01:18:39 (permalink) ☄ Helpfulby ZincTrumpet 2018/05/02 16:32:40
sharke
I'm baffled by all of this trouble just to use some ancient dx plugins that could easily be replaced by free equivalents that are probably better in every way.



There are some unique features in the Delay, Modulator, Surround, and Wah that I haven't found anywhere else. Also the Multiband Compressor CPU hit is so low it makes a great crossover for multiband processing.
 
It was often a problem writing articles where I didn't want to be too "rah-rah Cakewalk." I'd come up with some cool technique using the Sonitus plug-ins, then try to find something else that did the the same thing so people using other DAWs could apply the technique. Often I came up empty-handed and had to write about something else.

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azslow3
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2017/12/27 14:21:46 (permalink) ☄ Helpfulby ZincTrumpet 2018/05/02 16:32:33
For Reaper. In case someone want Sonitus Compressor and Gate,
find the following in %APPDATA%\REAPER\reaper-dxplugins64.ini
and make sure "Load=1" is set for both (Reaper set it to "0")

[{C54E2D60-F9CA-11D2-8C30-00805FE9FC03}]
Name=Sonitus:fx Compressor
Load=1
[{C54E2D90-F9CA-11D2-8C30-00805FE9FC03}]
Name=Sonitus:fx Gate
Load=1

 
Notes:
* no side chaining
* if you force Reaper re-scan DX plug-ins, they will be reset to "0" (but continue to work in existing projects)
* the compressor adds one buffer delay (not Reaper specific, just simpler to see in it).
 
 

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#96
MarkSSwanson
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2017/12/30 01:35:24 (permalink)
Worked like a charm!  Thank you Craig!
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mikedocy
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2018/01/03 01:56:08 (permalink)
Anderton
There are some unique features in the Delay...



Agree. All the Sonitus plugs are good. My go-to delay is the Sonitus.
I have not found a suitable replacement for the Sonitus delay yet.
It can do Haas effect delays in .1 mS steps with the ability to mix in the dry signal, offset slap-backs or echos for stereo width, all the usual tempo related echos, Ping-Pong, EQ high and low filters, option for diffusion on the echo, etc.
  
#98
soens
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2018/01/13 14:34:45 (permalink)
All my Sonitus plugins are named "dxshell.dll"... in Sonar!
 
In Plugin Manager they're all properly named. Just not within Sonar.
 
dxshell works for other DAWs, but as long as it's in Cakewalk's folder and you try to use the plugs in Sonar, it will replace each plugin name with "dxshell.dll". Even after deleting this file and reopening and rescanning the plugins, they are still named "dxshell.dll".
 
Sounds like a registry hack or reinstall to fix this.
 
 
#99
soens
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2018/01/13 14:42:31 (permalink)
azslow3
For Reaper. In case someone want Sonitus Compressor and Gate,
find the following in %APPDATA%\REAPER\reaper-dxplugins64.ini
and make sure "Load=1" is set for both (Reaper set it to "0")

[{C54E2D60-F9CA-11D2-8C30-00805FE9FC03}]
Name=Sonitus:fx Compressor
Load=1
[{C54E2D90-F9CA-11D2-8C30-00805FE9FC03}]
Name=Sonitus:fx Gate
Load=1

 
Notes:
* no side chaining
* if you force Reaper re-scan DX plug-ins, they will be reset to "0" (but continue to work in existing projects)
* the compressor adds one buffer delay (not Reaper specific, just simpler to see in it).



Same for
rgc:audio Pentagon I
Dimension LE
Roland GrooveSynth
 
I haven't tried these since I no longer have Reaper installed.
ptheisen
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2018/01/13 20:14:38 (permalink)
Regarding modifying Reaper's dxplugins64.ini to force it to show the Sonitus compressor and gate, I tried that.
 
Yes, the effects will then be available. However, when I actually inserted the compressor (or gate, I forget which) into a Reaper project just for the fun of it, within moments (maybe it was when I clicked PLAY) Reaper crashed, which is highly unusual for me. Removing the plugin made the project play normally again. I suspect there is a reason that Reaper chose to ignore those plugins by default, and I will respect that, so I changed dxplugins64.ini back to Load=0 for those two. That was my experience, YMMV.
whattarush
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2018/01/22 02:44:12 (permalink)
Thanks for the great tip Craig!!! Now I can use all of the Sonitus plugins in Studio One3!!!

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CakeAlexSHere
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2018/01/22 03:30:11 (permalink) ☄ Helpfulby sharke 2018/01/22 15:56:58
sharke
I'm baffled by all of this trouble just to use some ancient dx plugins that could easily be replaced by free equivalents that are probably better in every way.


Jeeze why am I always agreeing with you.. exactly.. time to move on.. there's a billion out there this is ancient tech and who knows when it will stop working. It's certainly not supported in any way.

One good thing about Studio One is the total lack of support for 32 bit plugins within the 64 bit DAW by design...forcing people to improve their DAW performance and stability. I suspect this reduces their tech support costs quite a bit.. Anyway I'm sure their support are gonna be so...so very happy learning that ex Sonar users are hooking ancient DX plugins into their modern DAW as a common thing..hopefully without hidden side effects.
ChristopherM
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2018/04/27 17:12:42 (permalink)
I had installed these shells with Studio One and they appeared to work fine. However, having installed CbB I see that I now have, for instance, all the Sonitus plugs appearing twice, once as DX and once as VST2 (in their wrapper). Just for kicks, I loaded one instance of each version of Sonitus Compressor and selected the same preset, so that I could A/B them. Routing the same signal to them would make it hard to tell them apart, so I thought. In fact, the one wrapped as a VST actually sounded terrible; to my ear, it sounded like some kind of severe bit reduction. I carefully checked the setup to make sure that I had created identical parallel setups and I had. FWIW, the graphics on the wrapped one seem sluggish and wrong, too. Anybody know/guess why the wrapped version misbehaves in CbB? (I know this is not really a significant issue, but it has piqued my curiosity).
dubdisciple
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2018/05/01 18:29:35 (permalink)
Although I am weening myself of deprecated plugins, I can understand the reasons some people still use them. No one would ask why someone would still use an old physical delay or reverb because it is easier to comprehend the reasons. Similar reasons apply. Even in digital world, plugins are unique and if someone really likes a cerrain sound, it makes perfect sense to stick with method of creation.
wst3
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2018/05/02 12:36:47 (permalink)
CakeAlexSHere
sharke
I'm baffled by all of this trouble just to use some ancient dx plugins that could easily be replaced by free equivalents that are probably better in every way.


Jeeze why am I always agreeing with you.. exactly.. time to move on.. there's a billion out there this is ancient tech and who knows when it will stop working. It's certainly not supported in any way.



As a rule I try to stay away from anything that is built on the x86 framework, anything that has been discontinued, and anything that even appears half baked. As a rule. It just makes my life in the studio simpler.

But there are a couple reasons to try to salvage plugins that fall into one or more of those categories:
1) they exist in old projects, and for some reason I need to briefly revisit that old project, and I don't want to spend time swapping plugins.
2) the old plugin has a feature that I have not yet found in a current plugin. Examples, for me, would include NI Vokator and Spektral Delay, and yeah, the danged Sonitus delay.
 
That doesn't mean I would stop my hunt for replacements, I'd dearly love to have a 100% x64/VST(3) system, but there are reasons to keep the dinosaurs, at least for a little while longer!
 
Now I've found a decent work-around for x86 VST instruments - VEPro has an x86 server that does a very nice job of hosting the older instruments. I suppose I should try it with old processors now?

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SMcNamara
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Re: How to Use Cakewalk DX and DXi in Studio One! Really! 2018/05/03 01:00:40 (permalink)
The Sonitus plugs are the only reason I use Dxi in S1 (particularly the Delay and the "surround", which I just use for automatic moving left, right, center , but I like the effect).  If someone knows specific replacements for these two I'm happy to move on.

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