Which Wave Editor

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mark s
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November 30, 05 7:22 PM (permalink)

Which Wave Editor

I'm in a position where I need to get a .wav editor (for obvious reasons to forum members). I'd like to know the advatages or disadvantages to Soundforge 8 vs. Adobe Audition.

Seems to me that Soundforge is 2 track: at least I could not find anything that stated different whereas Audition1.5 is multitrack. If this is true is this a disadvantage? Is one easier than the other? Not realy interested in a Logic learning curve.

What else might I consider?

post edited by mark s - December 01, 05 8:16 PM
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    Indyman
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    RE: Which Wave Editor November 30, 05 8:23 PM (permalink)
    I've used Audition (formerly Cool Edit Pro - I loved that name!) for some time and am very happy with it. I use it as a stereo wave editor, though it will do multitrack. I does everything I want it to and, for me, I find it very intuitive. The version from Adobe added things like frequency editing, which is an amazing tool in itself. I never felt comfortable with the Sound Forge interface, but that's a personal thing. Others swear by Sound Forge, but for me Audition is all I need in a wave editor. It's also a good value. Both have demos - - try both and see which is right for you

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    #2
    glazfolk
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    RE: Which Wave Editor November 30, 05 8:43 PM (permalink)
    Yes, I'd second that. For me nothing comes clsoe to Adobe Audition, especially for its battery of noise reduction tools, including its awesome spectral editing. For me it is more intuitive, heavyweight and powerful than Sound Forge .... but others on this forum swear by Sound Forge.

    That said, Adobe Audition has separate views ... for wave editing you wouldn't use Multitrack, you'd use Wave Edit view which is a simple stereo view (or mono, depending on the track being edited). IMHO, Audition's Multitrack recording is awful, but if you've got Sonar you'll never need to use that view.

    I suspect that both products may have complementary strengths and weaknesses, so it depends really on what exactly you need to do with it.

    Demo both and see for yourself.
    post edited by glazfolk - November 30, 05 8:45 PM

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    #3
    johndale
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    RE: Which Wave Editor November 30, 05 8:44 PM (permalink)
    Wavelab......................JDW
    #4
    chaz
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    RE: Which Wave Editor November 30, 05 9:00 PM (permalink)
    Well.... You can always download the demos of the wave editors you are interested in and see which one works best for you.

    For me, it is Sound Forge. But the others are viable wave editing programs as well.
    #5
    Rev. Jem
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    RE: Which Wave Editor November 30, 05 10:10 PM (permalink)
    ORIGINAL: glazfolk
    ... Adobe Audition ... For me it is more intuitive, heavyweight and powerful than Sound Forge ....

    ... and if, like me, your choice of weapon takes into account corporate misbehaviour, any Sony product is beyond the pale these days.
    #6
    tomek
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    RE: Which Wave Editor November 30, 05 11:24 PM (permalink)
    excuse my ignorance,
    but why would one need a wave editor?

    I can zoom down to the sample right in the main Sonar view..
    cut / fade / reverse / whatever...

    Then I just bounce to clip and pull it outta my audio folder..

    Please let me know what I'm missing!

    Thanks,
    Tomek.
    #7
    glazfolk
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    RE: Which Wave Editor November 30, 05 11:36 PM (permalink)
    Tomek:

    I have two major uses for Adobe Audition -

    1. Noise Reduction. You know, those little bumps, clicks and creaks that get into tracks, especially when recording acoustic music, that can ruin the perfect decay on a guitar at the end of a track. That sort of thing. As well as when recording is made live, in less than perfect circumsatnces ... background sounds etc.

    There are a number of plug-ins that you can get for noise reduction, but I have come across none as powerful, flexible and easy to use as Adobe Audition. You can just snip the occasional unwanted sound out. Magic. Or, for some recurrent background sound (eg wind, traffic) sample in and erase it through the entire take.


    2. Tweaking Mixes. So you've mixed and mastered your CD. Adobe Audition is useful for lining up your songs in final CD order, then running a last minute comparison just in case the odd song is just a touch too quiet or too loud.

    No doubt others have other uses ... actually, I'd be interested to hear what are the major uses.

    Best
    Geoff

    #8
    Guest
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    RE: Which Wave Editor December 01, 05 9:31 AM (permalink)
    ORIGINAL: tomek

    excuse my ignorance,
    but why would one need a wave editor?

    I can zoom down to the sample right in the main Sonar view..
    cut / fade / reverse / whatever...

    Then I just bounce to clip and pull it outta my audio folder..

    Please let me know what I'm missing!

    Thanks,
    Tomek.


    there are several reasons why i use an audio editor outside of
    Sonar.

    1. Accurate statistics and spectral analysis. These tools let you gauge how close to
    "specs" your mix is. Looking at a spectral graph lets you fight the battle of the
    bulge and statistics (like RMS) make sure your volumes are in-line with what
    a mixing and mastering engineer would expect.

    2. Fine-grain editing. I'll give you a real world example .. i just finished a
    project which was tracked on an ADC that had a problem .. every 20 seconds of
    so, a one sample spike would appear in the .wav file. While i tried to use click
    and pop removal tools, they didn't quite do the job ... so i zoomed in super close
    so i could see the offending samples, and pulled them down to be inline with the
    previous and next sample. it's indistinguishable. the "pencil" tool in audio
    editing software lets you draw out problems ... very difficult to do in Sonar unless
    you get lucky with fades or cut/paste.
    Audio editors tend to have better
    and more precise editing functions (like markers, regions, selection, trimming,
    scrubbing) etc. For example, if i want to express a selection from sample
    10040 to 100060 in Sonar, how would i do that? sometimes this fine-grain
    is necessary.

    3. Audio manipulation tools. Audio editors come with a wide variety of (usually)
    high-quality manipulation and editing tools which give you a tool belt of Fx to
    correct many common audio problems. While Sonar has some reasonable tools,
    other editors provide more control over audio editing tasks (e.g., normalization).
    Being able to treat multi-channel audio (stereo, 5.1 etc) either as a composite
    or individual tracks (as if split) is also a big time saver. Wave files also contain
    a lot of additional information for either acidization and or production codes which
    these tools let you edit directly.

    4. Support and editing of many formats ... most audio editors can read just about
    anything and export to just about anything. The translators are also usually a
    cut above the DAW equivalents. The SoundForge MP3 encoder is amazingly
    fast .. and allows for watermarking in many formats (which is increasingly
    important).

    5. Automation and integration with burning software. Some editors provide
    batching and scripting. You usually assemble and apply fades for
    a project, provide MP3s for reference, and then stage all the .wav files suitable
    for CD burning software. This can be a time consuming process ... but if you
    use batching and scripting .. you can automate much of the tedium and just
    run the script.

    6. They do what they do .... this may seem silly .. but the audio editor is aimed at
    a particular task ... so there's no wading through the soft synthesizers and midi editor
    commands to get at the functionality .. it really only does one thing.

    Hope that helps,
    jeff
    ps: i lived without one for quite a while .. until i had some problems i couldn't fix
    any other (or non-cheesy way). perhaps Sonar will enhance it's audio editing features
    in some future release and make it less likely. however, the integration with
    tools such as SoundForge is actually pretty good (under the tools menu).
    post edited by jmarkham - December 01, 05 9:39 AM
    #9
    Sabicas
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    RE: Which Wave Editor December 01, 05 11:48 AM (permalink)
    My roommate gave me her old copy of Cool Edit Pro, but I haven't used it much as I have been learning Sonar for about three weeks now. I know that CEP is now Adobe Audition. My question is, the features you Audition users love..........do they exist, or rather, are they as good in CEP? Or are they new additions/improvements.

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    glazfolk
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    RE: Which Wave Editor December 01, 05 3:19 PM (permalink)
    ORIGINAL: Sabicas

    My roommate gave me her old copy of Cool Edit Pro, but I haven't used it much as I have been learning Sonar for about three weeks now. I know that CEP is now Adobe Audition. My question is, the features you Audition users love..........do they exist, or rather, are they as good in CEP? Or are they new additions/improvements.


    Most of the editing features of Cool Edit Pro are effectively the same as Adobe Audition 1.5. The big one thta comes to mind that didn't come in until AA 1.5 though is the spectral editor. It has the other noise reduction tools though.

    ORIGINAL: jmarkham
    perhaps Sonar will enhance it's audio editing features
    in some future release


    I doubt it and in fact I hope not. Most serious users of Sonar already use Adobe Audition, Sound Forge or Wavelab - our editor of nchoice and like you say, it integrates well. Personally I'd rather the research and development went in areas to improve the interface and workflow, things like a proper macro facility, renaming inputs, fully customisable console view, etc.

    Best
    Geoff
    #11
    ohhey
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    RE: Which Wave Editor December 01, 05 3:50 PM (permalink)
    I use Sound Forge. It appears on the Tools menu and works great with Sonar. Here is the thing I like best. So you want to edit a clip.. you need to fix a click or pop or autotune just a word or two. All I have to do it select the section within the clip I want to work on, pull down the tools menu and select Sound Forge. The clip opens in Sound Forge and .. here is the best part.. THE SELECTION IS STILL THERE !! Woo Hoo ! And it's zoomed right in to that part of the clip you selected in Sonar. That saves a ton of hunting around for the spot you want to edit in a big clip. Gotta love it. It doesn't get any better then that.

    When you get done editing you just save and exit Sound Forge and a dialog pops up in Sonar to ask you if you want to import the new version over the old version, you click yes and it's done.

    Plus Sound Forge will read and write just about every audio file format know to man and has some unique processes other then just plugins. You can also zoom in to the single sample level and edit, no limits. It does a great job at resample and bit reduction with dither so it makes a great mastering tool.
    post edited by ohhey - December 01, 05 3:52 PM
    #12
    sluggo
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    RE: Which Wave Editor December 01, 05 4:21 PM (permalink)
    I would consider getting Samplitude Studio 6 from Audiomidi for $99.
    Not only does it do the regular wave editing tricks, but it is also handles multitrack audio. It has built-in noise reduction. Does both destructive and non-destructive editing. You can load in you final audio and use it to burn cds (along with cd text). If you want, you can later upgrade to Samplitude 8. I would also highly recommend Voxengo's Redunoise for broadband noise reduction, it costs $99.

    s
    #13
    glazfolk
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    RE: Which Wave Editor December 01, 05 4:41 PM (permalink)
    ORIGINAL: ohhey

    I use Sound Forge. It appears on the Tools menu and works great with Sonar. Here is the thing I like best. So you want to edit a clip.. you need to fix a click or pop or autotune just a word or two. All I have to do it select the section within the clip I want to work on, pull down the tools menu and select Sound Forge. The clip opens in Sound Forge and .. here is the best part.. THE SELECTION IS STILL THERE !! Woo Hoo ! And it's zoomed right in to that part of the clip you selected in Sonar. That saves a ton of hunting around for the spot you want to edit in a big clip. Gotta love it. It doesn't get any better then that.



    Great tip Frank, thanks! I've just checked and, yes, this works with Adobe Audition too!

    You know, I've been using CEP/AA with Pro Audio/Sonar for, what, something like 8 years and had never discovered that one. Thanks again. You've just made my day.

    Best
    Geoff

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    #14
    ohhey
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    RE: Which Wave Editor December 01, 05 4:47 PM (permalink)

    ORIGINAL: glazfolk

    ORIGINAL: ohhey

    I use Sound Forge. It appears on the Tools menu and works great with Sonar. Here is the thing I like best. So you want to edit a clip.. you need to fix a click or pop or autotune just a word or two. All I have to do it select the section within the clip I want to work on, pull down the tools menu and select Sound Forge. The clip opens in Sound Forge and .. here is the best part.. THE SELECTION IS STILL THERE !! Woo Hoo ! And it's zoomed right in to that part of the clip you selected in Sonar. That saves a ton of hunting around for the spot you want to edit in a big clip. Gotta love it. It doesn't get any better then that.



    Great tip Frank, thanks! I've just checked and, yes, this works with Adobe Audition too!

    You know, I've been using CEP/AA with Pro Audio/Sonar for, what, something like 8 years and had never discovered that one. Thanks again. You've just made my day.

    Best
    Geoff


    I have no idea how or why it works but it does.. I discovered it by accident.
    #15
    Rednroll
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    RE: Which Wave Editor December 01, 05 5:22 PM (permalink)
    That's good to hear it works that way in Sonar Frank. Thanks for the tip, that's one thing I haven't tried out yet. This is also one thing that I have grown accustomed to being a Vegas User in conjunction with Sound Forge. I kind of figured you would need to have both Sony programs to keep that functionality.

    I have Audition and Sound Forge. Both are good programs, but I highly prefer the UI in Sound Forge. One feature in Sound Forge that has always been useful for me is the "pencil" tool. Say you're working in your Multitrack and you find a nasty click or pop....well I have found that plugins don't always do the best job. In Sound Forge you can zoom in far enough on it and use the pencil tool to draw the click/pop out.

    One additional benefit of Sound Forge is that it now includes CD Architect with it and they have some tools in SF8 to integrate them toghether. CD Architect is the Catz meow for arranging your songs onto CD. I only prefer Sony's Vegas over CD Architect for this task, since it has most everything CD Architect offers but I prefer working in the multitrack environment to easily accomplish those mastering jobs where a client wants to add some type of skits or intro's inbetween songs. It would be nice to see this type of functionality of CD Authoring put into Sonar. The down side of Forge compared to Audition is that Audition includes the noise reduction tools built into it. Sony added some Express plugins for Noise reduction in Sound Forge 8, but it doesn't compare to Audition....or Sony's own noise reduction plugin. I would expect to see the Noise reduction plugin come bundled with the next version of Sound Forge. Well that's if they're smart, and they have been known to do some dumb things.

    One additional note, I have seen some vendors selling a package of Sound Forge with the Sony noise reduction plugin included. If you can find one of those deals I would go for it, thus you'ld be getting Sound Forge, CD Architect and the Noise Reduction plugin. That's the combination of tools that I have for wave editing and I find there's not much that I can't do.
    post edited by Rednroll - December 01, 05 5:27 PM
    #16
    songsmyth
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    RE: Which Wave Editor December 01, 05 5:55 PM (permalink)
    Great tip Frank, thanks! I've just checked and, yes, this works with Adobe Audition too!

    You know, I've been using CEP/AA with Pro Audio/Sonar for, what, something like 8 years and had never discovered that one. Thanks again. You've just made my day.


    I have AA1.5 but all I have in my TOOLs menu is a greyed out "WaveStudio"... I'm guessing there is someplace I can change a reference folder but I can't find it... what did you do glazfolk to get Audition in the tools menu?


    Cheers! David

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    #17
    tomek
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    RE: Which Wave Editor December 01, 05 6:45 PM (permalink)
    Hi Geoff,
    those sound like nice ways of going about things.

    Maybe less cumbersome than doing it all in sonar.
    I'll check into it!

    Thanks,
    Tomek.
    #18
    tomek
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    RE: Which Wave Editor December 01, 05 6:54 PM (permalink)
    Jeff you rock!
    Thanks a bunch for the detailed description (with examples) wow!

    I do have spectrum analysis w/ 3rd party tools,
    but I could really see a use for the pencil tool!

    There were many times when cutting out the spike would not sound that good.
    I'm sure the pencil tool would have come in handy then!

    Also,
    I have notice at my friends house that the MP3 creating in SF is super fast!
    For now I use lame, and it's command prompt...

    Take it easy!
    Tomek.
    #19
    tomek
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    RE: Which Wave Editor December 01, 05 7:01 PM (permalink)
    It appears on the Tools menu and works great with Sonar. Here is the thing I like best. So you want to edit a clip.. you need to fix a click or pop or autotune just a word or two. All I have to do it select the section within the clip I want to work on, pull down the tools menu and select Sound Forge. The clip opens in Sound Forge and .. here is the best part.. THE SELECTION IS STILL THERE !! Woo Hoo ! And it's zoomed right in to that part of the clip you selected in Sonar.


    Frank that Rocks!
    Looks like a nice intergration into Sonar.
    I think Ill give it a try for this reason, and the others mentioned above.
    Thanks for the tip,
    Tomek.
    #20
    PaulGreblick
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    RE: Which Wave Editor December 01, 05 7:01 PM (permalink)
    Quick not-so-obvious-but-probably-is-so question..

    When editing out the "pop" and "click" on the tinyest ov levels...

    Do you simply just cut of the top tips to level it off with the rest? Because isn't there other "good" audio information at the same exact "slice of time" or are you zoomin in so friggin' close that you take out the whole entire vertical range of audio information to leave a literal empty space, no matter how tiny?

    Thanks, and I hope that I asked this in the way that I 'm trying to express what I'm thinking...

    - Paul
    #21
    mark s
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    RE: Which Wave Editor December 01, 05 8:15 PM (permalink)
    Thanks all for the comments and discussion and other things to look at. I've downloaded demos of Audition and Soundforge. At about 40meg each that was a few glasses of wine, but the things we do for music!

    Thanks Frank for that tip of the month with the pull down menu. I have a few projects that need noise reduction and I'll be more than happy to get it done before exporting a wave and cleaning it after it's mixed. With any luck I can do that with the demo. The integration with Sonar of both Soundforge and Audition is a big plus. (Does Wavelab do this too?) I'll check out wavelab too Johndale.





    #22
    tomek
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    RE: Which Wave Editor December 01, 05 8:43 PM (permalink)
    When editing out the "pop" and "click" on the tinyest ov levels...

    Do you simply just cut of the top tips to level it off with the rest? Because isn't there other "good" audio information at the same exact "slice of time" or are you zoomin in so friggin' close that you take out the whole entire vertical range of audio information to leave a literal empty space, no matter how tiny?


    What I do is ZOOM right in to the sample level and clip at the zero dB cross points
    closest the the "click" or "pop" it's best to clip at the zero dB line to avoid added clicks and pops. Sometimes you just can't avoid the artifacts this procedure add,
    and that's why a pencil tool would come in handy..

    Tomek.
    #23
    Quasar
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    RE: Which Wave Editor December 01, 05 9:19 PM (permalink)
    ORIGINAL: songsmyth

    I have AA1.5 but all I have in my TOOLs menu is a greyed out "WaveStudio"... I'm guessing there is someplace I can change a reference folder but I can't find it... what did you do glazfolk to get Audition in the tools menu?


    You can add AA with SONAR UTILS, or directly in the Windows Registry. Scott Garrigus in his DigiFreq issue #2 explains exactly how to do this. (I'd paste the instructions here for you, but it's not my intellectual property, and I'm not sure if it is allowable. [?]) If you use Sonar UTILS, make sure you save your AA 1.5 exe path as "Wave Editor" for it to integrate as described in the above posts.

    I agree that the noise reduction features in AA 1.5 are killer. I've cleaned up old LPs into CD format with them. It's also handy for me in a lot of little ways. If I listen to demos of other musicians, sample libraries, etc., I use it as the default playback for downloaded .mp3 and .wav. I like the envelope UI, too. Just works really easily and quickly for me. For cutting and pasting audio, I'm still more used to AA than Sonar, so I tend to want to use AA to trim my clips exactly how I want, then save the changes on the Sonar tracks.
    #24
    ohhey
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    RE: Which Wave Editor December 01, 05 10:23 PM (permalink)

    ORIGINAL: PaulGreblick

    Quick not-so-obvious-but-probably-is-so question..

    When editing out the "pop" and "click" on the tinyest ov levels...

    Do you simply just cut of the top tips to level it off with the rest? Because isn't there other "good" audio information at the same exact "slice of time" or are you zoomin in so friggin' close that you take out the whole entire vertical range of audio information to leave a literal empty space, no matter how tiny?

    Thanks, and I hope that I asked this in the way that I 'm trying to express what I'm thinking...

    - Paul


    No, never do that. You zoom in (and up if needed) find the glitch and draw in the curve of the wav with the pencil tool. It's science fiction man you can hand draw the waveform like it should have been, when you get good it's un-detectable. In sound forge you can zoom in and out like in Sonar and you can zoom the wav up if needed to see more detail, the wavform looks bigger like when you normalize but don't really get louder it's just the display. If you are working on low volume stuff you may need to do that. You can also zoom in to the sample level and move one sample at a time up or down like a node on an envelope. Like I said.. no limits.

    You can do forensic level editing if you need to. I've done entire song from old 45 records that way hand drawing out the noise and clicks. It took about two weeks to do one song but I learned a lot about fixing stuff. The smooth side of the Smooth/Enhance process is very handy for reducing distortion type suff and the Enhance side is an aural exciter like an Aphex. Between that, select and adjust volume, copy and paste (overwrite), and the pencil tool, there is almost nothing you can't fix.
    #25
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    RE: Which Wave Editor December 02, 05 1:21 AM (permalink)
    Between that, select and adjust volume, copy and paste (overwrite), and the pencil tool, there is almost nothing you can't fix.


    listen to Frank .. he turned me onto Soundforge .. and i'm eternally grateful ;-) now chant
    "pencil tool .. pencil tool" ;-)
    jeff
    #26
    metaprog
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    RE: Which Wave Editor December 02, 05 3:54 AM (permalink)
    ORIGINAL: Rednroll

    One additional note, I have seen some vendors selling a package of Sound Forge with the Sony noise reduction plugin included. If you can find one of those deals I would go for it, thus you'ld be getting Sound Forge, CD Architect and the Noise Reduction plugin. That's the combination of tools that I have for wave editing and I find there's not much that I can't do.

    Until tomorrow, this vendor is blowing out the whole package for $259, including free shipping: http://www.digitraxx.com/s_soundforge.html

    DAW: Studiocat Core2Duo, Asus P5K mobo, 4GB 1066Mhz WinXP2 > Sonar 5.2 PE > Lynx 1 > VXP/GT Brick
    Mics: GT-66 / Guitars: Carvin DC400, Brian Moore i21.13, Ibanez JS1000, Morris W616, Rodriguez A, Takamine EG523SC-12, Peavey Fury bass
    #27
    garrigus
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    RE: Which Wave Editor December 02, 05 9:46 AM (permalink)
    Here's the article that Quasar was talking about...

    Adjusting The Cakewalk Tools Menu
    http://www.digifreq.com/digifreq/article.asp?ID=2

    And find more music technology articles here:
    http://www.digifreq.com/digifreq/articles.asp

    Also, be sure to check out the Free Audacity audio editor, which provides a nice set of tools:
    http://www.digifreq.com/digifreq/download.asp?ID=2

    And find more free music software downloads here:
    http://www.digifreq.com/digifreq/downloads.asp

    Best regards,
    Scott

    --
    Scott R. Garrigus - Author of Cakewalk, Sound Forge and Sound Forge 6, SONAR, SONAR 2, SONAR 3 and Sound Forge 8 Power! books.
    ** Sonar 5 Power The Comprehensive Guide - Available for Pre-Order! ** Books up to 37% off at:
    http://www.garrigus.com/

    Publisher of DigiFreq. Win a free copy of Sony's Sound Forge 8 audio editing software and learn cool music technology tips and techniques by getting a FREE subscription to DigiFreq... over 17,000 readers can't be wrong! Go to:
    http://www.digifreq.com/digifreq/

    #28
    PaulGreblick
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    RE: Which Wave Editor December 02, 05 1:58 PM (permalink)
    Thanks for the replies - I guess I'm trying to think about this in ways that make sense that aren't destructive to the underlying song or musical material.

    I'll give it a try as I have Sound Forge but I'm waiting on a new high-end PC that I ordered from PC Audio Labs because my Dell P4 2.66G ain't cuttin git anymore...

    Thanks, again...

    Oh, and when doing something like normalizing, bring up the overall gain...what the heck is added that isn't "false material" like aritfacts, etc to give the extra "boost" or is just a "smoke and mirrors" thing that brings up the noise floor, too?

    I mean, I've been reading some of the EQ tips here and the point of EQing isn't to boost as much as cut as to not add these "dag-blasted artifacts" which makes sense, because you can't add what's not there...but in the wae editora that we are talking about here - is level boosting along the same lines of "don't do because..."

    You know what I mean?

    Thanks, again,

    - Paul
    #29
    songsmyth
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    RE: Which Wave Editor December 02, 05 2:56 PM (permalink)
    Here's the article that Quasar was talking about...


    Thanks Scott, excellent links.

    Since I do subscribe to the newsletter I was able to get the article easily. That's what I LOVE about Digifreq - What I need to know, when I need to know it!



    S5 Power! is on the xmass list.
    post edited by songsmyth - December 02, 05 2:57 PM

    Cheers! David

    P4, 2.26ghz, 2gb ram, 180+360gb 7200hdd, dual monitor system- fx5700Ultra, Audigy Platinum, inspire 5700 SRS system, Tascam 424MKIII&Porta05HS into SONAR 5PE / Adobe Audition / Project 5 V2 ...
    #30
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