brconflict
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Re: H.M.S. Sonar....Man Overboard
2013/07/02 17:34:52
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sharke I just it wasn't so much hassle to road test other products!
Especially when it comes to iLok. iLok had an ok idea, but it went very wrong in so many ways.
Brian Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
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ProjectM
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Re: H.M.S. Sonar....Man Overboard
2013/07/02 17:42:44
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He he funny thing this software world. At work we had to ditch the latest Nuendo because it kept screwing up - and I mean screwing up big time! So we're back on Nuendo 5.5 which doesn't mess things up as much, although, it does try very hard sometimes. Some days are worse than others but I do miss Nuendo 3 on a nearly daily basis! On my own DAW, where I do about 40% of my business + music + composing for hire, I never have a problem. Just to be clear, I do notice some weirdness in Sonar and it isn't perfect - yet - but at least it's reliable for me. It doesn't suddenly stop playing sound for example. Ableton Live crashes more on my DAW than Sonar does. On my Laptop, neither software ever crashed unless the hardware overheated on stage. On my shiny new MacBook, Ableton also flies but as we know, Sonar won't work on that. Either way, something is always fishy in the Software world and as infuriating as it can be, loosing ones temper rarely seem to work. But Sharke, I'm sorry to hear about your troubles but I'm glad to see you're making progress here. I too have had my fair share of problems with Waves but as soon as I figured out the install routine, all the VSTs work really well. However, if I'm having a crash, which is rare, it seem to be related to a Waves plug and in particular the Kramer Master Tape. I can't offer a solution because I usually just cross my fingers and restart. But sometimes when my DAW gets really glitchy I take some time and re-install the whole thing and carefully rebuild the system, which seems to remedy most things. It's a bit of a pain in the arse but I usually get it done during a work day and I usually do this 2-3 times a year now as a maintenance activity. I hope you get the rest of your crinkles ironed out, and who knows, if you get a new build, maybe everything comes together again ? Best of luck!
(Sonar Platinum - Win10 x64) - iMac and 13" MacBook - Logic Pro X ++ - UA Apollo Twin DUO - NI Maschine MKII - NI Komplete Kontrol S61 - Novation Nocturne - KRK Rokit 6 SoundcloudNegative Vibe Records
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thunderkyss
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Re: H.M.S. Sonar....Man Overboard
2013/07/02 18:16:10
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If it makes anyone feel better, I've got a copy of Cubase on my computer. I tried "jumping ship" a while back & learned they're no better. Not only that, it's a bass ackwards application. Doesn't follow the common sense layout of Sonar. I don't use Sonar now either. I've got a very spartan setup, using a hardware sequencer/sampler, a harddisk multitrack recorder & Kontakt loaded on a laptop. I just had to step away from the computer DAW world for a little bit to figure some things out; get away from the constant "need" to upgrade & workarounds. They don't build HD recorders like they used to, I'm either going to have to buy something used or get back into computer DAWs. So I've been visiting a few forums. One thing I know for sure, if I decide on a computer DAW, I'm just going to buy the most recent copy & make it work. I'll do the maintenance updates, but that's it. I've got a friend who works exclusively in PT7.4LE.... he's very happy & only recently started talking about upgrading to PT8HD (since the cost of the hardware is crashing). I said all that to say, I already crossed Cubase off my list.
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stevec
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Re: H.M.S. Sonar....Man Overboard
2013/07/02 21:26:23
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thunderkyss ...I've got a friend who works exclusively in PT7.4LE.... he's very happy & only recently started talking about upgrading to PT8HD (since the cost of the hardware is crashing).
Hehehe.... I still have PTLE 7.4 on my Vista partition.  As an X2 and S1 2.5 user the PTLE UI feels very outdated and of course it has its share of limitations. But I suppose if I hadn't been using anything else it would probably be fine. Not that I even want to imagine... Good luck with your own DAW search.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
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Noel Borthwick [Cakewalk]
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 08:34:07
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☄ Helpfulby rodreb 2013/07/03 13:04:37
Sharke I'm sorry to hear about your problems. Issues with compatibility are always frustrating. I wanted to let you know that we have a great relationship with Waves and have been working very closely with them over the past months.
Many issues with plugins are not what they may seem on the surface so be careful about jumping to conclusions that the primary fault lies in the DAW without analysis. A subtle change in behavior in a plugin can cause very drastic results from one DAW to another. A good example is supertap - this is actually a quirk in the plugin implementation that causes a feedback loop of parameter changes. This is why simply rolling the transport when a parameter is armed causes automation to start writing. I managed to address this by putting in parameter feedback detection logic. The general sluggish UI issue with Waves plugins has also been resolved by reworking some of the core logic dealing with parameter notifications in SONAR. I have not seen a case with complete loss of parameter state with Waves plugins. If you have a project that exhibits this you should definitely bug this up both with Waves and Cakewalk. If you have already done so please list the CWBRN number here. I have however seen the loss of parameter state with Guitar Rig - not in X2 though but when I was working on some stuff in X3. Based on what I saw I'm pretty sure that this is actually a GR bug. If the plugin is started before we load its persistence for some reason when audio streaming starts the plugin will reset itself! I was able to work around this in what I was doing. If you are seeing this in X2 there is probably some special situation where this same condition occurs in the project. If you do have the project file that exhibits this please send it to me and I can take a look at the specific case. Anyway regarding the alleged lack of communication from Cakewalk its not due to some conspiracy to not communicate with users. Keep in mind that we have very few people that are public facing these days. Its a hard decision that many companies have to make to be profitable in these crazy economic times. Brandon Robin and Seth were(are) great guys and their role allowed them to interact more with users here. Its hard for us in other departments to get actively involved here but we try.
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markyzno
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 08:59:52
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Noel Borthwick [Cakewalk] I have however seen the loss of parameter state with Guitar Rig - not in X2 though but when I was working on some stuff in X3.
X3????????
Sonar Platinum 64 bit > Pro tools 10.3.2 >Intel i7 3770K > 16Gb Ram > Gigabyte Z77-D3H Motherboard> NVIDIA GeForce GTX 660 2 GB > ATi RADEON HD5700 > 240GB OCZ Agility 3 SSD> Win 10 home 64 bit> Delta 1010 > MOTU Audio Express > MA-15D's > NI Ultimate 9 > NI Kontrol S61 1.1 > NI MAschine Studio 2.3 / KORG MS-20 Mini - Arturia MicroBrute > KORG SQ1 - KORG Kaoss Pad KP3 > iPad and IO Dock 2 running various bits > Bunch of guitars >Sound Design on IMDB --
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Beepster
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 09:03:45
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SteveStrummerUK
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 09:04:14
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markyzno
Noel Borthwick [Cakewalk] I have however seen the loss of parameter state with Guitar Rig - not in X2 though but when I was working on some stuff in X3.
 X3????????
Yay!! That means X2b is finished and ready for release and day now And you can quote me on that. I knew they wouldn't let us down.
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spacey
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 09:05:23
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!!!
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aleef
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 09:09:53
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markyzno
Noel Borthwick [Cakewalk] I have however seen the loss of parameter state with Guitar Rig - not in X2 though but when I was working on some stuff in X3.
 X3????????
yeah i caught that too..
Intel i7 3820 3.6 GHz ASUS Sabertooth X79 16Gb SonarX2PE ProTools 11 RME HDSP9632
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thebiglongy
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 09:26:47
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Noel Borthwick [Cakewalk] not in X2 though but when I was working on some stuff in X3.
Your's faithfully (now sacked for leaking info) Noel "leaky" Borthwick
:P
Sonar x2a Win 7 x64 // i7 930 @ stock speed // Gigabyte x58a-ud3r (rev 1) // 6gb corsair 1600mhz triple channel // ATI HD5450 Samsung EVO 128gb SSD // 2 x WD Black 1tb. M-Audio Fast Track Ultra 8R
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Beepster
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 09:35:21
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Noel Borthwick [Cakewalk]
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 10:04:14
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☄ Helpfulby rodreb 2013/07/03 13:05:51
Youre suprised that I'm working on the next version of SONAR? We start work on the next version immediately after the release of a new version - been that way for about 15 years :) Sometimes even prior to the release of a new version. Its very common for software companies to work that way. For example Microsoft was working on Windows 9 even before Win8 was released - thats a more extreme case of course due to the scale of microsoft. Anyway please lets not hijack this thread. Were talking about a specific compatibility issue here.
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brconflict
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 11:32:45
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Noel's right. Just because they are working on X3 doesn't mean they don't have a team working on X2b. Dropping X3 in the forum only shows that X3 is in the works--albeit, that could also be re-titled, or re-packaged, released, or simply dropped. There's not as much of a hint as one would infer. I'm still begging and pleading for X2b, but if X3 has a massive overhaul of Take Lanes, and a way I can remove features of X3 I'm not ready for or don't use, or don't have the horsepower for, I'll gladly take X3 at $99. I was working in X2a last night, and had no issues. I was quite happy that this is the first session I didn't have a crash (not one in 4 hours!). I was avoiding some things that, in the past have crashed it, but learning how to hack the way I do things has helped, as well as patience with Waves plug-ins. Maybe X3 will make this easier, with higher tolerance of 3rd-party plug-ins, improved performance, and more stability perhaps! (fingers crossed!)
Brian Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
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markyzno
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 11:46:32
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Noel Borthwick [Cakewalk] Youre suprised that I'm working on the next version of SONAR? We start work on the next version immediately after the release of a new version - been that way for about 15 years :) Sometimes even prior to the release of a new version. Its very common for software companies to work that way. For example Microsoft was working on Windows 9 even before Win8 was released - thats a more extreme case of course due to the scale of microsoft. Anyway please lets not hijack this thread. Were talking about a specific compatibility issue here.
Good comeback! lol...But after Ryans very strict and professional "WE WILL NOT DIVULDGE INFORMATION" routine, you have really dropped a penny here! :D
Sonar Platinum 64 bit > Pro tools 10.3.2 >Intel i7 3770K > 16Gb Ram > Gigabyte Z77-D3H Motherboard> NVIDIA GeForce GTX 660 2 GB > ATi RADEON HD5700 > 240GB OCZ Agility 3 SSD> Win 10 home 64 bit> Delta 1010 > MOTU Audio Express > MA-15D's > NI Ultimate 9 > NI Kontrol S61 1.1 > NI MAschine Studio 2.3 / KORG MS-20 Mini - Arturia MicroBrute > KORG SQ1 - KORG Kaoss Pad KP3 > iPad and IO Dock 2 running various bits > Bunch of guitars >Sound Design on IMDB --
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ULTRABRA
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 12:06:31
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So Sharke, so much going on in this thread not directly related to your original post but ... did I get this right, that all is now working ok for you with GR, or was it just Waves?
HP Z420, Intel Xeon E5-1620@ 3600MHz, 8GB RAM, Windows 7 Pro 64-bit, Soundcard : Focusrite Saffire 24, & Sonar : Producer X3 My Soundcloud
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sharke
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 12:49:47
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ULTRABRA So Sharke, so much going on in this thread not directly related to your original post but ... did I get this right, that all is now working ok for you with GR, or was it just Waves?
As of now everything's still up in the air. My main Waves plug reset issue was with the Q-series EQ's. I have replaced all instances with the Renaissance EQ's instead and we'll see how that goes. So far I haven't had any resets, but then again the reset issue is one that comes and goes and in the past there were times I thought I was rid of it but then it started happening again. As for Guitar Rig, well I've been in contact with Native Instruments about this and they suggested that it's something to do with me having both the 32-bit and 64-bit versions installed, but I don't - I only have the 64 bit version installed. So now they are asking me to remove all traces of the program and install it again. We'll see how that goes too. And yesterday I thought I was rid of the Waves GUI problems after updating my Radeon drivers. I swear, the problem completely disappeared at first and ALL of my Waves plugs were as smooth as butter. Then today, I fire up some projects and the problem is back. It now feels like I dreamed the smooth as butter part.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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sharke
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 12:53:06
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JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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sharke
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 12:55:31
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Noel Borthwick [Cakewalk] Sharke I'm sorry to hear about your problems. Issues with compatibility are always frustrating. I wanted to let you know that we have a great relationship with Waves and have been working very closely with them over the past months.
Many issues with plugins are not what they may seem on the surface so be careful about jumping to conclusions that the primary fault lies in the DAW without analysis. A subtle change in behavior in a plugin can cause very drastic results from one DAW to another. A good example is supertap - this is actually a quirk in the plugin implementation that causes a feedback loop of parameter changes. This is why simply rolling the transport when a parameter is armed causes automation to start writing. I managed to address this by putting in parameter feedback detection logic. The general sluggish UI issue with Waves plugins has also been resolved by reworking some of the core logic dealing with parameter notifications in SONAR. I have not seen a case with complete loss of parameter state with Waves plugins. If you have a project that exhibits this you should definitely bug this up both with Waves and Cakewalk. If you have already done so please list the CWBRN number here. I have however seen the loss of parameter state with Guitar Rig - not in X2 though but when I was working on some stuff in X3. Based on what I saw I'm pretty sure that this is actually a GR bug. If the plugin is started before we load its persistence for some reason when audio streaming starts the plugin will reset itself! I was able to work around this in what I was doing. If you are seeing this in X2 there is probably some special situation where this same condition occurs in the project. If you do have the project file that exhibits this please send it to me and I can take a look at the specific case. Anyway regarding the alleged lack of communication from Cakewalk its not due to some conspiracy to not communicate with users. Keep in mind that we have very few people that are public facing these days. Its a hard decision that many companies have to make to be profitable in these crazy economic times. Brandon Robin and Seth were(are) great guys and their role allowed them to interact more with users here. Its hard for us in other departments to get actively involved here but we try.
Thanks for the reply Noel. Can I take it then that a Waves GUI fix is on the cards for a future release? As I mentioned before, a graphics driver update yesterday fixed the problem temporarily and I had perfectly working Waves plugs for a few hours before they screwed up again! So understandably, I'm frustrated.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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Noel Borthwick [Cakewalk]
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 13:54:33
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Depends on which GUI problem you are referring to. The one where moving knobs on waves plugins wouldn't set the parameters properly and be inaccurate is fixed. That was a feedback loop. BTW if you have someone at NI who claims that the GR lost params problem is a host problem please have them contact me. I would like a chance to dispute that claim :) If its our issue of course I will try and fix it. We have been spending a lot of time addressing compatibility problems so we always welcome contact with plugin vendors.
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Beepster
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 14:37:01
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When I called NI about GR4 Sonar they seemed annoyed. This was shortly before the release of X2 (when you guys switched to Overloud for your included amp sim... which of course I had no way of knowing at the time). He was rather rude actually even though the question was regarding me upgrading to GR5 which would see dollars put directly into their pockets. Kind of like a spurned ex lover. lol Hosts should be aware of plugin formats and compatibility issues obviously but I think the bulk of that responsibility should be on the plug manufacturers... at least for the more commonly used DAWs which I'd say Sonar qualifies as. I mean if your stuff doesn't work in the environments people use well... That said I've never had a problem with GR5. I don't own any Waves stuff though. Hope you get it sorted, sharke.
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sharke
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 15:00:15
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Noel Borthwick [Cakewalk] Depends on which GUI problem you are referring to. The one where moving knobs on waves plugins wouldn't set the parameters properly and be inaccurate is fixed. That was a feedback loop. BTW if you have someone at NI who claims that the GR lost params problem is a host problem please have them contact me. I would like a chance to dispute that claim :) If its our issue of course I will try and fix it. We have been spending a lot of time addressing compatibility problems so we always welcome contact with plugin vendors.
I have two basic problems with the Waves GUI's. First of all is the SuperTaps one where the tap sliders kind of spring around as if they're on elastic when you move them. It's as if they're trying to break free from your grasp, and when you leave them somewhere they bounce to another position. The second problem is just a general lack of responsiveness with knobs and parameter dragging. When you drag something, whether it be a knob or a numerical value or an EQ node, it will frequently get stuck and you have to stop dragging and start again. Oftentimes it'll take 3 or 4 attempts to get to the value I want. These problems still persist for me in X2a. As I mentioned, they went away briefly after a gfx card update, but they're back with a vengeance today. It was forum user Giannis who reported that NI told him it was a Sonar issue (the post in the link). So far they haven't told me that yet, although I will be sure to direct them to you if they do. But I do find it dishonest of them to claim that it's not a "known issue" when it has apparently been reported to them before.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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sharke
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 15:03:57
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Beepster When I called NI about GR4 Sonar they seemed annoyed. This was shortly before the release of X2 (when you guys switched to Overloud for your included amp sim... which of course I had no way of knowing at the time). He was rather rude actually even though the question was regarding me upgrading to GR5 which would see dollars put directly into their pockets. Kind of like a spurned ex lover. lol Hosts should be aware of plugin formats and compatibility issues obviously but I think the bulk of that responsibility should be on the plug manufacturers... at least for the more commonly used DAWs which I'd say Sonar qualifies as. I mean if your stuff doesn't work in the environments people use well... That said I've never had a problem with GR5. I don't own any Waves stuff though. Hope you get it sorted, sharke.
Thanks Beepster. I don't doubt that bad feeling exists from a company after a partnership like that is dropped...it must sting a little to have your product dropped from a DAW package although that must go on all the time (nothing is forever). I wouldn't blame either side as long as they were working together on the issue - after all it's in both of their best interests to sort these things out.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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brconflict
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 15:28:03
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Noel Borthwick [Cakewalk] Depends on which GUI problem you are referring to. The one where moving knobs on waves plugins wouldn't set the parameters properly and be inaccurate is fixed. That was a feedback loop. BTW if you have someone at NI who claims that the GR lost params problem is a host problem please have them contact me. I would like a chance to dispute that claim :) If its our issue of course I will try and fix it. We have been spending a lot of time addressing compatibility problems so we always welcome contact with plugin vendors.
Noel, Does this include the issue where you may have to pull or push a knob/slider on a Waves plug-in multiple times because it simply stops responding to the mouse from a single click-drag?
Brian Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
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Noel Borthwick [Cakewalk]
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 15:28:15
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Sharke, from your description both your Waves issues have been addressed - I worked around them at our end. Supertap was broadcasting parameter values back to the host when you moved a slider causing a feedback loop. The other general sluggishness was also a similar sort of problem. As I mentioned earlier we're been working very closely with Waves so if you see Waves/sonar interop issues please file specific issues with both companies to make sure the right people see it. Posting it on the forum is not your best avenue for support.
post edited by Noel Borthwick [Cakewalk] - 2013/07/03 15:36:07
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brconflict
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 15:39:42
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Sorry, I thought this was an issue nearly everybody was seeing. I guess I should add that Sonar support is not available when I am, unfortunately.
post edited by brconflict - 2013/07/03 15:49:21
Brian Sonar Platinum, Steinberg Wavelab Pro 9, MOTU 24CoreIO w/ low-slew OP-AMP mods and BLA external clock, True P8, Audient ASP008, API 512c, Chandler Germ500, Summit 2ba-221, GAP Pre-73, Peluso 22251, Peluso 2247LE, Mackie HR824, Polk Audio SRS-SDA 2.3tl w/upgraded Soniccraft crossovers and Goertz cables, powered by Pass-X350. All wiring Star-Quad XLR or Monster Cable. Power by Monster Power Signature AVS2000 voltage stabilizer and Signature Pro Power 5100 PowerCenter on a 20A isolation shielded circuit.
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Beepster
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 15:43:12
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sharke
Thanks Beepster. I don't doubt that bad feeling exists from a company after a partnership like that is dropped...it must sting a little to have your product dropped from a DAW package although that must go on all the time (nothing is forever). I wouldn't blame either side as long as they were working together on the issue - after all it's in both of their best interests to sort these things out.
I just thought it was kind of a funny story. After chatting with the Cake guys on the phone before that on an unrelated issue it felt a little weird how the dude at NI was kind of surly. I was trying to get off the phone with Cake support so as not to waste their time and once it seemed like things were wrapped up I thanked him and said my goodbyes. Seemed like he wanted to keep shooting the sh*t. Nice fellow. NI guy just seemed cranky and it didn't really make sense but after X2 came out I thought maybe they weren't too keen on giving the upgrade discount to something I got for free on a marketing partnership that had gone south. I'm probably reading too much into it but I got a laugh out of it. Maybe the guy was just hungover or something. I really like GR and if I ever have the money would buy more NI stuff (some of the Kontact stuff might be cool) but I find TH2 to be a much better guitar sim for my needs. GR5 still gets used for my bass tracks though. If I can ever get the money together for Mark II however that will likely change. As far as compatibility that's one thing I don't understand. I thought if it's in one of the standard formats like VST shouldn't it just work if both companies stick to the proper coding guidelines?
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sharke
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 15:47:56
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Noel Borthwick [Cakewalk] Sharke, from your description both your Waves issues have been addressed - I worked around them at our end. Supertap was broadcasting parameter values back to the host when you moved a slider causing a feedback loop. The other general sluggishness was also a similar sort of problem. As I mentioned earlier we're been working very closely with Waves so if you see Waves/sonar interop issues please file specific issues with both companies to make sure the right people see it. Posting it on the forum is not your best avenue for support.
Great, I look forward to seeing the fix! I did actually report the issue to Waves some time ago and they said that they were going to work with Sonar to get to the root of the problem (they were able to reproduce the issue as I described).
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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sharke
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 15:52:57
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Beepster
sharke
Thanks Beepster. I don't doubt that bad feeling exists from a company after a partnership like that is dropped...it must sting a little to have your product dropped from a DAW package although that must go on all the time (nothing is forever). I wouldn't blame either side as long as they were working together on the issue - after all it's in both of their best interests to sort these things out.
I just thought it was kind of a funny story. After chatting with the Cake guys on the phone before that on an unrelated issue it felt a little weird how the dude at NI was kind of surly. I was trying to get off the phone with Cake support so as not to waste their time and once it seemed like things were wrapped up I thanked him and said my goodbyes. Seemed like he wanted to keep shooting the sh*t. Nice fellow. NI guy just seemed cranky and it didn't really make sense but after X2 came out I thought maybe they weren't too keen on giving the upgrade discount to something I got for free on a marketing partnership that had gone south. I'm probably reading too much into it but I got a laugh out of it. Maybe the guy was just hungover or something. I really like GR and if I ever have the money would buy more NI stuff (some of the Kontact stuff might be cool) but I find TH2 to be a much better guitar sim for my needs. GR5 still gets used for my bass tracks though. If I can ever get the money together for Mark II however that will likely change. As far as compatibility that's one thing I don't understand. I thought if it's in one of the standard formats like VST shouldn't it just work if both companies stick to the proper coding guidelines?
Don't know about how the VST format works but I'm guessing (like everything else) that there is more to it than meets the eye, that would only become apparent if you were a coder who knows about these things. Regardless of guidelines, I wouldn't be surprised if there was still a fair amount of hackery and workarounds afoot. I have Mark and it's a fantastic amp - I'm not that keen on the effects pedals you get with it (there are only about 5 I think) but the rest of it is certainly very cool. I like to put it on a send bus with the gain and distortion maxed out, and mix a little bit of it in with the dry signal. It really puts an edge on your bass. You should definitely keep any eye on any sales that come up.
JamesWindows 10, Sonar SPlat (64-bit), Intel i7-4930K, 32GB RAM, RME Babyface, AKAI MPK Mini, Roland A-800 Pro, Focusrite VRM Box, Komplete 10 Ultimate, 2012 American Telecaster!
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Beepster
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Re: H.M.S. Sonar....Man Overboard
2013/07/03 15:58:32
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Yup. First up the VRM box then either an upgrade from BFD Eco or the Mark Bass depending on sales/personal finances. I'm starting to get interested in Jamstix now too because of that other thread going on now. I wanna jam some blues and frankly I don't feel like trying to meticulously program drums to achieve just the right feel.
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