Sanderxpander
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Re: Melodyne Essential 4 Crashing Sonar Platinum
July 31, 16 4:38 PM
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To be honest this thread is making it seem as if these issues are universal and Melodyne is completely unusable with Sonar. I feel really bad for those users experiencing this but that is not the case for everyone. I use it a lot, as a region FX, and while I feel it's less stable than version 2, I get lots done with it and it doesn't really slow me down (quite the opposite I would say).
I hope Melodyne releases an update soon. I just wanted a little balance in the discussion.
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Sheds
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Re: Melodyne Essential 4 Crashing Sonar Platinum
July 31, 16 5:19 PM
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Sanderxpander To be honest this thread is making it seem as if these issues are universal and Melodyne is completely unusable with Sonar. I feel really bad for those users experiencing this but that is not the case for everyone. I use it a lot, as a region FX, and while I feel it's less stable than version 2, I get lots done with it and it doesn't really slow me down (quite the opposite I would say). SNIP
Thanks -- that's good to know. Is there something you think you are doing different from others?
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bitman
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Re: Melodyne Essential 4 Crashing Sonar Platinum
July 31, 16 5:22 PM
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Sheds
Sanderxpander To be honest this thread is making it seem as if these issues are universal and Melodyne is completely unusable with Sonar. I feel really bad for those users experiencing this but that is not the case for everyone. I use it a lot, as a region FX, and while I feel it's less stable than version 2, I get lots done with it and it doesn't really slow me down (quite the opposite I would say). SNIP
Thanks -- that's good to know. Is there something you think you are doing different from others?
SanderExpanding I would expect.
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Sanderxpander
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Re: Melodyne Essential 4 Crashing Sonar Platinum
July 31, 16 5:28 PM
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That for sure. No I don't know what I could be doing differently. In the world of computers there are practically infinite variables. I'm on Win 10 64 at the moment but it worked the same under Win 7 64. I use lots of third party content and don't even dedicate my system purely to music, though I don't really game or anything (but I have and use Lightroom and Photoshop and it's also my general interne and administration machine). I have a whole bunch of peripherals that I use in various combinations.
In short, I think this is one of those things that is just worse on some systems than on others. I HAVE learned to bounce my edits when they're done. I forget to do this half the time but it does seem to help to have fewer Melodyne instances active at a time. And not specific to Melodyne: save often.
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stevec
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 01, 16 2:22 PM
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☄ Helpfulby Sijel October 11, 16 3:20 PM
Just to add another voice to the thread... I also continue to experience no crashes at all using Melodyne Studio 4.04 in SONAR, exclusively as a Region FX. I use the @#$% out of it and the only "weirdness" I've ever seen are infrequent odd blob behaviors (moving/stretching/etc), but even there it probably hasn't been more than 4-5 times out a hundred. And like Sander I bounce my edits when complete, but the few times I did not (last time in SONAR .06) having 3-4 live instances didn't seem to be an issue. Fingers crossed that those having these ongoing issues can get them resolved soon!
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
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cboshuizen
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 01, 16 5:27 PM
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Just to add to the pile here, I have found the following melodyne actions to cause reliable crashes, and I now now save before doing any of these. I've filed multiple bug reports, but don't bother any more because I can get it to crash 10x an hour when doing vocal comping: - insert time/measures before a melodyne clip
- drag two or more melodyne clips in same track but different lanes
- drag melodyne clip to the empty space below tracks to create a new track
- create Melodyne RE when the take lane overlaps another Melodyne RE
- clone track
- cut and pate of any sort
Other weirdness: - insert melodyne on two versions of a clip, and have edits in one clip cause changes or loss of edits in the other clip.
Any now, after doing the June update - melodyne REs losing all editing info (back to default detection)
- REs showing up empty on project load
- display errors, edits not showing up, old edits ghosting over new ones.
- a random "File not found" dialog box showing up in sonar all the time.
Attached is a screenshot of my saved files for a current project that's only a few days old, contains one audio clip with one melodyne RE. This is the least complex project I have, and it has been a horrible experience working on it. I had to revert to previous versions multiple times, and make ultra-paranoid sub-versions just to keep things working. Half the saved versions here don't open. http://imgur.com/a/pUxQu
post edited by cboshuizen - August 01, 16 5:51 PM
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bitman
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 01, 16 8:59 PM
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stevec Just to add another voice to the thread... I also continue to experience no crashes at all using Melodyne Studio 4.04 in SONAR, exclusively as a Region FX. I use the @#$% out of it and the only "weirdness" I've ever seen are infrequent odd blob behaviors (moving/stretching/etc), but even there it probably hasn't been more than 4-5 times out a hundred. And like Sander I bounce my edits when complete, but the few times I did not (last time in SONAR .06) having 3-4 live instances didn't seem to be an issue. Fingers crossed that those having these ongoing issues can get them resolved soon!
This is just crazy, I like so many have it $%^& up my project (s) so I don't use it except for that tempo mapping. I just use v-vocal. Some have no problems, some a tsunami. No correlation with bitnes or OS. I seemed to be ok if the clip I was regioning was devoid of spilts and edits otherwise look out.
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chuckebaby
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 02, 16 12:50 AM
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I hate to be another to add to the frustration, but I too am running Melodyne in every single project. no problems. I use it as region FX. as I do vocal synch and drum replacer. I use those 3 region effects on every single project as I need them to fix things. I don't insert Melodyne as an FX. sorry. (oh I also bounce my edits as soon as im doing using it in Region FX. Sorry to hear for you guys experiencing problems. I cant imagine what I would do without those tools.
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outland144k
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 02, 16 2:25 PM
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dlesaux Up until now Melodyne Essential 4 had been working fine but for some reason, Sonar crashes every time I try to create a region effect with it. I wonder if the latest Windows update has something to do with it. Anyone else having this problem?
This might be related. Yesterday (really, early this morning), Melodyne Essential 4 requested that I authorize my installation. Yes, I know I did this previously, back in time immemorial, but it requested it again. This was when I inserted it as an FX. It was not quite a straight-forward process, but I accomplished the (re-)authorization after telling Firefox and Edge to accept the site with a safety exception. I can't speak to its use causing crashes, however, at least not since about 3:30 AM this morning.
“Beer is proof God loves us and wants us to be happy” is attributed to Benjamin Franklin perhaps in error, but the thought remains a worthy sentiment nonetheless.
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stevec
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 03, 16 3:14 PM
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One other note FWIW... I always use the Trim command on every clip before applying Melodyne as a Region FX.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
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Bajan Blue
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 03, 16 6:50 PM
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Another update - a positive one. Think I might have found my issue. Went to try it today and had the usual crash but I noticed something strange in the crash report - melodyne (automap).vst3 was the DLL that had crashed - automap!!! never heard of that so went and checked common files VST and , well there were TWO DLL's showing for Melodyne - the normal one and one called automap - so I just deleted the automap one and all now seems to work perfectly. I have an automap keyboard attached to my computer, a Novation Impulse but I have no idea where this Melodyne automap DLL came from So I will give it a good thrashing in the next few days, but this was strange to say the least. Hopefully this was the "fault" but how it occurred I have no idea. This may be of help to other people, I have no idea, or it could just be unique to my setup? Nigel
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bitman
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 03, 16 9:17 PM
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No kidding. give it a thrashing.
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cboshuizen
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 08, 16 10:10 PM
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Bajan Blue well there were TWO DLL's showing for Melodyne - the normal one and one called automap - so I just deleted the automap one and all now seems to work perfectly.
Alas, I checked C:\Program Files (x86)\Common Files and C:\Program Files\Common Files, and I do not have that file. No universal answer yet...
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ehaar
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 09, 16 10:58 PM
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I'd like to point out a potential workaround that I think is mentioned much earlier in this thread. It works 100% for me in my current project--meaning no crashes, but keep reading! To create a Melodyne region, create a new, vanilla audio track. Then copy your clip to the new track and make a region there. Now close the editor, move the clip back to the source track and reopen the editor. (I'm not sure if the close/reopen dance is strictly necessary, but I've always done it that way.) I can open and manipulate the Melodyne editor from here on with no problem. By contrast, Sonar crashes 100% of the time if I create the region on the existing track. This workaround prevents crashes for me, but I have other problems. Sometimes creating the region inexplicably reduces gain by about 6dB. Other times a clip gain envelope is wiped out and clearly not applied to the resulting region; on these occasions, removing the region does not restore the clip gain envelope. This behavior indicates that a track can be "poisoned" somehow. I get crashes on new projects created from a fairly bus- and effects-heavy template I use. But I get no crashes from a new project with a plain, default template. I've provided my template to Cakewalk and Celemony.
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chuckebaby
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 09, 16 11:27 PM
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Bajan Blue so I just deleted the automap one and all now seems to work perfectly.
Automap is what creates the earths gravitational pull. dude, you just threw the earth off kilt. I felt that.
Windows 8.1 X64 Sonar Platinum x64 Custom built: Asrock z97 1150 - Intel I7 4790k - 16GB corsair DDR3 1600 - PNY SSD 220GBFocusrite Saffire 18I8 - Mackie Control
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bitman
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 09, 16 11:44 PM
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Very encouraging. But automap sound to me like the tempo mapper that I love so.
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Blades
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 11, 16 8:55 PM
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So - whether a "Cakewalk should be nagging Melodyne more about this" issue, or "Melodyne should get on with fixing this" it has been a full four months at this point without even a completely strong feeling that Melodyne is even accepting that there is a problem, let alone working on a fix for said problem.
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stevesweat
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 12, 16 8:28 AM
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I didn't have time to read all the responses, but I have no trouble with Melo, I think the key is a) don't try to do the entire track at once. go phrase by phrase AS NEEDED - really you should only be fixing a few notes here and there (unless you are going for an effect like octave down) b)render the effect immediately with bounce to clips. If you're worried about commitment then clone the track first. Having an active Melo running kills performance. Just my 2 cents
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Bajan Blue
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 12, 16 2:33 PM
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Hi Guys Final update - after a severe thrashing, I am happy to report Melodyne operating at 100% - so it was the "stray" automap Dll Hope this is of some help Nigel
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jbraner
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 12, 16 5:05 PM
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I haven't read this whole thread - but for me melodyne crashes when I use my normal fx on a guitar part. This is S-gear, torpedo wos and slate vcc. If I use melodyne on a tea know with these fx - it will crash every time. (I can not be bothered to find out exactly which 1, 2 or all 3 cause the crash). If I disable the fx bin - it works fine, every time.
So if I want to use melodyne, I use it without fx - then bounce the clip, and turn the V x back on.
It's a PIA, but it works...
So is it certain fx on the track that cause the problem?
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John Bradley
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 13, 16 10:32 PM
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Random data point. I'm running Melodyne Assistant 4.0.4.004 64-bit. I only ever use it as a Region FX from within Sonar Platinum -- never as an FX or the standalone. I do not have the 'automap' DLL, whatever *that's* all about. I can keep multiple regions 'live' simultaneously as long as their on separate tracks. Useful for working on my crappy attempts at harmony. I then have to render them all out. If I forget, and try to create a second Melodyne Region FX further on in a track that already has one, bam! instant crash, every time. There also seems to be an upper limit on the length of a clip that is being turned into a Region FX, though I haven't worked out exactly where it is. If I try to do an entire vocal track (say 3 minutes) it crashes *sometimes*. Keeping the clips shorter (30 seconds or so) seems to reliably work, however. Thankfully, and for what it's worth, there doesn't appear to be any length issues when using the "compute a tempo map from this audio file" that's in Assistant and higher editions. I've fed it 6 minute long mp3s and it hasn't chocked on any of them. It would be super keen to get this actually fixed, though. It's not acceptable that there's this ticking time bomb waiting to go off if I foolishly try to have 2 Region FX clips on the same track. If I want all my vocal tracks to be 'live' regions, it should let me. If performance degrades, fine, I'll lower my expectations accordingly -- but an instant crash and core dump is inexcusable. FWIW, if this were properly fixed (after 4 months), I'd be somewhat more inclined to the 'lifetime' upgrades deal.
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Bluegrasser
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 17, 16 10:03 AM
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I did the update to 4.0.4 before I found this forum. After the update I got crashes and the preview of a note quit working. I downgraded back to 2.0, and I don't get the crashes, but now note preview does not work.
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Anderton
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 17, 16 9:19 PM
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Bluegrasser I downgraded back to 2.0, and I don't get the crashes, but now note preview does not work.
Try enabling input echo if you haven't already.
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Paul G
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 17, 16 9:38 PM
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Bluegrasser I did the update to 4.0.4 before I found this forum. After the update I got crashes and the preview of a note quit working. I downgraded back to 2.0, and I don't get the crashes, but now note preview does not work.
I didn't think you could roll back Melodyne. How did you do it?
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Bluegrasser
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 17, 16 10:18 PM
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I did some troubleshooting this evening. I have 132 projects with 75% of them containing Melodyne 2.0 FX Regions. I uninstalled Melodyne 4.0 using Control Panel->Programs and Features. I uninstalled SPLAT and reinstalled both. I created a new Project and tested Melodyne 4.0 on a new clip. Works ok. When I open a project with a Melodyne 2.0 Region I get the warning that there is no going back. Sonar crashes. I can reopen the project after the crash and audition does not work. In the Melodyne 4.0 window in SPLAT I can see audio being sounded in the box beside the "Compare" Button. I tried Input Echo on and it made no difference. I have backups of the Melodyne 2 projects I opened in Melodyne 4, so I am going back to Melodyne 2 until this stuff gets worked out.
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Bluegrasser
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 18, 16 11:46 AM
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Bad news from testing this morning. Audition of a blob does not work at all in any of my existing projects using Melodyne 2. It works ok on a new project. I have tried reinstalling SPLAT and Melodyne 2 several times in different order with like results on existing projects. The Melodyne window in Sonar shows activity in the upper left corner when I audition a blob, but no sound is coming through. The Uninstalls I did were using Command Center, Programs and features, and for Melodyne the install package.
I think upgrading to Melodyne 4 and going back to 2 has messed up my DAW for using Melodyne except for new audio. I have Sonar installed on my Laptop, so the next step is to try an old project there. I might try uninstalling Sonar and Melodyne on my DAW and then checking for ghost registry entries that the uninstallers may have missed???
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mettelus
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 18, 16 11:56 AM
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The only clean way I found to back out of Melodyne 4 is a System Restore (simplest as M4 disappears and M2 reappears).
There are files in an M4 directory that created issues and were resolved by deleting that folder and reinstalling M4, but I forget the details of what I had done there. These "extra files" wrought havok on SONAR due to conflicting registry entries. Ultimately I passed on M4, so cannot provide much insight beyond the above.
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dogfall
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 18, 16 8:08 PM
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Platinum been crashing since update. Most of the time with using melodyne..installed new version and now getting this crash error. If i go up to the menu and nudge something left or right I lose sound and it takes forever to get back on. any ideas?
post edited by dogfall - August 18, 16 8:59 PM
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stevec
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 19, 16 2:02 PM
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The "Rdas" refers to the Roland VS drivers. Unfortunately I can't offer much more than since I don't have a Roland interface, but I've seen the DLLs in a few other threads.
SteveC https://soundcloud.com/steve-cocchi http://www.soundclick.com/bands/pagemusic.cfm?bandID=39163 SONAR Platinum x64, Intel Q9300 (2.5Ghz), Asus P5N-D, Win7 x64 SP1, 8GB RAM, 1TB internal + ESATA + USB Backup HDDs, ATI Radeon HD5450 1GB RAM + dual ViewSonic VA2431wm Monitors; Focusrite 18i6 (ASIO); Komplete 9, Melodyne Studio 4, Ozone 7 Advanced, Rapture Pro, GPO5, Valhalla Plate, MJUC comp, MDynamic EQ, lots of other freebie VST plugins, synths and Kontakt libraries
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dogfall
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Re: Melodyne Essential 4 Crashing Sonar Platinum
August 20, 16 0:30 PM
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Im using the vs 700R as the interface. Has worked great until last platinum update.
Intel Core i7 3770, 8 GB ram 64 bit VS-700R
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