Helpful ReplyMoving On

Page: < 1234 > Showing page 3 of 4
Author
mettelus
Max Output Level: -22 dBFS
  • Total Posts : 5321
  • Joined: 2005/08/05 03:19:25
  • Location: Maryland, USA
  • Status: offline
Re: Moving On 2015/09/07 13:17:28 (permalink) ☄ Helpfulby Doktor Avalanche 2015/09/07 13:57:02
My take on the OP is more to the focus of what has been released and the desire by many users to see existing workflows streamlined. For most it is all about getting from point A->point B as quickly and effortlessly as possible.
 
Features exist in most cases, but the typical user has to either know intricacies or invest time in finding them (with the ultimate downer being a couple hours investment only to find "Oh, you can't do that yet.").
 
Just for fun, I tried a "see how quick" test with "idea->project" for something a new user might do. Grabbed a mic, hummed 16 bars with enough transient/bass/chord content to work with - less than 2 minutes. Now I have audio in a 120 bpm project. Where to go from there?
  1. Need to find bpm, no biggie, use shift-M to get rough bpm. But I do not want a tempo map set, I want the audio to conform to a straight bpm.
  2. Open Tempo map, destroy all tempo changes. Set project to rough bpm (98bpm in this case).
  3. Now need to stretch audio. Can do this a few ways, but chose AudioSnap. I can see my transients, but need to actually set view to "Transients," then check the menu for the keyboard shortcut to AudioSnap Palette (Alt-A), since that shortcut has changed.
  4. Fiddle with AudioSnap a while, get something manageable. A simple quantize feature where I selected transients of my choice and snapped them to closest 1/8th settings would have taken less than a minute.
  5. Insert kick/snare only. This could have been done with Step Sequencer, but I chose live MIDI input to an AD2 track. Quantize this, but need to go to Process->Quantize (Q). Right clicking a MIDI track doesn't have this, even under "Process Effect."
   Didn't really go much beyond this (the above was roughly 30 minutes) as I ended up grabbing a guitar and just tracking it straight up. But looked back at the past 30 minutes and thought, "What if I were a totally new user with a cool idea I wanted to capture and build on? How many would find the steps intuitive, and how many would get tripped up and lose their idea along the way?"
 
   Bottom line, point A->point B is all that matters to anyone who buys any DAW. It seems the mentality at times is because someone knows how (the hard way), that the "hard way" is how it must stay. It seems there is a disjunction at times with people being unable to put themselves in the shoes of a new user (i.e. "the future").

ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
#61
SquireBum
Max Output Level: -84 dBFS
  • Total Posts : 347
  • Joined: 2013/06/26 13:23:55
  • Status: offline
Re: Moving On 2015/09/07 13:28:13 (permalink)
John
Posters are saying the releases are buggy. That is untrue.



That's only because you must not use software features that were impacted in the updates.
 
One example (there are more, but I don't want to waste time searching my problem reports):
 
I was looking forward to combining the virtual keyboard added in the Cambridge release with step recording.  Unfortunately, Cambridge contained a bug that disabled keyboard shortcuts in step recording.  Yes, a change in base functionality is considered a bug.  Without keyboard shortcuts for note duration, step recording was broken for my purposes.  I had to uninstall the update to recover the keyboard shortcut function, but that meant that the virtual keyboard was no longer available.  I logged a problem report and the keyboard shortcuts were fixed in Dorchester, but I lost a month of use of the virtual keyboard.
 
The bottom line is that all software contains bugs and the more frequently you touch it, the more chance you have of exposing the bugs.  I know because I was a software developer for over 20 years.  That's also why I never took it personally when someone pointed out bugs in my code.  I may have been embarrassed, but did not resent the problems being pointed out in the interest of producing a better product.
 
With that said, I think that Cakewalk's move to monthly releases was a good move and the expectation of bug-free software is a fantasy.  I also believe that denying that bugs exist  in Sonar 2015 and that no bugs have been introduced in the separate releases is disingenuous.
 
-- Ron
 
 
 
post edited by SquireBum - 2015/09/07 13:37:45

Cakewalk by Bandlab, Sonar Platinum x64 2017.10, X3E, X2a, X1d, 8.5
Windows 10 x64
AMD Phenom II X4 955 3.20 GHz
8 GB Ram
Nvidia GeForce 9500 GT
Echo Gina 3G
#62
Beepster
Max Output Level: 0 dBFS
  • Total Posts : 18001
  • Joined: 2012/05/11 19:11:24
  • Status: offline
Re: Moving On 2015/09/07 14:20:38 (permalink) ☄ Helpfulby Paul P 2015/09/20 13:06:47
I agree 100 (millionty)%, mettelus.
 
It's a great program... if you can figure it out. It is, IMO, much harder to figure out than other programs. It's worth it in the long run but over the past three or four years I've done nothing but study it and I'm still getting tripped up over dumb crap that could (and should) be simpler.
 
I recorded and mixed an entire album in my old DAW without ever opening a manual. It kind of sucked but my band/friends/fans liked it. I never would have been able to do that with Sonar right out of the gate. I could barely figure out how to actually record something with Sonar the first day and spent a good couple hours just to learn that I needed to turn on the track Echo button (lulz).
 
I am currently in a situation where again the program is making me feel like I just started yesterday due to some automation crap that I am now realizing is kind of sort of possible if you do some freaky magical dance and find all of the EXACT sequences and bindings and click patterns... but even then it's not worth doing thus making it impractical.
 
I am the first one to say that anyone expecting to use any audio software (or video, or photography or... well any professional software) that you HAVE to be ready to put your head down and learn it.
 
It's true and I don't expect things to be easy. However I WOULD like things to not be unnecessarily difficult which unfortunately Sonar, in many cases, is.
 
Not a rag and the effort does seem to be worth it but definitely a few well thought out features that link up this MASSIVE program in a logical way, a bit of menu cleanup/bloat reduction/efficiency intiatives/etc could go a long way.
 
Like a government it comes across as a bit of a camel (a horse built by committee). We need a benevolent dictator to come in and link up all these awesome features in a logical manner by whatever means necessary without cutting anything (useful) out, reducing the feature set or shutting down old methods that people have become accustomed to/rely on.
 
A tall order for sure but doable over time and likely worth it. What we don't need is completely embedded complexities introduced or new features that go completely against the grain of existing Sonar logic/methodology. It seems brand new stuff doesn't even attempt to stay even a little close to how other stuff works so it's like learning a whole new mini program every time. Add that up over many features over many years and you've got hundreds of totally unrelated mini programs to learn just to work in the one main program.
 
I have (kind of sort of) had the luxury of time to plow through all this stuff. It's interesting to me and tweaks my problem solving centers as well as forces me to look at audio issues from many different angles (which is great for learning the craft). If however I was still working 60 hours a week at a job I hated, playing in three or four different gigging bands at a time, running side businesses, trying to keep girlfriends happy, keep an active social life, etc (which was all a reality 5+ years ago) I don't think I'd ever have the time to figure this program out, let alone use it... even for simple tasks like tracking my bands or even jamming/writing into the computer on my own.
 
That said... and I already said this... for what I am doing now it is worth the effort. I actually like it (almost BECAUSE it is complicated) and I don't think any of the other programs could provide what I need at this point in time (and especially not for this price). It does everything out of the box and then some. The only barrier is the user and the time needed to learn its nuances.
 
So what can ya do? Use a less capable program and/or spend five times as much money or put your head down, learn it and get used to it's little quirks.
 
Ideally though workflow is king and now that Cake has gotten their house in order and seem to be re-energized I am hoping for some more pragmatic changes and additions to the program. We've already seen a few by way of the PRV stuff, comping and I can only assume the new drum maps (which I have not tried yet) as well as other things I can't recall at the moment.
 
So yeah... I agree. Some effort needs to go into simplification and/or consolidation.
 
Ya? Ya.
 
Cheers, dude.
 
Edit: I can't be arsed today to go through and fix typos. Sorry.
post edited by Beepster - 2015/09/08 12:35:14
#63
John
Forum Host
  • Total Posts : 30467
  • Joined: 2003/11/06 11:53:17
  • Status: offline
Re: Moving On 2015/09/07 14:35:02 (permalink)
SquireBum
John
Posters are saying the releases are buggy. That is untrue.



That's only because you must not use software features that were impacted in the updates.
 
One example (there are more, but I don't want to waste time searching my problem reports):
 
I was looking forward to combining the virtual keyboard added in the Cambridge release with step recording.  Unfortunately, Cambridge contained a bug that disabled keyboard shortcuts in step recording.  Yes, a change in base functionality is considered a bug.  Without keyboard shortcuts for note duration, step recording was broken for my purposes.  I had to uninstall the update to recover the keyboard shortcut function, but that meant that the virtual keyboard was no longer available.  I logged a problem report and the keyboard shortcuts were fixed in Dorchester, but I lost a month of use of the virtual keyboard.
 
The bottom line is that all software contains bugs and the more frequently you touch it, the more chance you have of exposing the bugs.  I know because I was a software developer for over 20 years.  That's also why I never took it personally when someone pointed out bugs in my code.  I may have been embarrassed, but did not resent the problems being pointed out in the interest of producing a better product.
 
With that said, I think that Cakewalk's move to monthly releases was a good move and the expectation of bug-free software is a fantasy.  I also believe that denying that bugs exist  in Sonar 2015 and that no bugs have been introduced in the separate releases is disingenuous.
 
-- Ron
 
 
 


Actually I do agree with all your points. What I objected to was the notion that CW is releasing buggy software. Buggy can mean a lot of things but it often means unusable or unstable. Its a matter of degree.
 
I believe that this forum has seen a noted reduction of bug reports. Major bugs are rare. I can't think of any since Platinum came out.
 
 
BTW was your issue fixed? 

Best
John
#64
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: Moving On 2015/09/07 14:43:05 (permalink)
jatoth
I think the monthly push for "new" is starting to wear a little thin.
Seriously? Who requested a new start screen? Also, the list of "fixes" was a bit lacking in this release.
Maybe too many bakers were off on vacation the last month or two to get any meaningful work done.
Lets hope the next couple of months are better.



Look at what's under development. No wonder August was "thin" given what's being done under the hood. There are also less bug fixes when more effort is being spent on development, which has always been the case (this is why bug fixes on previous versions stopped after a few months, and is one of the big advantages of the current model where bug fixes happen every month). 
 
Virtual patch points, track-to-track recording, real-time upsampling, and split clip export that allows SONAR to export split audio clips across a single track individually in one task are not trivial undertakings. To imply the Bakers were just sitting around doing no "meaningful work" for the past couple months is absurd. The functions that are under development take a lot of work. And if those functions aren't perfect out of the box in September, then people will complain the Bakers should have spent more time perfecting them...which will probably be the same people who complain the Bakers didn't spend enough time coming up with new things for August.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#65
Beepster
Max Output Level: 0 dBFS
  • Total Posts : 18001
  • Joined: 2012/05/11 19:11:24
  • Status: offline
Re: Moving On 2015/09/07 14:48:54 (permalink)
There aren't any REAL new bugs in Sonar. There are quirks and minor oddities but they get addressed quickly. The startscreen should not be holding up anybody's work and I'm sure the major concerns people have been posting about will be addressed. It's only been what... a week or so?
 
I think back to X2 when I was ready to launch my system through a wall and compare it to now...
 
yeah, there are no showstopping bugs and we have a much better mechanism in place to report them AND a much more responsive manufacturer sorting these things out.
 
It's time to just make the program more useable. All that other crap is in the past. If we get seriously intrusive bug creep I'll be the first to howl about it but Cake have not been lagging on keeping the X3 standard of stability consistent and moving forward.
#66
Doktor Avalanche
Max Output Level: -32.5 dBFS
  • Total Posts : 4294
  • Joined: 2015/03/26 18:02:02
  • Status: offline
Re: Moving On 2015/09/07 15:51:09 (permalink)
There is still a bug backlog. Progress for sure but I was hoping the squishing would be a lot faster. I'll do a proper review at the end of the 12 month period if I have the time.
post edited by Doktor Avalanche - 2015/09/07 16:01:09

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.6,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),2 x 1TB SSD (Samsung EVO 850),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5. Rap Pro,Maschine Studio+Komplete 9 Ultimate+Kontrol Z1,Addictive Keys,Waves Silver,Izotope Nectar elements,Overloud Bundle,Geist,Acronis True Image 2015.
#67
kitekrazy1
Max Output Level: -40 dBFS
  • Total Posts : 3524
  • Joined: 2014/08/02 17:52:51
  • Status: offline
Re: Moving On 2015/09/07 15:58:46 (permalink)
 Well Windows 10 is suppose to be a constant developing OS. There will be no service packs and updates are causing some problems.
 
 I think the days are done with DAW developers creating a patch or two and moving on to the next version.  There's more competition in the last decade.  While you try to gain new users you have to also keep the upgraders happy.  I think Live 8 only had 3 updates and now they have a new beta every week.  It would be pie in the sky if developers could release something and not have to maintain it but someone will come out with that must have plugin and not work in a user's DAW and then you have to work on compatibility.  There are some new players in the market in 10 years. You have Studio One, Bitwig, Tracktion resurrection, DP now for PC. 

Sonar Platinum, W7 Pro 32GB Ram, Intel i7 4790, AsRock Z97 Pro 4,  NVidia 750ti, AP2496
 
Sonar Platinum, W7 Pro, 16GB Ram, AMD FX 6300, Gigabyte GA 970 -UD3 P, nVidia 9800GT, Guitar Port, Terratec EWX 2496
#68
Doktor Avalanche
Max Output Level: -32.5 dBFS
  • Total Posts : 4294
  • Joined: 2015/03/26 18:02:02
  • Status: offline
Re: Moving On 2015/09/07 16:07:34 (permalink)
kitekrazy1
 Well Windows 10 is suppose to be a constant developing OS. There will be no service packs and updates are causing some problems.
 
 I think the days are done with DAW developers creating a patch or two and moving on to the next version.


Nobody is denying it is the way forward (well if they are they are wrong).

MS are doing it different to Cakewalk though. Windows update has a slow ring, and a fast ring and an insider ring (for people who just love trouble).

With Sonar there is one ring to rule them all...
post edited by Doktor Avalanche - 2015/09/07 16:16:11

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.6,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),2 x 1TB SSD (Samsung EVO 850),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5. Rap Pro,Maschine Studio+Komplete 9 Ultimate+Kontrol Z1,Addictive Keys,Waves Silver,Izotope Nectar elements,Overloud Bundle,Geist,Acronis True Image 2015.
#69
BRuys
Max Output Level: -87 dBFS
  • Total Posts : 192
  • Joined: 2011/04/26 15:13:16
  • Location: New Zealand
  • Status: offline
Re: Moving On 2015/09/07 17:40:17 (permalink) ☄ Helpfulby BobF 2015/09/07 18:23:42
Doktor Avalanche
kitekrazy1
 Well Windows 10 is suppose to be a constant developing OS. There will be no service packs and updates are causing some problems.
 
 I think the days are done with DAW developers creating a patch or two and moving on to the next version.


Nobody is denying it is the way forward (well if they are they are wrong).

MS are doing it different to Cakewalk though. Windows update has a slow ring, and a fast ring and an insider ring (for people who just love trouble).

With Sonar there is one ring to rule them all...

For most users, there is no way off Microsoft's fast ring, and already many people have run into problems.  And actually, in Sonar, you can be slow ring if you want - just don't upgrade (unlike MS, who forces you).  On top of that, you can roll back in a few seconds with Sonar - much easier than recovering from a bad MS update.
 
So, your statement doesn't actually stack up at all.  You are far more in control of the ring than Frodo ever was.
#70
BobF
Max Output Level: 0 dBFS
  • Total Posts : 8124
  • Joined: 2003/11/05 18:43:11
  • Location: Missouri - USA
  • Status: offline
Re: Moving On 2015/09/07 18:15:01 (permalink)
Doktor Avalanche
With Sonar there is one ring to rule them all...



You are NOT forced to click the update button at any time.  That means Sonar comes with user adjustable rings, allowing each user to choose for themselves when the time is right to update.
 
Windows has 3 rings?  That doesn't seem nearly as flexible as Sonar

Bob  --
Angels are crying because truth has died ...
Illegitimi non carborundum
--
Studio One Pro / i7-6700@3.80GHZ, 32GB Win 10 Pro x64
Roland FA06, LX61+, Fishman Tripleplay, FaderPort, US-16x08 + ARC2.5/Event PS8s 
Waves Gold/IKM Max/Nomad Factory IS3/K11U

#71
Doktor Avalanche
Max Output Level: -32.5 dBFS
  • Total Posts : 4294
  • Joined: 2015/03/26 18:02:02
  • Status: offline
Re: Moving On 2015/09/07 18:46:24 (permalink) ☄ Helpfulby Paul P 2015/09/20 13:08:39
Doktor Avalanche
Nobody is denying it is the way forward (well if they are they are wrong).

MS are doing it different to Cakewalk though. Windows update has a slow ring, and a fast ring and an insider ring (for people who just love trouble).

With Sonar there is one ring to rule them all...

 
 
BRuys
For most users, there is no way off Microsoft's fast ring, and already many people have run into problems.  And actually, in Sonar, you can be slow ring if you want - just don't upgrade (unlike MS, who forces you).  On top of that, you can roll back in a few seconds with Sonar - much easier than recovering from a bad MS update.
 
So, your statement doesn't actually stack up at all.  You are far more in control of the ring than Frodo ever was.




Your statement is entirely inaccurate:

* MS releases a patch in the slow ring once it is deemed ready for slow ring. It contains particular and specific functionality that has been regression tested. It does not contain new or beta features.
 
* With Sonar you might wait a few months until you are happy, and get the patch you want, but then this patch will also introduce brand new functionality (which has not been regression tested) with it whether you like it or not.
 
So with Sonar you are on the slow ring and the fast ring all at the same time if you install the patch later on.
Hence the "one ring to rule them all" statement.
post edited by Doktor Avalanche - 2015/09/07 19:17:06

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.6,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),2 x 1TB SSD (Samsung EVO 850),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5. Rap Pro,Maschine Studio+Komplete 9 Ultimate+Kontrol Z1,Addictive Keys,Waves Silver,Izotope Nectar elements,Overloud Bundle,Geist,Acronis True Image 2015.
#72
BRuys
Max Output Level: -87 dBFS
  • Total Posts : 192
  • Joined: 2011/04/26 15:13:16
  • Location: New Zealand
  • Status: offline
Re: Moving On 2015/09/08 03:33:02 (permalink)
Doktor Avalanche
Your statement is entirely inaccurate:

* MS releases a patch in the slow ring once it is deemed ready for slow ring. It contains particular and specific functionality that has been regression tested. It does not contain new or beta features.
 
* With Sonar you might wait a few months until you are happy, and get the patch you want, but then this patch will also introduce brand new functionality (which has not been regression tested) with it whether you like it or not.
 
So with Sonar you are on the slow ring and the fast ring all at the same time if you install the patch later on.
Hence the "one ring to rule them all" statement.


Please explain to the class how the multitude of Sonar users on Windows 10 home edition select the slow ring.
 
Of course MS do not knowingly release Beta software, neither does Cakewalk.  That said, Microsoft and Cakewalk both occasionally release updates that unintentionally break things.  In my day job, I have actually spent a lot of time fixing things that MS breaks with updates.
 
So, Cakewalk don't regression test huh?  You might want to give their CTO a call and let him know that he has no idea what he's doing.  Of course they regression test, but like every other IT company in the business, it is impossible to catch or fix all of the bugs.
 
You are making a mountain out of a molehill.  I can't remember the last time a bug in Sonar stopped me making music.  The new flexibility with updates does also mean that they can push out a fix pretty quickly.  And if you think the old way of updating annually was better, you are forgetting the avalanche (no pun intended) of bug posts that followed every major update.  These days, the problems following an update seem to be quite trivial to be honest.
 
Case in point, the new start screen (which I don't have as I'm on the slow ring).  Annoying for some, but does it break any core functionality? - No.  Trivial.
#73
tenfoot
Max Output Level: -53.5 dBFS
  • Total Posts : 2186
  • Joined: 2015/01/22 18:12:07
  • Location: Qld, Australia
  • Status: offline
Re: Moving On 2015/09/08 04:24:08 (permalink)
Beepster
 
It's a great program... if you can figure it out. It is, IMO, much harder to figure out than other programs. It's worth it in the long run but over the past three or four years I've done nothing but study it and I'm still getting tripped up over dumb crap that could (and should) be simpler.
 



 
People talk about making the program 'more usable' - but I don't get that. With capability and flexibility come complexity and a learning curve. It is this potential that makes Sonar stand out. I would never trade any of it's power for simplicity.
 
We kind of want to have our cake and eat it too:)
post edited by tenfoot - 2015/09/08 04:37:13

Bruce.
 
Sonar Platinum 2017-09, Studio One 3.5.3, Win 10 x64, Quad core i7, RME Fireface, Behringer X32 Producer, Behringer X32 Rack, Presonus Faderport, Lemure Software Controller (Android), Enttec DMXIS VST lighting controller, Xtempo POK.
#74
Doktor Avalanche
Max Output Level: -32.5 dBFS
  • Total Posts : 4294
  • Joined: 2015/03/26 18:02:02
  • Status: offline
Re: Moving On 2015/09/08 05:26:12 (permalink)
Doktor Avalanche
Your statement is entirely inaccurate:

* MS releases a patch in the slow ring once it is deemed ready for slow ring. It contains particular and specific functionality that has been regression tested. It does not contain new or beta features.
 
* With Sonar you might wait a few months until you are happy, and get the patch you want, but then this patch will also introduce brand new functionality (which has not been regression tested) with it whether you like it or not.
 
So with Sonar you are on the slow ring and the fast ring all at the same time if you install the patch later on.
Hence the "one ring to rule them all" statement.


 
BRuys
Please explain to the class how the multitude of Sonar users on Windows 10 home edition select the slow ring.
 
 
I'm not sure why this is relevant, I used Win10 as an example. So to easily satisfy your comment let's just say I'm specifically talking about Windows Pro FWIW. BTW the vast majority of home people aren't on the insider program either and I suspect most of the updates on the "fast ring" have already been regression tested by users (but not as much as on the slow ring).
 
BRuys
Of course MS do not knowingly release Beta software, neither does Cakewalk.  That said, Microsoft and Cakewalk both occasionally release updates that unintentionally break things.  In my day job, I have actually spent a lot of time fixing things that MS breaks with updates.
 
 
I made the point earlier all new code can be buggy, fact of life. But not until it has been released in the wild can it be fully regression tested (by users). MS code released on the slow ring has been fully regression tested by other users far more than code on the fast ring or via the insider program.
 
BRuys
So, Cakewalk don't regression test huh?  You might want to give their CTO a call and let him know that he has no idea what he's doing.  Of course they regression test, but like every other IT company in the business, it is impossible to catch or fix all of the bugs.
 
 
Maybe I wasn't clear enough, but code that hasn't been released out in the wild is not fully regression tested by users. Yes maybe their QA has regression tested the product but I didn't see it with Start Screen. If they did do it they did a poor job, I suspect though they just didn't have enough time to test.
 
BRuys
You are making a mountain out of a molehill.  I can't remember the last time a bug in Sonar stopped me making music.  The new flexibility with updates does also mean that they can push out a fix pretty quickly.  And if you think the old way of updating annually was better, you are forgetting the avalanche (no pun intended) of bug posts that followed every major update.  These days, the problems following an update seem to be quite trivial to be honest.

 
You are attempting to twist my point around and making look like I'm making an entirely different point. The point I made just a few posts ago seems to address what I actually "think", rather than what you think I am thinking:
 
Doktor Avalanche
Nobody is denying it is the way forward (well if they are they are wrong).

 
Doktor Avalanche
All updates you list above have had mostly understandable regression bugs which got fixed. Drum maps though had a few obvious issues that got through the net, however it was fixed quickly so all was fine and no doubt part of growing pains... 

 
I've always stated what happening now is better than the old model, it generally works well, but it will probably require some tweaking if code like start screen is allowed out the door.
 
My point was that I was saying there was only "one ring" unlike Microsoft which has several. Earlier on people were saying releases were like Microsoft. If Sonar had a regular, separate maintenance release (with no new code) which went under regression (by users) it would be more like Microsoft.
 
BRuys
Case in point, the new start screen (which I don't have as I'm on the slow ring).  Annoying for some, but does it break any core functionality? - No.  Trivial.



I think you've only been reading one or two of my posts...  Otherwise you might have seen I have already addressed most of what you have written, although it is definitely trivial for me, I see it in a slightly different way. 


Doktor Avalanche
This is a lot buggy IMHO and it should not have been released in this state. It may not have been such a big deal if this wasn't the only feature for the recent release, and yes we can at least switch it off, so I'll dust myself down and move on. Hopefully regression bugs will be fixed next month, and hopefully not too many people will download the demo this month either (as this will be the first thing they see).

 
If you had read all my earlier comments you probably wouldn't have made most of these points IMHO. Most of what you've written is pretty similar to what I've written earlier. Bit of a waste of time but thanks for allowing me to clarify that by regression, I actually meant being regression tested by users out in the wild.
post edited by Doktor Avalanche - 2015/09/08 05:55:01

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.6,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),2 x 1TB SSD (Samsung EVO 850),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5. Rap Pro,Maschine Studio+Komplete 9 Ultimate+Kontrol Z1,Addictive Keys,Waves Silver,Izotope Nectar elements,Overloud Bundle,Geist,Acronis True Image 2015.
#75
BRuys
Max Output Level: -87 dBFS
  • Total Posts : 192
  • Joined: 2011/04/26 15:13:16
  • Location: New Zealand
  • Status: offline
Re: Moving On 2015/09/08 07:55:37 (permalink)
 
Doktor Avalanche
If you had read all my earlier comments you probably wouldn't have made most of these points IMHO. Most of what you've written is pretty similar to what I've written earlier. Bit of a waste of time but thanks for allowing me to clarify that by regression, I actually meant being regression tested by users out in the wild.

 
So I went back and re-read your earlier posts and I admit, I think I had you all wrong.  Please accept my humble apology.  So all grumpiness aside (pointing at myself here)...
 
You have to hand it to Microsoft for coming up with the insider program.  And I would guess there are a huge number of participants (millions?).  I guess a lot joined for an early look at Win 10 and the active numbers will drop off a lot.  But even so, we are talking about massive numbers of what are effectively beta testers.  Then you have the fast ring people at the front lines taking hits for the enterprise users.
 
Cakewalk produces a niche product with a user base that is a tiny fraction of MS, and for good reason (IMHO) run a closed beta cycle.  Given the constraints of a small company producing a product for an infinitesimally smaller user group, what do you see as an alternative to the current system that CW uses to push out updates?
 
Personally, I would think that the size of the company and user base rules out the use of the MS model (lets face it, nobody is selling millions of DAW licenses).  Given the constraints, I think CW are doing a pretty darn good job.
 
Your thoughts?
post edited by BRuys - 2015/09/08 08:04:26
#76
FCCfirstclass
Max Output Level: -71 dBFS
  • Total Posts : 969
  • Joined: 2003/11/15 15:02:42
  • Location: Las Vegas, Nevada
  • Status: offline
Re: Moving On 2015/09/08 11:13:24 (permalink)
BRuys
  
Cakewalk produces a niche product with a user base that is a tiny fraction of MS, and for good reason (IMHO) run a closed beta cycle.  Given the constraints of a small company producing a product for an infinitesimally smaller user group, what do you see as an alternative to the current system that CW uses to push out updates?
 
Personally, I would think that the size of the company and user base rules out the use of the MS model (lets face it, nobody is selling millions of DAW licenses).  Given the constraints, I think CW are doing a pretty darn good job.
 
Your thoughts?




Great post, BR!   For myself, I have been involved with audio since before high school, working with my mono cassette recorder in the mid 1960s.  I was in band, pep band and jazz band, as well as running the sound for the choir concerts, and received an award of merit from the Marine Corp upon graduation in 1971.  I would have been in the Marine Corp band if I had enlisted. However, my draft number was 366, so I skipped that and went to North Seattle Community College and received my AA in electronics.  I opened my first studio in Bothell, WA in 1978 with pro reel recorders.  Since getting my first computer in 1985 and buying this new software from a company called Twelve Tone, I have built many boxes and upgraded my software as Cakewalk released new versions.
 
Perhaps coming from open reel and being an early computer user/builder, my opinion on Cakewalk is still, WOW, this works as well as is does is amazing.  Quibbles? sure, but NOTHING is 100 percent.  If Sonar doesn't do the job, then get a different package.   

Win 10 Pro x64, 32Gb DDR3 ram, Sonar Platinum, Cubase 9.5, Mackie MCU Pro, Cakewalk VS 100, Roland Octa-Capture,  A 800 Pro, Carver M-1.5t amp & C4000 pre amp, various mics, drums and brass instruments.
 
And away we go!
#77
Beepster
Max Output Level: 0 dBFS
  • Total Posts : 18001
  • Joined: 2012/05/11 19:11:24
  • Status: offline
Re: Moving On 2015/09/08 12:07:49 (permalink)
tenfoot
Beepster
 
It's a great program... if you can figure it out. It is, IMO, much harder to figure out than other programs. It's worth it in the long run but over the past three or four years I've done nothing but study it and I'm still getting tripped up over dumb crap that could (and should) be simpler.
 



 
People talk about making the program 'more usable' - but I don't get that. With capability and flexibility come complexity and a learning curve. It is this potential that makes Sonar stand out. I would never trade any of it's power for simplicity.
 
We kind of want to have our cake and eat it too:)




I believe you may have missed the point I was making (well the one mettulus made and I was agreeing with).
 
Certainly the software needs to be complex to do what it's supposed to and one has to be willing to spend the effort learning it. That's a whole other thing (but relatedin a secondary way).
 
What I was saying is that there are many parts of Sonar that are UNNECESSARILY complicated. Some things are only slightly weird and clunky while others are... well more so. On their own they are not TOO big of a deal to learn but you add that up across hundreds of features and things start getting out of hand. A "power" user is going to be pushing the program to the limits and need to quickly access/use these various features to accomplish the overall task of creating a song. When each little thing takes 10 more steps than it really needs to or you are constantly having to dig around menus or trying to remember complex workarounds that sometimes only kind of work it all adds up.
 
I used to think I was just too stupid to use Sonar because I was having such a hard time at first. I'm pig headed though and have put in hundreds (if not thousands) of hours reading about it, watching tuts, asking questions and actually using it. I do pretty much know how to do what I've gotta do these days and the reality is it's not so much I'm stupid... it's that the methods in the program are weird. It's kind of scattered. Features disappear in certain areas for whatever unknown reason (usually older components that have not be updated to the new standards of the program), certain tasks/functions could be grouped together or streamlined but aren't, there's a lot of little logical things that don't exist that make you have to fiddle around way more than needed... etc.
 
A good example of a streamlined and semi logical system is the Skylight interface. It's one of the larger, more modern components of the program and I can fly around that bugger like nuthin'. It could be improved but I think it's actually one of the reasons I like Sonar so much.
 
Once we start trying to do more intricate things though and manipulate the audio in a logical manner it starts to fall apart.
 
Audiosnap is a good example of something that could not necessarily be "simplified" but a few extra things added to make quick time warping much easier. Like if I just want to get in and do a quick couple edits and get out I can't. It's big ordeal and some of the competitors smoke Audiosnap in this regard... however their versions may not offer the more in depth complexities that AS has to offer. So in that case you don't add a layer of complexity... you add a layer of simplicity so you can use it easily for quick edits while retaining all the fancier stuff for when it's really needed.
 
Another example would be something that's been asked for for ages. Console View folders for the strips that follow the Folders scheme in the Track View (and an option to link or unlink folder status). This would make the lives of those who create MAMMOTH projects (such as myself) a million times easier. Currently we have to use the Track Manager which is fine I guess but that there is an example something not really making logical sense or staying consistent in various connected ares of the program. Additionally there have been a lot of requests for "Nested" folders that would again make the little things go a lot faster. Like for a set of drum tracks I would ideally like ALL the drums in a main folder then subfolders for say all the toms and all the cymbals. Some simple level, gain and pan controls that are tied directly those controls right on the tracks within would be great too so I can raise or lower the levels of the toms at once without a) going through bother of linking/unlinking the controls or b) creating a bus a may not necessarily want to add.
 
Timeline Zooming is another inconsistency that bugs me. This feature was introduced in X2 and for me is a GODSEND. Just being able to reach up to the timeline and quickly zoom in/out and navigate the entire project is awesome BUT it only works in certain views that have timelines. Like it works in the main track view, it works in the PRV but if you are in Tempo View and some other time based areas it does not. That is very disorienting when you enter those views and all of a sudden you have to revert back to the old school way of doing things. Every time... EVERY time I go to zoom in or move around in one of those areas I reach up to the timeline which of course doesn't work (and sometimes does something undesireable). So yeah... consistency.
 
A new one that's ripping my brain a new one is the fact we can't easily link and edit automation envelopes... but not just that we can't link them, it seems like the whole concept of editing two or more envelopes across multiple tracks is foreign to the programmers. So I can't group the envelopes so they always follow the edits made on one of them, if I try to quick group them (which is the second best thing and completely logical) instead of staying selected the INSTANT you release the mouse button after the first click the quick group selection is lost (so you can only do ONE edit at a time then have to reselect all the lanes again which also makes any kind of envelope editing that requires more than on click impossible like double clicking to input a node or doing range stuff)... AND my personal favorite, which I thought I was being clever by coming up with, is if you group the controls you intend edit together (which makes them move in sync with each other) only the control that actually has the envelope in its track will respond... the rest in the group will not move. I've wasted a TON of time trying to come up with a decent solution to this within Sonar but there simply isn't one. What needs to happen is a third party program needs to be introduced that acts like a virtual MIDI controller. The automation gets written to the track housing that virt controller which in turn moves the controls (like an external controller would when you map multiple controls to one dial or fader). That then writes envelopes to the target tracks... which of course you can edit in sync anyway so it all has to be done in the virt cable's track and recorded to take effect. Not elegant at all and could be easily fixed by just allowing us to group automation envelopes.
 
Oh and one more simplification is setting up external controllers and control groups. If you look at (and sorry for name dropping... I usually don't) how Reaper handles external controller stuff compared to Sonar you'll see how lacklustre this part of our program is. In Sonar it is VERY restricted as to what can be controlled by MIDI CC. In Reaper you can execute seemingly almost ANY command in the program and all you have to do is look it up (and it has convenient search filter of the commands) and either type in the CC or MIDI Learn it. It is also tied to the keybindings as well so you can set up shortcuts for all that stuff too very easily at the same time. Also in Sonar I don't understand why grouping and mapping controls is so weird. This is another example of inconsistency. Certain areas have different methods and some things simply cannot be grouped or mapped. I think all they would have to do to fix this is come up with a virtual controller (similar to the new one we got for synth input) that EVERY control in a project can be linked to (including all effects and synths... everything). Just right click on a dial or control, select "Send to Virt Controller" and a control is made in a virt controller window (button, dial or fader) and extend that even to command actions like Undo or Delete (kind of like the new Custom Module). Then all your mapped stuff is inside this window and you can group any controls you want in whatever configuration you want and if you want to send it to an external contrally you just right click on a control and MIDI Learn it (or type in a CC number or whatever). ACT and other parts of the program ATTEMPT to do this but it's all over the place and doesn't work that well so something like that would be a "clean slate" type solution to ALL those issues. You could even make it so the virt controller has it's own automation lanes area and that would solved the "link envelope" problem. It would not require chaning anything... just adding something cool and simple.
 
I could come up with dozens more examples like this and if you look in the Feature Requests area of this site you'll see hundreds of other suggestions.
 
Of course we all have our own take on what could be improved and it takes a LOT of time and effort to develop these types of things. I get by very well and ain't goin' anywhere because (even though it may not seem like it based on this post) I do really like working in Sonar. I just think the point that Sonar could very much be simplified and made a little more logical and user friendly is a valid one. I bet if you asked the Baker's themselves they would agree and are working fervently to make things like this happen. Track to Track routing is a biggie and it's coming. The PRV changes were more than welcome to me. When they introduced Take Lanes, TimeLine Zooming, Comping, etc it was all very welcome and made my life easier.
 
So yeah... this is not about not wanting to learn or study the program. It's about having studied the program and realizing that certain things could certainly be a little more streamlined and consistent. When those things happen then learning the program for newcomers actually does become easier however that is merely a byproduct of good design. Ya?
 
BTW... I've actually chastised people coming on here moaning about having to read so much and spend so much time learning the program when they've essentially done nothing so far. It just offends me after all the work I (and everyone else around here) have done to get proficient with the program.
 
As I said, I don't expect it to be easy but it doesn't have to be unnecessarily difficult.... and really the more user friendly a program becomes (without losing functionality) the more people buy it, the more money Cake makes and the more financed they are to keep deliver cool stuff and financing their development department (which in turn gives them more time to make it user friendly and so on and so on...)
 
lulz...
 
Anyway... I totally got what you mean and I'm not ranting AT you. Just ranting because I prone to do that. It's a productive rant though (I hope).
 
Cheers.
#78
Doktor Avalanche
Max Output Level: -32.5 dBFS
  • Total Posts : 4294
  • Joined: 2015/03/26 18:02:02
  • Status: offline
Re: Moving On 2015/09/08 12:11:52 (permalink) ☄ Helpfulby bronsoncox 2015/09/09 16:06:11
BRuys
 
Doktor Avalanche
If you had read all my earlier comments you probably wouldn't have made most of these points IMHO. Most of what you've written is pretty similar to what I've written earlier. Bit of a waste of time but thanks for allowing me to clarify that by regression, I actually meant being regression tested by users out in the wild.

 
So I went back and re-read your earlier posts and I admit, I think I had you all wrong.  Please accept my humble apology.  So all grumpiness aside (pointing at myself here)...
 
You have to hand it to Microsoft for coming up with the insider program.  And I would guess there are a huge number of participants (millions?).  I guess a lot joined for an early look at Win 10 and the active numbers will drop off a lot.  But even so, we are talking about massive numbers of what are effectively beta testers.  Then you have the fast ring people at the front lines taking hits for the enterprise users.
 
Cakewalk produces a niche product with a user base that is a tiny fraction of MS, and for good reason (IMHO) run a closed beta cycle.  Given the constraints of a small company producing a product for an infinitesimally smaller user group, what do you see as an alternative to the current system that CW uses to push out updates?
 
Personally, I would think that the size of the company and user base rules out the use of the MS model (lets face it, nobody is selling millions of DAW licenses).  Given the constraints, I think CW are doing a pretty darn good job.
 
Your thoughts?




I agree, however if I was to play fantasy cakewalk project manager I would stick to monthly release schedule but define my releases on a bi-monthly cycle..
 
* So for month (A), I would have a stability release with nothing but regression fixes and other bug fixes. No new functionality unless absolutely necessary.
 
* For the next month (B), a new feature release as it is happening now. Release with new functionality with regression from the past month + other fixes. Don't release any code that will take longer than a month to fix if bugged.

* For the next month - (A), rinse and repeat.


 
That way there would be effectively be two paths for customers to follow:


* The people who want stability will only download the (A) update every two months. Demo's would probably only be provided only on the (A) path as well.
 
* The people who want to use the latest and will (hopefully) provide feedback will be downloading (A) and (B) on a monthly basis (alternating).
 
If it was marketed correctly, customer expectations would be satisfied. If it was intelligently done it could even free up internal resources, and there would be less fallout when things goes wrong (as the B track is effectively a beta programme).
 
Cheers...
post edited by Doktor Avalanche - 2015/09/08 12:24:46

Sonar Platinum(64 bit),Win 8.1(64 bit),Saffire Pro 40(Firewire),Mix Control = 3.6,Firewire=VIA,Dell Studio XPS 8100(Intel Core i7 CPU 2.93 Ghz/16 Gb),2 x 1TB SSD (Samsung EVO 850),GeForce GTX 460,Yamaha DGX-505 keyboard,Roland A-300PRO,Roland SPD-30 V2,FD-8,Triggera Krigg,Shure SM7B,Yamaha HS5. Rap Pro,Maschine Studio+Komplete 9 Ultimate+Kontrol Z1,Addictive Keys,Waves Silver,Izotope Nectar elements,Overloud Bundle,Geist,Acronis True Image 2015.
#79
tenfoot
Max Output Level: -53.5 dBFS
  • Total Posts : 2186
  • Joined: 2015/01/22 18:12:07
  • Location: Qld, Australia
  • Status: offline
Re: Moving On 2015/09/08 13:13:43 (permalink)
Beepster
tenfoot
Beepster
 
It's a great program... if you can figure it out. It is, IMO, much harder to figure out than other programs. It's worth it in the long run but over the past three or four years I've done nothing but study it and I'm still getting tripped up over dumb crap that could (and should) be simpler.
 



 
People talk about making the program 'more usable' - but I don't get that. With capability and flexibility come complexity and a learning curve. It is this potential that makes Sonar stand out. I would never trade any of it's power for simplicity.
 
We kind of want to have our cake and eat it too:)




I believe you may have missed the point I was making (well the one mettulus made and I was agreeing with).
 
Certainly the software needs to be complex to do what it's supposed to and one has to be willing to spend the effort learning it. That's a whole other thing (but relatedin a secondary way).
 
What I was saying is that there are many parts of Sonar that are UNNECESSARILY complicated. Some things are only slightly weird and clunky while others are... well more so. 




I get what you are saying Beepster and agree for the most part. I am just not sure that it is always that easy to streamline functionality without losing flexibility. That said, I think that the introduction of the X series (and skylight, as you mentioned) were a big improvement in this area - I remember many things being more convoluted in 8.5. I guess as new features are conceived of they are necessarily layered on top of others. I imagine that it is an ongoing balancing act for the bakers between changing functions and operations and maintaining consistency in the interface to stop us all from complaining about having to re-learn the program. Remember the fuss when X1 first came out!
 
We certainly all have our niggles. My biggest one is definitely external controller support - It has always been a bit light on.
 
Still, as an old dog, when I think back to Cubase for PC version 1 (Cakewalk was only a midi sequencer back then) on my Osborne 386 computer with an Audio Media 3 card, all of which barely worked, trying to do the simplest of tasks between very frequent crashes, I can't help but be blown away by how incredibly capable Sonar has become and  how inexpensive it is given all that it can do. I think the bakers deserve to be proud of their baby:)
 
Cheers mate.

Bruce.
 
Sonar Platinum 2017-09, Studio One 3.5.3, Win 10 x64, Quad core i7, RME Fireface, Behringer X32 Producer, Behringer X32 Rack, Presonus Faderport, Lemure Software Controller (Android), Enttec DMXIS VST lighting controller, Xtempo POK.
#80
Beepster
Max Output Level: 0 dBFS
  • Total Posts : 18001
  • Joined: 2012/05/11 19:11:24
  • Status: offline
Re: Moving On 2015/09/08 13:58:38 (permalink)
tenfoot
I get what you are saying Beepster and agree for the most part. I am just not sure that it is always that easy to streamline functionality without losing flexibility. That said, I think that the introduction of the X series (and skylight, as you mentioned) were a big improvement in this area - I remember many things being more convoluted in 8.5. I guess as new features are conceived of they are necessarily layered on top of others. I imagine that it is an ongoing balancing act for the bakers between changing functions and operations and maintaining consistency in the interface to stop us all from complaining about having to re-learn the program. Remember the fuss when X1 first came out!
 
We certainly all have our niggles. My biggest one is definitely external controller support - It has always been a bit light on.
 
Still, as an old dog, when I think back to Cubase for PC version 1 (Cakewalk was only a midi sequencer back then) on my Osborne 386 computer with an Audio Media 3 card, all of which barely worked, trying to do the simplest of tasks between very frequent crashes, I can't help but be blown away by how incredibly capable Sonar has become and  how inexpensive it is given all that it can do. I think the bakers deserve to be proud of their baby:)
 
Cheers mate.




Yeah, I think maybe as a bit of a "new" dog myself I'm coming at it from an outsider's perspective. I don't have 20 years invested in the program or DAWs in general (I've been doing this for almost a decade now but only used my previous DAW as a glorified multitracker/microstudio to record demos of my bands... no MIDI or heavy duty mixing/editing). The tech was not useable, affordable or practical enough for me until recently but now that it is I'm all in.
 
I definitely agree that we don't want to somehow remove or drastically alter the existing tools, features and paradigms. Just enhance them. Even after a short time using the program (I guess coming up on four years now) that would kind of annoy me as well and I think the existing program is great (otherwise I would not use it).
 
More what I'm envisioning is getting into that old code and layers of feature creep that's been going on for the past few decades and making it a little more modern and cohesive. Like Skylight theory was supposed to be the grand unifier of the program but perhaps has been abandoned a little.
 
So no drastic changes. Just an extra menu option here, an extra link there, a couple new windows and dialogs that link things up, etc. Just take all the awesome components and get them working together (and independently) at max efficiency.
 
Now that Cake seems to be almost completely out of damage control mode (first the X series release, then a massive corporate restructuring, then wailing away at stability issues) they can finally get down to some of the stuff they do well. Innovation and adding a "cool" factor. Thing is though the program is already cool but a little hard to manage.
 
Most people are yelling for totally new features and consistent bug fixes which is definitely going on but IMO it would likely be more beneficial to everyone (and easier to implement) little tweaks to what's already there. I get blown away by the things it is SUPPOSED to do, and can KIND of do if you force it but when I actually TRY to do those things it gets a little weird and annoying.
 
If they just went through and made all those little things easier month to month I'd be much happier than getting some epic flash and dash release that introduce another possible set of complexities. Bug fixes are crucial though but really I ain't getting many major problems since the launch.
 
I guess I would just like to see a third component in their current development scheme.
 
1) New goodies (already being done)
 
2) Bug Fixes and maintenance (already being done)
 
3) Combing through and tweaking/improving/modernizing the "old" stuff and/or creating new features that make those older components come back to life again/streamline the average user's workflow. (sort of kind of being done but as an afterthought)
 
There have been quite a few posts from the Baker's indicating they've actually been ripping into a lot of that old code to make some of the newer things possible and it's actually forcing them to repair a bunch of old stuff AND leaving nice wide open holes for new development simply because of the nature of the new code. That implies to me that as their in their and solving issues that were previously unsolvable (for whatever reason) they could toss in a few extra lines in here or there to make whatever they're working on a little more useable.
 
I'm not a programmer though and they likely have a development schedule to adhere to but it would be nice if they added such things to that schedule.
 
Kind of like when I'd get a service call in the old days to just go in a paint a room at a regular client's house but while I was in there I might unstick a window, fix a leaky faucet, snake out a drain and rehang some cabinet doors... whatever needed doing as long as I was in their in my work hat. Just makes sense.
 
You get it. I'm just blathering because it's hot and typing is easier than actually doing something productive... which I should be.
 
;-)
 
Cheers.
#81
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: Moving On 2015/09/08 14:24:01 (permalink)
tenfoot
We certainly all have our niggles. My biggest one is definitely external controller support - It has always been a bit light on.



 
Azslow3's AZ controller plug-in is outstanding. Does everything you wanted ACT to do, except more.

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#82
tenfoot
Max Output Level: -53.5 dBFS
  • Total Posts : 2186
  • Joined: 2015/01/22 18:12:07
  • Location: Qld, Australia
  • Status: offline
Re: Moving On 2015/09/08 23:01:46 (permalink)
Anderton
tenfoot
We certainly all have our niggles. My biggest one is definitely external controller support - It has always been a bit light on.

 
Azslow3's AZ controller plug-in is outstanding. Does everything you wanted ACT to do, except more.




Thanks Craig - I discovered Azlow3's controller a while back to run my Presonus Faderport and it is indeed excellent. The controller/software I have issue with is a Novation Ultranover with Automap. It just will not play nice with Sonar, and thanks to Novations design the Ultranova is next to useless as a controller without it. I have an Akai Max on the way that I hope to run with Azslow3's plugin:)

Bruce.
 
Sonar Platinum 2017-09, Studio One 3.5.3, Win 10 x64, Quad core i7, RME Fireface, Behringer X32 Producer, Behringer X32 Rack, Presonus Faderport, Lemure Software Controller (Android), Enttec DMXIS VST lighting controller, Xtempo POK.
#83
ampfixer
Max Output Level: -20 dBFS
  • Total Posts : 5508
  • Joined: 2010/12/12 20:11:50
  • Location: Ontario
  • Status: offline
Re: Moving On 2015/09/09 12:01:52 (permalink)
Anderton
tenfoot
We certainly all have our niggles. My biggest one is definitely external controller support - It has always been a bit light on.



 
Azslow3's AZ controller plug-in is outstanding. Does everything you wanted ACT to do, except more.




Then why doesn't Cakewalk buy it, and hard code it into Sonar? It's much like the Sonar mods that Panu does, better than the real thing.

Regards, John 
 I want to make it clear that I am an Eedjit. I have no direct, or indirect, knowledge of business, the music industry, forum threads or the meaning of life. I know about amps.
WIN 10 Pro X64, I7-3770k 16 gigs, ASUS Z77 pro, AMD 7950 3 gig,  Steinberg UR44, A-Pro 500, Sonar Platinum, KRK Rokit 6 
#84
mettelus
Max Output Level: -22 dBFS
  • Total Posts : 5321
  • Joined: 2005/08/05 03:19:25
  • Location: Maryland, USA
  • Status: offline
Re: Moving On 2015/09/09 15:30:06 (permalink) ☄ Helpfulby bapu 2015/09/09 15:49:18
No one buys anything they can get for free?

ASUS ROG Maximus X Hero (Wi-Fi AC), i7-8700k, 16GB RAM, GTX-1070Ti, Win 10 Pro, Saffire PRO 24 DSP, A-300 PRO, plus numerous gadgets and gizmos that make or manipulate sound in some way.
#85
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: Moving On 2015/09/09 15:54:48 (permalink) ☄ Helpfulby joel77 2015/09/21 11:27:26
ampfixer
Then why doesn't Cakewalk buy it, and hard code it into Sonar?


If they were to do it, IMHO it would need some work...it think the plug-in would be quite intimidating for casual users, and would need simplification. It's very deep, which is great, but that brings up an entirely different set of issues. My preference would be for Azslow to make the full plug-in available himself, and Cakewalk create a simplified subset intended to get people up and running with typical controllers. But note that I haven't talked to Alexey or Cakewalk about this, although I have expressed my appreciation to Alexey in the forums, and told Cakewalk they should look into it.
 
Another option would be to have an army of people programming presets for various controllers for the AZ plug-in. Then it wouldn't matter if people could figure out the plug-in or not...they'd just load the preset. Of course, the problem there is creating the army, getting the controllers, keeping the presets up to date when there's a software update, and creating new presets when new controllers appear...which is pretty often.
 
From what I can tell if an easy solution hasn't been implemented, it's usually because it's not as easy as it appears on the surface.
 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#86
Adq
Max Output Level: -82 dBFS
  • Total Posts : 426
  • Joined: 2015/01/21 20:05:25
  • Status: offline
Re: Moving On 2015/09/11 03:53:21 (permalink)
Updates are buggy. Hopkinton - Start Screen bugs, Gloucester - bug with track selection when track icons is off, Foxboro - Upsampling issues with tempo changes, Everett - Drum Map output port bug.
But it is not a real problem. Real problem that is addressed in this thread is that Cakewalk doesn't respect user requests. Here is example:
http://forum.cakewalk.com/FX-Stacks-Improvement-m3153747.aspx
One of the most voted requests, that could be fixed (or at least improved) in 1 hour with couple of color codes changes. But Cakewalk just ignores it. That is real problem.
#87
pwalpwal
Max Output Level: -43 dBFS
  • Total Posts : 3249
  • Joined: 2015/01/17 03:52:50
  • Status: offline
Re: Moving On 2015/09/20 09:56:26 (permalink)
John
I really didn't want to get into this thread but I am compelled because it has been stated that CW's updates are buggy. I do not believe that to be true.

how's that belief post-Ipswitch John?

just a sec

#88
musicjohnnie
Max Output Level: -86 dBFS
  • Total Posts : 227
  • Joined: 2009/09/20 18:38:43
  • Status: offline
Re: Moving On 2015/09/20 10:46:09 (permalink)
To all a good day.
 Interesting discussion. I have listened to a lot through the years. Good stuff, alright stuff, and not necessarily bad stuff. I always thought that the forums were here to help each other through some tough times with programs. When we talk about things that come from being disgruntled with something, we are not helping. I imagine that all of us run up against issues every now and then. Do we run from Apple to Microsoft, or vice versa, when we are frustrated with something. Or do we smile and say I can somehow get through this whatever it takes. I say one thing. I'll take any modern day stuff over my tascam 2444(eh, Craig).
#89
Anderton
Max Output Level: 0 dBFS
  • Total Posts : 14070
  • Joined: 2003/11/06 14:02:03
  • Status: offline
Re: Moving On 2015/09/20 10:50:38 (permalink)
musicjohnnie
When we talk about things that come from being disgruntled with something, we are not helping. I imagine that all of us run up against issues every now and then. Do we run from Apple to Microsoft, or vice versa, when we are frustrated with something. Or do we smile and say I can somehow get through this whatever it takes.



I think all DAWs have reached a pretty high level of performance. Where they differ is in the feature set and functional priorities, and any differences might appeal to some people more than others. That's why there isn't only one DAW in the world 

The first 3 books in "The Musician's Guide to Home Recording" series are available from Hal Leonard and http://www.reverb.com. Listen to my music on http://www.YouTube.com/thecraiganderton, and visit http://www.craiganderton.com. Thanks!
#90
Page: < 1234 > Showing page 3 of 4
Jump to:
© 2025 APG vNext Commercial Version 5.1