POLL: TESTING GAPLESS PLAYBACK

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planist
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2005/01/25 06:57:28 (permalink)

POLL: TESTING GAPLESS PLAYBACK

Today, i did a test:

Ableton Live 2 versus Sonar 4, regarding the Smoothness of Playback/Gapless Playback.

in both Sequencers ->

16 Bit, 44.1 kHz
10 Audio tracks + 20 second audio clips (or 20, 30, 40), no busses
no plugs
meters turned off in Sonar
PDC (Plugin Delay Compensation) turned off in Sonar
both WDM, ASIO drivers used

Result: There are still GAPS in Sonar4! Its obvioulsy CPU-dependent how Sonar performs. The more CPU Usage i have the more and longer gaps occur when editing while playback (eg. moving clips, restart playing a section, not to mention commands like normalize, trim, pitch, etc.)

In Ableton Live this does not matter. Even if there is 80% Usage the playback is smooth and gapless.

A few months there were some who said its because of the PDC, but now you can turn it off in Sonar4 and it is still far from gapless.

Hows your experience, testing?

thanks, planist
#1

222 Replies Related Threads

    Stich
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 07:19:48 (permalink)
    Yeah it's not even close enough to be considred gapless in my opinion.
    Cakewalk has still got some major work to do to bring us the "Gapless Audio Engine" that was promissed & advertised to us back in Sonar 2.

    I know I'm gonna catch some heat for saying this yet AGAIN! but,,,,Come on Cakewalk! The users have spoken, we really want that gapless engine we all payed for.

    Stich
    #2
    kp
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 07:36:48 (permalink)
    I don't. There are other things I think are much more useful and important and I'd rather see little time spent developing a "gapless audio engine" when I don't think it's that necessary at all.
    #3
    Stich
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 07:46:20 (permalink)
    Alrighty then, that may be good for you -but I really don't want my mix session gapping when I make a simple plug in tweek or slip edit a clip.

    Ridiculous! They need to fix this first & foremost before adding any more bells & whistles.

    Stich
    #4
    tonester
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 07:54:29 (permalink)
    You haven't mentioned how much RAM you have, what your latency is set at in Sonar, the number of buffers, or what other tasks your CPU may be running in the background. So before you make a blanket statement like that, maybe you should provide a little more info.
    #5
    kp
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 07:57:43 (permalink)
    What actual difference does it make if it momentarily gaps? Seriously, that is. Sure, if it drops out (which does happen too easily, although 4.0.2 seems much better in that respect, possibly because of improvements to the VST Adapter) or takes several seconds to insert an effect during playback, I can see that that actually makes it hard to work - but I'm seeing a fraction of a second here. Whoopee.
    #6
    pilfa
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 08:06:39 (permalink)
    This for some people like you doesn't make a difference and you can live with it.... But when i have 20-30 tracks running and everytime i add an effect it takes a second to kick back in i lose momentum with the song. Also makes it look like your pc cant handle recording when doing a session.
    #7
    kp
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 08:35:34 (permalink)
    Does it take that long if you have the ADCRecalc option (not entirely sure of the right name) set to 0? I'd also found that having the "Always Open All Devices" checked/unchecked in the Audio Options dialogue box makes a huge difference to the time it takes to start playback and "gap".
    #8
    planist
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 08:35:39 (permalink)
    You haven't mentioned how much RAM you have, what your latency is set at in Sonar, the number of buffers, or what other tasks your CPU may be running in the background. So before you make a blanket statement like that, maybe you should provide a little more info.


    The test runs with:

    Sonar 4.1.1, 512 MB RAM, Delta 44, Pentium 4, 3 GHz.
    Latency, 2.2 msec, 8 msec, etc..

    what i said before - it shoudn't depend on the latency setting.
    In Live (as well as in Tracktion) you have slider that compensates for the latency.
    The amount of RAM should not be of interest either, with only some audio tracks running.

    I guess its a "blanket statement" thats been mentioned quite a few times by quite a lots of users - and its true.

    planist
    #9
    Loki
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 08:44:06 (permalink)
    If Sonar is "Gapless" then I can fly because I can jump.

    Yep Im grumpy today so there :P

    Hear whats possible with no limits...

    http://www.intelligentdancemusic.com/
    #10
    pilfa
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 08:48:27 (permalink)
    ORIGINAL: kp

    Does it take that long if you have the ADCRecalc option (not entirely sure of the right name) set to 0? I'd also found that having the "Always Open All Devices" checked/unchecked in the Audio Options dialogue box makes a huge difference to the time it takes to start playback and "gap".



    will give that a go, I noticed a big difference in time for it to start up again after upgrading to sonar 4. thanks for the tip
    #11
    NickB
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 09:07:35 (permalink)
    This for some people like you doesn't make a difference and you can live with it.... But when i have 20-30 tracks running and everytime i add an effect it takes a second to kick back in i lose momentum with the song. Also makes it look like your pc cant handle recording when doing a session.


    Quite true. Eliminating this gapping would also eliminate having to explain/excuse this situation with clients that are startled by this behavior.

    Nick

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    #12
    mtl blue
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 09:19:56 (permalink)
    True... this is the biggest problem I have.

    Having to explain this to people who are not really "in the know" regarding software and hardware is such a pain. It always makes it seem like your pc is underperforming.

    And the truth comes from the mouths of babes, so to speak. Gaps in the audio engine are just not acceptable. We can understand the hurdles that the developers have, but honestly.... that is not our problem. We are paying customers, we can expect the products that we buy to be flawless.

    That said, I am using P3 Studio alongside N2, and I since being a Cubase convert.... I find working in Sonar faster.

    Just fix those gaps, please.
    #13
    danhazer
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 09:36:04 (permalink)
    I know this is gimpy, but I have just resigned myself to stopping playback when ever I want to add an effect, enable or disable a send, slip edit a track or any number of other simple tasks that makes SONAR freak out if I try them during playback. Setting the value to 0 of the one property (the recalc ADC one) in the aud.ini did help shorten the gapping, but then it also allows the audio to get noticeably out-of-sync. I just threw up my arms in surrender and said, "Screw it. I'm manually stopping the audio engine." It's a little dissapointing but I can live with it for now

    Thanks,

    Dan Monaghan
    #14
    jlgrimes
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 09:38:24 (permalink)
    What I would like is sample accurate recording. (More important than gapless audio IMO). I would love gapless audio as well. The reason Live and Traktion probably performs so well is because they are fairly new programs designed from the get go to support gapless audio. Cakewalk started off as midi only. To make gapless audio work the next Sonar would probably need to be designed from the ground up.

    But Project 5 is supposed to have gapless audio but it is a CPU hog. I would love gapless midi. There is nothing more irritating than changing loop markers or moving clips in realtime and having midi playback freeze momentarily. If Sonar got gapless midi together, I wouldn't worry about gapless audio too much (as long as it is sample accurate).
    #15
    danhazer
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 09:54:57 (permalink)
    What I would like is sample accurate recording.


    I'm on board with that wish. Lets make it so...

    Dan Monaghan
    #16
    tommydee
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 09:56:36 (permalink)
    ORIGINAL: danhazer

    I know this is gimpy, but I have just resigned myself to stopping playback when ever I want to add an effect, enable or disable a send, slip edit a track or any number of other simple tasks that makes SONAR freak out if I try them during playback. Setting the value to 0 of the one property (the recalc ADC one) in the aud.ini did help shorten the gapping, but then it also allows the audio to get noticeably out-of-sync. I just threw up my arms in surrender and said, "Screw it. I'm manually stopping the audio engine." It's a little dissapointing but I can live with it for now

    Me too... however after a Reason-only writing session last night I worked for 2 hours without hitting stop once and it was freakin' brilliant. I do miss that in Sonar.
    #17
    Stich
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 09:58:26 (permalink)
    ORIGINAL: pilfa

    This for some people like you doesn't make a difference and you can live with it.... But when i have 20-30 tracks running and everytime i add an effect it takes a second to kick back in i lose momentum with the song. Also makes it look like your pc cant handle recording when doing a session.

    recalc



    Bingo!

    As to me making "blanket statements" I think not. My system is tweeked properly to minimize this flaw itn the application to the minimum.

    Stich
    #18
    KGBJAMIN
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 11:27:13 (permalink)
    I agree with GLGRIMES. This was probably not a priorty at Cakewalk when it came to developing SONAR. Ableton live is designed for live performance playback so a seamless gapless audio engine is a priorty. Sample accuracy is clearly the more important item in SONAR's case and there is still room for improvement in this area. So this is were I'd like twelvetone to devote their time and energy when it comes to improving SONAR.
    #19
    kp
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 11:32:27 (permalink)
    What do people actually mean by "sample accuracy" here? Again, not trying to be awkward, but I do think that one of the problems we all run into is that phrase X means different things to different people.
    #20
    pwal
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 11:47:36 (permalink)
    It's also worth bearing in mind that Ableton Live is specifically designed for live performance work, which it's really good at, and hence the name I assume. I'll believe the marketing once CW change the name to Sonar Live... ah, i just read KGBJAMIN's post...
    #21
    KGBJAMIN
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 11:52:22 (permalink)
    SAMPLE ACCURACY in my words....

    My perception of this term is simply the ability of SONAR to playback and mixdown what you record into it as accurate as possible without any artifacts or distortion. In our business no matter how small the level of distortion introduced to your recording it will effect your finished product. This could also be perceived as how well your finish product sounds after your final mix in SONAR...
    #22
    gdugan
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 12:05:40 (permalink)
    ORIGINAL: kp

    What do people actually mean by "sample accuracy" here? Again, not trying to be awkward, but I do think that one of the problems we all run into is that phrase X means different things to different people.


    I'm wondering the same thing. Thanks for asking and I eagerly await enlightenment.
    < Message edited by gdugan -- 1/25/2005 9:13:49 AM >
    #23
    Thomas Campitelli
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 12:06:57 (permalink)
    ORIGINAL: KGBJAMIN
    SAMPLE ACCURACY in my words....

    My perception of this term is simply the ability of SONAR to playback and mixdown what you record into it as accurate as possible without any artifacts or distortion. In our business no matter how small the level of distortion introduced to your recording it will effect your finished product. This could also be perceived as how well your finish product sounds after your final mix in SONAR...

    I could be wrong about this, but I would guess that analog to digital converters and other areas of the signal chain would introdcue more distortion than Sonar. This is the first time I heard people talking about sample accuracy, but there are so many threads that I probably missed it.

    Here are my questions:

    Does any recording device (or software package) offer true sample accuracy?

    Can you really hear the difference?

    Thomas Campitelli
    http://www.crysknifeband.com
    #24
    gdugan
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 12:10:54 (permalink)
    My assumption is that sample accuracy has to do with timing or editing issues, not fidelity. Still, I'm not sure I understand where Sonar is not quite up-to-snuff as far as sample timing goes.
    < Message edited by gdugan -- 1/25/2005 9:20:01 AM >
    #25
    tonester
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 12:18:41 (permalink)
    As to me making "blanket statements" I think not. My system is tweeked properly to minimize this flaw itn the application to the minimum



    My reply was meant to the original poster, not you. sorry if I offended.



    t
    #26
    danhazer
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 12:19:11 (permalink)
    My perception of this term is simply the ability of SONAR to playback and mixdown what you record into it as accurate as possible without any artifacts or distortion. In our business no matter how small the level of distortion introduced to your recording it will effect your finished product. This could also be perceived as how well your finish product sounds after your final mix in SONAR...

    That's not what I thought it was.

    Sample accuacy is obtained through correct syncing of digital devices and use of a good master clock. SONAR has nothing to do with that. How do you figure that SONAR somehow plays into this?

    What I thought you were referring to was the idea that SONAR would be able to guarantee that the latency created by the AD/DA process could be accounted for and corrected through some type of compensation routine.

    Now I'm confused...
    < Message edited by danhazer -- 1/25/2005 11:27:13 AM >

    Dan Monaghan
    #27
    gdugan
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 12:25:18 (permalink)
    ORIGINAL: danhazer

    I know this is gimpy,


    Gimp.

    #28
    danhazer
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 12:30:42 (permalink)
    Gimp.

    You talkin' to me? I'll show you gimp! Here's gimp - right up your arse!

    Just kidding....

    Dan Monaghan
    #29
    gdugan
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    RE: POLL: TESTING GAPLESS PLAYBACK 2005/01/25 12:47:20 (permalink)
    ORIGINAL: danhazer

    Gimp.

    You talkin' to me? I'll show you gimp! Here's gimp - right up your arse!

    Just kidding....


    LOL!

    Re: stopping the audio before making changes, that's the way I work as well. I started doing it that way from the very beginning because it didn't occur to me that it would be possible to change any plugins etc. while the engine was running. It wasn't until I learned you *could* add plugs during playback that I got bugged that the engine would gap
    < Message edited by gdugan -- 1/25/2005 10:04:32 AM >
    #30
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