Removing the Pro Channel from X2 (or X3) Producer?

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Sidroe
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/24 08:18:40 (permalink)
I LOVE ProChannel! At the same time, it is very overwhelming to have so many tools when you just want to get your work done. When you first get all these tools you spend more time trying plugins than working and playing. We all do this. Eventually, you settle down to the few plugs or vstis you like and move on. That being said, I can't imagine not using ProChannel in my projects.

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#31
hellogoodbye
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/24 08:39:29 (permalink)
backwoods
OK, this is weird , sure, but I agree with the OP. What I did was to buy X3 basic.
 
Reasons: I have a stable of high quality VSTs and the ProChannel was making me feel I had wasted my money! Also, PC just adds another layer and I like things simple. A third issure I had was the weird hotkeys to switch between what the inspector shows. I wish you could cycle between the three options with TAB key in producer but instead it is something like ctrl+I or something like that.
 
In conclusion- I downgraded to X3 basic (even though I own Producer too) and am content with my decision.



Ah, thanks, glad to know I am not the only one. And apparently (I suppose) all Procuders plugins also work in that basic version?

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#32
cclarry
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/24 09:00:23 (permalink)
hellogoodbye
backwoods
OK, this is weird , sure, but I agree with the OP. What I did was to buy X3 basic.
 
Reasons: I have a stable of high quality VSTs and the ProChannel was making me feel I had wasted my money! Also, PC just adds another layer and I like things simple. A third issure I had was the weird hotkeys to switch between what the inspector shows. I wish you could cycle between the three options with TAB key in producer but instead it is something like ctrl+I or something like that.
 
In conclusion- I downgraded to X3 basic (even though I own Producer too) and am content with my decision.



Ah, thanks, glad to know I am not the only one. And apparently (I suppose) all Procuders plugins also work in that basic version?



The plugins will work...but not the Pro Channel Modules.
You don't get the PC with X3 Basic...


#33
Steev
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/24 11:18:38 (permalink)
whaaaaaaat? OK I'm speechless.. Only thing I can add to this conversation is maybe is wasn't such a good idea to stop drinking beer in the morning.

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#34
hellogoodbye
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/24 11:29:40 (permalink)
cclarry
The plugins will work...but not the Pro Channel Modules.
You don't get the PC with X3 Basic...



Which is exactly why I think about buying it.

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#35
Splat
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 13:22:31 (permalink)
hellogoodbye
cclarry
The plugins will work...but not the Pro Channel Modules.
You don't get the PC with X3 Basic...



Which is exactly why I think about buying it.




I didn't realise this. If this is indeed the case there should be an option to turn off Pro Channel in the other versions of X3, and if not, the bakers should bake one (it shouldn't be too much of a hassle to do).

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#36
John
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 13:59:59 (permalink)
Why is that a problem Alex? 

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#37
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 14:10:07 (permalink)
Not a real big problem for me, but if people want to disable it (who would prefer to be 100% loyal to VST without performance drop) they should be able to (esp when it seems easy to disable as Cake are doing builds without Pro Channel enabled). Cheers.

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@48/24 & 128 buffers latency is 367 with offset of 38.

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#38
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 14:19:35 (permalink)
Then they picked the wrong host. Sonar supports DX as well. If the PC is not on it uses no CPU or at least none that is detectable.

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John
#39
lawp
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 14:51:21 (permalink)
do dx work in the pc for less cpu?
#40
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 15:11:49 (permalink)
In my opinion don't use DirectX unless you really really want to. I can understand different opinions on that as well.
 
I'd like to disable DX even though it takes up 0 CPU if you don't use it, purely from a UI perspective. I would continue to use DirectX effects however for other apps. Anyway my view is if you don't use some major functionality for whatever reason there should always be a tickbox setting to hide and disable it forever and forget. If you don't use MIDI for instance, get rid of the clutter! Heck if you don't even use a record button :).
 
Also hiding functionality and gradually bringing it in is also a good way for newbies to learn (one of many methods).
 

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@48/24 & 128 buffers latency is 367 with offset of 38.

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#41
scook
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 15:13:22 (permalink)
It is easy to hide plug-ins; disable them in the plug-in manager.
#42
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 15:15:47 (permalink)
Yup just one method, but it isn't a kill switch.

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@48/24 & 128 buffers latency is 367 with offset of 38.

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#43
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 15:20:28 (permalink)
Right....   CW should develop new code in order to disable a major selling point of the Studio and Producer versions.    I could be entirely off base here, but something tells me they may have more important/requested tasks on their plate.   Anyone for video, MIDI routing, SV, etc?    How about general bug fixes, Alex?  
 
 

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#44
John
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 15:36:56 (permalink)
Alex if you use any Sonitus plugins in Sonar you use DX. I wouldn't be surprised if the MFX in X3 are also DX. I'm pretty sure of it. 
 
 
 
 

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#45
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 16:11:14 (permalink)
Nope no longer using them :) I believe the Sonitus 64 bit VSTs were on offer this year for something like $17. Here's to hoping that offer will come back.

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@48/24 & 128 buffers latency is 367 with offset of 38.

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#46
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 16:19:47 (permalink)
CakeAlexS
Nope no longer using them :) I believe the Sonitus 64 bit VSTs were on offer this year for something like $17. Here's to hoping that offer will come back.


64bit VST versions of the Sonitus plug-ins do not exist. The only 64bit versions of the Sonitus Suite are bundled with SONAR. The suite at the cakewalk store is 32bit only. From http://www.store.cakewalk.com/b2cus/ProductInfo.aspx?productid=36-CWSF3.31-10E:
This download was intended for use with 32-bit versions of Windows 2000/XP. On 64-bit Windows Vista & Windows 7 it will only install as 32-bit plug-ins.
#47
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 16:49:26 (permalink)
More confusion, here Andrew says they are 64 bit as well (it was $20 not $17, and the special was last year sorry):
http://blog.cakewalk.com/download-the-sonitus-fx-suite-for-only-19-99/
 

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@48/24 & 128 buffers latency is 367 with offset of 38.

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#48
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 16:54:39 (permalink)
Now you can use them in any VST-compatible Windows Vista/Windows 7 DAW (includes 32 and 64-bit versions).
 
64 bit plugin or 64 bit DAW? Guess it wasn't written clearly and one can easily be led astray...

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@48/24 & 128 buffers latency is 367 with offset of 38.

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#49
Bristol_Jonesey
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 17:20:26 (permalink)
I remember looking at that and was going to pay for the 64bit Sonitus suite, but wasn't entirely sure what it was I'd be buying,

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#50
paulo
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 17:28:37 (permalink)
Have to agree with CCLarry here. I quite like the PC too, but it is just a glorified FX bin, though I guess quite handy because CW ruined the fx bin when using narrow strips (ie all the time for me) in X series console view.
 
I also think that people should show a little more respect to the OP. He asked a question about something that he wants to know is possible. That question was answered for him, yet it seems some people still feel the need chip in and say he is being absurd or nonsensical - totally unnecessary IMHO.
#51
Sanderxpander
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 17:29:35 (permalink)
I certainly don't need the ProChannel. Even though I like some of the supplied fx (mainly EQ and CA2A, tape sim was nice as I didn't have one yet), on the whole I would prefer one central place for fx on a track. Having both a bin and a PC confuses things. It was easier when PC was just a few compressors and EQ, but when they started adding random reverbs and delay and distortion it stopped being even slightly logical. While the visuals are nice, most of the included fx are nothing remarkable and would certainly not be preferred over top of the line third party stuff in a professional environment. That means you're stuck with half a useful screen eating channel strip. I could do away with the entire thing if they separated the EQ. I may just get Fab Filter's Pro Q during the holiday sale and be done with it.
#52
dubdisciple
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 17:40:15 (permalink)
Odd thread
#53
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 17:42:08 (permalink)
Man... after doing some intense work using the PC for as much as I could with my limited modules I gotta say... give it a chance. It is so freaking easy to use and gives such great results compared to the Sonitus stuff (which is great too but I sure wouldn't want to use those plugs exclusively). I've had issues with Sonar but the PC is golden IMO.
 
One thing though, and I know this can be done with FX chains and whatnot, I would REALLY like to be able to insert other plugins wherever I want in the chain more easily. Like be able to have multiple instances of the FX bin or have some kind of mapping option so I can put PC modules IN BETWEEN plugs in the bin. Using a PC FX Chain module for a single plug is kind of a waste of real estate.
 
Oh and I still really would like a scroll bar. If you have certain modules in focus the key commands to scroll just won't work (like the Sat knob) and on the ones that do (like the EQ) you have click on a very small area to put it in focus for scrolling and if you're not careful you end up activating a parameter which gets screwed up when you scroll. It's a bit of a problem for me especially considering the scroll wheel on my trackball doesn't seem to work properly.
#54
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 17:58:03 (permalink)
I totally disagree with you Beep. Its platinum not merely golden. :) 

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#55
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 18:11:58 (permalink)
John
I totally disagree with you Beep. Its platinum not merely golden. :) 




Just being able to get in and out of it with one keystroke is super useful compared to what I was used to. It drove me nuts having all sorts of plug in windows open and trying to figure out what was what. I'm sure the other DAWs have made things a little better but I haven't seen anything that's that quick. In my old DAW even getting at the inserts to just get at the plug list to pop them open was a hassle. Very time consuming and confusing... especially for a guy who didn't really know what the hell he was doing.
#56
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/26 18:34:07 (permalink)
I hadn't considered the quickness of using the PC Beep. Very good point.  The way you put it also is so true.  Though I have duel monitors to help with plugin windows the PC still is so convenient and compact. With the new pop up Quad Curve EQ it is like being in PC heaven. 

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John
#57
Anderton
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/27 00:39:54 (permalink)
cclarry
And as far as what Craig said about
windows and clutter...well all they are is a bunch of open windows alongside the channel strip, rather then floating.

 
I think you're missing the point. Open up four or five VST plug-ins on a channel, and the windows will be all over the place...you'll likely need to spend time re-sizing and re-positioning them. The PC consolidates all the plug-ins in one place.


Craig, you are correct in your assertion of "more control" just like Reason.  It gives the developing Company
CONTROL over the format, so that it can't be used elsewhere and can only be used in the Company's host.

 
That wasn't my main point, which was about the stability a proprietary format allows.



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#58
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/27 00:54:36 (permalink)
Sanderxpander
While the visuals are nice, most of the included fx are nothing remarkable and would certainly not be preferred over top of the line third party stuff in a professional environment.

 
Try identical settings with the PC EQ and an EQ from another manufacturer, flip phase and do a null test, tweak the settings to get as close to a null as possible, then switch between the two EQs and see if anyone can notice a difference. It's instructive. I've done this on sessions to give the client the chance to choose whatever EQ they like best, and very few hear any difference at all. Of those who do, there's no real consistency to their choices.
 
One aspect I like about the PC is that I don't have to load different EQs for different colorations (or lack thereof), given the four possible modes. Also, I use the 48dB/octave high and low pass filters all the time. Before the PC EQ came along, I'd load in the Waves LinEQ filter. It's fine, of course, but it's more convenient to have everything in one place.
 
As a historical footnote, several years ago I did tests of the Sonitus vs the LP64 when it first came out. The LP64 hadn't been fixed so it was a real PITA to adjust, and much more time-consuming than the Sonitus. But when you compared the two, it was clear the LP64 had a more transparent high end. Pretty much anyone could hear the difference.
 

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#59
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Re: Removing the Pro Channel from X2 (or X3) Producer? 2013/11/27 01:29:21 (permalink)
I think you're missing the point. Open up four or five VST plug-ins on a channel, and the windows will be all over the place...you'll likely need to spend time re-sizing and re-positioning them. The PC consolidates all the plug-ins in one place.
 
This is true. X-ray helps a bit but GUI spacing is not ideal! My situation is this. I use Reason rewired to Sonar. Reason does all my virtual instruments. Sonar handles audio tracks and mix down etc. My second monitor is portrait perspective to take advantage of Reasons mixer if I ever want to open that by itself.
 
Now I have Ableton too and one cool thing about that is the way it handles VSTs. Unlike Sonar it recalls each channels VST locations. So I just stack them on that second monitor and whenever I click on a track, there are all my VST guis- just as I left them. Just as convenient as the ProChannel. What's more the Ableton method of first party plugins is not a million miles different from ProChannel either. Plus you can doub le click on the header bar of each effect to narrow/widen etc.
 
I do miss the HPF though because often that is all I use on a track.
 
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